From: Luca Barbieri Date: Sun, 5 Sep 2010 08:45:55 +0000 (+0200) Subject: nvfx: move nv04_2d to rules-ng-ng X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=7d53a3b7a4418283a7813c2233753ddd2901a4b7;p=mesa.git nvfx: move nv04_2d to rules-ng-ng --- diff --git a/src/gallium/drivers/nouveau/nv_m2mf.xml.h b/src/gallium/drivers/nouveau/nv_m2mf.xml.h new file mode 100644 index 00000000000..ffdaf95de62 --- /dev/null +++ b/src/gallium/drivers/nouveau/nv_m2mf.xml.h @@ -0,0 +1,155 @@ +#ifndef NV_M2MF_XML +#define NV_M2MF_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- nv_m2mf.xml ( 2710 bytes, from 2010-08-05 19:38:53) +- copyright.xml ( 6503 bytes, from 2010-04-10 23:15:50) +- nv_object.xml ( 10424 bytes, from 2010-08-05 19:38:53) +- nvchipsets.xml ( 2824 bytes, from 2010-08-05 19:38:53) +- nv_defs.xml ( 4437 bytes, from 2010-08-05 19:38:53) + +Copyright (C) 2006-2010 by the following authors: +- Artur Huillet (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. (koala_br) +- Carlos Martin (carlosmn) +- Christoph Bumiller (calim, chrisbmr) +- Dawid Gajownik (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov (lumag) +- EdB (edb_) +- Erik Waling (erikwaling) +- Francisco Jerez (curro, curro_, currojerez) +- imirkin (imirkin) +- jb17bsome (jb17bsome) +- Jeremy Kolb (kjeremy) +- Laurent Carlier (lordheavy) +- Luca Barbieri (lb, lb1) +- Maarten Maathuis (stillunknown) +- Marcin Kościelnicki (mwk, koriakin) +- Mark Carey (careym) +- Matthieu Castet (mat-c) +- nvidiaman (nvidiaman) +- Patrice Mandin (pmandin, pmdata) +- Pekka Paalanen (pq, ppaalanen) +- Peter Popov (ironpeter) +- Richard Hughes (hughsient) +- Rudi Cilibrasi (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet (leroutier) +- Stephane Marchesin (marcheu) +- sturmflut (sturmflut) +- Sylvain Munaut +- Victor Stinner (haypo) +- Wladmir van der Laan (miathan6) +- Younes Manton (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + + +#define NV04_M2MF_DMA_NOTIFY 0x00000180 + +#define NV04_M2MF_DMA_BUFFER_IN 0x00000184 + +#define NV04_M2MF_DMA_BUFFER_OUT 0x00000188 + + +#define NV50_M2MF_LINEAR_IN 0x00000200 + +#define NV50_M2MF_TILING_MODE_IN 0x00000204 + +#define NV50_M2MF_TILING_PITCH_IN 0x00000208 + +#define NV50_M2MF_TILING_HEIGHT_IN 0x0000020c + +#define NV50_M2MF_TILING_DEPTH_IN 0x00000210 + +#define NV50_M2MF_TILING_POSITION_IN_Z 0x00000214 + +#define NV50_M2MF_TILING_POSITION_IN 0x00000218 +#define NV50_M2MF_TILING_POSITION_IN_X__MASK 0x0000ffff +#define NV50_M2MF_TILING_POSITION_IN_X__SHIFT 0 +#define NV50_M2MF_TILING_POSITION_IN_Y__MASK 0xffff0000 +#define NV50_M2MF_TILING_POSITION_IN_Y__SHIFT 16 + +#define NV50_M2MF_LINEAR_OUT 0x0000021c + +#define NV50_M2MF_TILING_MODE_OUT 0x00000220 + +#define NV50_M2MF_TILING_PITCH_OUT 0x00000224 + +#define NV50_M2MF_TILING_HEIGHT_OUT 0x00000228 + +#define NV50_M2MF_TILING_DEPTH_OUT 0x0000022c + +#define NV50_M2MF_TILING_POSITION_OUT_Z 0x00000230 + +#define NV50_M2MF_TILING_POSITION_OUT 0x00000234 +#define NV50_M2MF_TILING_POSITION_OUT_X__MASK 0x0000ffff +#define NV50_M2MF_TILING_POSITION_OUT_X__SHIFT 0 +#define NV50_M2MF_TILING_POSITION_OUT_Y__MASK 0xffff0000 +#define NV50_M2MF_TILING_POSITION_OUT_Y__SHIFT 16 + +#define NV50_M2MF_OFFSET_IN_HIGH 0x00000238 + +#define NV50_M2MF_OFFSET_OUT_HIGH 0x0000023c + +#define NV04_M2MF_OFFSET_IN 0x0000030c + +#define NV04_M2MF_OFFSET_OUT 0x00000310 + +#define NV04_M2MF_PITCH_IN 0x00000314 + +#define NV04_M2MF_PITCH_OUT 0x00000318 + +#define NV04_M2MF_LINE_LENGTH_IN 0x0000031c + +#define NV04_M2MF_LINE_COUNT 0x00000320 + +#define NV04_M2MF_FORMAT 0x00000324 +#define NV04_M2MF_FORMAT_INPUT_INC__MASK 0x000000ff +#define NV04_M2MF_FORMAT_INPUT_INC__SHIFT 0 +#define NV04_M2MF_FORMAT_INPUT_INC_1 0x00000001 +#define NV04_M2MF_FORMAT_INPUT_INC_2 0x00000002 +#define NV04_M2MF_FORMAT_INPUT_INC_4 0x00000004 +#define NV50_M2MF_FORMAT_INPUT_INC_8 0x00000008 +#define NV50_M2MF_FORMAT_INPUT_INC_16 0x00000010 +#define NV04_M2MF_FORMAT_OUTPUT_INC__MASK 0x0000ff00 +#define NV04_M2MF_FORMAT_OUTPUT_INC__SHIFT 8 +#define NV04_M2MF_FORMAT_OUTPUT_INC_1 0x00000100 +#define NV04_M2MF_FORMAT_OUTPUT_INC_2 0x00000200 +#define NV04_M2MF_FORMAT_OUTPUT_INC_4 0x00000400 +#define NV50_M2MF_FORMAT_OUTPUT_INC_8 0x00000800 +#define NV50_M2MF_FORMAT_OUTPUT_INC_16 0x00001000 + +#define NV04_M2MF_BUF_NOTIFY 0x00000328 + + +#endif /* NV_M2MF_XML */ diff --git a/src/gallium/drivers/nvfx/nv01_2d.xml.h b/src/gallium/drivers/nvfx/nv01_2d.xml.h new file mode 100644 index 00000000000..b963eb7edce --- /dev/null +++ b/src/gallium/drivers/nvfx/nv01_2d.xml.h @@ -0,0 +1,1343 @@ +#ifndef NV01_2D_XML +#define NV01_2D_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- nv01_2d.xml ( 33462 bytes, from 2010-08-05 19:38:53) +- copyright.xml ( 6503 bytes, from 2010-04-10 23:15:50) +- nv_defs.xml ( 4437 bytes, from 2010-08-05 19:38:53) +- nv_object.xml ( 10424 bytes, from 2010-08-05 19:38:53) +- nvchipsets.xml ( 2824 bytes, from 2010-08-05 19:38:53) + +Copyright (C) 2006-2010 by the following authors: +- Artur Huillet (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. (koala_br) +- Carlos Martin (carlosmn) +- Christoph Bumiller (calim, chrisbmr) +- Dawid Gajownik (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov (lumag) +- EdB (edb_) +- Erik Waling (erikwaling) +- Francisco Jerez (curro, curro_, currojerez) +- imirkin (imirkin) +- jb17bsome (jb17bsome) +- Jeremy Kolb (kjeremy) +- Laurent Carlier (lordheavy) +- Luca Barbieri (lb, lb1) +- Maarten Maathuis (stillunknown) +- Marcin Kościelnicki (mwk, koriakin) +- Mark Carey (careym) +- Matthieu Castet (mat-c) +- nvidiaman (nvidiaman) +- Patrice Mandin (pmandin, pmdata) +- Pekka Paalanen (pq, ppaalanen) +- Peter Popov (ironpeter) +- Richard Hughes (hughsient) +- Rudi Cilibrasi (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet (leroutier) +- Stephane Marchesin (marcheu) +- sturmflut (sturmflut) +- Sylvain Munaut +- Victor Stinner (haypo) +- Wladmir van der Laan (miathan6) +- Younes Manton (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + + +#define NV01_CONTEXT_BETA1_DMA_NOTIFY 0x00000180 + +#define NV01_CONTEXT_BETA1_BETA_1D31 0x00000300 + + +#define NV04_BETA_SOLID_DMA_NOTIFY 0x00000180 + +#define NV04_BETA_SOLID_BETA_FACTOR 0x00000300 + + +#define NV01_CONTEXT_COLOR_KEY_DMA_NOTIFY 0x00000180 + +#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT 0x00000300 +#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV01_CONTEXT_COLOR_KEY_COLOR 0x00000304 + + +#define NV01_CONTEXT_PATTERN_DMA_NOTIFY 0x00000180 + +#define NV01_CONTEXT_PATTERN_COLOR_FORMAT 0x00000300 + +#define NV01_CONTEXT_PATTERN_MONOCHROME_FORMAT 0x00000304 + +#define NV01_CONTEXT_PATTERN_SHAPE 0x00000308 + +#define NV01_CONTEXT_PATTERN_COLOR(i0) (0x00000310 + 0x4*(i0)) +#define NV01_CONTEXT_PATTERN_COLOR__ESIZE 