From: Brian Paul Date: Tue, 13 Sep 2005 04:42:09 +0000 (+0000) Subject: Replace ctx->Driver.StencilOp/Func/Mask() functions with X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=878c371e6cf6eb28afacc482d8aeaa0119f00d5b;p=mesa.git Replace ctx->Driver.StencilOp/Func/Mask() functions with ctx->Driver.Stencil*Separate() functions. --- diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index db4ff2ad3dd..105d0236356 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -162,11 +162,9 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->RenderMode = NULL; driver->Scissor = NULL; driver->ShadeModel = NULL; - driver->StencilFunc = NULL; - driver->StencilMask = NULL; - driver->StencilOp = NULL; + driver->StencilFuncSeparate = NULL; driver->StencilOpSeparate = NULL; - driver->ActiveStencilFace = NULL; + driver->StencilMaskSeparate = NULL; driver->TexGen = NULL; driver->TexEnv = NULL; driver->TexParameter = NULL; diff --git a/src/mesa/drivers/dri/ffb/ffb_state.c b/src/mesa/drivers/dri/ffb/ffb_state.c index 95ff820e104..85c2fb5e8bf 100644 --- a/src/mesa/drivers/dri/ffb/ffb_state.c +++ b/src/mesa/drivers/dri/ffb/ffb_state.c @@ -266,7 +266,9 @@ static void ffbDDDepthMask(GLcontext *ctx, GLboolean flag) } } -static void ffbDDStencilFunc(GLcontext *ctx, GLenum func, GLint ref, GLuint mask) +static void +ffbDDStencilFuncSeparate(GLcontext *ctx, GLenum face, GLenum func, + GLint ref, GLuint mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); unsigned int stencil, stencilctl, consty; @@ -310,7 +312,8 @@ static void ffbDDStencilFunc(GLcontext *ctx, GLenum func, GLint ref, GLuint mask } } -static void ffbDDStencilMask(GLcontext *ctx, GLuint mask) +static void +ffbDDStencilMaskSeparate(GLcontext *ctx, GLenum face, GLuint mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); @@ -321,7 +324,9 @@ static void ffbDDStencilMask(GLcontext *ctx, GLuint mask) } } -static void ffbDDStencilOp(GLcontext *ctx, GLenum fail, GLenum zfail, GLenum zpass) +static void +ffbDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, + GLenum zfail, GLenum zpass) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); unsigned int stencilctl; @@ -860,12 +865,13 @@ static void ffbDDEnable(GLcontext *ctx, GLenum cap, GLboolean state) tmp = fmesa->fbc & ~FFB_FBC_YE_MASK; if (state) { - ffbDDStencilFunc(ctx, + ffbDDStencilFuncSeparate(ctx, GL_FRONT, ctx->Stencil.Function[0], ctx->Stencil.Ref[0], ctx->Stencil.ValueMask[0]); - ffbDDStencilMask(ctx, ctx->Stencil.WriteMask[0]); - ffbDDStencilOp(ctx, + ffbDDStencilMaskSeparate(ctx, GL_FRONT, + ctx->Stencil.WriteMask[0]); + ffbDDStencilOpSeparate(ctx, GL_FRONT, ctx->Stencil.FailFunc[0], ctx->Stencil.ZFailFunc[0], ctx->Stencil.ZPassFunc[0]); @@ -1084,9 +1090,9 @@ void ffbDDInitStateFuncs(GLcontext *ctx) ctx->Driver.DepthRange = ffbDDDepthRange; if (fmesa->ffb_sarea->flags & FFB_DRI_FFB2PLUS) { - ctx->Driver.StencilFunc = ffbDDStencilFunc; - ctx->Driver.StencilMask = ffbDDStencilMask; - ctx->Driver.StencilOp = ffbDDStencilOp; + ctx->Driver.StencilFuncSeparate = ffbDDStencilFuncSeparate; + ctx->Driver.StencilMaskSeparate = ffbDDStencilMaskSeparate; + ctx->Driver.StencilOpSeparate = ffbDDStencilOpSeparate; } ctx->Driver.DrawBuffer = ffbDDDrawBuffer; diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c index 194313dc975..3edf009c787 100644 --- a/src/mesa/drivers/dri/gamma/gamma_state.c +++ b/src/mesa/drivers/dri/gamma/gamma_state.c @@ -1722,9 +1722,5 @@ void gammaDDInitStateFuncs( GLcontext *ctx ) ctx->Driver.PolygonStipple = gammaDDPolygonStipple; ctx->Driver.Scissor = gammaDDScissor; ctx->Driver.ShadeModel = gammaDDShadeModel; - ctx->Driver.ClearStencil = NULL; - ctx->Driver.StencilFunc = NULL; - ctx->Driver.StencilMask = NULL; - ctx->Driver.StencilOp = NULL; ctx->Driver.Viewport = gammaDDViewport; } diff --git a/src/mesa/drivers/dri/i830/i830_state.c b/src/mesa/drivers/dri/i830/i830_state.c index 28ec9472412..13e25596629 100644 --- a/src/mesa/drivers/dri/i830/i830_state.c +++ b/src/mesa/drivers/dri/i830/i830_state.c @@ -81,8 +81,9 @@ static __inline__ GLuint i830PackColor(GLuint