From: Marek Olšák Date: Fri, 9 Aug 2013 22:08:45 +0000 (+0200) Subject: radeonsi: don't make scanout resources linear except for cursors X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=87b88f1daec466e282bb92abbd5754674acb4e54;p=mesa.git radeonsi: don't make scanout resources linear except for cursors The surface allocator understands the scanout flag just fine. This seems to improve performance for Ubuntu Unity on top of st/xorg and it fixes the cursor. Reviewed-by: Michel Dänzer --- diff --git a/src/gallium/drivers/radeonsi/r600_texture.c b/src/gallium/drivers/radeonsi/r600_texture.c index ee8ee14fe32..8e01b141af8 100644 --- a/src/gallium/drivers/radeonsi/r600_texture.c +++ b/src/gallium/drivers/radeonsi/r600_texture.c @@ -515,7 +515,7 @@ struct pipe_resource *si_texture_create(struct pipe_screen *screen, int r; if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) && - !(templ->bind & PIPE_BIND_SCANOUT)) { + !(templ->bind & PIPE_BIND_CURSOR)) { if (templ->flags & R600_RESOURCE_FLAG_FORCE_TILING || templ->nr_samples > 1) { array_mode = V_009910_ARRAY_2D_TILED_THIN1;