From: Brian Paul Date: Mon, 21 Feb 2011 22:11:44 +0000 (-0700) Subject: st/mesa: fix incorrect texture size allocation in st_finalize_texture() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=7dbafea860dace9bfad29760f8b756122bc9937a;p=mesa.git st/mesa: fix incorrect texture size allocation in st_finalize_texture() If finalizing a non-POW mipmapped texture with an odd-sized base texture image we were allocating the wrong size of gallium texture (off by one). Need to be more careful about computing the base texture image size. This fixes https://bugs.freedesktop.org/show_bug.cgi?id=34463 --- diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 7568b317e2a..a40a79bb862 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1746,9 +1746,24 @@ st_finalize_texture(struct gl_context *ctx, /* Find gallium format for the Mesa texture */ firstImageFormat = st_mesa_format_to_pipe_format(firstImage->base.TexFormat); - st_gl_texture_dims_to_pipe_dims(stObj->base.Target, stObj->width0, - stObj->height0, stObj->depth0, - &ptWidth, &ptHeight, &ptDepth, &ptLayers); + + /* Find size of level=0 Gallium mipmap image, plus number of texture layers */ + { + GLuint width, height, depth; + if (!guess_base_level_size(stObj->base.Target, + firstImage->base.Width2, + firstImage->base.Height2, + firstImage->base.Depth2, + stObj->base.BaseLevel, + &width, &height, &depth)) { + width = stObj->width0; + height = stObj->height0; + depth = stObj->depth0; + } + /* convert GL dims to Gallium dims */ + st_gl_texture_dims_to_pipe_dims(stObj->base.Target, width, height, depth, + &ptWidth, &ptHeight, &ptDepth, &ptLayers); + } /* If we already have a gallium texture, check that it matches the texture * object's format, target, size, num_levels, etc.