From: Ville Syrjälä Date: Mon, 23 Mar 2015 12:47:19 +0000 (+0200) Subject: t_dd_dmatmp: Disallow flat shading when rendering quad strips via tri strips X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=83d511e1904b565490e6c8335a1d329e0fcf9c41;p=mesa.git t_dd_dmatmp: Disallow flat shading when rendering quad strips via tri strips When rendering quad strips via tri strips we can't get the provoking vertex right, so disallow flat shading. v2: Major rebase on top of Ian's other t_dd_dmatmp.h work. Signed-off-by: Ville Syrjälä Signed-off-by: Ian Romanick --- diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h index 7d03b026bd5..04182f02059 100644 --- a/src/mesa/tnl_dd/t_dd_dmatmp.h +++ b/src/mesa/tnl_dd/t_dd_dmatmp.h @@ -332,8 +332,7 @@ static void TAG(render_quad_strip_verts)(struct gl_context *ctx, { GLuint j, nr; - if (ctx->Light.ShadeModel != GL_FLAT || - !TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) { + if (ctx->Light.ShadeModel == GL_SMOOTH) { LOCAL_VARS; const unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS() & ~1; unsigned currentsz; @@ -463,9 +462,7 @@ static bool TAG(validate_render)(struct gl_context *ctx, ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION; break; case GL_QUAD_STRIP: - ok = VB->Elts || - (ctx->Light.ShadeModel != GL_FLAT || - VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride == 0); + ok = VB->Elts || ctx->Light.ShadeModel == GL_SMOOTH; break; case GL_QUADS: ok = true; /* flatshading is ok. */