From: Andreas Hansson Date: Tue, 18 Sep 2012 14:30:02 +0000 (-0400) Subject: Mem: Add a maximum bandwidth to SimpleMemory X-Git-Tag: stable_2013_06_16~414 X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=7c55464aac2bcab15699e563f18a7d3d565d949a;p=gem5.git Mem: Add a maximum bandwidth to SimpleMemory This patch makes a minor addition to the SimpleMemory by enforcing a maximum data rate. The bandwidth is configurable, and a reasonable value (12.8GB/s) has been choosen as the default. The changes do add some complexity to the SimpleMemory, but they should definitely be justifiable as this enables a far more realistic setup using even this simple memory controller. The rate regulation is done for reads and writes combined to reflect the bidirectional data busses used by most (if not all) relevant memories. Moreover, the regulation is done per packet as opposed to long term, as it is the short term data rate (data bus width times frequency) that is the limiting factor. A follow-up patch bumps the stats for the regressions. --- diff --git a/src/mem/SimpleMemory.py b/src/mem/SimpleMemory.py index c47d04222..9361b45d8 100644 --- a/src/mem/SimpleMemory.py +++ b/src/mem/SimpleMemory.py @@ -47,3 +47,7 @@ class SimpleMemory(AbstractMemory): port = SlavePort("Slave ports") latency = Param.Latency('30ns', "Request to response latency") latency_var = Param.Latency('0ns', "Request to response latency variance") + # The memory bandwidth limit default is set to 12.8GB/s which is + # representative of a x64 DDR3-1600 channel. + bandwidth = Param.MemoryBandwidth('12.8GB/s', + "Combined read and write bandwidth") diff --git a/src/mem/simple_mem.cc b/src/mem/simple_mem.cc index b9db64276..a67b4825f 100644 --- a/src/mem/simple_mem.cc +++ b/src/mem/simple_mem.cc @@ -47,9 +47,11 @@ using namespace std; -SimpleMemory::SimpleMemory(const Params* p) : +SimpleMemory::SimpleMemory(const SimpleMemoryParams* p) : AbstractMemory(p), - port(name() + ".port", *this), lat(p->latency), lat_var(p->latency_var) + port(name() + ".port", *this), lat(p->latency), + lat_var(p->latency_var), bandwidth(p->bandwidth), + isBusy(false), retryReq(false), releaseEvent(this) { } @@ -89,6 +91,80 @@ SimpleMemory::doFunctionalAccess(PacketPtr pkt) functionalAccess(pkt); } +bool +SimpleMemory::recvTimingReq(PacketPtr pkt) +{ + if (pkt->memInhibitAsserted()) { + // snooper will supply based on copy of packet + // still target's responsibility to delete packet + delete pkt; + return true; + } + + // we should never get a new request after committing to retry the + // current one, the bus violates the rule as it simply sends a + // retry to the next one waiting on the retry list, so simply + // ignore it + if (retryReq) + return false; + + // if we are busy with a read or write, remember that we have to + // retry + if (isBusy) { + retryReq = true; + return false; + } + + // update the release time according to the bandwidth limit, and + // do so with respect to the time it takes to finish this request + // rather than long term as it is the short term data rate that is + // limited for any real memory + + // only look at reads and writes when determining if we are busy, + // and for how long, as it is not clear what to regulate for the + // other types of commands + if (pkt->isRead() || pkt->isWrite()) { + // calculate an appropriate tick to release to not exceed + // the bandwidth limit + Tick duration = pkt->getSize() * bandwidth; + + // only consider ourselves busy if there is any need to wait + // to avoid extra events being scheduled for (infinitely) fast + // memories + if (duration != 0) { + schedule(releaseEvent, curTick() + duration); + isBusy = true; + } + } + + // go ahead and deal with the packet and put the response in the + // queue if there is one + bool needsResponse = pkt->needsResponse(); + Tick latency = doAtomicAccess(pkt); + // turn packet around to go back to requester if response expected + if (needsResponse) { + // doAtomicAccess() should already have turned packet into + // atomic response + assert(pkt->isResponse()); + port.schedTimingResp(pkt, curTick() + latency); + } else { + delete pkt; + } + + return true; +} + +void +SimpleMemory::release() +{ + assert(isBusy); + isBusy = false; + if (retryReq) { + retryReq = false; + port.sendRetry(); + } +} + SlavePort & SimpleMemory::getSlavePort(const std::string &if_name, int idx) { @@ -113,7 +189,8 @@ SimpleMemory::drain(Event *de) SimpleMemory::MemoryPort::MemoryPort(const std::string& _name, SimpleMemory& _memory) - : SimpleTimingPort(_name, &_memory), memory(_memory) + : QueuedSlavePort(_name, &_memory, queueImpl), + queueImpl(_memory, *this), memory(_memory) { } AddrRangeList @@ -145,6 +222,12 @@ SimpleMemory::MemoryPort::recvFunctional(PacketPtr pkt) pkt->popLabel(); } +bool +SimpleMemory::MemoryPort::recvTimingReq(PacketPtr pkt) +{ + return memory.recvTimingReq(pkt); +} + SimpleMemory* SimpleMemoryParams::create() { diff --git a/src/mem/simple_mem.hh b/src/mem/simple_mem.hh index 95bfa57ad..4f7af864b 100644 --- a/src/mem/simple_mem.hh +++ b/src/mem/simple_mem.hh @@ -55,17 +55,22 @@ /** * The simple memory is a basic single-ported memory controller with - * an infinite throughput and a fixed latency, potentially with a - * variance added to it. It uses a SimpleTimingPort to implement the - * timing accesses. + * an configurable throughput and latency, potentially with a variance + * added to the latter. It uses a QueueSlavePort to avoid dealing with + * the flow control of sending responses. */ class SimpleMemory : public AbstractMemory { private: - class MemoryPort : public SimpleTimingPort + class MemoryPort : public QueuedSlavePort { + + private: + + /// Queue holding the response packets + SlavePacketQueue queueImpl; SimpleMemory& memory; public: @@ -74,11 +79,13 @@ class SimpleMemory : public AbstractMemory protected: - virtual Tick recvAtomic(PacketPtr pkt); + Tick recvAtomic(PacketPtr pkt); + + void recvFunctional(PacketPtr pkt); - virtual void recvFunctional(PacketPtr pkt); + bool recvTimingReq(PacketPtr pkt); - virtual AddrRangeList getAddrRanges() const; + AddrRangeList getAddrRanges() const; }; @@ -87,10 +94,32 @@ class SimpleMemory : public AbstractMemory Tick lat; Tick lat_var; + /// Bandwidth in ticks per byte + const double bandwidth; + + /** + * Track the state of the memory as either idle or busy, no need + * for an enum with only two states. + */ + bool isBusy; + + /** + * Remember if we have to retry an outstanding request that + * arrived while we were busy. + */ + bool retryReq; + + /** + * Release the memory after being busy and send a retry if a + * request was rejected in the meanwhile. + */ + void release(); + + EventWrapper releaseEvent; + public: - typedef SimpleMemoryParams Params; - SimpleMemory(const Params *p); + SimpleMemory(const SimpleMemoryParams *p); virtual ~SimpleMemory() { } unsigned int drain(Event* de); @@ -98,17 +127,12 @@ class SimpleMemory : public AbstractMemory virtual SlavePort& getSlavePort(const std::string& if_name, int idx = -1); virtual void init(); - const Params * - params() const - { - return dynamic_cast(_params); - } - protected: Tick doAtomicAccess(PacketPtr pkt); void doFunctionalAccess(PacketPtr pkt); - virtual Tick calculateLatency(PacketPtr pkt); + bool recvTimingReq(PacketPtr pkt); + Tick calculateLatency(PacketPtr pkt); };