From: Keith Whitwell Date: Mon, 28 Jan 2008 12:40:29 +0000 (+0000) Subject: gallium: add a couple of hardwired vertex fetch functions X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=88858e046888d0bcb763537adc74a64e564678df;p=mesa.git gallium: add a couple of hardwired vertex fetch functions --- diff --git a/src/mesa/pipe/draw/draw_private.h b/src/mesa/pipe/draw/draw_private.h index 1e59f5bd8d9..21de4006769 100644 --- a/src/mesa/pipe/draw/draw_private.h +++ b/src/mesa/pipe/draw/draw_private.h @@ -141,6 +141,10 @@ struct draw_vertex_shader { /* Internal function for vertex fetch. */ typedef void (*fetch_func)(const void *ptr, float *attrib); +typedef void (*full_fetch_func)( struct draw_context *draw, + struct tgsi_exec_machine *machine, + const unsigned *elts, + unsigned count ); @@ -210,6 +214,7 @@ struct draw_context unsigned pitch[PIPE_ATTRIB_MAX]; fetch_func fetch[PIPE_ATTRIB_MAX]; unsigned nr_attrs; + full_fetch_func fetch_func; } vertex_fetch; /* Post-tnl vertex cache: @@ -287,10 +292,6 @@ extern void draw_vertex_shader_queue_flush_llvm( struct draw_context *draw ); struct tgsi_exec_machine; extern void draw_update_vertex_fetch( struct draw_context *draw ); -extern void draw_vertex_fetch( struct draw_context *draw, - struct tgsi_exec_machine *machine, - const unsigned *elts, - unsigned count ); #define DRAW_FLUSH_SHADER_QUEUE 0x1 /* sized not to overflow, never raised */ diff --git a/src/mesa/pipe/draw/draw_vertex_fetch.c b/src/mesa/pipe/draw/draw_vertex_fetch.c index 143acdd3b49..afdf1971d24 100644 --- a/src/mesa/pipe/draw/draw_vertex_fetch.c +++ b/src/mesa/pipe/draw/draw_vertex_fetch.c @@ -320,42 +320,101 @@ transpose_4x4( float *out, const float *in ) } - -void draw_update_vertex_fetch( struct draw_context *draw ) + +static void fetch_xyz_rgb( struct draw_context *draw, + struct tgsi_exec_machine *machine, + const unsigned *elts, + unsigned count ) { - unsigned nr_attrs, i; + assert(count <= 4); // _mesa_printf("%s\n", __FUNCTION__); - - /* this may happend during context init */ - if (!draw->vertex_shader) - return; - nr_attrs = draw->vertex_shader->state->num_inputs; + /* loop over vertex attributes (vertex shader inputs) + */ - for (i = 0; i < nr_attrs; i++) { - unsigned buf = draw->vertex_element[i].vertex_buffer_index; - enum pipe_format format = draw->vertex_element[i].src_format; + const unsigned *pitch = draw->vertex_fetch.pitch; + const ubyte **src = draw->vertex_fetch.src_ptr; + int i; + + for (i = 0; i < 4; i++) { + { + const float *in = (const float *)(src[0] + elts[i] * pitch[0]); + float *out = &machine->Inputs[0].xyzw[0].f[i]; + out[0] = in[0]; + out[4] = in[1]; + out[8] = in[2]; + out[12] = 1.0f; + } + + { + const float *in = (const float *)(src[1] + elts[i] * pitch[1]); + float *out = &machine->Inputs[1].xyzw[0].f[i]; + out[0] = in[0]; + out[4] = in[1]; + out[8] = in[2]; + out[12] = 1.0f; + } + } +} - draw->vertex_fetch.src_ptr[i] = (const ubyte *) draw->user.vbuffer[buf] + - draw->vertex_buffer[buf].buffer_offset + - draw->vertex_element[i].src_offset; - draw->vertex_fetch.pitch[i] = draw->vertex_buffer[buf].pitch; - draw->vertex_fetch.fetch[i] = get_fetch_func( format ); - } - draw->vertex_fetch.nr_attrs = nr_attrs; + +static void fetch_xyz_rgb_st( struct draw_context *draw, + struct tgsi_exec_machine *machine, + const unsigned *elts, + unsigned count ) +{ + assert(count <= 4); + + /* loop over vertex attributes (vertex shader inputs) + */ + + const unsigned *pitch = draw->vertex_fetch.pitch; + const ubyte **src = draw->vertex_fetch.src_ptr; + int