From: Brian Date: Thu, 8 Mar 2007 14:51:39 +0000 (-0700) Subject: fix gl_TextureMatrix indexing X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=7e66cad998d7f8d51f373c5b45e9fd74f350d12e;p=mesa.git fix gl_TextureMatrix indexing --- diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c index 8b5434c9080..2d09f6b64f9 100644 --- a/src/mesa/shader/slang/slang_builtin.c +++ b/src/mesa/shader/slang/slang_builtin.c @@ -76,8 +76,8 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, } else if (strcmp(var, "gl_TextureMatrix") == 0) { tokens[0] = STATE_TEXTURE_MATRIX; - if (index2 >= 0) - tokens[1] = index2; + if (index1 >= 0) + tokens[1] = index1; isMatrix = GL_TRUE; } else if (strcmp(var, "gl_DepthRange") == 0) {