0x00000004 +#define NV01_CONTEXT_PATTERN_COLOR__LEN 0x00000002 + +#define NV01_CONTEXT_PATTERN_PATTERN(i0) (0x00000318 + 0x4*(i0)) +#define NV01_CONTEXT_PATTERN_PATTERN__ESIZE 0x00000004 +#define NV01_CONTEXT_PATTERN_PATTERN__LEN 0x00000002 + + +#define NV01_CONTEXT_CLIP_RECTANGLE_DMA_NOTIFY 0x00000180 + +#define NV01_CONTEXT_CLIP_RECTANGLE_POINT 0x00000300 +#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X__MASK 0x0000ffff +#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X__SHIFT 0 +#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y__MASK 0xffff0000 +#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y__SHIFT 16 + +#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE 0x00000304 +#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W__MASK 0x0000ffff +#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W__SHIFT 0 +#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H__MASK 0xffff0000 +#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H__SHIFT 16 + + +#define NV04_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180 + +#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE 0x00000184 + +#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_DESTIN 0x00000188 + + +#define NV50_CONTEXT_SURFACES_2D_SRC_LINEAR 0x00000200 + +#define NV50_CONTEXT_SURFACES_2D_SRC_TILE_MODE 0x00000204 + +#define NV50_CONTEXT_SURFACES_2D_SRC_WIDTH 0x00000208 + +#define NV50_CONTEXT_SURFACES_2D_SRC_HEIGHT 0x0000020c + +#define NV50_CONTEXT_SURFACES_2D_UNK0210 0x00000210 + +#define NV50_CONTEXT_SURFACES_2D_UNK0214 0x00000214 + +#define NV50_CONTEXT_SURFACES_2D_DST_LINEAR 0x00000218 + +#define NV50_CONTEXT_SURFACES_2D_DST_TILE_MODE 0x0000021c + +#define NV50_CONTEXT_SURFACES_2D_DST_WIDTH 0x00000220 + +#define NV50_CONTEXT_SURFACES_2D_DST_HEIGHT 0x00000224 + +#define NV50_CONTEXT_SURFACES_2D_UNK0228 0x00000228 + +#define NV50_CONTEXT_SURFACES_2D_UNK022C 0x0000022c + +#define NV50_CONTEXT_SURFACES_2D_OFFSET_SOURCE_HIGH 0x00000230 + +#define NV50_CONTEXT_SURFACES_2D_OFFSET_DESTIN_HIGH 0x00000234 + +#define NV04_CONTEXT_SURFACES_2D_FORMAT 0x00000300 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y8 0x00000001 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_Z1R5G5B5 0x00000002 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_X1R5G5B5 0x00000003 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5 0x00000004 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y16 0x00000005 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_Z8R8G8B8 0x00000006 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_X8R8G8B8 0x00000007 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_Z1A7R8G8B8 0x00000008 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_X1A7R8G8B8 0x00000009 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8 0x0000000a +#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y32 0x0000000b + +#define NV04_CONTEXT_SURFACES_2D_PITCH 0x00000304 +#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE__MASK 0x0000ffff +#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE__SHIFT 0 +#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN__MASK 0xffff0000 +#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN__SHIFT 16 + +#define NV04_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308 + +#define NV04_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c + + +#define NV04_SWIZZLED_SURFACE_DMA_NOTIFY 0x00000180 + +#define NV04_SWIZZLED_SURFACE_DMA_IMAGE 0x00000184 + +#define NV04_SWIZZLED_SURFACE_FORMAT 0x00000300 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR__MASK 0x000000ff +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR__SHIFT 0 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y8 0x00000001 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000002 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000003 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_R5G6B5 0x00000004 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y16 0x00000005 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000006 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000007 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000008 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000009 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8 0x0000000a +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y32 0x0000000b +#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U__MASK 0x00ff0000 +#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U__SHIFT 16 +#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V__MASK 0xff000000 +#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V__SHIFT 24 + +#define NV04_SWIZZLED_SURFACE_OFFSET 0x00000304 + + +#define NV03_CONTEXT_ROP_DMA_NOTIFY 0x00000180 + +#define NV03_CONTEXT_ROP_ROP 0x00000300 + + +#define NV04_IMAGE_PATTERN_DMA_NOTIFY 0x00000180 + +#define NV04_IMAGE_PATTERN_COLOR_FORMAT 0x00000300 +#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV04_IMAGE_PATTERN_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT 0x00000304 +#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_CGA6 0x00000001 +#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_LE 0x00000002 + +#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE 0x00000308 +#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_8X8 0x00000000 +#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_64X1 0x00000001 +#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_1X64 0x00000002 + +#define NV04_IMAGE_PATTERN_PATTERN_SELECT 0x0000030c +#define NV04_IMAGE_PATTERN_PATTERN_SELECT_MONO 0x00000001 +#define NV04_IMAGE_PATTERN_PATTERN_SELECT_COLOR 0x00000002 + +#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR0 0x00000310 + +#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR1 0x00000314 + +#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN0 0x00000318 + +#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN1 0x0000031c + +#define NV04_IMAGE_PATTERN_PATTERN_Y8(i0) (0x00000400 + 0x4*(i0)) +#define NV04_IMAGE_PATTERN_PATTERN_Y8__ESIZE 0x00000004 +#define NV04_IMAGE_PATTERN_PATTERN_Y8__LEN 0x00000010 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0__MASK 0x000000ff +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0__SHIFT 0 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1__MASK 0x0000ff00 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1__SHIFT 8 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2__MASK 0x00ff0000 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2__SHIFT 16 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3__MASK 0xff000000 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3__SHIFT 24 + +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5(i0) (0x00000500 + 0x4*(i0)) +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__ESIZE 