From: Eric Anholt Date: Wed, 26 Jun 2019 22:35:44 +0000 (-0700) Subject: freedreno: Assert that we don't exceed constlen. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=85bbdaff6ca5a9b0480df2f28cf48424121c0ca3;p=mesa.git freedreno: Assert that we don't exceed constlen. We actually could go up to vs->constlen in the binning shader on a6xx, but for sanity let's make sure that we're always under constlen. This would have caught the bug fixed in 572c76fd8826 ("freedreno: Clamp UBO uploads to the constlen decided by the shader.") Reviewed-by: Rob Clark --- diff --git a/src/gallium/drivers/freedreno/ir3/ir3_gallium.c b/src/gallium/drivers/freedreno/ir3/ir3_gallium.c index eb0e866dd54..b94909bed16 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_gallium.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_gallium.c @@ -200,6 +200,18 @@ ring_wfi(struct fd_batch *batch, struct fd_ringbuffer *ring) fd_wfi(batch, ring); } +static void +emit_const(struct fd_context *ctx, struct fd_ringbuffer *ring, + const struct ir3_shader_variant *v, uint32_t dst_offset, + uint32_t offset, uint32_t size, + const void *user_buffer, struct pipe_resource *buffer) +{ + assert(dst_offset + size <= v->constlen * 4); + + ctx->emit_const(ring, v->type, dst_offset, + offset, size, user_buffer, buffer); +} + static void emit_user_consts(struct fd_context *ctx, const struct ir3_shader_variant *v, struct fd_ringbuffer *ring, struct fd_constbuf_stateobj *constbuf) @@ -229,7 +241,7 @@ emit_user_consts(struct fd_context *ctx, const struct ir3_shader_variant *v, debug_assert((size % 16) == 0); debug_assert((offset % 16) == 0); - ctx->emit_const(ring, v->type, state->range[i].offset / 4, + emit_const(ctx, ring, v, state->range[i].offset / 4, offset, size / 4, cb->user_buffer, cb->buffer); } } @@ -260,6 +272,8 @@ emit_ubos(struct fd_context *ctx, const struct ir3_shader_variant *v, } } + assert(offset * 4 + params < v->constlen * 4); + ring_wfi(ctx->batch, ring); ctx->emit_const_bo(ring, v->type, false, offset * 4, params, prscs, offsets); } @@ -282,7 +296,7 @@ emit_ssbo_sizes(struct fd_context *ctx, const struct ir3_shader_variant *v, } ring_wfi(ctx->batch, ring); - ctx->emit_const(ring, v->type, offset * 4, + emit_const(ctx, ring, v, offset * 4, 0, ARRAY_SIZE(sizes), sizes, NULL); } } @@ -336,8 +350,7 @@ emit_image_dims(struct fd_context *ctx, const struct ir3_shader_variant *v, uint32_t size = MIN2(ARRAY_SIZE(dims), v->constlen * 4 - offset * 4); ring_wfi(ctx->batch, ring); - ctx->emit_const(ring, v->type, offset * 4, - 0, size, dims, NULL); + emit_const(ctx, ring, v, offset * 4, 0, size, dims, NULL); } } @@ -360,7 +373,7 @@ emit_immediates(struct fd_context *ctx, const struct ir3_shader_variant *v, if (size > 0) { ring_wfi(ctx->batch, ring); - ctx->emit_const(ring, v->type, base, + emit_const(ctx, ring, v, base, 0, size, const_state->immediates[0].val, NULL); } } @@ -393,6 +406,8 @@ emit_tfbos(struct fd_context *ctx, const struct ir3_shader_variant *v, } } + assert(offset * 4 + params < v->constlen * 4); + ring_wfi(ctx->batch, ring); ctx->emit_const_bo(ring, v->type, true, offset * 4, params, prscs, offsets); } @@ -557,12 +572,12 @@ ir3_emit_vs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *rin ctx->mem_to_mem(ring, vertex_params_rsc, 0, indirect->buffer, src_off, 1); - ctx->emit_const(ring, MESA_SHADER_VERTEX, offset * 4, 0, + emit_const(ctx, ring, v, offset * 4, 0, vertex_params_size, NULL, vertex_params_rsc); pipe_resource_reference(&vertex_params_rsc, NULL); } else { - ctx->emit_const(ring, MESA_SHADER_VERTEX, offset * 4, 0, + emit_const(ctx, ring, v, offset * 4, 0, vertex_params_size, vertex_params, NULL); } @@ -623,7 +638,7 @@ ir3_emit_cs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *rin indirect_offset = info->indirect_offset; } - ctx->emit_const(ring, MESA_SHADER_COMPUTE, offset * 4, + emit_const(ctx, ring, v, offset * 4, indirect_offset, 4, NULL, indirect); pipe_resource_reference(&indirect, NULL); @@ -639,8 +654,7 @@ ir3_emit_cs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *rin uint32_t size = MIN2(ARRAY_SIZE(compute_params), v->constlen * 4 - offset * 4); - ctx->emit_const(ring, MESA_SHADER_COMPUTE, offset * 4, 0, - size, compute_params, NULL); + emit_const(ctx, ring, v, offset * 4, 0, size, compute_params, NULL); } } }