From: Francisco Jerez Date: Wed, 10 Mar 2010 22:51:06 +0000 (+0100) Subject: dri/nouveau: Just reemit the BO state on pushbuf flush. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=878eef8c40046f77cf1527fef06f1ea95bd1629a;p=mesa.git dri/nouveau: Just reemit the BO state on pushbuf flush. Reemitting dirty states on flush causes problems if the GL context isn't fully consistent when we get to it. It didn't serve any specific purpose, so, use nouveau_bo_state_emit instead. --- diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c index 502e01255cb..be57d48b8dd 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c @@ -69,8 +69,8 @@ nouveau_channel_flush_notify(struct nouveau_channel *chan) struct nouveau_context *nctx = chan->user_private; GLcontext *ctx = &nctx->base; - if (nctx->fallback < SWRAST && ctx->DrawBuffer) - nouveau_state_emit(&nctx->base); + if (nctx->fallback < SWRAST) + nouveau_bo_state_emit(ctx); } GLboolean diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.h b/src/mesa/drivers/dri/nouveau/nouveau_context.h index 682f8a414e3..fe64fec930b 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.h @@ -85,6 +85,8 @@ struct nouveau_context { BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s) #define context_dirty_i(ctx, s, i) \ BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s##0 + i) +#define context_emit(ctx, s) \ + context_drv(ctx)->emit[NOUVEAU_STATE_##s](ctx, NOUVEAU_STATE_##s) GLboolean nouveau_context_create(const __GLcontextModes *visual, __DRIcontext *dri_ctx, diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.c b/src/mesa/drivers/dri/nouveau/nv04_context.c index a442425e448..3624b3af921 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_context.c +++ b/src/mesa/drivers/dri/nouveau/nv04_context.c @@ -75,18 +75,16 @@ nv04_channel_flush_notify(struct nouveau_channel *chan) struct nouveau_context *nctx = chan->user_private; GLcontext *ctx = &nctx->base; - if (nctx->fallback < SWRAST && ctx->DrawBuffer) { - GLcontext *ctx = &nctx->base; - + if (nctx->fallback < SWRAST) { /* Flushing seems to clobber the engine context. */ - context_dirty_i(ctx, TEX_OBJ, 0); - context_dirty_i(ctx, TEX_OBJ, 1); - context_dirty_i(ctx, TEX_ENV, 0); - context_dirty_i(ctx, TEX_ENV, 1); - context_dirty(ctx, CONTROL); - context_dirty(ctx, BLEND); - - nouveau_state_emit(ctx); + context_emit(ctx, TEX_OBJ0); + context_emit(ctx, TEX_OBJ1); + context_emit(ctx, TEX_ENV0); + context_emit(ctx, TEX_ENV1); + context_emit(ctx, CONTROL); + context_emit(ctx, BLEND); + + nouveau_bo_state_emit(ctx); } } @@ -200,9 +198,9 @@ nv04_context_create(struct nouveau_screen *screen, const GLvisual *visual, if (ret) goto fail; + init_dummy_texture(ctx); nv04_hwctx_init(ctx); nv04_render_init(ctx); - init_dummy_texture(ctx); return ctx;