From: Eric Anholt Date: Fri, 24 Sep 2010 18:20:16 +0000 (-0700) Subject: intel: Corresponding FinishRenderTexture debug to BeginRenderTexture. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=836803df794be7a2ae3be0fc047e882d49ab22bb;p=mesa.git intel: Corresponding FinishRenderTexture debug to BeginRenderTexture. --- diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 363a5c02425..4ad85eb7c1a 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -598,6 +598,10 @@ intel_finish_render_texture(GLcontext * ctx, struct gl_texture_image *image = tex_obj->Image[att->CubeMapFace][att->TextureLevel]; struct intel_texture_image *intel_image = intel_texture_image(image); + struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); + + DBG("Finish render texture tid %lx tex=%u refcount=%d\n", + _glthread_GetID(), att->Texture->Name, irb->Base.RefCount); /* Flag that this image may now be validated into the object's miptree. */ intel_image->used_as_render_target = GL_FALSE;