i; + + for (i = 0; i < 4; i++) { + { + const float *in = (const float *)(src[0] + elts[i] * pitch[0]); + float *out = &machine->Inputs[0].xyzw[0].f[i]; + out[0] = in[0]; + out[4] = in[1]; + out[8] = in[2]; + out[12] = 1.0f; + } + + { + const float *in = (const float *)(src[1] + elts[i] * pitch[1]); + float *out = &machine->Inputs[1].xyzw[0].f[i]; + out[0] = in[0]; + out[4] = in[1]; + out[8] = in[2]; + out[12] = 1.0f; + } + + { + const float *in = (const float *)(src[2] + elts[i] * pitch[2]); + float *out = &machine->Inputs[1].xyzw[0].f[i]; + out[0] = in[0]; + out[4] = in[1]; + out[8] = 0.0f; + out[12] = 1.0f; + } + } } + + /** * Fetch vertex attributes for 'count' vertices. */ -void draw_vertex_fetch( struct draw_context *draw, - struct tgsi_exec_machine *machine, - const unsigned *elts, - unsigned count ) +static void generic_vertex_fetch( struct draw_context *draw, + struct tgsi_exec_machine *machine, + const unsigned *elts, + unsigned count ) { unsigned nr_attrs = draw->vertex_fetch.nr_attrs; unsigned attr; @@ -402,3 +461,50 @@ void draw_vertex_fetch( struct draw_context *draw, } } + + +void draw_update_vertex_fetch( struct draw_context *draw ) +{ + unsigned nr_attrs, i; + +// _mesa_printf("%s\n", __FUNCTION__); + + /* this may happend during context init */ + if (!draw->vertex_shader) + return; + + nr_attrs = draw->vertex_shader->state->num_inputs; + + for (i = 0; i < nr_attrs; i++) { + unsigned buf = draw->vertex_element[i].vertex_buffer_index; + enum pipe_format format = draw->vertex_element[i].src_format; + + draw->vertex_fetch.src_ptr[i] = (const ubyte *) draw->user.vbuffer[buf] + + draw->vertex_buffer[buf].buffer_offset + + draw->vertex_element[i].src_offset; + + draw->vertex_fetch.pitch[i] = draw->vertex_buffer[buf].pitch; + draw->vertex_fetch.fetch[i] = get_fetch_func( format ); + } + + draw->vertex_fetch.nr_attrs = nr_attrs; + + draw->vertex_fetch.fetch_func = generic_vertex_fetch; + + switch (nr_attrs) { + case 2: + if (draw->vertex_element[0].src_format == PIPE_FORMAT_R32G32B32_FLOAT && + draw->vertex_element[1].src_format == PIPE_FORMAT_R32G32B32_FLOAT) + draw->vertex_fetch.fetch_func = fetch_xyz_rgb; + break; + case 3: + if (draw->vertex_element[0].src_format == PIPE_FORMAT_R32G32B32_FLOAT && + draw->vertex_element[1].src_format == PIPE_FORMAT_R32G32B32_FLOAT && + draw->vertex_element[1].src_format == PIPE_FORMAT_R32G32_FLOAT) + draw->vertex_fetch.fetch_func = fetch_xyz_rgb_st; + break; + default: + break; + } + +} diff --git a/src/mesa/pipe/draw/draw_vertex_shader.c b/src/mesa/pipe/draw/draw_vertex_shader.c index 289c35c7ae4..0806e23d6c4 100644 --- a/src/mesa/pipe/draw/draw_vertex_shader.c +++ b/src/mesa/pipe/draw/draw_vertex_shader.c @@ -110,7 +110,7 @@ run_vertex_program(struct draw_context *draw, machine->Inputs = ALIGN16_ASSIGN(inputs); machine->Outputs = ALIGN16_ASSIGN(outputs); - draw_vertex_fetch( draw, machine, elts, count ); + draw->vertex_fetch.fetch_func( draw, machine, elts, count ); /* run shader */ #if defined(__i386__) || defined(__386__) @@ -219,14 +219,18 @@ draw_vertex_shader_queue_flush(struct draw_context *draw) for (i = 0; i < draw->vs.queue_nr; i += 4) { struct vertex_header *dests[4]; unsigned elts[4]; - int n; + int n = MIN2(4, draw->vs.queue_nr - i); - for (j = 0; j < 4; j++) { + for (j = 0; j < n; j++) { elts[j] = draw->vs.queue[i + j].elt; dests[j] = draw->vs.queue[i + j].dest; } - n = MIN2(4, draw->vs.queue_nr - i); + for ( ; j < 4; j++) { + elts[j] = elts[0]; + dests[j] = dests[0]; + } + assert(n > 0); assert(n <= 4);