From: José Fonseca Date: Fri, 8 Apr 2011 14:12:45 +0000 (+0100) Subject: svga: Consider the new depth formats in svga_texture_from_handle(). X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=846a21d352b0bd965c38d0308c75f220e70e3ba3;p=mesa.git svga: Consider the new depth formats in svga_texture_from_handle(). --- diff --git a/src/gallium/drivers/svga/svga_resource_texture.c b/src/gallium/drivers/svga/svga_resource_texture.c index b5497dd6a66..5fb31d2940b 100644 --- a/src/gallium/drivers/svga/svga_resource_texture.c +++ b/src/gallium/drivers/svga/svga_resource_texture.c @@ -616,7 +616,8 @@ svga_texture_from_handle(struct pipe_screen *screen, /* It's okay for XRGB and ARGB or depth with/out stencil to get mixed up */ if ( !( (f1 == SVGA3D_X8R8G8B8 && f2 == SVGA3D_A8R8G8B8) || (f1 == SVGA3D_A8R8G8B8 && f2 == SVGA3D_X8R8G8B8) || - (f1 == SVGA3D_Z_D24X8 && f2 == SVGA3D_Z_D24S8) ) ) { + (f1 == SVGA3D_Z_D24X8 && f2 == SVGA3D_Z_D24S8) || + (f1 == SVGA3D_Z_DF24 && f2 == SVGA3D_Z_D24S8_INT) ) ) { debug_printf("%s wrong format %u != %u\n", __FUNCTION__, f1, f2); return NULL; }