From: Paul Berry Date: Fri, 22 Feb 2013 19:32:54 +0000 (-0800) Subject: mtypes.h: Add new gl_varying_slot enum, and bitfield defines. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=8a076c5f0;p=mesa.git mtypes.h: Add new gl_varying_slot enum, and bitfield defines. Future patches will make use of the enum. It will eventually take the place of the existing enums gl_vert_result, gl_geom_attrib, gl_geom_result, and gl_frag_attrib, all of which represent essentially the same information but using inconsistent values. Reviewed-by: Kenneth Graunke Reviewed-by: Eric Anholt Tested-by: Brian Paul --- diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 4f09513397c..96ef416c780 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -208,6 +208,76 @@ typedef enum /*@}*/ +/** + * Indexes for vertex shader outputs, geometry shader inputs/outputs, and + * fragment shader inputs. + * + * Note that some of these values are not available to all pipeline stages. + */ +typedef enum +{ + VARYING_SLOT_POS, + VARYING_SLOT_COL0, /* COL0 and COL1 must be contiguous */ + VARYING_SLOT_COL1, + VARYING_SLOT_FOGC, + VARYING_SLOT_TEX0, /* TEX0-TEX7 must be contiguous */ + VARYING_SLOT_TEX1, + VARYING_SLOT_TEX2, + VARYING_SLOT_TEX3, + VARYING_SLOT_TEX4, + VARYING_SLOT_TEX5, + VARYING_SLOT_TEX6, + VARYING_SLOT_TEX7, + VARYING_SLOT_PSIZ, /* Does not appear in FS */ + VARYING_SLOT_BFC0, /* Does not appear in FS */ + VARYING_SLOT_BFC1, /* Does not appear in FS */ + VARYING_SLOT_EDGE, /* Does not appear in FS */ + VARYING_SLOT_CLIP_VERTEX, /* Does not appear in FS */ + VARYING_SLOT_CLIP_DIST0, + VARYING_SLOT_CLIP_DIST1, + VARYING_SLOT_PRIMITIVE_ID, /* Does not appear in VS */ + VARYING_SLOT_LAYER, /* Appears only as GS output */ + VARYING_SLOT_FACE, /* FS only */ + VARYING_SLOT_PNTC, /* FS only */ + VARYING_SLOT_VAR0, /* First generic varying slot */ + VARYING_SLOT_MAX = VARYING_SLOT_VAR0 + MAX_VARYING +} gl_varying_slot; + + +/** + * Bitflags for varying slots. + */ +/*@{*/ +#define VARYING_BIT_POS BITFIELD64_BIT(VARYING_SLOT_POS) +#define VARYING_BIT_COL0 BITFIELD64_BIT(VARYING_SLOT_COL0) +#define VARYING_BIT_COL1 BITFIELD64_BIT(VARYING_SLOT_COL1) +#define VARYING_BIT_FOGC BITFIELD64_BIT(VARYING_SLOT_FOGC) +#define VARYING_BIT_TEX0 BITFIELD64_BIT(VARYING_SLOT_TEX0) +#define VARYING_BIT_TEX1 BITFIELD64_BIT(VARYING_SLOT_TEX1) +#define VARYING_BIT_TEX2 BITFIELD64_BIT(VARYING_SLOT_TEX2) +#define VARYING_BIT_TEX3 BITFIELD64_BIT(VARYING_SLOT_TEX3) +#define VARYING_BIT_TEX4 BITFIELD64_BIT(VARYING_SLOT_TEX4) +#define VARYING_BIT_TEX5 BITFIELD64_BIT(VARYING_SLOT_TEX5) +#define VARYING_BIT_TEX6 BITFIELD64_BIT(VARYING_SLOT_TEX6) +#define VARYING_BIT_TEX7 BITFIELD64_BIT(VARYING_SLOT_TEX7) +#define VARYING_BIT_TEX(U) BITFIELD64_BIT(VARYING_SLOT_TEX0 + (U)) +#define VARYING_BITS_TEX_ANY BITFIELD64_RANGE(VARYING_SLOT_TEX0, \ + MAX_TEXTURE_COORD_UNITS) +#define VARYING_BIT_PSIZ BITFIELD64_BIT(VARYING_SLOT_PSIZ) +#define VARYING_BIT_BFC0 BITFIELD64_BIT(VARYING_SLOT_BFC0) +#define VARYING_BIT_BFC1 BITFIELD64_BIT(VARYING_SLOT_BFC1) +#define VARYING_BIT_EDGE BITFIELD64_BIT(VARYING_SLOT_EDGE) +#define VARYING_BIT_CLIP_VERTEX BITFIELD64_BIT(VARYING_SLOT_CLIP_VERTEX) +#define VARYING_BIT_CLIP_DIST0 BITFIELD64_BIT(VARYING_SLOT_CLIP_DIST0) +#define VARYING_BIT_CLIP_DIST1 BITFIELD64_BIT(VARYING_SLOT_CLIP_DIST1) +#define VARYING_BIT_PRIMITIVE_ID BITFIELD64_BIT(VARYING_SLOT_PRIMITIVE_ID) +#define VARYING_BIT_LAYER BITFIELD64_BIT(VARYING_SLOT_LAYER) +#define VARYING_BIT_FACE BITFIELD64_BIT(VARYING_SLOT_FACE) +#define VARYING_BIT_PNTC BITFIELD64_BIT(VARYING_SLOT_PNTC) +#define VARYING_BIT_VAR(V) BITFIELD64_BIT(VARYING_SLOT_VAR0 + (V)) +/*@}*/ + + /** * Indexes for vertex program result attributes. Note that * _mesa_vert_result_to_frag_attrib() and _mesa_frag_attrib_to_vert_result() make