0x00000004 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__LEN 0x00000020 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0__MASK 0x0000001f +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0__SHIFT 0 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0__MASK 0x000007e0 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0__SHIFT 5 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0__MASK 0x0000f800 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0__SHIFT 11 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1__MASK 0x001f0000 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1__SHIFT 16 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1__MASK 0x07e00000 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1__SHIFT 21 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1__MASK 0xf8000000 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1__SHIFT 27 + +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5(i0) (0x00000600 + 0x4*(i0)) +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__ESIZE 0x00000004 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__LEN 0x00000020 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0__MASK 0x0000001f +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0__SHIFT 0 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0__MASK 0x000003e0 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0__SHIFT 5 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0__MASK 0x00007c00 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0__SHIFT 10 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1__MASK 0x001f0000 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1__SHIFT 16 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1__MASK 0x03e00000 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1__SHIFT 21 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1__MASK 0x7c000000 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1__SHIFT 26 + +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8(i0) (0x00000700 + 0x4*(i0)) +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__ESIZE 0x00000004 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__LEN 0x00000040 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B__MASK 0x000000ff +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B__SHIFT 0 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G__MASK 0x0000ff00 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G__SHIFT 8 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R__MASK 0x00ff0000 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R__SHIFT 16 + + +#define NV01_RENDER_SOLID_LINE_PATCH 0x0000010c + +#define NV01_RENDER_SOLID_LINE_DMA_NOTIFY 0x00000180 + +#define NV01_RENDER_SOLID_LINE_CLIP_RECTANGLE 0x00000184 + +#define NV01_RENDER_SOLID_LINE_PATTERN 0x00000188 + +#define NV04_RENDER_SOLID_LINE_PATTERN 0x00000188 + +#define NV01_RENDER_SOLID_LINE_ROP 0x0000018c + +#define NV01_RENDER_SOLID_LINE_BETA1 0x00000190 + +#define NV01_RENDER_SOLID_LINE_SURFACE_DST 0x00000194 + + +#define NV04_RENDER_SOLID_LINE_BETA4 0x00000194 + +#define NV04_RENDER_SOLID_LINE_SURFACE 0x00000198 + +#define NV01_RENDER_SOLID_LINE_OPERATION 0x000002fc +#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_RENDER_SOLID_LINE_OPERATION_ROP_AND 0x00000001 +#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_AND 0x00000002 +#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY 0x00000003 +#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT 0x00000300 +#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV01_RENDER_SOLID_LINE_COLOR 0x00000304 + +#define NV01_RENDER_SOLID_LINE_LINE_POINT0(i0) (0x00000400 + 0x8*(i0)) +#define NV01_RENDER_SOLID_LINE_LINE_POINT0__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_LINE_LINE_POINT0__LEN 0x00000010 +#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X__SHIFT 0 +#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_LINE_LINE_POINT1(i0) (0x00000404 + 0x8*(i0)) +#define NV01_RENDER_SOLID_LINE_LINE_POINT1__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_LINE_LINE_POINT1__LEN 0x00000010 +#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X__SHIFT 0 +#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X(i0) (0x00000480 + 0x10*(i0)) +#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__ESIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__LEN 0x00000010 + +#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y(i0) (0x00000484 + 0x10*(i0)) +#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__ESIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__LEN 0x00000010 + +#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X(i0) (0x00000488 + 0x10*(i0)) +#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__ESIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__LEN 0x00000010 + +#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y(i0) (0x0000048c + 0x10*(i0)) +#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__ESIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__LEN 0x00000010 + +#define NV01_RENDER_SOLID_LINE_POLYLINE(i0) (0x00000500 + 0x4*(i0)) +#define NV01_RENDER_SOLID_LINE_POLYLINE__ESIZE 0x00000004 +#define NV01_RENDER_SOLID_LINE_POLYLINE__LEN 0x00000020 +#define NV01_RENDER_SOLID_LINE_POLYLINE_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_LINE_POLYLINE_X__SHIFT 0 +#define NV01_RENDER_SOLID_LINE_POLYLINE_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_LINE_POLYLINE_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X(i0) (0x00000580 + 0x8*(i0)) +#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__LEN 0x00000010 + +#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y(i0) (0x00000584 + 0x8*(i0)) +#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__LEN 0x00000010 + +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR(i0) (0x00000600 + 0x8*(i0)) +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__LEN 0x00000010 + +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT(i0) (0x00000604 + 0x8*(i0)) +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__LEN 0x00000010 +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X__SHIFT 0 +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y__SHIFT 16 + + +#define NV01_RENDER_SOLID_TRIANGLE_PATCH 0x0000010c + +#define NV01_RENDER_SOLID_TRIANGLE_DMA_NOTIFY 0x00000180 + +#define NV01_RENDER_SOLID_TRIANGLE_CLIP_RECTANGLE 0x00000184 + +#define NV01_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188 + +#define NV04_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188 + +#define NV01_RENDER_SOLID_TRIANGLE_ROP 0x0000018c + +#define NV01_RENDER_SOLID_TRIANGLE_BETA1 0x00000190 + +#define NV01_RENDER_SOLID_TRIANGLE_SURFACE_DST 0x00000194 + + +#define NV04_RENDER_SOLID_TRIANGLE_BETA4 