From: Axel Davy Date: Sat, 13 Oct 2018 21:33:47 +0000 (+0200) Subject: st/nine: Do not set unused states for stateblocks X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=847861aab4f5630d5eb298f1741b4f48d79e7139;p=mesa.git st/nine: Do not set unused states for stateblocks A lot of these states are used only for the context, and are unused for stateblocks (which just uses the changed.* fields instead for a lot of them). Signed-off-by: Axel Davy --- diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c index 1a3f2c3285b..ae8733027e8 100644 --- a/src/gallium/state_trackers/nine/device9.c +++ b/src/gallium/state_trackers/nine/device9.c @@ -2315,9 +2315,7 @@ NineDevice9_CreateStateBlock( struct NineDevice9 *This, *ppSB = (IDirect3DStateBlock9 *)nsb; dst = &nsb->state; - dst->changed.group = - NINE_STATE_TEXTURE | - NINE_STATE_SAMPLER; + dst->changed.group = NINE_STATE_SAMPLER; if (Type == D3DSBT_ALL || Type == D3DSBT_VERTEXSTATE) { dst->changed.group |= @@ -2350,10 +2348,7 @@ NineDevice9_CreateStateBlock( struct NineDevice9 *This, } if (Type == D3DSBT_ALL || Type == D3DSBT_PIXELSTATE) { dst->changed.group |= - NINE_STATE_PS | NINE_STATE_PS_CONST | NINE_STATE_BLEND | - NINE_STATE_FF_VS_OTHER | NINE_STATE_FF_PS_CONSTS | NINE_STATE_PS_CONST | - NINE_STATE_FB | NINE_STATE_DSA | NINE_STATE_MULTISAMPLE | - NINE_STATE_RASTERIZER | NINE_STATE_STENCIL_REF; + NINE_STATE_PS | NINE_STATE_PS_CONST | NINE_STATE_FF_PS_CONSTS; memcpy(dst->changed.rs, nine_render_states_pixel, sizeof(dst->changed.rs)); nine_ranges_insert(&dst->changed.ps_const_f, 0, This->max_ps_const_f, @@ -2371,13 +2366,8 @@ NineDevice9_CreateStateBlock( struct NineDevice9 *This, dst->changed.group |= NINE_STATE_VIEWPORT | NINE_STATE_SCISSOR | - NINE_STATE_RASTERIZER | - NINE_STATE_BLEND | - NINE_STATE_DSA | NINE_STATE_IDXBUF | NINE_STATE_FF_MATERIAL | - NINE_STATE_BLEND_COLOR | - NINE_STATE_SAMPLE_MASK | NINE_STATE_FF_VSTRANSF; memset(dst->changed.rs, ~0, (D3DRS_COUNT / 32) * sizeof(uint32_t)); dst->changed.rs[D3DRS_LAST / 32] |= (1 << (D3DRS_COUNT % 32)) - 1; @@ -2500,7 +2490,6 @@ NineDevice9_SetTexture( struct NineDevice9 *This, if (This->is_recording) { state->changed.texture |= 1 << Stage; - state->changed.group |= NINE_STATE_TEXTURE; nine_bind(&state->texture[Stage], pTexture); return D3D_OK; } @@ -2549,8 +2538,6 @@ NineDevice9_SetTextureStageState( struct NineDevice9 *This, state->ff.tex_stage[Stage][Type] = Value; if (unlikely(This->is_recording)) { - if (Type == D3DTSS_TEXTURETRANSFORMFLAGS) - state->changed.group |= NINE_STATE_PS_PARAMS_MISC; state->changed.group |= NINE_STATE_FF_PS_CONSTS; state->ff.changed.tex_stage[Stage][Type / 32] |= 1 << (Type % 32); } else @@ -3544,8 +3531,6 @@ NineDevice9_SetStreamSourceFreq( struct NineDevice9 *This, if (unlikely(This->is_recording)) { state->stream_freq[StreamNumber] = Setting; state->changed.stream_freq |= 1 << StreamNumber; - if (StreamNumber != 0) - state->changed.group |= NINE_STATE_STREAMFREQ; return D3D_OK; } @@ -3634,11 +3619,8 @@ NineDevice9_SetPixelShader( struct NineDevice9 *This, DBG("This=%p pShader=%p\n", This, pShader); if (unlikely(This->is_recording)) { - /* Technically we need NINE_STATE_FB only - * if the ps mask changes, but put it always - * to be safe */ nine_bind(&state->ps, pShader); - state->changed.group |= NINE_STATE_PS | NINE_STATE_FB; + state->changed.group |= NINE_STATE_PS; return D3D_OK; }