From: Eric Anholt Date: Tue, 17 Sep 2013 23:47:30 +0000 (-0700) Subject: i965: Totally switch around how we handle nonzero baselevel-first_level. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=7de88ac38004e68b5a0a94c881cc1da1ee4371d7;p=mesa.git i965: Totally switch around how we handle nonzero baselevel-first_level. This has no effect currently, because intel_finalize_mipmap_tree() always makes mt->first_level == tObj->BaseLevel. The change I made before to handle it (b1080cfbdb0a084122fcd662cd27b4748c5598fd) got very close to working, but after fixing some unrelated bugs in the series, it still left tex-miplevel-selection producing errors when testing textureLod(). The problem is that for explicit LODs, the sampler's LOD clamping is ignored, and only the surface's MIP clamping is respected. So we need to use surface mip clamping, which applies on top of the sampler's mip clamping, so the sampler change gets backed out. Now actually tested with a non-regressing series producing a non-zero computed baselevel. Reviewed-by: Chad Versace --- diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index 568dcb5e65d..b716d613090 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -202,8 +202,6 @@ static void brw_update_sampler_state(struct brw_context *brw, struct gl_context *ctx = &brw->ctx; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; struct gl_texture_object *texObj = texUnit->_Current; - struct intel_texture_image *intel_image = - intel_texture_image(texObj->Image[0][texObj->BaseLevel]); struct gl_sampler_object *gl_sampler = _mesa_get_samplerobj(ctx, unit); bool using_nearest = false; @@ -322,13 +320,10 @@ static void brw_update_sampler_state(struct brw_context *brw, sampler->ss0.lod_preclamp = 1; /* OpenGL mode */ sampler->ss0.default_color_mode = 0; /* OpenGL/DX10 mode */ - int baselevel = texObj->BaseLevel - intel_image->mt->first_level; - sampler->ss0.base_level = U_FIXED(baselevel, 1); + sampler->ss0.base_level = U_FIXED(0, 1); - sampler->ss1.max_lod = U_FIXED(CLAMP(baselevel + - gl_sampler->MaxLod, 0, 13), 6); - sampler->ss1.min_lod = U_FIXED(CLAMP(baselevel + - gl_sampler->MinLod, 0, 13), 6); + sampler->ss1.max_lod = U_FIXED(CLAMP(gl_sampler->MaxLod, 0, 13), 6); + sampler->ss1.min_lod = U_FIXED(CLAMP(gl_sampler->MinLod, 0, 13), 6); /* On Gen6+, the sampler can handle non-normalized texture * rectangle coordinates natively diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 066df9d4225..4c3eb697167 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -279,7 +279,7 @@ brw_update_texture_surface(struct gl_context *ctx, surf[1] = intelObj->mt->region->bo->offset + intelObj->mt->offset; /* reloc */ - surf[2] = ((intelObj->_MaxLevel - mt->first_level) << BRW_SURFACE_LOD_SHIFT | + surf[2] = ((intelObj->_MaxLevel - tObj->BaseLevel) << BRW_SURFACE_LOD_SHIFT | (mt->logical_width0 - 1) << BRW_SURFACE_WIDTH_SHIFT | (mt->logical_height0 - 1) << BRW_SURFACE_HEIGHT_SHIFT); @@ -288,7 +288,8 @@ brw_update_texture_surface(struct gl_context *ctx, (intelObj->mt->region->pitch - 1) << BRW_SURFACE_PITCH_SHIFT); - surf[4] = brw_get_surface_num_multisamples(intelObj->mt->num_samples); + surf[4] = (brw_get_surface_num_multisamples(intelObj->mt->num_samples) | + SET_FIELD(tObj->BaseLevel - mt->first_level, BRW_SURFACE_MIN_LOD)); surf[5] = mt->align_h == 4 ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0; diff --git a/src/mesa/drivers/dri/i965/gen7_sampler_state.c b/src/mesa/drivers/dri/i965/gen7_sampler_state.c index d796fb50499..968c410345e 100644 --- a/src/mesa/drivers/dri/i965/gen7_sampler_state.c +++ b/src/mesa/drivers/dri/i965/gen7_sampler_state.c @@ -41,8 +41,6 @@ gen7_update_sampler_state(struct brw_context *brw, int unit, int ss_index, struct gl_context *ctx = &brw->ctx; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; struct gl_texture_object *texObj = texUnit->_Current; - struct intel_texture_image *intel_image = - intel_texture_image(texObj->Image[0][texObj->BaseLevel]); struct gl_sampler_object *gl_sampler = _mesa_get_samplerobj(ctx, unit); bool using_nearest = false; @@ -153,13 +151,10 @@ gen7_update_sampler_state(struct brw_context *brw, int unit, int ss_index, sampler->ss0.lod_preclamp = 1; /* OpenGL mode */ sampler->ss0.default_color_mode = 0; /* OpenGL/DX10 mode */ - int baselevel = texObj->BaseLevel - intel_image->mt->first_level; - sampler->ss0.base_level = U_FIXED(baselevel, 1); + sampler->ss0.base_level = U_FIXED(0, 1); - sampler->ss1.max_lod = U_FIXED(CLAMP(baselevel + - gl_sampler->MaxLod, 0, 13), 8); - sampler->ss1.min_lod = U_FIXED(CLAMP(baselevel + - gl_sampler->MinLod, 0, 13), 8); + sampler->ss1.max_lod = U_FIXED(CLAMP(gl_sampler->MaxLod, 0, 13), 8); + sampler->ss1.min_lod = U_FIXED(CLAMP(gl_sampler->MinLod, 0, 13), 8); /* The sampler can handle non-normalized texture rectangle coordinates * natively diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c index f0d87ebd453..89c0055e16c 100644 --- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c @@ -348,8 +348,10 @@ gen7_update_texture_surface(struct gl_context *ctx, surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout); surf[5] = (SET_FIELD(GEN7_MOCS_L3, GEN7_SURFACE_MOCS) | + SET_FIELD(tObj->BaseLevel - mt->first_level, + GEN7_SURFACE_MIN_LOD) | /* mip count */ - (intelObj->_MaxLevel - mt->first_level)); + (intelObj->_MaxLevel - tObj->BaseLevel)); if (brw->is_haswell) { /* Handling GL_ALPHA as a surface format override breaks 1.30+ style