0x00000194 + +#define NV04_RENDER_SOLID_TRIANGLE_SURFACE 0x00000198 + +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION 0x000002fc +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_ROP_AND 0x00000001 +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_AND 0x00000002 +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY 0x00000003 +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT 0x00000300 +#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV01_RENDER_SOLID_TRIANGLE_COLOR 0x00000304 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0 0x00000310 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X__SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1 0x00000314 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X__SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2 0x00000318 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X__SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_X 0x00000320 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_Y 0x00000324 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_X 0x00000328 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_Y 0x0000032c + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_X 0x00000330 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_Y 0x00000334 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH(i0) (0x00000400 + 0x4*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__ESIZE 0x00000004 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__LEN 0x00000020 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X__SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X(i0) (0x00000480 + 0x8*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__LEN 0x00000010 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y(i0) (0x00000484 + 0x8*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__LEN 0x00000010 + +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR(i0) (0x00000500 + 0x10*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__ESIZE 0x00000010 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__LEN 0x00000008 + +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0(i0) (0x00000504 + 0x10*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__ESIZE 0x00000010 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__LEN 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X__SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1(i0) (0x00000508 + 0x10*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__ESIZE 0x00000010 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__LEN 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X__SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2(i0) (0x0000050c + 0x10*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__ESIZE 0x00000010 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__LEN 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X__SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR(i0) (0x00000580 + 0x8*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__LEN 0x00000010 + +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT(i0) (0x00000584 + 0x8*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__LEN 0x00000010 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X__SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y__SHIFT 16 + + +#define NV01_RENDER_SOLID_RECTANGLE_PATCH 0x0000010c + +#define NV01_RENDER_SOLID_RECTANGLE_DMA_NOTIFY 0x00000180 + +#define NV01_RENDER_SOLID_RECTANGLE_CLIP_RECTANGLE 0x00000184 + +#define NV01_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188 + +#define NV04_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188 + +#define NV01_RENDER_SOLID_RECTANGLE_ROP 0x0000018c + +#define NV01_RENDER_SOLID_RECTANGLE_BETA1 0x00000190 + +#define NV01_RENDER_SOLID_RECTANGLE_SURFACE_DST 0x00000194 + + +#define NV04_RENDER_SOLID_RECTANGLE_BETA4 0x00000194 + +#define NV04_RENDER_SOLID_RECTANGLE_SURFACE 0x00000198 + +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION 0x000002fc +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_ROP_AND 0x00000001 +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_AND 0x00000002 +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY 0x00000003 +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT 0x00000300 +#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV01_RENDER_SOLID_RECTANGLE_COLOR 0x00000304 + +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT(i0) (0x00000400 + 0x8*(i0)) +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__LEN 0x00000010 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X__SHIFT 0 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE(i0) (0x00000404 + 0x8*(i0)) +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__LEN 0x00000010 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W__MASK 0x0000ffff +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W__SHIFT 0 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H__MASK 0xffff0000 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H__SHIFT 16 + + +#define NV01_IMAGE_BLIT_PATCH 0x0000010c + + +#define NV11_IMAGE_BLIT_WAIT_FOR_IDLE 0x00000108 + +#define NV11_IMAGE_BLIT_UNK120 0x00000120 + +#define NV11_IMAGE_BLIT_UNK124 0x00000124 + +#define NV11_IMAGE_BLIT_UNK128 0x00000128 + +#define NV11_IMAGE_BLIT_UNK12C 0x0000012c + +#define NV11_IMAGE_BLIT_UNK130 0x00000130 + +#define NV11_IMAGE_BLIT_UNK134 0x00000134 + +#define NV01_IMAGE_BLIT_DMA_NOTIFY 0x00000180 + +#define NV01_IMAGE_BLIT_COLOR_KEY 0x00000184 + +#define NV04_IMAGE_BLIT_COLOR_KEY 0x00000184 + +#define NV01_IMAGE_BLIT_CLIP_RECTANGLE 0x00000188 + +#define NV01_IMAGE_BLIT_PATTERN 0x0000018c + +#define NV04_IMAGE_BLIT_PATTERN 0x0000018c + +#define NV01_IMAGE_BLIT_ROP 0x00000190 + +#define NV01_IMAGE_BLIT_BETA1 0x00000194 + + +#define NV01_IMAGE_BLIT_SURFACE_SRC 0x00000198 + +#define NV01_IMAGE_BLIT_SURFACE_DST 0x0000019c + + +#define NV04_IMAGE_BLIT_BETA4 0x00000198 + +#define NV04_IMAGE_BLIT_SURFACES 0x0000019c + +#define NV01_IMAGE_BLIT_OPERATION 0x000002fc +#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_IMAGE_BLIT_OPERATION_ROP_AND 0x00000001 +#define NV01_IMAGE_BLIT_OPERATION_BLEND_AND 0x00000002 +#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY 0x00000003 +#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_IMAGE_BLIT_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV01_IMAGE_BLIT_POINT_IN 0x00000300 +#define NV01_IMAGE_BLIT_POINT_IN_X__MASK 0x0000ffff +#define NV01_IMAGE_BLIT_POINT_IN_X__SHIFT 0 +#define NV01_IMAGE_BLIT_POINT_IN_Y__MASK 0xffff0000 +#define NV01_IMAGE_BLIT_POINT_IN_Y__SHIFT 16 + +#define NV01_IMAGE_BLIT_POINT_OUT 0x00000304 +#define NV01_IMAGE_BLIT_POINT_OUT_X__MASK 0x0000ffff +#define NV01_IMAGE_BLIT_POINT_OUT_X__SHIFT 0 +#define NV01_IMAGE_BLIT_POINT_OUT_Y__MASK 