From: Marek Olšák Date: Wed, 13 Nov 2019 04:48:02 +0000 (-0500) Subject: st/mesa: propagate gl_PatchVerticesIn from TCS to TES before linking for NIR X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=8567e06046c477e4a69eb9f50abbe50a69dd40c9;p=mesa.git st/mesa: propagate gl_PatchVerticesIn from TCS to TES before linking for NIR Reviewed-by: Timothy Arceri --- diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp index f8f1ee3fce2..a157e886397 100644 --- a/src/mesa/state_tracker/st_glsl_to_nir.cpp +++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp @@ -690,6 +690,8 @@ st_link_nir(struct gl_context *ctx, } } + st_lower_patch_vertices_in(shader_program); + /* For SPIR-V, we have to perform the NIR linking before applying * st_nir_preprocess. */ @@ -782,8 +784,6 @@ st_link_nir(struct gl_context *ctx, prev = i; } - st_lower_patch_vertices_in(shader_program); - for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { struct gl_linked_shader *shader = shader_program->_LinkedShaders[i]; if (shader == NULL)