From: Karol Herbst Date: Thu, 29 Nov 2018 14:21:12 +0000 (+0100) Subject: mesa: add MESA_SHADER_KERNEL X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=8bb46de08b310b902f49795be45608293e21255e;p=mesa.git mesa: add MESA_SHADER_KERNEL used for CL kernels Signed-off-by: Karol Herbst Reviewed-by: Jason Ekstrand Reviewed-by: Bas Nieuwenhuizen --- diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index c558873bbee..ddf18c4c572 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -4097,13 +4097,13 @@ void ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi, setup_locals(&ctx, func); - if (nir->info.stage == MESA_SHADER_COMPUTE) + if (gl_shader_stage_is_compute(nir->info.stage)) setup_shared(&ctx, nir); visit_cf_list(&ctx, &func->impl->body); phi_post_pass(&ctx); - if (nir->info.stage != MESA_SHADER_COMPUTE) + if (!gl_shader_stage_is_compute(nir->info.stage)) ctx.abi->emit_outputs(ctx.abi, AC_LLVM_MAX_OUTPUTS, ctx.abi->outputs); diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c index 8ca81093515..60e30ae1008 100644 --- a/src/compiler/nir/nir.c +++ b/src/compiler/nir/nir.c @@ -148,7 +148,7 @@ nir_shader_add_variable(nir_shader *shader, nir_variable *var) break; case nir_var_mem_shared: - assert(shader->info.stage == MESA_SHADER_COMPUTE); + assert(gl_shader_stage_is_compute(shader->info.stage)); exec_list_push_tail(&shader->shared, &var->node); break; diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c index 1bec3876143..80bc25fde9a 100644 --- a/src/compiler/nir/nir_print.c +++ b/src/compiler/nir/nir_print.c @@ -534,6 +534,7 @@ print_var_decl(nir_variable *var, print_state *state) case MESA_SHADER_TESS_CTRL: case MESA_SHADER_TESS_EVAL: case MESA_SHADER_COMPUTE: + case MESA_SHADER_KERNEL: default: /* TODO */ break; @@ -1350,17 +1351,13 @@ nir_print_shader_annotated(nir_shader *shader, FILE *fp, if (shader->info.label) fprintf(fp, "label: %s\n", shader->info.label); - switch (shader->info.stage) { - case MESA_SHADER_COMPUTE: + if (gl_shader_stage_is_compute(shader->info.stage)) { fprintf(fp, "local-size: %u, %u, %u%s\n", shader->info.cs.local_size[0], shader->info.cs.local_size[1], shader->info.cs.local_size[2], shader->info.cs.local_size_variable ? " (variable)" : ""); fprintf(fp, "shared-size: %u\n", shader->info.cs.shared_size); - break; - default: - break; } fprintf(fp, "inputs: %u\n", shader->num_inputs); diff --git a/src/compiler/shader_enums.c b/src/compiler/shader_enums.c index 0210b503d3f..15ab6d81dae 100644 --- a/src/compiler/shader_enums.c +++ b/src/compiler/shader_enums.c @@ -43,8 +43,9 @@ gl_shader_stage_name(gl_shader_stage stage) ENUM(MESA_SHADER_GEOMETRY), ENUM(MESA_SHADER_FRAGMENT), ENUM(MESA_SHADER_COMPUTE), + ENUM(MESA_SHADER_KERNEL), }; - STATIC_ASSERT(ARRAY_SIZE(names) == MESA_SHADER_STAGES); + STATIC_ASSERT(ARRAY_SIZE(names) == MESA_ALL_SHADER_STAGES); return NAME(stage); } @@ -60,6 +61,7 @@ _mesa_shader_stage_to_string(unsigned stage) case MESA_SHADER_FRAGMENT: return "fragment"; case MESA_SHADER_GEOMETRY: return "geometry"; case MESA_SHADER_COMPUTE: return "compute"; + case MESA_SHADER_KERNEL: return "kernel"; case MESA_SHADER_TESS_CTRL: return "tessellation control"; case MESA_SHADER_TESS_EVAL: return "tessellation evaluation"; } @@ -79,6 +81,7 @@ _mesa_shader_stage_to_abbrev(unsigned stage) case MESA_SHADER_FRAGMENT: return "FS"; case MESA_SHADER_GEOMETRY: return "GS"; case MESA_SHADER_COMPUTE: return "CS"; + case MESA_SHADER_KERNEL: return "CL"; case MESA_SHADER_TESS_CTRL: return "TCS"; case MESA_SHADER_TESS_EVAL: return "TES"; } diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index f023b48cbb3..1dff01484b5 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -26,6 +26,8 @@ #ifndef SHADER_ENUMS_H #define SHADER_ENUMS_H +#include + #ifdef __cplusplus extern "C" { #endif @@ -46,8 +48,16 @@ typedef enum MESA_SHADER_GEOMETRY = 3, MESA_SHADER_FRAGMENT = 4, MESA_SHADER_COMPUTE = 5, + /* must be last so it doesn't affect the GL pipeline */ + MESA_SHADER_KERNEL = 6, } gl_shader_stage; +static