0xffff0000 +#define NV01_IMAGE_BLIT_POINT_OUT_Y__SHIFT 16 + +#define NV01_IMAGE_BLIT_SIZE 0x00000308 +#define NV01_IMAGE_BLIT_SIZE_W__MASK 0x0000ffff +#define NV01_IMAGE_BLIT_SIZE_W__SHIFT 0 +#define NV01_IMAGE_BLIT_SIZE_H__MASK 0xffff0000 +#define NV01_IMAGE_BLIT_SIZE_H__SHIFT 16 + + +#define NV04_INDEXED_IMAGE_FROM_CPU_PATCH 0x0000010c + +#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 + +#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_LUT 0x00000184 + +#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_KEY 0x00000188 + +#define NV04_INDEXED_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x0000018c + +#define NV04_INDEXED_IMAGE_FROM_CPU_PATTERN 0x00000190 + +#define NV04_INDEXED_IMAGE_FROM_CPU_ROP 0x00000194 + +#define NV04_INDEXED_IMAGE_FROM_CPU_BETA1 0x00000198 + +#define NV04_INDEXED_IMAGE_FROM_CPU_BETA4 0x0000019c + +#define NV04_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0 + +#define NV05_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0 + +#define NV05_INDEXED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000003e0 + +#define NV04_INDEXED_IMAGE_FROM_CPU_OPERATION 0x000003e4 + +#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_FORMAT 0x000003e8 + +#define NV04_INDEXED_IMAGE_FROM_CPU_INDEX_FORMAT 0x000003ec + +#define NV04_INDEXED_IMAGE_FROM_CPU_LUT_OFFSET 0x000003f0 + +#define NV04_INDEXED_IMAGE_FROM_CPU_POINT 0x000003f4 + +#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_OUT 0x000003f8 + +#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_IN 0x000003fc + +#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0)) +#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004 +#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR__LEN 0x00000700 + + +#define NV10_IMAGE_FROM_CPU_WAIT_FOR_IDLE 0x00000108 + +#define NV01_IMAGE_FROM_CPU_PATCH 0x0000010c + +#define NV01_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 + +#define NV01_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 + +#define NV04_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 + +#define NV01_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x00000188 + +#define NV01_IMAGE_FROM_CPU_PATTERN 0x0000018c + +#define NV04_IMAGE_FROM_CPU_PATTERN 0x0000018c + +#define NV01_IMAGE_FROM_CPU_ROP 0x00000190 + +#define NV01_IMAGE_FROM_CPU_BETA1 0x00000194 + + +#define NV01_IMAGE_FROM_CPU_SURFACE_DST 0x00000198 + + +#define NV04_IMAGE_FROM_CPU_BETA4 0x00000198 + +#define NV04_IMAGE_FROM_CPU_SURFACE 0x0000019c + +#define NV05_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8 + +#define NV01_IMAGE_FROM_CPU_OPERATION 0x000002fc +#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_IMAGE_FROM_CPU_OPERATION_ROP_AND 0x00000001 +#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_AND 0x00000002 +#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY 0x00000003 +#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300 +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_R5G6G5 0x00000001 +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A1R5G5B5 0x00000002 +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X1R5G5B5 0x00000003 +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A8R8G8B8 0x00000004 +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X8R8G8B8 0x00000005 + +#define NV01_IMAGE_FROM_CPU_POINT 0x00000304 +#define NV01_IMAGE_FROM_CPU_POINT_X__MASK 0x0000ffff +#define NV01_IMAGE_FROM_CPU_POINT_X__SHIFT 0 +#define NV01_IMAGE_FROM_CPU_POINT_Y__MASK 0xffff0000 +#define NV01_IMAGE_FROM_CPU_POINT_Y__SHIFT 16 + +#define NV01_IMAGE_FROM_CPU_SIZE_OUT 0x00000308 +#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W__MASK 0x0000ffff +#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W__SHIFT 0 +#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H__MASK 0xffff0000 +#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H__SHIFT 16 + +#define NV01_IMAGE_FROM_CPU_SIZE_IN 0x0000030c +#define NV01_IMAGE_FROM_CPU_SIZE_IN_W__MASK 0x0000ffff +#define NV01_IMAGE_FROM_CPU_SIZE_IN_W__SHIFT 0 +#define NV01_IMAGE_FROM_CPU_SIZE_IN_H__MASK 0xffff0000 +#define NV01_IMAGE_FROM_CPU_SIZE_IN_H__SHIFT 16 + +#define NV01_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0)) +#define NV01_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004 +#define NV01_IMAGE_FROM_CPU_COLOR__LEN 0x00000020 + +#define NV04_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0)) +#define NV04_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004 +#define NV04_IMAGE_FROM_CPU_COLOR__LEN 0x00000700 + + +#define NV03_STRETCHED_IMAGE_FROM_CPU_PATCH 0x0000010c + +#define NV03_STRETCHED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 + +#define NV04_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188 + +#define NV04_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_ROP 0x0000018c + +#define NV03_STRETCHED_IMAGE_FROM_CPU_BETA1 0x00000190 + + +#define NV03_STRETCHED_IMAGE_FROM_CPU_SURFACE_DST 0x00000194 + + +#define NV04_STRETCHED_IMAGE_FROM_CPU_BETA4 0x00000194 + +#define NV04_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000198 + +#define NV05_STRETCHED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_OPERATION 0x000002fc + +#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN 0x00000304 +#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W__MASK 0x0000ffff +#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W__SHIFT 0 +#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H__MASK 0xffff0000 +#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H__SHIFT 16 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_DX_DU 0x00000308 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_DY_DV 0x0000030c + +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT 0x00000310 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X__MASK 0x0000ffff +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X__SHIFT 0 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y__MASK 0xffff0000 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y__SHIFT 16 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE 0x00000314 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W__MASK 0x0000ffff +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W__SHIFT 0 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H__MASK 0xffff0000 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H__SHIFT 16 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4 0x00000318 +#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X__MASK 0x0000ffff +#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X__SHIFT 0 +#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y__MASK 0xffff0000 +#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y__SHIFT 16 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0)) +#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004 +#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__LEN 0x00000700 + + +#define NV10_SCALED_IMAGE_FROM_MEMORY_WAIT_FOR_IDLE 0x00000108 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY 0x00000180 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE 0x00000184 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188 + +#define NV04_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_ROP 0x0000018c + +#define NV03_SCALED_IMAGE_FROM_MEMORY_BETA1 0x00000190 + + +#define NV03_SCALED_IMAGE_FROM_MEMORY_SURFACE_DST 0x00000194 + + +#define NV04_SCALED_IMAGE_FROM_MEMORY_BETA4 0x00000194 + +#define NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198 + +#define NV05_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION 0x000002fc +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER 0x00000000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE 0x00000001 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT 0x00000300 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5 0x00000001 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5 0x00000002 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8 0x00000003 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8 0x00000004 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8 0x00000005 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8 0x00000006 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5 0x00000007 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8 0x00000008 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8 0x00000009 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION 0x00000304 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND 0x00000000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND 0x00000001 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND 0x00000002 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY 0x00000003 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT 0x00000308 +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X__MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X__SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y__MASK 0xffff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y__SHIFT 16 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE 0x0000030c +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W__MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W__SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H__MASK 0xffff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H__SHIFT 16 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT 0x00000310 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X__MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X__SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y__MASK 0xffff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y__SHIFT 16 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE 0x00000314 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W__MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W__SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H__MASK 0xffff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H__SHIFT 16 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_DU_DX 0x00000318 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_DV_DY 0x0000031c + +#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE 0x00000400 +#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W__MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W__SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H__MASK 0xffff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H__SHIFT 16 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT 0x00000404 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH__MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH__SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN__MASK 0x00ff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN__SHIFT 16 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER 0x00010000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CORNER 0x00020000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER__MASK 0xff000000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER__SHIFT 24 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE 0x00000000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_BILINEAR 0x01000000 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_OFFSET 0x00000408 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT 0x0000040c +#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U__MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U__SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V__MASK 0xffff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V__SHIFT 16 + + +#define NV50_SCALED_IMAGE_FROM_MEMORY_OFFSET_HIGH 0x00000410 + +#define NV50_SCALED_IMAGE_FROM_MEMORY_SRC_LINEAR 0x00000414 + +#define NV50_SCALED_IMAGE_FROM_MEMORY_SRC_TILE_MODE 0x00000418 + + +#define NV03_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180 + +#define NV03_GDI_RECTANGLE_TEXT_PATTERN 0x00000184 + +#define NV03_GDI_RECTANGLE_TEXT_ROP 0x00000188 + +#define NV03_GDI_RECTANGLE_TEXT_BETA1 0x0000019c + +#define NV03_GDI_RECTANGLE_TEXT_SURFACE_DST 0x00000190 + +#define NV03_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc + +#define NV03_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300 + +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304 + +#define NV03_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc + +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT 0x00000400 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE 0x00000404 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B 0x000007f4 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B 0x000007f8 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_COLOR1_B 0x000007fc + +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0 0x00000800 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1 0x00000804 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x00000bec +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x00000bf0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_COLOR1_C 0x00000bf4 + +#define NV03_GDI_RECTANGLE_TEXT_SIZE_C 0x00000bf8 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_POINT_C 0x00000bfc +#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(i0) (0x00000c00 + 0x4*(i0)) +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__ESIZE 0x00000004 +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__LEN 0x00000020 + +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0 0x00000fe8 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1 0x00000fec +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_COLOR1_D 0x00000ff0 + +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D 