format, } } -static void i830StencilFunc(GLcontext *ctx, GLenum func, GLint ref, - GLuint mask) +static void +i830StencilFuncSeparate(GLcontext *ctx, GLenum face, GLenum func, GLint ref, + GLuint mask) { i830ContextPtr imesa = I830_CONTEXT(ctx); int test = 0; @@ -134,7 +135,8 @@ static void i830StencilFunc(GLcontext *ctx, GLenum func, GLint ref, STENCIL_TEST_FUNC(test)); } -static void i830StencilMask(GLcontext *ctx, GLuint mask) +static void +i830StencilMaskSeparate(GLcontext *ctx, GLenum face, GLuint mask) { i830ContextPtr imesa = I830_CONTEXT(ctx); @@ -149,8 +151,9 @@ static void i830StencilMask(GLcontext *ctx, GLuint mask) STENCIL_WRITE_MASK(mask)); } -static void i830StencilOp(GLcontext *ctx, GLenum fail, GLenum zfail, - GLenum zpass) +static void +i830StencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, GLenum zfail, + GLenum zpass) { i830ContextPtr imesa = I830_CONTEXT(ctx); int fop, dfop, dpop; @@ -1681,9 +1684,9 @@ void i830DDInitStateFuncs(GLcontext *ctx) ctx->Driver.Viewport = i830Viewport; ctx->Driver.LightModelfv = i830LightModelfv; - ctx->Driver.StencilFunc = i830StencilFunc; - ctx->Driver.StencilMask = i830StencilMask; - ctx->Driver.StencilOp = i830StencilOp; + ctx->Driver.StencilFuncSeparate = i830StencilFuncSeparate; + ctx->Driver.StencilMaskSeparate = i830StencilMaskSeparate; + ctx->Driver.StencilOpSeparate = i830StencilOpSeparate; /* Pixel path fallbacks. */ diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c index e3f632348b6..605f400c06d 100644 --- a/src/mesa/drivers/dri/i915/i830_state.c +++ b/src/mesa/drivers/dri/i915/i830_state.c @@ -40,8 +40,9 @@ #include "i830_context.h" #include "i830_reg.h" -static void i830StencilFunc(GLcontext *ctx, GLenum func, GLint ref, - GLuint mask) +static void +i830StencilFuncSeparate(GLcontext *ctx, GLenum face, GLenum func, GLint ref, + GLuint mask) { i830ContextPtr i830 = I830_CONTEXT(ctx); int test = intel_translate_compare_func(func); @@ -65,7 +66,8 @@ static void i830StencilFunc(GLcontext *ctx, GLenum func, GLint ref, STENCIL_TEST_FUNC(test)); } -static void i830StencilMask(GLcontext *ctx, GLuint mask) +static void +i830StencilMaskSeparate(GLcontext *ctx, GLenum face, GLuint mask) { i830ContextPtr i830 = I830_CONTEXT(ctx); @@ -80,8 +82,9 @@ static void i830StencilMask(GLcontext *ctx, GLuint mask) STENCIL_WRITE_MASK(mask)); } -static void i830StencilOp(GLcontext *ctx, GLenum fail, GLenum zfail, - GLenum zpass) +static void +i830StencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, GLenum zfail, + GLenum zpass) { i830ContextPtr i830 = I830_CONTEXT(ctx); int fop, dfop, dpop; @@ -1060,9 +1063,9 @@ void i830InitStateFuncs( struct dd_function_table *functions ) functions->PolygonStipple = i830PolygonStipple; functions->Scissor = i830Scissor; functions->ShadeModel = i830ShadeModel; - functions->StencilFunc = i830StencilFunc; - functions->StencilMask = i830StencilMask; - functions->StencilOp = i830StencilOp; + functions->StencilFuncSeparate = i830StencilFuncSeparate; + functions->StencilMaskSeparate = i830StencilMaskSeparate; + functions->StencilOpSeparate = i830StencilOpSeparate; } void i830InitState( i830ContextPtr i830 ) diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index 9ba47d92e40..0627f102da2 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -44,8 +44,9 @@ -static void i915StencilFunc(GLcontext *ctx, GLenum func, GLint ref, - GLuint mask) +static void +i915StencilFuncSeparate(GLcontext *ctx, GLenum face, GLenum func, GLint ref, + GLuint mask) { i915ContextPtr i915 = I915_CONTEXT(ctx); int test = intel_translate_compare_func( func ); @@ -69,7 +70,8 @@ static void i915StencilFunc(GLcontext *ctx, GLenum func, GLint ref, (test << S5_STENCIL_TEST_FUNC_SHIFT)); } -static void i915StencilMask(GLcontext *ctx, GLuint mask) +static void +i915StencilMaskSeparate(GLcontext *ctx, GLenum face, GLuint mask) { i915ContextPtr i915 = I915_CONTEXT(ctx); @@ -85,8 +87,9 @@ static void i915StencilMask(GLcontext *ctx, GLuint mask) } -static void i915StencilOp(GLcontext *ctx, GLenum fail, GLenum zfail, - GLenum zpass) +static void +i915StencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, GLenum zfail, + GLenum zpass) { i915ContextPtr i915 = I915_CONTEXT(ctx); int fop = intel_translate_stencil_op(fail); @@ -928,9 +931,9 @@ void i915InitStateFunctions( struct dd_function_table *functions ) functions->PolygonStipple = i915PolygonStipple; functions->Scissor = i915Scissor; functions->ShadeModel = i915ShadeModel; - functions->StencilFunc = i915StencilFunc; - functions->StencilMask = i915StencilMask; - functions->StencilOp = i915StencilOp; + functions->StencilFuncSeparate = i915StencilFuncSeparate; + functions->StencilMaskSeparate = i915StencilMaskSeparate; + functions->StencilOpSeparate = i915StencilOpSeparate; } diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c index bdf02c766ee..d39e45d0b33 100644 --- a/src/mesa/drivers/dri/i915/intel_context.c +++ b/src/mesa/drivers/dri/i915/intel_context.c @@ -697,15 +697,24 @@ void intelInitState( GLcontext *ctx ) ctx->Driver.Scissor( ctx, ctx->Scissor.X, ctx->Scissor.Y, ctx->Scissor.Width, ctx->Scissor.Height ); ctx->Driver.ShadeModel( ctx, ctx->Light.ShadeModel ); - ctx->Driver.StencilFunc( ctx, - ctx->Stencil.Function[0], - ctx->Stencil.Ref[0], - ctx->Stencil.ValueMask[0] ); - ctx->Driver.StencilMask( ctx, ctx->Stencil.WriteMask[0] ); - ctx->Driver.StencilOp( ctx, - ctx->Stencil.FailFunc[0], - ctx->Stencil.ZFailFunc[0], - ctx->Stencil.ZPassFunc[0]); + ctx->Driver.StencilFuncSeparate( ctx, GL_FRONT, + ctx->Stencil.Function[0], + ctx->Stencil.Ref[0], + ctx->Stencil.ValueMask[0] ); + ctx->Driver.StencilFuncSeparate( ctx, GL_BACK, + ctx->Stencil.Function[1], + ctx->Stencil.Ref[1], + ctx->Stencil.ValueMask[1] ); + ctx->Driver.StencilMaskSeparate( ctx, GL_FRONT, ctx->Stencil.WriteMask[0] ); + ctx->Driver.StencilMaskSeparate( ctx, GL_BACK, ctx->Stencil.WriteMask[1] ); + ctx->Driver.StencilOpSeparate( ctx, GL_FRONT, + ctx->Stencil.FailFunc[0], + ctx->Stencil.ZFailFunc[0], + ctx->Stencil.ZPassFunc[0]); + ctx->Driver.StencilOpSeparate( ctx, GL_BACK, + ctx->Stencil.FailFunc[1], + ctx->Stencil.ZFailFunc[1], + ctx->Stencil.ZPassFunc[1]); ctx->Driver.DrawBuffer( ctx, ctx->Color.DrawBuffer[0] ); diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c index 1eb4b6e73c2..14d387ab90f 100644 --- a/src/mesa/drivers/dri/mach64/mach64_state.c +++ b/src/mesa/drivers/dri/mach64/mach64_state.c @@ -1186,10 +1186,6 @@ void mach64DDInitStateFuncs( GLcontext *ctx ) ctx->Driver.RenderMode = mach64DDRenderMode; ctx->Driver.Scissor = mach64DDScissor; ctx->Driver.ShadeModel = mach64DDShadeModel; - ctx->Driver.ClearStencil = NULL; - ctx->Driver.StencilFunc = NULL; - ctx->Driver.StencilMask = NULL; - ctx->Driver.StencilOp = NULL; ctx->Driver.DepthRange = mach64DepthRange; ctx->Driver.Viewport = mach64Viewport; diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c index 7ba3cdb776c..139a4e2abd2 100644 --- a/src/mesa/drivers/dri/mga/mgastate.c +++ b/src/mesa/drivers/dri/mga/mgastate.c @@ -513,8 +513,9 @@ static void mgaDDLightModelfv(GLcontext *ctx, GLenum pname, */ -static void mgaDDStencilFunc(GLcontext *ctx, GLenum func, GLint ref, - GLuint mask) +static void +mgaDDStencilFuncSeparate(GLcontext *ctx, GLenum face, GLenum func, GLint ref, + GLuint mask) { mgaContextPtr mmesa = MGA_CONTEXT(ctx); GLuint stencil; @@ -557,7 +558,8 @@ static void mgaDDStencilFunc(GLcontext *ctx, GLenum func, GLint ref, mmesa->hw.stencilctl |= stencilctl; } -static void mgaDDStencilMask(GLcontext *ctx, GLuint mask) +static void +mgaDDStencilMaskSeparate(GLcontext *ctx, GLenum face, GLuint mask) { mgaContextPtr mmesa = MGA_CONTEXT(ctx); @@ -566,8 +568,9 @@ static void mgaDDStencilMask(GLcontext *ctx, GLuint mask) mmesa->hw.stencil |= MGA_FIELD( S_swtmsk, mask ); } -static void mgaDDStencilOp(GLcontext *ctx, GLenum fail, GLenum zfail, - GLenum zpass) +static void +mgaDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, GLenum zfail, + GLenum zpass) { mgaContextPtr mmesa = MGA_CONTEXT(ctx); GLuint stencilctl; @@ -1210,9 +1213,9 @@ void mgaDDInitStateFuncs( GLcontext *ctx ) ctx->Driver.PolygonStipple = mgaDDPolygonStipple; - ctx->Driver.StencilFunc = mgaDDStencilFunc; - ctx->Driver.StencilMask = mgaDDStencilMask; - ctx->Driver.StencilOp = mgaDDStencilOp; + ctx->Driver.StencilFuncSeparate = mgaDDStencilFuncSeparate; + ctx->Driver.StencilMaskSeparate = mgaDDStencilMaskSeparate; + ctx->Driver.StencilOpSeparate = mgaDDStencilOpSeparate; ctx->Driver.DepthRange = mgaDepthRange; ctx->Driver.Viewport = mgaViewport; diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c index a1cb6aafeb2..11f0d309e4a 100644 --- a/src/mesa/drivers/dri/r128/r128_state.c +++ b/src/mesa/drivers/dri/r128/r128_state.c @@ -1226,10 +1226,6 @@ void r128DDInitStateFuncs( GLcontext *ctx ) ctx->Driver.RenderMode = r128DDRenderMode; ctx->Driver.Scissor = r128DDScissor; ctx->Driver.ShadeModel = r128DDShadeModel; - ctx->Driver.ClearStencil = NULL; - ctx->Driver.StencilFunc = NULL; - ctx->Driver.StencilMask = NULL; - ctx->Driver.StencilOp = NULL; ctx->Driver.DepthRange = r128DepthRange; ctx->Driver.Viewport = r128Viewport; diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 968783607de..e31337b5b62 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -1435,8 +1435,9 @@ static void r200UpdateClipPlanes( GLcontext *ctx ) * Stencil */ -static void r200StencilFunc( GLcontext *ctx, GLenum func, - GLint ref, GLuint mask ) +static void +r200StencilFuncSeparate( GLcontext *ctx, GLenum face, GLenum func, + GLint ref, GLuint mask ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); GLuint refmask = ((ctx->Stencil.Ref[0] << R200_STENCIL_REF_SHIFT) | @@ -1479,7 +1480,8 @@ static void r200StencilFunc( GLcontext *ctx, GLenum func, rmesa->hw.msk.cmd[MSK_RB3D_STENCILREFMASK] |= refmask; } -static void r200StencilMask( GLcontext *ctx, GLuint mask ) +static void +r200StencilMaskSeparate( GLcontext *ctx, GLenum face, GLuint mask ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); @@ -1489,8 +1491,9 @@ static void r200StencilMask( GLcontext *ctx, GLuint mask ) (ctx->Stencil.WriteMask[0] << R200_STENCIL_WRITEMASK_SHIFT); } -static void r200StencilOp( GLcontext *ctx, GLenum fail, - GLenum zfail, GLenum zpass ) +static void +r200StencilOpSeparate( GLcontext *ctx, GLenum face, GLenum fail, + GLenum zfail, GLenum zpass ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); @@ -2427,9 +2430,9 @@ void r200InitStateFuncs( struct dd_function_table *functions ) functions->RenderMode = r200RenderMode; functions->Scissor = r200Scissor; functions->ShadeModel = r200ShadeModel; - functions->StencilFunc = r200StencilFunc; - functions->StencilMask = r200StencilMask; - functions->StencilOp = r200StencilOp; + functions->StencilFuncSeparate = r200StencilFuncSeparate; + functions->StencilMaskSeparate = r200StencilMaskSeparate; + functions->StencilOpSeparate = r200StencilOpSeparate; functions->Viewport = r200Viewport; /* Swrast hooks for imaging extensions: diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index b6a03a22743..03319f74f8d 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -756,8 +756,8 @@ static void r300ShadeModel(GLcontext * ctx, GLenum mode) } } -static void r300StencilFunc(GLcontext * ctx, GLenum func, - GLint ref, GLuint mask) +static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face, + GLenum func, GLint ref, GLuint mask) { r300ContextPtr rmesa = R300_CONTEXT(ctx); GLuint refmask = ((ctx->Stencil.Ref[0] << R300_RB3D_ZS2_STENCIL_REF_SHIFT) | @@ -781,7 +781,7 @@ static void r300StencilFunc(GLcontext * ctx, GLenum func, rmesa->hw.zs.cmd[R300_ZS_CNTL_2] |= refmask; } -static void r300StencilMask(GLcontext * ctx, GLuint mask) +static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) { r300ContextPtr rmesa = R300_CONTEXT(ctx); @@ -791,8 +791,8 @@ static void r300StencilMask(GLcontext * ctx, GLuint mask) } -static void r300StencilOp(GLcontext * ctx, GLenum fail, - GLenum zfail, GLenum zpass) +static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, GLenum fail, + GLenum zfail, GLenum zpass) { r300ContextPtr rmesa = R300_CONTEXT(ctx); @@ -2303,9 +2303,9 @@ void r300InitStateFuncs(struct dd_function_table* functions) /* Stencil related */ functions->ClearStencil = r300ClearStencil; - functions->StencilFunc = r300StencilFunc; - functions->StencilMask = r300StencilMask; - functions->StencilOp = r300StencilOp; + functions->StencilFuncSeparate = r300StencilFuncSeparate; + functions->StencilMaskSeparate = r300StencilMaskSeparate; + functions->StencilOpSeparate = r300StencilOpSeparate; /* Viewport related */ functions->Viewport = r300Viewport; diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 0503fff68cd..ca8bf65ba98 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -1273,8 +1273,9 @@ static void radeonUpdateClipPlanes( GLcontext *ctx ) * Stencil */ -static void radeonStencilFunc( GLcontext *ctx, GLenum func, - GLint ref, GLuint mask ) +static void +radeonStencilFuncSeparate( GLcontext *ctx, GLenum face, GLenum func, + GLint ref, GLuint mask ) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); GLuint refmask = ((ctx->Stencil.Ref[0] << RADEON_STENCIL_REF_SHIFT) | @@ -1317,7 +1318,8 @@ static void radeonStencilFunc( GLcontext *ctx, GLenum func, rmesa->hw.msk.cmd[MSK_RB3D_STENCILREFMASK] |= refmask; } -static void radeonStencilMask( GLcontext *ctx, GLuint mask ) +static void +radeonStencilMaskSeparate( GLcontext *ctx, GLenum face, GLuint mask ) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); @@ -1327,8 +1329,8 @@ static void radeonStencilMask( GLcontext *ctx, GLuint mask ) (ctx->Stencil.WriteMask[0] << RADEON_STENCIL_WRITEMASK_SHIFT); } -static void radeonStencilOp( GLcontext *ctx, GLenum fail, - GLenum zfail, GLenum zpass ) +static void radeonStencilOpSeparate( GLcontext *ctx, GLenum face, GLenum fail, + GLenum zfail, GLenum zpass ) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); @@ -2312,9 +2314,9 @@ void radeonInitStateFuncs( GLcontext *ctx ) ctx->Driver.RenderMode = radeonRenderMode; ctx->Driver.Scissor = radeonScissor; ctx->Driver.ShadeModel = radeonShadeModel; - ctx->Driver.StencilFunc = radeonStencilFunc; - ctx->Driver.StencilMask = radeonStencilMask; - ctx->Driver.StencilOp = radeonStencilOp; + ctx->Driver.StencilFuncSeparate = radeonStencilFuncSeparate; + ctx->Driver.StencilMaskSeparate = radeonStencilMaskSeparate; + ctx->Driver.StencilOpSeparate = radeonStencilOpSeparate; ctx->Driver.Viewport = radeonViewport; TNL_CONTEXT(ctx)->Driver.NotifyMaterialChange = radeonUpdateMaterial; diff --git a/src/mesa/drivers/dri/s3v/s3v_state.c b/src/mesa/drivers/dri/s3v/s3v_state.c index 84aaf4c5b13..e692f20e8a9 100644 --- a/src/mesa/drivers/dri/s3v/s3v_state.c +++ b/src/mesa/drivers/dri/s3v/s3v_state.c @@ -880,9 +880,5 @@ void s3vInitStateFuncs( GLcontext *ctx ) ctx->Driver.PolygonStipple = NULL; /* s3vDDPolygonStipple; */ ctx->Driver.Scissor = s3vDDScissor; /* ScissorLR / ScissorTB */ ctx->Driver.ShadeModel = NULL; /* s3vDDShadeModel; */ - ctx->Driver.ClearStencil = NULL; - ctx->Driver.StencilFunc = NULL; - ctx->Driver.StencilMask = NULL; - ctx->Driver.StencilOp = NULL; ctx->Driver.Viewport = NULL; /* s3vDDViewport; */ } diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c index 4affe8799b9..c3c04d587eb 100644 --- a/src/mesa/drivers/dri/savage/savagestate.c +++ b/src/mesa/drivers/dri/savage/savagestate.c @@ -992,8 +992,9 @@ static void savageDDFogfv(GLcontext *ctx, GLenum pname, const GLfloat *param) } -static void savageDDStencilFunc(GLcontext *ctx, GLenum func, GLint ref, - GLuint mask) +static void +savageDDStencilFuncSeparate(GLcontext *ctx, GLenum face, GLenum func, + GLint ref, GLuint mask) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); unsigned a=0; @@ -1024,7 +1025,8 @@ static void savageDDStencilFunc(GLcontext *ctx, GLenum func, GLint ref, imesa->dirty |= SAVAGE_UPLOAD_GLOBAL; } -static void savageDDStencilMask(GLcontext *ctx, GLuint mask) +static void +savageDDStencilMaskSeparate(GLcontext *ctx, GLenum face, GLuint mask) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); @@ -1052,8 +1054,9 @@ static unsigned get_stencil_op_value( GLenum op ) return STENCIL_Keep; } -static void savageDDStencilOp(GLcontext *ctx, GLenum fail, GLenum zfail, - GLenum zpass) +static void +savageDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, + GLenum zfail, GLenum