From: Brian Paul Date: Thu, 20 Jan 2011 16:38:49 +0000 (-0700) Subject: mesa: clean-up _mesa_lookup_prim_by_nr() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=887d2b647bae7f6536bab08649bad9f799995d08;p=mesa.git mesa: clean-up _mesa_lookup_prim_by_nr() Remove the redundant public _mesa_prim_name[] array. --- diff --git a/src/mapi/glapi/gen/gl_enums.py b/src/mapi/glapi/gen/gl_enums.py index 0caa01030fa..d51b74a4a7c 100644 --- a/src/mapi/glapi/gen/gl_enums.py +++ b/src/mapi/glapi/gen/gl_enums.py @@ -46,6 +46,7 @@ class PrintGlEnums(gl_XML.gl_print_base): print '#include "main/mfeatures.h"' print '#include "main/enums.h"' print '#include "main/imports.h"' + print '#include "main/mtypes.h"' print '' print 'typedef struct {' print ' size_t offset;' @@ -111,29 +112,39 @@ const char *_mesa_lookup_enum_by_nr( int nr ) } } +/** + * Primitive names + */ +static const char *prim_names[PRIM_UNKNOWN + 1] = { + "GL_POINTS", + "GL_LINES", + "GL_LINE_LOOP", + "GL_LINE_STRIP", + "GL_TRIANGLES", + "GL_TRIANGLE_STRIP", + "GL_TRIANGLE_FAN", + "GL_QUADS", + "GL_QUAD_STRIP", + "GL_POLYGON", + "outside begin/end", + "inside unknown primitive", + "unknown state" +}; + + /* Get the name of an enum given that it is a primitive type. Avoids * GL_FALSE/GL_POINTS ambiguity and others. */ -const char *_mesa_lookup_prim_by_nr( int nr ) +const char * +_mesa_lookup_prim_by_nr(GLuint nr) { - switch (nr) { - case GL_POINTS: return "GL_POINTS"; - case GL_LINES: return "GL_LINES"; - case GL_LINE_STRIP: return "GL_LINE_STRIP"; - case GL_LINE_LOOP: return "GL_LINE_LOOP"; - case GL_TRIANGLES: return "GL_TRIANGLES"; - case GL_TRIANGLE_STRIP: return "GL_TRIANGLE_STRIP"; - case GL_TRIANGLE_FAN: return "GL_TRIANGLE_FAN"; - case GL_QUADS: return "GL_QUADS"; - case GL_QUAD_STRIP: return "GL_QUAD_STRIP"; - case GL_POLYGON: return "GL_POLYGON"; - case GL_POLYGON+1: return "OUTSIDE_BEGIN_END"; - default: return ""; - } + if (nr < Elements(prim_names)) + return prim_names[nr]; + else + return "invalid mode"; } - int _mesa_lookup_enum_by_name( const char *symbol ) { enum_elt * f = NULL; diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 79aa53585f9..a6a909b48ce 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -37,26 +37,6 @@ #include "texobj.h" -/** - * Primitive names - */ -const char *_mesa_prim_name[GL_POLYGON+4] = { - "GL_POINTS", - "GL_LINES", - "GL_LINE_LOOP", - "GL_LINE_STRIP", - "GL_TRIANGLES", - "GL_TRIANGLE_STRIP", - "GL_TRIANGLE_FAN", - "GL_QUADS", - "GL_QUAD_STRIP", - "GL_POLYGON", - "outside begin/end", - "inside unknown primitive", - "unknown state" -}; - - static const char * tex_target_name(GLenum tgt) { diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index c358fb246bc..e9d6b6b156c 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -29,6 +29,7 @@ #include "main/mfeatures.h" #include "main/enums.h" #include "main/imports.h" +#include "main/mtypes.h" typedef struct { size_t offset; @@ -6243,29 +6244,39 @@ const char *_mesa_lookup_enum_by_nr( int nr ) } } +/** + * Primitive names + */ +static const char *prim_names[PRIM_UNKNOWN + 1] = { + "GL_POINTS", + "GL_LINES", + "GL_LINE_LOOP", + "GL_LINE_STRIP", + "GL_TRIANGLES", + "GL_TRIANGLE_STRIP", + "GL_TRIANGLE_FAN", + "GL_QUADS", + "GL_QUAD_STRIP", + "GL_POLYGON", + "outside begin/end", + "inside unknown primitive", + "unknown state" +}; + + /* Get the name of an enum given that it is a primitive type. Avoids * GL_FALSE/GL_POINTS ambiguity and others. */ -const char *_mesa_lookup_prim_by_nr( int nr ) +const char * +_mesa_lookup_prim_by_nr(GLuint nr) { - switch (nr) { - case GL_POINTS: return "GL_POINTS"; - case GL_LINES: return "GL_LINES"; - case GL_LINE_STRIP: return "GL_LINE_STRIP"; - case GL_LINE_LOOP: return "GL_LINE_LOOP"; - case GL_TRIANGLES: return "GL_TRIANGLES"; - case GL_TRIANGLE_STRIP: return "GL_TRIANGLE_STRIP"; - case GL_TRIANGLE_FAN: return "GL_TRIANGLE_FAN"; - case GL_QUADS: return "GL_QUADS"; - case GL_QUAD_STRIP: return "GL_QUAD_STRIP"; - case GL_POLYGON: return "GL_POLYGON"; - case GL_POLYGON+1: return "OUTSIDE_BEGIN_END"; - default: return ""; - } + if (nr < Elements(prim_names)) + return prim_names[nr]; + else + return "invalid mode"; } - int _mesa_lookup_enum_by_name( const char *symbol ) { enum_elt * f = NULL; diff --git a/src/mesa/main/enums.h b/src/mesa/main/enums.h index c03cd34da92..bf1d391d59e 100644 --- a/src/mesa/main/enums.h +++ b/src/mesa/main/enums.h @@ -45,7 +45,7 @@ extern const char *_mesa_lookup_enum_by_nr( int nr ); /* Get the name of an enum given that it is a primitive type. Avoids * GL_FALSE/GL_POINTS ambiguity and others. */ -const char *_mesa_lookup_prim_by_nr( int nr ); +const char *_mesa_lookup_prim_by_nr( GLuint nr ); extern int _mesa_lookup_enum_by_name( const char *symbol ); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 1d878ae4e4a..49dad4d4024 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -3317,10 +3317,6 @@ struct gl_context }; -/** The string names for GL_POINT, GL_LINE_LOOP, etc */ -extern const char *_mesa_prim_name[GL_POLYGON+4]; - - #ifdef DEBUG extern int MESA_VERBOSE; extern int MESA_DEBUG_FLAGS;