From: Marek Olšák Date: Mon, 30 May 2016 14:29:18 +0000 (+0200) Subject: mesa: fix crash in driver_RenderTexture_is_safe X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=8a10192b4b2435577bde1227c06166029b581398;p=mesa.git mesa: fix crash in driver_RenderTexture_is_safe This just fixed the crash with the apitrace in bug report. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95246 Cc: 11.1 11.2 12.0 Reviewed-by: Nicolai Hähnle --- diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index fa5baa3517b..bf47c1cf365 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -389,7 +389,8 @@ driver_RenderTexture_is_safe(const struct gl_renderbuffer_attachment *att) const struct gl_texture_image *const texImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; - if (texImage->Width == 0 || texImage->Height == 0 || texImage->Depth == 0) + if (!texImage || + texImage->Width == 0 || texImage->Height == 0 || texImage->Depth == 0) return false; if ((texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY