From: Samuel Pitoiset Date: Mon, 23 Apr 2018 12:46:26 +0000 (+0200) Subject: ac/nir: add missing round_slice for 1D arrays X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=84fef802fb16cef68ec358cbfed1cac9c3bfa410;p=mesa.git ac/nir: add missing round_slice for 1D arrays This fixes a bunch of CTS fails with 1D arrays: dEQP-VK.glsl.texture_functions.texture*.sampler1darray_* Fixes: 625dcbbc456 ("amd/common: pass address components individually to ac_build_image_intrinsic") Cc: 18.1 Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen Reviewed-by: Nicolai Hähnle --- diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 72c773522f4..34efb2b9fe1 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -3397,6 +3397,13 @@ static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr) } /* Texture coordinates fixups */ + if (instr->coord_components > 1 && + instr->sampler_dim == GLSL_SAMPLER_DIM_1D && + instr->is_array && + instr->op != nir_texop_txf) { + args.coords[1] = apply_round_slice(&ctx->ac, args.coords[1]); + } + if (instr->coord_components > 2 && (instr->sampler_dim == GLSL_SAMPLER_DIM_2D || instr->sampler_dim == GLSL_SAMPLER_DIM_MS ||