From: Ilia Mirkin Date: Sun, 27 Apr 2014 03:47:14 +0000 (-0400) Subject: mesa/st: pass 4-offset TG4 without lowering if supported X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=83b900fd0a2187fe70e553ac782660cd23c5041c;p=mesa.git mesa/st: pass 4-offset TG4 without lowering if supported Signed-off-by: Ilia Mirkin Reviewed-by: Roland Scheidegger --- diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 6eb6c8a9765..bdee1f4ebc4 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -87,8 +87,7 @@ extern "C" { */ #define MAX_ARRAYS 256 -/* if we support a native gallium TG4 with the ability to take 4 texoffsets then bump this */ -#define MAX_GLSL_TEXTURE_OFFSET 1 +#define MAX_GLSL_TEXTURE_OFFSET 4 class st_src_reg; class st_dst_reg; @@ -2728,12 +2727,13 @@ glsl_to_tgsi_visitor::visit(ir_call *ir) void glsl_to_tgsi_visitor::visit(ir_texture *ir) { - st_src_reg result_src, coord, cube_sc, lod_info, projector, dx, dy, offset, sample_index, component; + st_src_reg result_src, coord, cube_sc, lod_info, projector, dx, dy, offset[MAX_GLSL_TEXTURE_OFFSET], sample_index, component; st_dst_reg result_dst, coord_dst, cube_sc_dst; glsl_to_tgsi_instruction *inst = NULL; unsigned opcode = TGSI_OPCODE_NOP; const glsl_type *sampler_type = ir->sampler->type; bool is_cube_array = false; + unsigned i; /* if we are a cube array sampler */ if ((sampler_type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE && @@ -2771,7 +2771,7 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir) opcode = (is_cube_array && ir->shadow_comparitor) ? TGSI_OPCODE_TEX2 : TGSI_OPCODE_TEX; if (ir->offset) { ir->offset->accept(this); - offset = this->result; + offset[0] = this->result; } break; case ir_txb: @@ -2780,7 +2780,7 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir) lod_info = this->result; if (ir->offset) { ir->offset->accept(this); - offset = this->result; + offset[0] = this->result; } break; case ir_txl: @@ -2789,7 +2789,7 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir) lod_info = this->result; if (ir->offset) { ir->offset->accept(this); - offset = this->result; + offset[0] = this->result; } break; case ir_txd: @@ -2800,7 +2800,7 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir) dy = this->result; if (ir->offset) { ir->offset->accept(this); - offset = this->result; + offset[0] = this->result; } break; case ir_txs: @@ -2814,7 +2814,7 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir) lod_info = this->result; if (ir->offset) { ir->offset->accept(this); - offset = this->result; + offset[0] = this->result; } break; case ir_txf_ms: @@ -2828,9 +2828,17 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir) component = this->result; if (ir->offset) { ir->offset->accept(this); - /* this should have been lowered */ - assert(ir->offset->type->base_type != GLSL_TYPE_ARRAY); - offset = this->result; + if (ir->offset->type->base_type == GLSL_TYPE_ARRAY) { + const glsl_type *elt_type = ir->offset->type->fields.array; + for (i = 0; i < ir->offset->type->length; i++) { + offset[i] = this->result; + offset[i].index += i * type_size(elt_type); + offset[i].type = elt_type->base_type; + offset[i].swizzle = swizzle_for_size(elt_type->vector_elements); + } + } else { + offset[0] = this->result; + } } break; case ir_lod: @@ -2960,8 +2968,9 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir) this->prog); if (ir->offset) { - inst->tex_offset_num_offset = 1; - inst->tex_offsets[0] = offset; + for (i = 0; i < MAX_GLSL_TEXTURE_OFFSET && offset[i].file != PROGRAM_UNDEFINED; i++) + inst->tex_offsets[i] = offset[i]; + inst->tex_offset_num_offset = i; } switch (sampler_type->sampler_dimensionality) { @@ -4479,6 +4488,8 @@ translate_tex_offset(struct st_translate *t, { struct tgsi_texture_offset offset; struct ureg_src imm_src; + struct ureg_dst dst; + int array; switch (in_offset->file) { case PROGRAM_IMMEDIATE: @@ -4500,6 +4511,20 @@ translate_tex_offset(struct st_translate *t, offset.SwizzleZ = GET_SWZ(in_offset->swizzle, 2); offset.Padding = 0; break; + case PROGRAM_ARRAY: + array = in_offset->index >> 16; + + assert(array >= 0); + assert(array < (int) Elements(t->arrays)); + + dst = t->arrays[array]; + offset.File = dst.File; + offset.Index = dst.Index + (in_offset->index & 0xFFFF) - 0x8000; + offset.SwizzleX = GET_SWZ(in_offset->swizzle, 0); + offset.SwizzleY = GET_SWZ(in_offset->swizzle, 1); + offset.SwizzleZ = GET_SWZ(in_offset->swizzle, 2); + offset.Padding = 0; + break; default: break; } @@ -5350,6 +5375,7 @@ st_new_shader_program(struct gl_context *ctx, GLuint name) GLboolean st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) { + struct pipe_screen *pscreen = ctx->st->pipe->screen; assert(prog->LinkStatus); for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { @@ -5388,7 +5414,8 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) lower_packing_builtins(ir, lower_inst); } - lower_offset_arrays(ir); + if (!pscreen->get_param(pscreen, PIPE_CAP_TEXTURE_GATHER_OFFSETS)) + lower_offset_arrays(ir); do_mat_op_to_vec(ir); lower_instructions(ir, MOD_TO_FRACT |