From: Brian Paul Date: Tue, 25 Jun 2002 02:56:45 +0000 (+0000) Subject: finish-up vertex program evaluators X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=82d9f3c034ca60da03f3f004f63f19ac51664410;p=mesa.git finish-up vertex program evaluators --- diff --git a/src/mesa/tnl/t_imm_eval.c b/src/mesa/tnl/t_imm_eval.c index 79d2f577235..e7ffdaaeae3 100644 --- a/src/mesa/tnl/t_imm_eval.c +++ b/src/mesa/tnl/t_imm_eval.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_eval.c,v 1.24 2002/06/23 02:47:38 brianp Exp $ */ +/* $Id: t_imm_eval.c,v 1.25 2002/06/25 02:56:45 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -540,12 +540,13 @@ void _tnl_eval_immediate( GLcontext *ctx, struct immediate *IM ) tmp->Color.Flags = 0; tnl->vb.importable_data &= ~VERT_BIT_COLOR0; -#if 1 - /*tmp->Attribs[0].count = count;*/ - tmp->Attribs[3].data = store->Attrib[3] + IM->CopyStart; - tmp->Attribs[3].start = (GLfloat *) tmp->Attribs[3].data; - tmp->Attribs[3].size = 0; -#endif + if (ctx->VertexProgram.Enabled) { + tmp->Attribs[VERT_ATTRIB_COLOR0].data = + store->Attrib[VERT_ATTRIB_COLOR0] + IM->CopyStart; + tmp->Attribs[VERT_ATTRIB_COLOR0].start = + (GLfloat *) tmp->Attribs[VERT_ATTRIB_COLOR0].data; + tmp->Attribs[VERT_ATTRIB_COLOR0].size = 0; + } /* Vertex program maps have priority over conventional attribs */ if (any_eval1) { @@ -589,6 +590,14 @@ void _tnl_eval_immediate( GLcontext *ctx, struct immediate *IM ) tmp->TexCoord[0].data = store->Attrib[VERT_ATTRIB_TEX0] + IM->CopyStart; tmp->TexCoord[0].start = (GLfloat *)tmp->TexCoord[0].data; + if (ctx->VertexProgram.Enabled) { + tmp->Attribs[VERT_ATTRIB_TEX0].data = + store->Attrib[VERT_ATTRIB_TEX0] + IM->CopyStart; + tmp->Attribs[VERT_ATTRIB_TEX0].start = + (GLfloat *) tmp->Attribs[VERT_ATTRIB_TEX0].data; + tmp->Attribs[VERT_ATTRIB_TEX0].size = 0; + } + /* Vertex program maps have priority over conventional attribs */ if (any_eval1) { if (ctx->VertexProgram.Enabled @@ -660,6 +669,14 @@ void _tnl_eval_immediate( GLcontext *ctx, struct immediate *IM ) tmp->Normal.data = store->Attrib[VERT_ATTRIB_NORMAL] + IM->CopyStart; tmp->Normal.start = (GLfloat *)tmp->Normal.data; + if (ctx->VertexProgram.Enabled) { + tmp->Attribs[VERT_ATTRIB_NORMAL].data = + store->Attrib[VERT_ATTRIB_NORMAL] + IM->CopyStart; + tmp->Attribs[VERT_ATTRIB_NORMAL].start = + (GLfloat *) tmp->Attribs[VERT_ATTRIB_NORMAL].data; + tmp->Attribs[VERT_ATTRIB_NORMAL].size = 0; + } + if (any_eval1) { if (ctx->VertexProgram.Enabled && ctx->Eval.Map1Attrib[VERT_ATTRIB_NORMAL]) { @@ -763,8 +780,10 @@ void _tnl_eval_immediate( GLcontext *ctx, struct immediate *IM ) } - if (0/*ctx->VertexProgram.Enabled*/) { - /* we already evaluated position, normal, color and texture 0 above */ + if (ctx->VertexProgram.Enabled) { + /* We already evaluated position, normal, color and texture 0 above. + * now evaluate any other generic attributes. + */ const GLuint skipBits = (VERT_BIT_POS | VERT_BIT_NORMAL | VERT_BIT_COLOR0 |