From: Neil Roberts Date: Wed, 6 Aug 2014 15:52:14 +0000 (+0100) Subject: mesa/format_info: Add support for compressed floating-point formats X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=84218b598f429bcc4474aa620da906b7b9aadc2b;p=mesa.git mesa/format_info: Add support for compressed floating-point formats If the name of a compressed texture format has ‘FLOAT’ in it it will now set the data type of the format to GL_FLOAT. This will be needed for the BPTC half-float formats. Reviewed-by: Jason Ekstrand Reviewed-by: Ian Romanick --- diff --git a/src/mesa/main/format_info.py b/src/mesa/main/format_info.py index 448bd005537..a0eecd30951 100644 --- a/src/mesa/main/format_info.py +++ b/src/mesa/main/format_info.py @@ -62,7 +62,9 @@ def get_gl_base_format(fmat): def get_gl_data_type(fmat): if fmat.is_compressed(): - if 'SIGNED' in fmat.name or 'SNORM' in fmat.name: + if 'FLOAT' in fmat.name: + return 'GL_FLOAT' + elif 'SIGNED' in fmat.name or 'SNORM' in fmat.name: return 'GL_SIGNED_NORMALIZED' else: return 'GL_UNSIGNED_NORMALIZED'