From: Vasily Khoruzhick Date: Sat, 19 Oct 2019 01:06:56 +0000 (-0700) Subject: lima: fix PP stack size X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=7ceafa4b40743f447998915deb83d42939d6faa6;p=mesa.git lima: fix PP stack size PP stack size should be set to maximum PP stack size, not to stack size of last shader. Fixes: 27e7603c344a ("lima: fix ppir spill stack allocation") Tested-by: Icenowy Zheng Reviewed-by: Erico Nunes Signed-off-by: Vasily Khoruzhick --- diff --git a/src/gallium/drivers/lima/lima_draw.c b/src/gallium/drivers/lima/lima_draw.c index 3d22ae92781..e4db471fe30 100644 --- a/src/gallium/drivers/lima/lima_draw.c +++ b/src/gallium/drivers/lima/lima_draw.c @@ -1438,8 +1438,7 @@ lima_pack_pp_frame_reg(struct lima_context *ctx, uint32_t *frame_reg, /* These are "stack size" and "stack offset" shifted, * here they are assumed to be always the same. */ - uint32_t fs_stack_size = ctx->fs ? ctx->fs->stack_size : 0; - frame->fragment_stack_size = fs_stack_size << 16 | fs_stack_size; + frame->fragment_stack_size = ctx->pp_max_stack_size << 16 | ctx->pp_max_stack_size; /* related with MSAA and different value when r4p0/r7p0 */ frame->supersampled_height = fb->base.height * 2 - 1;