From: Erik Faye-Lund Date: Tue, 11 Dec 2018 12:34:38 +0000 (+0000) Subject: virgl: wrap vertex element state in a struct X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=8447b64238773db0e365802315772d1819c1923f;p=mesa.git virgl: wrap vertex element state in a struct This just has one member for now; the handle. But this is about to change. Signed-off-by: Erik Faye-Lund Reviewed-by: Mathias Fröhlich Tested-By: Gert Wollny --- diff --git a/src/gallium/drivers/virgl/virgl_context.c b/src/gallium/drivers/virgl/virgl_context.c index df6d9b83ffb..121d9139f28 100644 --- a/src/gallium/drivers/virgl/virgl_context.c +++ b/src/gallium/drivers/virgl/virgl_context.c @@ -48,6 +48,10 @@ #include "virgl_resource.h" #include "virgl_screen.h" +struct virgl_vertex_elements_state { + uint32_t handle; +}; + static uint32_t next_handle; uint32_t virgl_object_assign_handle(void) { @@ -387,28 +391,34 @@ static void *virgl_create_vertex_elements_state(struct pipe_context *ctx, const struct pipe_vertex_element *elements) { struct virgl_context *vctx = virgl_context(ctx); - uint32_t handle = virgl_object_assign_handle(); - virgl_encoder_create_vertex_elements(vctx, handle, - num_elements, elements); - return (void*)(unsigned long)handle; + struct virgl_vertex_elements_state *state = + CALLOC_STRUCT(virgl_vertex_elements_state); + state->handle = virgl_object_assign_handle(); + virgl_encoder_create_vertex_elements(vctx, state->handle, + num_elements, elements); + return state; } static void virgl_delete_vertex_elements_state(struct pipe_context *ctx, void *ve) { struct virgl_context *vctx = virgl_context(ctx); - uint32_t handle = (unsigned long)ve; - - virgl_encode_delete_object(vctx, handle, VIRGL_OBJECT_VERTEX_ELEMENTS); + struct virgl_vertex_elements_state *state = + (struct virgl_vertex_elements_state *)ve; + virgl_encode_delete_object(vctx, state->handle, VIRGL_OBJECT_VERTEX_ELEMENTS); + FREE(state); } static void virgl_bind_vertex_elements_state(struct pipe_context *ctx, void *ve) { struct virgl_context *vctx = virgl_context(ctx); - uint32_t handle = (unsigned long)ve; - virgl_encode_bind_object(vctx, handle, VIRGL_OBJECT_VERTEX_ELEMENTS); + struct virgl_vertex_elements_state *state = + (struct virgl_vertex_elements_state *)ve; + vctx->vertex_elements = state; + virgl_encode_bind_object(vctx, state ? state->handle : 0, + VIRGL_OBJECT_VERTEX_ELEMENTS); } static void virgl_set_vertex_buffers(struct pipe_context *ctx, diff --git a/src/gallium/drivers/virgl/virgl_context.h b/src/gallium/drivers/virgl/virgl_context.h index 20988baa3c7..09cf0db2ae4 100644 --- a/src/gallium/drivers/virgl/virgl_context.h +++ b/src/gallium/drivers/virgl/virgl_context.h @@ -32,6 +32,7 @@ struct pipe_screen; struct tgsi_token; struct u_upload_mgr; struct virgl_cmd_buf; +struct virgl_vertex_elements_state; struct virgl_sampler_view { struct pipe_sampler_view base; @@ -53,6 +54,7 @@ struct virgl_context { struct virgl_cmd_buf *cbuf; struct virgl_textures_info samplers[PIPE_SHADER_TYPES]; + struct virgl_vertex_elements_state *vertex_elements; struct pipe_framebuffer_state framebuffer;