From: Leo Liu Date: Wed, 6 Jul 2016 16:42:37 +0000 (-0400) Subject: vl/compositor: set layer of y or uv to render X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=82f875f4d800d05b04a8174e8863b2b70276bbb0;p=mesa.git vl/compositor: set layer of y or uv to render Signed-off-by: Leo Liu Acked-by: Christian König Tested-by: Julien Isorce --- diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c index a19d624e1e7..f7517f33e83 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.c +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -1110,6 +1110,36 @@ vl_compositor_set_layer_rotation(struct vl_compositor_state *s, s->layers[layer].rotate = rotate; } +void +vl_compositor_set_yuv_layer(struct vl_compositor_state *s, + struct vl_compositor *c, + unsigned layer, + struct pipe_video_buffer *buffer, + struct u_rect *src_rect, + struct u_rect *dst_rect, + bool y) +{ + struct pipe_sampler_view **sampler_views; + unsigned i; + + assert(s && c && buffer); + + assert(layer < VL_COMPOSITOR_MAX_LAYERS); + + s->used_layers |= 1 << layer; + sampler_views = buffer->get_sampler_view_components(buffer); + for (i = 0; i < 3; ++i) { + s->layers[layer].samplers[i] = c->sampler_linear; + pipe_sampler_view_reference(&s->layers[layer].sampler_views[i], sampler_views[i]); + } + + calc_src_and_dst(&s->layers[layer], buffer->width, buffer->height, + src_rect ? *src_rect : default_rect(&s->layers[layer]), + dst_rect ? *dst_rect : default_rect(&s->layers[layer])); + + s->layers[layer].fs = (y) ? c->fs_weave_yuv.y : c->fs_weave_yuv.uv; +} + void vl_compositor_render(struct vl_compositor_state *s, struct vl_compositor *c, diff --git a/src/gallium/auxiliary/vl/vl_compositor.h b/src/gallium/auxiliary/vl/vl_compositor.h index 6c632ff5496..ceab5e00471 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.h +++ b/src/gallium/auxiliary/vl/vl_compositor.h @@ -241,6 +241,18 @@ vl_compositor_set_layer_rotation(struct vl_compositor_state *state, unsigned layer, enum vl_compositor_rotation rotate); +/** + * set a layer of y or uv to render + */ +void +vl_compositor_set_yuv_layer(struct vl_compositor_state *s, + struct vl_compositor *c, + unsigned layer, + struct pipe_video_buffer *buffer, + struct u_rect *src_rect, + struct u_rect *dst_rect, + bool y); + /*@}*/ /**