From: Nicolai Hähnle Date: Wed, 28 Nov 2018 10:32:01 +0000 (+0100) Subject: radeonsi: let si_shader_create return a boolean X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=8b1343ca7926ce1f322424da8b7e099b5ee9ddea;p=mesa.git radeonsi: let si_shader_create return a boolean We didn't really use error codes anyway. Reviewed-by: Marek Olšák --- diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c index a08ed7d65f5..006fb89a200 100644 --- a/src/gallium/drivers/radeonsi/si_compute.c +++ b/src/gallium/drivers/radeonsi/si_compute.c @@ -150,7 +150,7 @@ static void si_create_compute_state_async(void *job, int thread_index) } else { mtx_unlock(&sscreen->shader_cache_mutex); - if (si_shader_create(sscreen, compiler, &program->shader, debug)) { + if (!si_shader_create(sscreen, compiler, &program->shader, debug)) { program->shader.compilation_failed = true; if (program->ir_type == PIPE_SHADER_IR_TGSI) diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index d532d664307..17323fa69ec 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -7881,7 +7881,7 @@ static void si_fix_resource_usage(struct si_screen *sscreen, } } -int si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compiler, +bool si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compiler, struct si_shader *shader, struct pipe_debug_callback *debug) { @@ -7901,7 +7901,7 @@ int si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compile */ r = si_compile_tgsi_shader(sscreen, compiler, shader, debug); if (r) - return r; + return false; } else { /* The shader consists of several parts: * @@ -7919,7 +7919,7 @@ int si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compile */ if (!mainp) - return -1; + return false; /* Copy the compiled TGSI shader data over. */ shader->is_binary_shared = true; @@ -7940,21 +7940,21 @@ int si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compile switch (sel->type) { case PIPE_SHADER_VERTEX: if (!si_shader_select_vs_parts(sscreen, compiler, shader, debug)) - return -1; + return false; break; case PIPE_SHADER_TESS_CTRL: if (!si_shader_select_tcs_parts(sscreen, compiler, shader, debug)) - return -1; + return false; break; case PIPE_SHADER_TESS_EVAL: break; case PIPE_SHADER_GEOMETRY: if (!si_shader_select_gs_parts(sscreen, compiler, shader, debug)) - return -1; + return false; break; case PIPE_SHADER_FRAGMENT: if (!si_shader_select_ps_parts(sscreen, compiler, shader, debug)) - return -1; + return false; /* Make sure we have at least as many VGPRs as there * are allocated inputs. @@ -8014,10 +8014,10 @@ int si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compile r = si_shader_binary_upload(sscreen, shader); if (r) { fprintf(stderr, "LLVM failed to upload shader\n"); - return r; + return false; } - return 0; + return true; } void si_shader_destroy(struct si_shader *shader) diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index b63045f662d..470a73359bd 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -683,7 +683,7 @@ int si_compile_tgsi_shader(struct si_screen *sscreen, struct ac_llvm_compiler *compiler, struct si_shader *shader, struct pipe_debug_callback *debug); -int si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compiler, +bool si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compiler, struct si_shader *shader, struct pipe_debug_callback *debug); void si_shader_destroy(struct si_shader *shader); diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index c4517fcf538..db939b73b0a 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -1715,7 +1715,6 @@ static void si_build_shader_variant(struct si_shader *shader, struct si_screen *sscreen = sel->screen; struct ac_llvm_compiler *compiler; struct pipe_debug_callback *debug = &shader->compiler_ctx_state.debug; - int r; if (thread_index >= 0) { if (low_priority) { @@ -1732,10 +1731,9 @@ static void si_build_shader_variant(struct si_shader *shader, compiler = shader->compiler_ctx_state.compiler; } - r = si_shader_create(sscreen, compiler, shader, debug); - if (unlikely(r)) { - PRINT_ERR("Failed to build shader variant (type=%u) %d\n", - sel->type, r); + if (unlikely(!si_shader_create(sscreen, compiler, shader, debug))) { + PRINT_ERR("Failed to build shader variant (type=%u)\n", + sel->type); shader->compilation_failed = true; return; }