From: Marek Olšák Date: Thu, 19 Mar 2015 22:27:10 +0000 (+0100) Subject: gallium: bump shader input and output limits X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=7ffc1fb928268f8493e88d45e9a006208d05f0f6;p=mesa.git gallium: bump shader input and output limits Reviewed-by: Roland Scheidegger Signed-off-by: Marek Olšák --- diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index e15860c4ca7..e713a44c4b4 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -58,8 +58,8 @@ extern "C" { #define PIPE_MAX_COLOR_BUFS 8 #define PIPE_MAX_CONSTANT_BUFFERS 32 #define PIPE_MAX_SAMPLERS 18 /* 16 public + 2 driver internal */ -#define PIPE_MAX_SHADER_INPUTS 32 -#define PIPE_MAX_SHADER_OUTPUTS 48 /* 32 GENERICs + POS, PSIZE, FOG, etc. */ +#define PIPE_MAX_SHADER_INPUTS 80 /* 32 GENERIC + 32 PATCH + 16 others */ +#define PIPE_MAX_SHADER_OUTPUTS 80 /* 32 GENERIC + 32 PATCH + 16 others */ #define PIPE_MAX_SHADER_SAMPLER_VIEWS 32 #define PIPE_MAX_SHADER_RESOURCES 32 #define PIPE_MAX_TEXTURE_LEVELS 16