From: Brian Paul Date: Fri, 25 Apr 2008 19:59:25 +0000 (-0600) Subject: gallium: use util_draw_vertex_buffer() instead of st_draw_vertices() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=7dcbbdf353fe14401ba23e5b486658d2b46c550e;p=mesa.git gallium: use util_draw_vertex_buffer() instead of st_draw_vertices() --- diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 3921500659d..8d5769f9606 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -409,32 +409,43 @@ static void draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, GLfloat x1, GLfloat y1, GLboolean invertTex) { + struct st_context *st = ctx->st; + struct pipe_context *pipe = ctx->st->pipe; + const struct gl_framebuffer *fb = st->ctx->DrawBuffer; + const GLfloat fb_width = fb->Width; + const GLfloat fb_height = fb->Height; + const GLfloat clip_x0 = x0 / fb_width * 2.0 - 1.0; + const GLfloat clip_y0 = y0 / fb_height * 2.0 - 1.0; + const GLfloat clip_x1 = x1 / fb_width * 2.0 - 1.0; + const GLfloat clip_y1 = y1 / fb_height * 2.0 - 1.0; + const GLfloat sLeft = 0.0, sRight = 1.0; + const GLfloat tTop = invertTex, tBot = 1.0 - tTop; GLfloat verts[4][2][4]; /* four verts, two attribs, XYZW */ + struct pipe_buffer *buf; + ubyte *map; GLuint i; - GLfloat sLeft = 0.0, sRight = 1.0; - GLfloat tTop = invertTex, tBot = 1.0 - tTop; /* upper-left */ - verts[0][0][0] = x0; /* attr[0].x */ - verts[0][0][1] = y0; /* attr[0].y */ - verts[0][1][0] = sLeft; /* attr[1].s */ - verts[0][1][1] = tTop; /* attr[1].t */ + verts[0][0][0] = clip_x0; /* attr[0].x */ + verts[0][0][1] = clip_y0; /* attr[0].y */ + verts[0][1][0] = sLeft; /* attr[1].s */ + verts[0][1][1] = tTop; /* attr[1].t */ /* upper-right */ - verts[1][0][0] = x1; - verts[1][0][1] = y0; + verts[1][0][0] = clip_x1; + verts[1][0][1] = clip_y0; verts[1][1][0] = sRight; verts[1][1][1] = tTop; /* lower-right */ - verts[2][0][0] = x1; - verts[2][0][1] = y1; + verts[2][0][0] = clip_x1; + verts[2][0][1] = clip_y1; verts[2][1][0] = sRight; verts[2][1][1] = tBot; /* lower-left */ - verts[3][0][0] = x0; - verts[3][0][1] = y1; + verts[3][0][0] = clip_x0; + verts[3][0][1] = clip_y1; verts[3][1][0] = sLeft; verts[3][1][1] = tBot; @@ -446,7 +457,21 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, verts[i][1][3] = 1.0; /*Q*/ } - st_draw_vertices(ctx, PIPE_PRIM_QUADS, 4, (float *) verts, 2, GL_FALSE); + buf = pipe->winsys->buffer_create(pipe->winsys, 32, + PIPE_BUFFER_USAGE_VERTEX, + sizeof(verts)); + /* put vertex data into buffer */ + map = pipe->winsys->buffer_map(pipe->winsys, buf, + PIPE_BUFFER_USAGE_CPU_WRITE); + memcpy(map, verts, sizeof(verts)); + pipe->winsys->buffer_unmap(pipe->winsys, buf); + + util_draw_vertex_buffer(pipe, buf, + PIPE_PRIM_QUADS, + 4, /* verts */ + 2); /* attribs/vert */ + + pipe->winsys->buffer_destroy(pipe->winsys, buf); } @@ -455,6 +480,15 @@ draw_quad_colored(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, GLfloat x1, GLfloat y1, const GLfloat *color, GLboolean invertTex) { + struct st_context *st = ctx->st; + struct pipe_context *pipe = ctx->st->pipe; + const struct gl_framebuffer *fb = st->ctx->DrawBuffer; + const GLfloat fb_width = fb->Width; + const GLfloat fb_height = fb->Height; + const GLfloat clip_x0 = x0 / fb_width * 2.0 - 1.0; + const GLfloat clip_y0 = y0 / fb_height * 2.0 - 1.0; + const GLfloat clip_x1 = x1 / fb_width * 2.0 - 1.0; + const GLfloat clip_y1 = y1 / fb_height * 2.0 - 1.0; GLfloat bias = ctx->st->bitmap_texcoord_bias; GLfloat verts[4][3][4]; /* four verts, three attribs, XYZW */ GLuint i; @@ -462,28 +496,30 @@ draw_quad_colored(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, GLfloat yBias = bias / (y1-y0); GLfloat sLeft = 0.0 + xBias, sRight = 1.0 + xBias; GLfloat tTop = invertTex - yBias, tBot = 1.0 - tTop - yBias; + struct pipe_buffer *buf; + ubyte *map; /* upper-left */ - verts[0][0][0] = x0; /* attr[0].x */ - verts[0][0][1] = y0; /* attr[0].y */ + verts[0][0][0] = clip_x0; /* attr[0].x */ + verts[0][0][1] = clip_y0; /* attr[0].y */ verts[0][2][0] = sLeft; /* attr[2].s */ verts[0][2][1] = tTop; /* attr[2].t */ /* upper-right */ - verts[1][0][0] = x1; - verts[1][0][1] = y0; + verts[1][0][0] = clip_x1; + verts[1][0][1] = clip_y0; verts[1][2][0] = sRight; verts[1][2][1] = tTop; /* lower-right */ - verts[2][0][0] = x1; - verts[2][0][1] = y1; + verts[2][0][0] = clip_x1; + verts[2][0][1] = clip_y1; verts[2][2][0] = sRight; verts[2][2][1] = tBot; /* lower-left */ - verts[3][0][0] = x0; - verts[3][0][1] = y1; + verts[3][0][0] = clip_x0; + verts[3][0][1] = clip_y1; verts[3][2][0] = sLeft; verts[3][2][1] = tBot; @@ -499,7 +535,19 @@ draw_quad_colored(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, verts[i][2][3] = 1.0; /*Q*/ } - st_draw_vertices(ctx, PIPE_PRIM_QUADS, 4, (float *) verts, 3, GL_FALSE); + buf = pipe->winsys->buffer_create(pipe->winsys, 32, + PIPE_BUFFER_USAGE_VERTEX, + sizeof(verts)); + /* put vertex data into buffer */ + map = pipe->winsys->buffer_map(pipe->winsys, buf, + PIPE_BUFFER_USAGE_CPU_WRITE); + memcpy(map, verts, sizeof(verts)); + pipe->winsys->buffer_unmap(pipe->winsys, buf); + + util_draw_vertex_buffer(pipe, buf, + PIPE_PRIM_QUADS, + 4, /* verts */ + 3); /* attribs/vert */ } @@ -878,9 +926,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GLsizei width, GLsizei height, GLint dstx, GLint dsty) { - struct st_renderbuffer *rbRead = st_renderbuffer(ctx->ReadBuffer->_StencilBuffer); struct st_renderbuffer *rbDraw = st_renderbuffer(ctx->DrawBuffer->_StencilBuffer); - struct pipe_surface *psRead = rbRead->surface; struct pipe_surface *psDraw = rbDraw->surface; ubyte *drawMap; ubyte *buffer;