From: Tapani Pälli Date: Wed, 6 May 2015 10:43:54 +0000 (+0300) Subject: mesa/es3.1: enable DRAW_INDIRECT_BUFFER_BINDING for gles3.1 X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=83624c141d3568217190933945c3243913e7ba2c;p=mesa.git mesa/es3.1: enable DRAW_INDIRECT_BUFFER_BINDING for gles3.1 (increases ES31-CTS.draw_indirect.basic.* passing tests) v2: only expose DRAW_INDIRECT_BUFFER_BINDING for GL core + ES3.1 Signed-off-by: Tapani Pälli Reviewed-by: Martin Peres Reviewed-by: Ian Romanick --- diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 8a6c81aff87..1bc9b5d82cf 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -138,6 +138,7 @@ enum value_extra { EXTRA_API_GL_CORE, EXTRA_API_ES2, EXTRA_API_ES3, + EXTRA_API_ES31, EXTRA_NEW_BUFFERS, EXTRA_NEW_FRAG_CLAMP, EXTRA_VALID_DRAW_BUFFER, @@ -348,6 +349,12 @@ static const int extra_ARB_shader_image_load_store_and_geometry_shader[] = { EXTRA_END }; +static const int extra_ARB_draw_indirect_es31[] = { + EXT(ARB_draw_indirect), + EXTRA_API_ES31, + EXTRA_END +}; + EXTRA_EXT(ARB_texture_cube_map); EXTRA_EXT(EXT_texture_array); EXTRA_EXT(NV_fog_distance); @@ -1078,6 +1085,11 @@ check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d if (_mesa_is_gles3(ctx)) api_found = GL_TRUE; break; + case EXTRA_API_ES31: + api_check = GL_TRUE; + if (_mesa_is_gles31(ctx)) + api_found = GL_TRUE; + break; case EXTRA_API_GL: api_check = GL_TRUE; if (_mesa_is_desktop_gl(ctx)) diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index 41cb2c17b60..513d5d21b3f 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -409,6 +409,12 @@ descriptor=[ [ "SAMPLER_BINDING", "LOC_CUSTOM, TYPE_INT, GL_SAMPLER_BINDING, NO_EXTRA" ], ]}, +# Enums in OpenGL Core profile and ES 3.1 +{ "apis": ["GL_CORE", "GLES3"], "params": [ +# GL_ARB_draw_indirect / GLES 3.1 + [ "DRAW_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_draw_indirect_es31" ], +]}, + # Remaining enums are only in OpenGL { "apis": ["GL", "GL_CORE"], "params": [ [ "ACCUM_RED_BITS", "BUFFER_INT(Visual.accumRedBits), NO_EXTRA" ], @@ -804,8 +810,6 @@ descriptor=[ { "apis": ["GL_CORE"], "params": [ # GL_ARB_texture_buffer_range [ "TEXTURE_BUFFER_OFFSET_ALIGNMENT", "CONTEXT_INT(Const.TextureBufferOffsetAlignment), extra_ARB_texture_buffer_range" ], -# GL_ARB_draw_indirect - [ "DRAW_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_draw_indirect" ], # GL_ARB_viewport_array [ "MAX_VIEWPORTS", "CONTEXT_INT(Const.MaxViewports), extra_ARB_viewport_array" ],