From: Daniel Schürmann Date: Tue, 26 Nov 2019 14:28:54 +0000 (+0100) Subject: aco: don't value-number instructions from within a loop with ones after the loop. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=7cd548d3523b16a0e8f35c078316388016514d31;p=mesa.git aco: don't value-number instructions from within a loop with ones after the loop. Fixes: Wolfenstein:Youngblood (w/o shader_ballot) dEQP-VK.descriptor_indexing.combined_image_sampler_in_loop_with_lod Reviewed-by: Rhys Perry --- diff --git a/src/amd/compiler/aco_opt_value_numbering.cpp b/src/amd/compiler/aco_opt_value_numbering.cpp index 40823da3c36..6b4eaa8b5f0 100644 --- a/src/amd/compiler/aco_opt_value_numbering.cpp +++ b/src/amd/compiler/aco_opt_value_numbering.cpp @@ -256,9 +256,14 @@ struct vn_ctx { vn_ctx(Program* program) : program(program) {} }; + +/* dominates() returns true if the parent block dominates the child block and + * if the parent block is part of the same loop or has a smaller loop nest depth. + */ bool dominates(vn_ctx& ctx, uint32_t parent, uint32_t child) { - while (parent < child) + unsigned parent_loop_nest_depth = ctx.program->blocks[parent].loop_nest_depth; + while (parent < child && parent_loop_nest_depth <= ctx.program->blocks[child].loop_nest_depth) child = ctx.program->blocks[child].logical_idom; return parent == child;