From: Matt Turner Date: Tue, 15 Jan 2013 06:00:08 +0000 (-0800) Subject: glsl/build: Build glcpp via the glsl Makefile X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=86d30dea3c13d29ef8d39bc18db63a0441051975;p=mesa.git glsl/build: Build glcpp via the glsl Makefile Removing the subdirectory recursion provides a small speed up. Tested-by: Andreas Boll --- diff --git a/Makefile.am b/Makefile.am index ee733339ab8..c6fc0624852 100644 --- a/Makefile.am +++ b/Makefile.am @@ -53,9 +53,9 @@ EXTRA_FILES = \ bin/ltmain.sh \ bin/missing \ bin/ylwrap \ - src/glsl/glsl_parser.cc \ + src/glsl/glsl_parser.cpp \ src/glsl/glsl_parser.h \ - src/glsl/glsl_lexer.cc \ + src/glsl/glsl_lexer.cpp \ src/glsl/glcpp/glcpp-lex.c \ src/glsl/glcpp/glcpp-parse.c \ src/glsl/glcpp/glcpp-parse.h \ @@ -76,8 +76,7 @@ IGNORE_FILES = \ parsers: configure - $(MAKE) -C src/glsl glsl_parser.cc glsl_parser.h glsl_lexer.cc - $(MAKE) -C src/glsl/glcpp glcpp-lex.c glcpp-parse.c glcpp-parse.h + $(MAKE) -C src/glsl glsl_parser.cpp glsl_parser.h glsl_lexer.cpp glcpp/glcpp-lex.c glcpp/glcpp-parse.c glcpp/glcpp-parse.h $(MAKE) -C src/mesa/program lex.yy.c program_parse.tab.c program_parse.tab.h # Everything for new a Mesa release: diff --git a/configure.ac b/configure.ac index 264e9c7cbd1..002fedc2402 100644 --- a/configure.ac +++ b/configure.ac @@ -2082,7 +2082,6 @@ AC_CONFIG_FILES([Makefile src/gbm/main/gbm.pc src/glsl/Makefile src/glsl/builtin_compiler/Makefile - src/glsl/glcpp/Makefile src/glsl/tests/Makefile src/glx/Makefile src/glx/tests/Makefile diff --git a/doxygen/glsl.doxy b/doxygen/glsl.doxy index aa907aec6b8..9915ba28e37 100644 --- a/doxygen/glsl.doxy +++ b/doxygen/glsl.doxy @@ -11,8 +11,8 @@ PROJECT_NAME = "Mesa GLSL module" #--------------------------------------------------------------------------- INPUT = ../src/glsl/ RECURSIVE = NO -EXCLUDE = ../src/glsl/glsl_lexer.cc \ - ../src/glsl/glsl_parser.cc \ +EXCLUDE = ../src/glsl/glsl_lexer.cpp \ + ../src/glsl/glsl_parser.cpp \ ../src/glsl/glsl_parser.h EXCLUDE_PATTERNS = #--------------------------------------------------------------------------- diff --git a/src/glsl/.gitignore b/src/glsl/.gitignore index a04df27f50b..2cf5b0007ef 100644 --- a/src/glsl/.gitignore +++ b/src/glsl/.gitignore @@ -1,6 +1,6 @@ glsl_compiler -glsl_lexer.cc -glsl_parser.cc +glsl_lexer.cpp +glsl_parser.cpp glsl_parser.h glsl_parser.output builtin_function.cpp diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am index 07fcf964883..2e297f1570e 100644 --- a/src/glsl/Makefile.am +++ b/src/glsl/Makefile.am @@ -20,35 +20,42 @@ # IN THE SOFTWARE. if CROSS_COMPILING -SUBDIRS = builtin_compiler glcpp -else -SUBDIRS = glcpp +SUBDIRS = builtin_compiler endif AM_CPPFLAGS = \ -I$(top_srcdir)/include \ -I$(top_srcdir)/src/mapi \ -I$(top_srcdir)/src/mesa/ \ + -I$(top_srcdir)/src/glsl/glcpp \ $(DEFINES) \ $(API_DEFINES) AM_CFLAGS = $(VISIBILITY_CFLAGS) AM_CXXFLAGS = $(VISIBILITY_CXXFLAGS) -AM_LFLAGS = --nounistd -o$(LEX_OUTPUT_ROOT).c - include Makefile.sources -noinst_LTLIBRARIES = libglsl.la -check_PROGRAMS = glsl_test +TESTS = glcpp/tests/glcpp-test -libglsl_la_SOURCES = \ - glsl_lexer.ll \ - glsl_parser.cc \ - $(LIBGLSL_FILES) \ - builtin_function.cpp +noinst_LTLIBRARIES = libglcpp.la libglsl.la +check_PROGRAMS = glcpp/glcpp glsl_test + +libglcpp_la_SOURCES = \ + glcpp/glcpp-lex.c \ + glcpp/glcpp-parse.c \ + $(LIBGLCPP_FILES) -libglsl_la_LIBADD = glcpp/libglcpp.la -libglsl_la_LDFLAGS = +glcpp_glcpp_SOURCES = \ + glcpp/glcpp.c \ + $(top_srcdir)/src/mesa/program/prog_hash_table.c +glcpp_glcpp_LDADD = libglcpp.la + +libglsl_la_SOURCES = \ + glsl_lexer.cpp \ + glsl_parser.cpp \ + $(LIBGLSL_FILES) \ + builtin_function.cpp +libglsl_la_LIBADD = libglcpp.la glsl_test_SOURCES = \ $(top_srcdir)/src/mesa/main/hash_table.c \ @@ -69,8 +76,8 @@ noinst_PROGRAMS = builtincompiler noinst_LTLIBRARIES += libglslcore.la libglslcore_la_SOURCES = \ - glsl_lexer.ll \ - glsl_parser.cc \ + glsl_lexer.cpp \ + glsl_parser.cpp \ $(LIBGLSL_FILES) builtincompiler_SOURCES = \ $(top_srcdir)/src/mesa/main/hash_table.c \ @@ -78,18 +85,68 @@ builtincompiler_SOURCES = \ $(top_srcdir)/src/mesa/program/symbol_table.c \ $(top_srcdir)/src/glsl/builtin_compiler/builtin_stubs.cpp \ $(GLSL_COMPILER_CXX_FILES) -builtincompiler_LDADD = libglslcore.la glcpp/libglcpp.la +builtincompiler_LDADD = libglslcore.la libglcpp.la endif -# automake <=1.11 and automake >=1.12 have different conventions for naming C++ header files -# made by yacc. To work with both, we write our own rule rather than using automake's. -# When (if) we require automake >=1.12 in configure.ac, this can be removed, and we can use -# the automake rule. -glsl_parser.cc glsl_parser.h: glsl_parser.yy - $(AM_V_GEN) $(YACC) -v -o glsl_parser.cc -p "_mesa_glsl_" --defines=glsl_parser.h $< +# We write our own rules for yacc and lex below. We'd rather use automake, +# but automake makes it especially difficult for a number of reasons: +# +# * < automake-1.12 generates .h files from .yy and .ypp files, but +# >=automake-1.12 generates .hh and .hpp files respectively. There's no +# good way of making a project that uses C++ yacc files compatible with +# both versions of automake. Strong work automake developers. +# +# * Since we're generating code from .l/.y files in a subdirectory (glcpp/) +# we'd like the resulting generated code to also go in glcpp/ for purposes +# of distribution. Automake gives no way to do this. +# +# * Since we're building multiple yacc parsers into one library (and via one +# Makefile) we have to use per-target YFLAGS. Using per-target YFLAGS causes +# automake to name the resulting generated code as _filename.c. +# Frankly, that's ugly and we don't want a libglcpp_glcpp_parser.h file. + +# In order to make build output print "LEX" and "YACC", we reproduce the +# automake variables below. + +AM_V_LEX = $(am__v_LEX_$(V)) +am__v_LEX_ = $(am__v_LEX_$(AM_DEFAULT_VERBOSITY)) +am__v_LEX_0 = @echo " LEX " $@; +am__v_LEX_1 = + +AM_V_YACC = $(am__v_YACC_$(V)) +am__v_YACC_ = $(am__v_YACC_$(AM_DEFAULT_VERBOSITY)) +am__v_YACC_0 = @echo " YACC " $@; +am__v_YACC_1 = + +glsl_parser.cpp glsl_parser.h: glsl_parser.yy + $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "_mesa_glsl_" --defines=$(GLSL_BUILDDIR)/glsl_parser.h $< + +glsl_lexer.cpp: glsl_lexer.ll + $(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $< + +glcpp/glcpp-parse.c glcpp/glcpp-parse.h: glcpp/glcpp-parse.y + $(MKDIR_P) $(GLSL_BUILDDIR)/glcpp + $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "glcpp_parser_" --defines=$(GLSL_BUILDDIR)/glcpp/glcpp-parse.h $< + +glcpp/glcpp-lex.c: glcpp/glcpp-lex.l + $(MKDIR_P) $(GLSL_BUILDDIR)/glcpp + $(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $< -BUILT_SOURCES = glsl_parser.h -CLEANFILES = glsl_lexer.cc glsl_parser.cc $(BUILT_SOURCES) builtin_function.cpp +# Only the parsers (specifically the header files generated at the same time) +# need to be in BUILT_SOURCES. Though if we list the parser headers YACC is +# called for the .c/.cpp file and the .h files. By listing the .c/.cpp files +# YACC is only executed once for each parser. The rest of the generated code +# will be created at the appropriate times according to standard automake +# dependency rules. +BUILT_SOURCES = \ + glsl_parser.cpp \ + glcpp/glcpp-parse.c +CLEANFILES = \ + glcpp/glcpp-parse.h \ + glcpp/glcpp-lex.c \ + glsl_parser.h \ + glsl_lexer.cpp \ + $(BUILT_SOURCES) builtin_function.cpp: $(srcdir)/builtins/profiles/* $(srcdir)/builtins/ir/* $(srcdir)/builtins/glsl/* $(srcdir)/builtins/tools/generate_builtins.py $(srcdir)/builtins/tools/texture_builtins.py $(BUILTIN_COMPILER) $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/builtins/tools/generate_builtins.py $(builddir)/$(BUILTIN_COMPILER) > builtin_function.cpp || rm -f builtin_function.cpp diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources index 2227c5ef596..7955d34550b 100644 --- a/src/glsl/Makefile.sources +++ b/src/glsl/Makefile.sources @@ -6,6 +6,7 @@ GLSL_BUILDDIR = $(top_builddir)/src/glsl # libglcpp LIBGLCPP_FILES = \ + $(GLSL_SRCDIR)/ralloc.c \ $(GLSL_SRCDIR)/glcpp/pp.c LIBGLCPP_GENERATED_FILES = \ @@ -84,8 +85,7 @@ LIBGLSL_FILES = \ $(GLSL_SRCDIR)/opt_swizzle_swizzle.cpp \ $(GLSL_SRCDIR)/opt_tree_grafting.cpp \ $(GLSL_SRCDIR)/s_expression.cpp \ - $(GLSL_SRCDIR)/strtod.c \ - $(GLSL_SRCDIR)/ralloc.c + $(GLSL_SRCDIR)/strtod.c # glsl_compiler @@ -103,8 +103,8 @@ BUILTIN_COMPILER_CXX_FILES = \ $(GLSL_SRCDIR)/builtin_stubs.cpp BUILTIN_COMPILER_GENERATED_CXX_FILES = \ - $(GLSL_BUILDDIR)/glsl_lexer.cc \ - $(GLSL_BUILDDIR)/glsl_parser.cc + $(GLSL_BUILDDIR)/glsl_lexer.cpp \ + $(GLSL_BUILDDIR)/glsl_parser.cpp # libglsl generated sources LIBGLSL_GENERATED_CXX_FILES = \ diff --git a/src/glsl/glcpp/Makefile.am b/src/glsl/glcpp/Makefile.am deleted file mode 100644 index d79f8653c60..00000000000 --- a/src/glsl/glcpp/Makefile.am +++ /dev/null @@ -1,54 +0,0 @@ - -# Copyright © 2012 Jon TURNEY -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice (including the next -# paragraph) shall be included in all copies or substantial portions of the -# Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS -# IN THE SOFTWARE. - -include ../Makefile.sources - -TESTS = tests/glcpp-test - -AM_CFLAGS = \ - -I$(top_srcdir)/include \ - -I$(top_srcdir)/src/mapi \ - -I$(top_srcdir)/src/mesa/ \ - $(VISIBILITY_CFLAGS) \ - $(DEFINES) \ - $(API_DEFINES) - -AM_YFLAGS = -v -d -p "glcpp_parser_" -AM_LFLAGS = --nounistd -o$(LEX_OUTPUT_ROOT).c - -noinst_LTLIBRARIES = libglcpp.la -noinst_PROGRAMS = glcpp - -libglcpp_la_SOURCES = \ - glcpp-lex.l \ - glcpp-parse.y \ - $(LIBGLCPP_FILES) - -glcpp_SOURCES = \ - ../ralloc.c \ - $(top_srcdir)/src/mesa/program/prog_hash_table.c \ - glcpp.c - -glcpp_LDADD = libglcpp.la - -BUILT_SOURCES = glcpp-lex.c glcpp-parse.c glcpp-parse.h -CLEANFILES = $(BUILT_SOURCES) diff --git a/src/glsl/glcpp/tests/glcpp-test b/src/glsl/glcpp/tests/glcpp-test index d12db6f37d6..2d2687fc68d 100755 --- a/src/glsl/glcpp/tests/glcpp-test +++ b/src/glsl/glcpp/tests/glcpp-test @@ -1,8 +1,8 @@ #!/bin/sh if [ ! -z "$srcdir" ]; then - testdir=$srcdir/tests - glcpp=`pwd`/glcpp + testdir=$srcdir/glcpp/tests + glcpp=`pwd`/glcpp/glcpp else testdir=. glcpp=../glcpp