zpass) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); const u_int32_t stencilCtrl = imesa->regs.s4.stencilCtrl.ui; @@ -1732,9 +1735,9 @@ void savageDDInitStateFuncs(GLcontext *ctx) ctx->Driver.ColorMask = savageDDColorMask_s4; ctx->Driver.ShadeModel = savageDDShadeModel_s4; ctx->Driver.LightModelfv = savageDDLightModelfv_s4; - ctx->Driver.StencilFunc = savageDDStencilFunc; - ctx->Driver.StencilMask = savageDDStencilMask; - ctx->Driver.StencilOp = savageDDStencilOp; + ctx->Driver.StencilFuncSeparate = savageDDStencilFuncSeparate; + ctx->Driver.StencilMaskSeparate = savageDDStencilMaskSeparate; + ctx->Driver.StencilOpSeparate = savageDDStencilOpSeparate; } else { ctx->Driver.Enable = savageDDEnable_s3d; ctx->Driver.AlphaFunc = savageDDAlphaFunc_s3d; @@ -1744,9 +1747,9 @@ void savageDDInitStateFuncs(GLcontext *ctx) ctx->Driver.ColorMask = savageDDColorMask_s3d; ctx->Driver.ShadeModel = savageDDShadeModel_s3d; ctx->Driver.LightModelfv = savageDDLightModelfv_s3d; - ctx->Driver.StencilFunc = 0; - ctx->Driver.StencilMask = 0; - ctx->Driver.StencilOp = 0; + ctx->Driver.StencilFuncSeparate = NULL; + ctx->Driver.StencilMaskSeparate = NULL; + ctx->Driver.StencilOpSeparate = NULL; } /* Swrast hooks for imaging extensions: diff --git a/src/mesa/drivers/dri/sis/sis_stencil.c b/src/mesa/drivers/dri/sis/sis_stencil.c index a31d49ca270..d36f5f59097 100644 --- a/src/mesa/drivers/dri/sis/sis_stencil.c +++ b/src/mesa/drivers/dri/sis/sis_stencil.c @@ -37,7 +37,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "sis_stencil.h" static void -sisDDStencilFunc( GLcontext * ctx, GLenum func, GLint ref, GLuint mask ) +sisDDStencilFuncSeparate( GLcontext * ctx, GLenum face, + GLenum func, GLint ref, GLuint mask ) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *prev = &smesa->prev; @@ -84,7 +85,7 @@ sisDDStencilFunc( GLcontext * ctx, GLenum func, GLint ref, GLuint mask ) } static void -sisDDStencilMask( GLcontext * ctx, GLuint mask ) +sisDDStencilMaskSeparate( GLcontext * ctx, GLenum face, GLuint mask ) { if (!ctx->Visual.stencilBits) return; @@ -94,7 +95,8 @@ sisDDStencilMask( GLcontext * ctx, GLuint mask ) } static void -sisDDStencilOp( GLcontext * ctx, GLenum fail, GLenum zfail, GLenum zpass ) +sisDDStencilOpSeparate( GLcontext * ctx, GLenum face, GLenum fail, + GLenum zfail, GLenum zpass ) { sisContextPtr smesa = SIS_CONTEXT(ctx); __GLSiSHardware *prev = &smesa->prev; @@ -179,7 +181,7 @@ sisDDStencilOp( GLcontext * ctx, GLenum fail, GLenum zfail, GLenum zpass ) void sisDDInitStencilFuncs( GLcontext *ctx ) { - ctx->Driver.StencilFunc = sisDDStencilFunc; - ctx->Driver.StencilMask = sisDDStencilMask; - ctx->Driver.StencilOp = sisDDStencilOp; + ctx->Driver.StencilFuncSeparate = sisDDStencilFuncSeparate; + ctx->Driver.StencilMaskSeparate = sisDDStencilMaskSeparate; + ctx->Driver.StencilOpSeparate = sisDDStencilOpSeparate; } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c index 73dad6e086a..28d2f13ea8f 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_state.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c @@ -476,8 +476,9 @@ static void tdfxUpdateStencil( GLcontext *ctx ) } -static void tdfxDDStencilFunc( GLcontext *ctx, GLenum func, - GLint ref, GLuint mask ) +static void +tdfxDDStencilFuncSeparate( GLcontext *ctx, GLenum face, GLenum func, + GLint ref, GLuint mask ) { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); @@ -485,7 +486,8 @@ static void tdfxDDStencilFunc( GLcontext *ctx, GLenum func, fxMesa->new_state |= TDFX_NEW_STENCIL; } -static void tdfxDDStencilMask( GLcontext *ctx, GLuint mask ) +static void +tdfxDDStencilMaskSeparate( GLcontext *ctx, GLenum face, GLuint mask ) { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); @@ -493,8 +495,9 @@ static void tdfxDDStencilMask( GLcontext *ctx, GLuint mask ) fxMesa->new_state |= TDFX_NEW_STENCIL; } -static void tdfxDDStencilOp( GLcontext *ctx, GLenum sfail, - GLenum zfail, GLenum zpass ) +static void +tdfxDDStencilOpSeparate( GLcontext *ctx, GLenum face, GLenum sfail, + GLenum zfail, GLenum zpass ) { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); @@ -1428,9 +1431,9 @@ void tdfxDDInitStateFuncs( GLcontext *ctx ) ctx->Driver.ShadeModel = tdfxDDShadeModel; if ( fxMesa->haveHwStencil ) { - ctx->Driver.StencilFunc = tdfxDDStencilFunc; - ctx->Driver.StencilMask = tdfxDDStencilMask; - ctx->Driver.StencilOp = tdfxDDStencilOp; + ctx->Driver.StencilFuncSeparate = tdfxDDStencilFuncSeparate; + ctx->Driver.StencilMaskSeparate = tdfxDDStencilMaskSeparate; + ctx->Driver.StencilOpSeparate = tdfxDDStencilOpSeparate; } ctx->Driver.Viewport = tdfxDDViewport; diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c index 4e9df208bf4..1614a7a43a7 100644 --- a/src/mesa/drivers/glide/fxdd.c +++ b/src/mesa/drivers/glide/fxdd.c @@ -2170,9 +2170,9 @@ fxSetupDDPointers(GLcontext * ctx) ctx->Driver.ShadeModel = fxDDShadeModel; ctx->Driver.Enable = fxDDEnable; if (fxMesa->haveHwStencil) { - ctx->Driver.StencilFunc = fxDDStencilFunc; - ctx->Driver.StencilMask = fxDDStencilMask; - ctx->Driver.StencilOp = fxDDStencilOp; + ctx->Driver.StencilFuncSeparate = fxDDStencilFuncSeparate; + ctx->Driver.StencilMaskSeparate = fxDDStencilMaskSeparate; + ctx->Driver.StencilOpSeparate = fxDDStencilOpSeparate; } fxSetupDDSpanPointers(ctx); diff --git a/src/mesa/drivers/glide/fxdrv.h b/src/mesa/drivers/glide/fxdrv.h index ca3bdc99b55..240428c06d7 100644 --- a/src/mesa/drivers/glide/fxdrv.h +++ b/src/mesa/drivers/glide/fxdrv.h @@ -642,9 +642,9 @@ extern void fxDDBlendFuncSeparate(GLcontext *, GLenum, GLenum, GLenum, GLenum); extern void fxDDBlendEquationSeparate(GLcontext *, GLenum, GLenum); extern void fxDDDepthMask(GLcontext *, GLboolean); extern void fxDDDepthFunc(GLcontext *, GLenum); -extern void fxDDStencilFunc (GLcontext *ctx, GLenum func, GLint ref, GLuint mask); -extern void fxDDStencilMask (GLcontext *ctx, GLuint mask); -extern void fxDDStencilOp (GLcontext *ctx, GLenum sfail, GLenum zfail, GLenum zpass); +extern void fxDDStencilFuncSeparate (GLcontext *ctx, GLenum face, GLenum func, GLint ref, GLuint mask); +extern void fxDDStencilMaskSeparate (GLcontext *ctx, GLenum face, GLuint mask); +extern void fxDDStencilOpSeparate (GLcontext *ctx, GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); extern void fxDDInitExtensions(GLcontext * ctx); diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c index 360a42f7e8b..240e5e0b597 100644 --- a/src/mesa/drivers/glide/fxsetup.c +++ b/src/mesa/drivers/glide/fxsetup.c @@ -1681,7 +1681,8 @@ static GrStencil_t convertGLStencilOp( GLenum op ) } void -fxDDStencilFunc (GLcontext *ctx, GLenum func, GLint ref, GLuint mask) +fxDDStencilFuncSeparate (GLcontext *ctx, GLenum face, GLenum func, + GLint ref, GLuint mask) { fxMesaContext fxMesa = FX_CONTEXT(ctx); tfxUnitsState *us = &fxMesa->unitsState; @@ -1705,7 +1706,7 @@ fxDDStencilFunc (GLcontext *ctx, GLenum func, GLint ref, GLuint mask) } void -fxDDStencilMask (GLcontext *ctx, GLuint mask) +fxDDStencilMaskSeparate (GLcontext *ctx, GLenum face, GLuint mask) { fxMesaContext fxMesa = FX_CONTEXT(ctx); tfxUnitsState *us = &fxMesa->unitsState; @@ -1721,7 +1722,8 @@ fxDDStencilMask (GLcontext *ctx, GLuint mask) } void -fxDDStencilOp (GLcontext *ctx, GLenum sfail, GLenum zfail, GLenum zpass) +fxDDStencilOpSeparate (GLcontext *ctx, GLenum face, GLenum sfail, + GLenum zfail, GLenum zpass) { fxMesaContext fxMesa = FX_CONTEXT(ctx); tfxUnitsState *us = &fxMesa->unitsState; diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index a9786db27a0..b98d40c65a2 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1081,14 +1081,17 @@ _mesa_PopAttrib(void) ? GL_BACK : GL_FRONT); } /* front state */ - _mesa_StencilFunc(stencil->Function[0], stencil->Ref[0], - stencil->ValueMask[0]); - _mesa_StencilMask(stencil->WriteMask[0]); - _mesa_StencilOp(stencil->FailFunc[0], - stencil->ZFailFunc[0], - stencil->ZPassFunc[0]); + _mesa_StencilFuncSeparate(GL_FRONT, + stencil->Function[0], + stencil->Ref[0], + stencil->ValueMask[0]); + _mesa_StencilMaskSeparate(GL_FRONT, stencil->WriteMask[0]); + _mesa_StencilOpSeparate(GL_FRONT, stencil->FailFunc[0], + stencil->ZFailFunc[0], + stencil->ZPassFunc[0]); /* back