From: Marek Olšák Date: Sun, 11 Nov 2012 14:22:32 +0000 (+0100) Subject: mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2 X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=8111342e814304730bed34446ea816cbc17a5775;p=mesa.git mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2 MaxLog2 led to bugs, because it didn't work well with 1D and 3D textures. NOTE: This is a candidate for the stable branches. v2: correct the comment at MaxNumlevels Reviewed-by: Brian Paul Reviewed-by: Dave Airlie --- diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c index 37f7577b3d7..288b510e12a 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c @@ -369,7 +369,7 @@ get_last_level(struct gl_texture_object *t) t->Sampler.MinFilter == GL_LINEAR || !base) return t->BaseLevel; else - return MIN2(t->BaseLevel + base->MaxLog2, t->MaxLevel); + return MIN2(t->BaseLevel + base->MaxNumLevels - 1, t->MaxLevel); } static void diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 668ef9f1993..b0c49baf2b3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -270,7 +270,7 @@ static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_text minLod = MIN2(minLod, tObj->MaxLevel); maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5); maxLod = MIN2(maxLod, tObj->MaxLevel); - maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxLog2 + minLod); + maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxNumLevels - 1 + minLod); maxLod = MAX2(maxLod, minLod); /* need at least one level */ } break; @@ -329,7 +329,7 @@ static GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct g mtBaseLevel = &mt->levels[texObj->BaseLevel - mt->baseLevel]; firstImage = texObj->Image[0][texObj->BaseLevel]; - numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxLog2 + 1); + numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxNumLevels); if (radeon_is_debug_enabled(RADEON_TEXTURE,RADEON_TRACE)) { fprintf(stderr, "Checking if miptree %p matches texObj %p\n", mt, texObj); @@ -378,7 +378,7 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t) } - numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxLog2 + 1); + numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxNumLevels); t->mt = radeon_miptree_create(rmesa, t->base.Target, texImg->TexFormat, texObj->BaseLevel, diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index b99e7104424..da72da9d106 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1203,7 +1203,8 @@ struct gl_texture_image GLuint WidthLog2; /**< = log2(Width2) */ GLuint HeightLog2; /**< = log2(Height2) */ GLuint DepthLog2; /**< = log2(Depth2) */ - GLuint MaxLog2; /**< = MAX(WidthLog2, HeightLog2) */ + GLuint MaxNumLevels; /**< = maximum possible number of mipmap + levels, computed from the dimensions */ struct gl_texture_object *TexObject; /**< Pointer back to parent object */ GLuint Level; /**< Which mipmap level am I? */ diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 678833ec5ee..0850ef1110c 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1027,6 +1027,43 @@ _mesa_get_texture_dimensions(GLenum target) } +/** + * Return the maximum number of mipmap levels for the given target + * and the dimensions. + * The dimensions are expected not to include the border. + */ +GLsizei +_mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height, + GLsizei depth) +{ + GLsizei size; + + switch (target) { + case GL_TEXTURE_1D: + case GL_TEXTURE_1D_ARRAY: + size = width; + break; + case GL_TEXTURE_CUBE_MAP: + case GL_TEXTURE_CUBE_MAP_ARRAY: + ASSERT(width == height); + size = width; + break; + case GL_TEXTURE_2D: + case GL_TEXTURE_2D_ARRAY: + size = MAX2(width, height); + break; + case GL_TEXTURE_3D: + size = MAX3(width, height, depth); + break; + case GL_TEXTURE_RECTANGLE: + return 1; + default: + assert(0); + return 1; + } + + return _mesa_logbase2(size) + 1; +} #if 000 /* not used anymore */ @@ -1214,7 +1251,9 @@ _mesa_init_teximage_fields(struct gl_context *ctx, target); } - img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2); + img->MaxNumLevels = + _mesa_get_tex_max_num_levels(target, + img->Width2, img->Height2, img->Depth2); img->TexFormat = format; } diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index ca4b8c86632..e136faa6d13 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -138,6 +138,9 @@ _mesa_tex_target_to_face(GLenum target); extern GLint _mesa_get_texture_dimensions(GLenum target); +extern GLsizei +_mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height, + GLsizei depth); extern GLboolean _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,