0x00000ff4 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D 0x00000ff8 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_POINT_D 0x00000ffc +#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D(i0) (0x00001000 + 0x4*(i0)) +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__ESIZE 0x00000004 +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__LEN 0x00000020 + +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x000013e4 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x000013e8 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_COLOR0_E 0x000013ec + +#define NV03_GDI_RECTANGLE_TEXT_COLOR1_E 0x000013f0 + +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x000013f4 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x000013f8 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_POINT_E 0x000013fc +#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(i0) (0x00001400 + 0x4*(i0)) +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__ESIZE 0x00000004 +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__LEN 0x00000020 + + +#define NV04_GDI_RECTANGLE_TEXT_PATCH 0x0000010c + +#define NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180 + +#define NV04_GDI_RECTANGLE_TEXT_DMA_FONTS 0x00000184 + +#define NV04_GDI_RECTANGLE_TEXT_PATTERN 0x00000188 + +#define NV04_GDI_RECTANGLE_TEXT_ROP 0x0000018c + +#define NV04_GDI_RECTANGLE_TEXT_BETA1 0x00000190 + +#define NV04_GDI_RECTANGLE_TEXT_BETA4 0x00000194 + +#define NV04_GDI_RECTANGLE_TEXT_SURFACE 0x00000198 + +#define NV04_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_AND 0x00000000 +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_ROP_AND 0x00000001 +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_AND 0x00000002 +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY 0x00000003 +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300 +#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304 +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_CGA6 0x00000001 +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE 0x00000002 + +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc + +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(i0) (0x00000400 + 0x8*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__ESIZE 0x00000008 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__LEN 0x00000020 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE(i0) (0x00000404 + 0x8*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__ESIZE 0x00000008 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__LEN 0x00000020 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0 0x000005f4 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1 0x000005f8 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_B 0x000005fc + +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0(i0) (0x00000600 + 0x8*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__ESIZE 0x00000008 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__LEN 0x00000020 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1(i0) (0x00000604 + 0x8*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__ESIZE 0x00000008 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__LEN 0x00000020 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x000007ec +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x000007f0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_C 0x000007f4 + +#define NV04_GDI_RECTANGLE_TEXT_SIZE_C 0x000007f8 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_POINT_C 0x000007fc +#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(i0) (0x00000800 + 0x4*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__ESIZE 0x00000004 +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__LEN 0x00000080 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x00000be4 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x00000be8 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_COLOR0_E 0x00000bec + +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_E 0x00000bf0 + +#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x00000bf4 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x00000bf8 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_POINT_E 0x00000bfc +#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(i0) (0x00000c00 + 0x4*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__ESIZE 0x00000004 +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__LEN 0x00000080 + +#define NV04_GDI_RECTANGLE_TEXT_FONT_F 0x00000ff0 +#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET__MASK 0x0fffffff +#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH__MASK 0xf0000000 +#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH__SHIFT 28 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0 0x00000ff4 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1 0x00000ff8 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_F 0x00000ffc + +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F(i0) (0x00001000 + 0x4*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__ESIZE 0x00000004 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__LEN 0x00000100 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX__MASK 0x000000ff +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X__MASK 0x000fff00 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X__SHIFT 8 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y__MASK 0xfff00000 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y__SHIFT 20 + +#define NV04_GDI_RECTANGLE_TEXT_FONT_G 0x000017f0 +#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET__MASK 0x0fffffff +#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH__MASK 0xf0000000 +#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH__SHIFT 28 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0 0x000017f4 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1 0x000017f8 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_G 0x000017fc + +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT(i0) (0x00001800 + 0x8*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__ESIZE 0x00000008 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__LEN 0x00000100 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX(i0) (0x00001804 + 0x8*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__ESIZE 0x00000008 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__LEN 0x00000100 + + +#define NV10_TEXTURE_FROM_CPU_WAIT_FOR_IDLE 0x00000108 + +#define NV10_TEXTURE_FROM_CPU_DMA_NOTIFY 0x00000180 + +#define NV10_TEXTURE_FROM_CPU_SURFACE 0x00000184 + +#define NV10_TEXTURE_FROM_CPU_COLOR_FORMAT 0x00000300 + +#define NV10_TEXTURE_FROM_CPU_POINT 0x00000304 +#define NV10_TEXTURE_FROM_CPU_POINT_X__MASK 0x0000ffff +#define NV10_TEXTURE_FROM_CPU_POINT_X__SHIFT 0 +#define NV10_TEXTURE_FROM_CPU_POINT_Y__MASK 0xffff0000 +#define NV10_TEXTURE_FROM_CPU_POINT_Y__SHIFT 16 + +#define NV10_TEXTURE_FROM_CPU_SIZE 0x00000308 +#define NV10_TEXTURE_FROM_CPU_SIZE_W__MASK 0x0000ffff +#define NV10_TEXTURE_FROM_CPU_SIZE_W__SHIFT 0 +#define NV10_TEXTURE_FROM_CPU_SIZE_H__MASK 0xffff0000 +#define NV10_TEXTURE_FROM_CPU_SIZE_H__SHIFT 16 + +#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL 0x0000030c +#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X__MASK 0x0000ffff +#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X__SHIFT 0 +#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W__MASK 0xffff0000 +#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W__SHIFT 16 + +#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL 0x00000310 +#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y__MASK 0x0000ffff +#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y__SHIFT 0 +#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H__MASK 0xffff0000 +#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H__SHIFT 16 + +#define NV10_TEXTURE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0)) +#define NV10_TEXTURE_FROM_CPU_COLOR__ESIZE 0x00000004 +#define NV10_TEXTURE_FROM_CPU_COLOR__LEN 0x00000700 + + +#endif /* NV01_2D_XML */ diff --git a/src/gallium/drivers/nvfx/nv04_2d.c b/src/gallium/drivers/nvfx/nv04_2d.c index 407f435d051..e0e65e7a87f 100644 --- a/src/gallium/drivers/nvfx/nv04_2d.c +++ b/src/gallium/drivers/nvfx/nv04_2d.c @@ -33,7 +33,6 @@ #include #include #include -#include #include #include #include @@ -42,6 +41,10 @@ #include #include "nv04_2d.h" +#include "nouveau/nv_object.xml.h" +#include "nouveau/nv_m2mf.xml.h" +#include "nv01_2d.xml.h" + /* avoid depending on Mesa/Gallium */ #ifdef __GNUC__ #define likely(x) __builtin_expect(!!(x), 1) @@ -813,8 +816,8 @@ nv04_region_copy_swizzle(struct nv04_2d_context *ctx, BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_FORMAT, 1); OUT_RING (chan, cs2d_format | - log2i(cw) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT | - log2i(ch) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT); + log2i(cw) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U__SHIFT | + log2i(ch) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V__SHIFT); BEGIN_RING(chan, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, 1); OUT_RELOCo(chan, src->bo, @@ -841,19 +844,19 @@ nv04_region_copy_swizzle(struct nv04_2d_context *ctx, OUT_RELOCl(chan, dst->bo, dst_offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(chan, sifm, NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9); - OUT_RING (chan, NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE); + BEGIN_RING(chan, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9); + OUT_RING (chan, NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE); OUT_RING (chan, sifm_format); OUT_RING (chan, NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); - OUT_RING (chan, rx | (ry << NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT)); - OUT_RING (chan, rh << NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT | rw); - OUT_RING (chan, rx | (ry << NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT)); - OUT_RING (chan, rh << NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT | rw); + OUT_RING (chan, rx | (ry << NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y__SHIFT)); + OUT_RING (chan, rh << NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H__SHIFT | rw); + OUT_RING (chan, rx | (ry << NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y__SHIFT)); + OUT_RING (chan, rh << NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H__SHIFT | rw); OUT_RING (chan, 1 << 20); OUT_RING (chan, 1 << 20); BEGIN_RING(chan, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_SIZE, 4); - OUT_RING (chan, rh << NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H_SHIFT | align(rw, 8)); + OUT_RING (chan, rh << NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H__SHIFT | align(rw, 8)); OUT_RING (chan, src->pitch | NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER | NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE); @@ -873,7 +876,7 @@ nv04_copy_m2mf_begin(struct nv04_2d_context *ctx, struct nouveau_bo* dstbo, stru struct nouveau_channel *chan = ctx->m2mf->channel; struct nouveau_grobj *m2mf = ctx->m2mf; MARK_RING (chan, 3 + commands * 9, 2 + commands * 2); - BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2); + BEGIN_RING(chan, m2mf, NV04_M2MF_DMA_BUFFER_IN, 2); OUT_RELOCo(chan, srcbo, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); OUT_RELOCo(chan, dstbo, @@ -890,7 +893,7 @@ nv04_copy_m2mf_body(struct nv04_2d_context *ctx, struct nouveau_bo* dstbo, int* fprintf(stderr, "\t\t\tCOPY_M2MF_BODY [%i, %i] <%i[%u]> lin %u <- <%i[%u]> lin %u\n", size, lines, dstbo->handle, *pdstoff, dstpitch, srcbo->handle, *psrcoff, srcpitch); #endif - BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8); + BEGIN_RING(chan, m2mf, NV04_M2MF_OFFSET_IN, 8); OUT_RELOCl(chan, srcbo, *psrcoff, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); OUT_RELOCl(chan, dstbo, *pdstoff, @@ -1123,7 +1126,7 @@ nv04_region_copy_2d(struct nv04_2d_context *ctx, struct nv04_region* dst, struct else { /* NV_CONTEXT_SURFACES_2D has buffer alignment restrictions, fallback - * to NV_MEMORY_TO_MEMORY_FORMAT in this case. + * to NV_M2MF in this case. * TODO: is this also true for the source? possibly not * TODO: should we just always use m2mf? * TODO: if not, add support for multiple operations to copy_blit @@ -1274,7 +1277,7 @@ nv04_2d_context_init(struct nouveau_channel* chan) return NULL; } - BEGIN_RING(chan, ctx->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 1); + BEGIN_RING(chan, ctx->m2mf, NV04_M2MF_DMA_NOTIFY, 1); OUT_RING (chan, ctx->ntfy->handle); if (chan->device->chipset < 0x10) @@ -1296,7 +1299,7 @@ nv04_2d_context_init(struct nouveau_channel* chan) if (chan->device->chipset < 0x10) class = NV04_IMAGE_BLIT; else - class = NV12_IMAGE_BLIT; + class = NV11_IMAGE_BLIT; ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->blit); if (ret) { @@ -1306,7 +1309,7 @@ nv04_2d_context_init(struct nouveau_channel* chan) BEGIN_RING(chan, ctx->blit, NV01_IMAGE_BLIT_DMA_NOTIFY, 1); OUT_RING (chan, ctx->ntfy->handle); - BEGIN_RING(chan, ctx->blit, NV04_IMAGE_BLIT_SURFACE, 1); + BEGIN_RING(chan, ctx->blit, NV04_IMAGE_BLIT_SURFACES, 1); OUT_RING (chan, ctx->surf2d->handle); BEGIN_RING(chan, ctx->blit, NV01_IMAGE_BLIT_OPERATION, 1); OUT_RING (chan, NV01_IMAGE_BLIT_OPERATION_SRCCOPY); @@ -1334,7 +1337,7 @@ nv04_2d_context_init(struct nouveau_channel* chan) class = NV04_SWIZZLED_SURFACE; break; case 0x20: - class = NV20_SWIZZLED_SURFACE; + class = NV11_SWIZZLED_SURFACE; break; case 0x30: class = NV30_SWIZZLED_SURFACE;