state */ - _mesa_StencilFuncSeparate(GL_BACK, stencil->Function[1], + _mesa_StencilFuncSeparate(GL_BACK, + stencil->Function[1], stencil->Ref[1], stencil->ValueMask[1]); _mesa_StencilMaskSeparate(GL_BACK, stencil->WriteMask[1]); diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 0b4903629c2..55bb66cb018 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -5,7 +5,7 @@ /* * Mesa 3-D graphics library - * Version: 6.3 + * Version: 6.5 * * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * @@ -687,14 +687,6 @@ struct dd_function_table { void (*Scissor)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h); /** Select flat or smooth shading */ void (*ShadeModel)(GLcontext *ctx, GLenum mode); - /** Set function and reference value for stencil testing */ - void (*StencilFunc)(GLcontext *ctx, GLenum func, GLint ref, GLuint mask); - /** Control the writing of individual bits in the stencil planes */ - void (*StencilMask)(GLcontext *ctx, GLuint mask); - /** Set stencil test actions */ - void (*StencilOp)(GLcontext *ctx, GLenum fail, GLenum zfail, GLenum zpass); - /** Set active stencil face (GL_EXT_stencil_two_side) */ - void (*ActiveStencilFace)(GLcontext *ctx, GLuint face); /** OpenGL 2.0 two-sided StencilFunc */ void (*StencilFuncSeparate)(GLcontext *ctx, GLenum face, GLenum func, GLint ref, GLuint mask); diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c index 1adfac2dbc7..f03d94eb8f7 100644 --- a/src/mesa/main/stencil.c +++ b/src/mesa/main/stencil.c @@ -127,6 +127,10 @@ _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ) ctx->Stencil.Function[face] = func; ctx->Stencil.Ref[face] = ref; ctx->Stencil.ValueMask[face] = mask; + if (ctx->Driver.StencilFuncSeparate) { + ctx->Driver.StencilFuncSeparate(ctx, face ? GL_BACK : GL_FRONT, + func, ref, mask); + } } else { /* set both front and back state */ @@ -141,10 +145,10 @@ _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ) ctx->Stencil.Function[0] = ctx->Stencil.Function[1] = func; ctx->Stencil.Ref[0] = ctx->Stencil.Ref[1] = ref; ctx->Stencil.ValueMask[0] = ctx->Stencil.ValueMask[1] = mask; - } - - if (ctx->Driver.StencilFunc) { - ctx->Driver.StencilFunc( ctx, func, ref, mask ); + if (ctx->Driver.StencilFuncSeparate) { + ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT_AND_BACK, + func, ref, mask); + } } } @@ -173,6 +177,9 @@ _mesa_StencilMask( GLuint mask ) return; FLUSH_VERTICES(ctx, _NEW_STENCIL); ctx->Stencil.WriteMask[face] = mask; + if (ctx->Driver.StencilMaskSeparate) { + ctx->Driver.StencilMaskSeparate(ctx, face ? GL_BACK : GL_FRONT, mask); + } } else { /* set both front and back state */ @@ -181,10 +188,9 @@ _mesa_StencilMask( GLuint mask ) return; FLUSH_VERTICES(ctx, _NEW_STENCIL); ctx->Stencil.WriteMask[0] = ctx->Stencil.WriteMask[1] = mask; - } - - if (ctx->Driver.StencilMask) { - ctx->Driver.StencilMask( ctx, mask ); + if (ctx->Driver.StencilMaskSeparate) { + ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT_AND_BACK, mask); + } } } @@ -275,6 +281,10 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) ctx->Stencil.ZFailFunc[face] = zfail; ctx->Stencil.ZPassFunc[face] = zpass; ctx->Stencil.FailFunc[face] = fail; + if (ctx->Driver.StencilOpSeparate) { + ctx->Driver.StencilOpSeparate(ctx, face ? GL_BACK : GL_FRONT, + fail, zfail, zpass); + } } else { /* set both front and back state */ @@ -289,10 +299,10 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) ctx->Stencil.ZFailFunc[0] = ctx->Stencil.ZFailFunc[1] = zfail; ctx->Stencil.ZPassFunc[0] = ctx->Stencil.ZPassFunc[1] = zpass; ctx->Stencil.FailFunc[0] = ctx->Stencil.FailFunc[1] = fail; - } - - if (ctx->Driver.StencilOp) { - ctx->Driver.StencilOp(ctx, fail, zfail, zpass); + if (ctx->Driver.StencilOpSeparate) { + ctx->Driver.StencilOpSeparate(ctx, GL_FRONT_AND_BACK, + fail, zfail, zpass); + } } } @@ -317,11 +327,6 @@ _mesa_ActiveStencilFaceEXT(GLenum face) } else { _mesa_error(ctx, GL_INVALID_ENUM, "glActiveStencilFaceEXT(face)"); - return; - } - - if (ctx->Driver.ActiveStencilFace) { - ctx->Driver.ActiveStencilFace(ctx, (GLuint) ctx->Stencil.ActiveFace); } } #endif