From: Ilia Mirkin Date: Sat, 14 Feb 2015 06:27:19 +0000 (-0500) Subject: st/mesa: treat resource-less xfb buffers as if they weren't there X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=80d373ed5b1d90a5e71747ee5b8951baac62f750;p=mesa.git st/mesa: treat resource-less xfb buffers as if they weren't there If a transform feedback buffer's size is 0, st_bufferobj_data doesn't end up creating a buffer for it. There's no point in trying to write to such a buffer, so just pretend as if it's not really there. This fixes arb_gpu_shader5-xfb-streams-without-invocations on nvc0. Signed-off-by: Ilia Mirkin Reviewed-by: Marek Olšák Cc: "10.4 10.5" --- diff --git a/src/mesa/state_tracker/st_cb_xformfb.c b/src/mesa/state_tracker/st_cb_xformfb.c index 8f75eda8a10..a2bd86aff55 100644 --- a/src/mesa/state_tracker/st_cb_xformfb.c +++ b/src/mesa/state_tracker/st_cb_xformfb.c @@ -122,7 +122,7 @@ st_begin_transform_feedback(struct gl_context *ctx, GLenum mode, for (i = 0; i < max_num_targets; i++) { struct st_buffer_object *bo = st_buffer_object(sobj->base.Buffers[i]); - if (bo) { + if (bo && bo->buffer) { /* Check whether we need to recreate the target. */ if (!sobj->targets[i] || sobj->targets[i] == sobj->draw_count ||