From: Samuel Pitoiset Date: Mon, 3 Jun 2019 15:52:56 +0000 (+0200) Subject: radv: do not use gfx fast depth clears for layered depth/stencil images X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=8a35eb0602735194f2976000ddff9dca2c8b5741;hp=33f4e04d5a7396886f0b2ea6463d295ea038f8c5;p=mesa.git radv: do not use gfx fast depth clears for layered depth/stencil images The driver should only fast depth clears with the graphics path when the view covers all image layers, otherwise this might corrupt layers when HTILE is enabled. Cc: 19.0 19.1 mesa-stable@lists.freedesktop.org Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen --- diff --git a/src/amd/vulkan/radv_meta_clear.c b/src/amd/vulkan/radv_meta_clear.c index 313e80d5cb7..44aaf92f53d 100644 --- a/src/amd/vulkan/radv_meta_clear.c +++ b/src/amd/vulkan/radv_meta_clear.c @@ -650,6 +650,7 @@ static bool depth_view_can_fast_clear(struct radv_cmd_buffer *cmd_buffer, if (radv_image_has_htile(iview->image) && iview->base_mip == 0 && iview->base_layer == 0 && + iview->layer_count == iview->image->info.array_size && radv_layout_is_htile_compressed(iview->image, layout, queue_mask) && radv_image_extent_compare(iview->image, &iview->extent)) return true;