inline bool +gl_shader_stage_is_compute(gl_shader_stage stage) +{ + return stage == MESA_SHADER_COMPUTE || stage == MESA_SHADER_KERNEL; +} + /** * Number of STATE_* values we need to address any GL state. * Used to dimension arrays. @@ -70,8 +80,16 @@ const char *_mesa_shader_stage_to_string(unsigned stage); */ const char *_mesa_shader_stage_to_abbrev(unsigned stage); +/** + * GL related stages (not including CL) + */ #define MESA_SHADER_STAGES (MESA_SHADER_COMPUTE + 1) +/** + * All stages + */ +#define MESA_ALL_SHADER_STAGES (MESA_SHADER_KERNEL + 1) + /** * Indexes for vertex program attributes. diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c index 0ca1ee48b5e..1a86312539e 100644 --- a/src/compiler/spirv/spirv_to_nir.c +++ b/src/compiler/spirv/spirv_to_nir.c @@ -3767,7 +3767,7 @@ vtn_handle_execution_mode(struct vtn_builder *b, struct vtn_value *entry_point, break; case SpvExecutionModeLocalSize: - vtn_assert(b->shader->info.stage == MESA_SHADER_COMPUTE); + vtn_assert(gl_shader_stage_is_compute(b->shader->info.stage)); b->shader->info.cs.local_size[0] = mode->literals[0]; b->shader->info.cs.local_size[1] = mode->literals[1]; b->shader->info.cs.local_size[2] = mode->literals[2]; diff --git a/src/freedreno/ir3/ir3_compiler_nir.c b/src/freedreno/ir3/ir3_compiler_nir.c index 167d6ae7836..fd641735620 100644 --- a/src/freedreno/ir3/ir3_compiler_nir.c +++ b/src/freedreno/ir3/ir3_compiler_nir.c @@ -2831,6 +2831,7 @@ static const unsigned max_sysvals[] = { [MESA_SHADER_FRAGMENT] = 24, // TODO [MESA_SHADER_VERTEX] = 16, [MESA_SHADER_COMPUTE] = 16, // TODO how many do we actually need? + [MESA_SHADER_KERNEL] = 16, // TODO how many do we actually need? }; static void diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_emit.c b/src/gallium/drivers/freedreno/a6xx/fd6_emit.c index 711ff4ac66c..befb025930e 100644 --- a/src/gallium/drivers/freedreno/a6xx/fd6_emit.c +++ b/src/gallium/drivers/freedreno/a6xx/fd6_emit.c @@ -56,6 +56,7 @@ shader_t_to_opcode(gl_shader_stage type) return CP_LOAD_STATE6_GEOM; case MESA_SHADER_FRAGMENT: case MESA_SHADER_COMPUTE: + case MESA_SHADER_KERNEL: return CP_LOAD_STATE6_FRAG; default: unreachable("bad shader type"); diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_emit.h b/src/gallium/drivers/freedreno/a6xx/fd6_emit.h index 289e4877418..9e578844741 100644 --- a/src/gallium/drivers/freedreno/a6xx/fd6_emit.h +++ b/src/gallium/drivers/freedreno/a6xx/fd6_emit.h @@ -163,6 +163,7 @@ fd6_stage2shadersb(gl_shader_stage type) case MESA_SHADER_FRAGMENT: return SB6_FS_SHADER; case MESA_SHADER_COMPUTE: + case MESA_SHADER_KERNEL: return SB6_CS_SHADER; default: unreachable("bad shader type"); diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_program.c b/src/gallium/drivers/freedreno/a6xx/fd6_program.c index 53d4a1d3e5b..9fde74201dd 100644 --- a/src/gallium/drivers/freedreno/a6xx/fd6_program.c +++ b/src/gallium/drivers/freedreno/a6xx/fd6_program.c @@ -105,6 +105,7 @@ fd6_emit_shader(struct fd_ringbuffer *ring, const struct ir3_shader_variant *so) break; case MESA_SHADER_FRAGMENT: case MESA_SHADER_COMPUTE: + case MESA_SHADER_KERNEL: opcode = CP_LOAD_STATE6_FRAG; break; default: diff --git a/src/gallium/drivers/freedreno/freedreno_util.h b/src/gallium/drivers/freedreno/freedreno_util.h index 17e64b03f38..3e7ea638a6e 100644 --- a/src/gallium/drivers/freedreno/freedreno_util.h +++ b/src/gallium/drivers/freedreno/freedreno_util.h @@ -480,6 +480,7 @@ fd4_stage2shadersb(gl_shader_stage type) case MESA_SHADER_FRAGMENT: return SB4_FS_SHADER; case MESA_SHADER_COMPUTE: + case MESA_SHADER_KERNEL: return SB4_CS_SHADER; default: unreachable("bad shader type"); diff --git a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c index 94838416ece..364e62b308c 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c @@ -165,6 +165,7 @@ load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage) ir3_glsl_type_size); break; case MESA_SHADER_COMPUTE: + case MESA_SHADER_KERNEL: break; default: errx(1, "unhandled shader stage: %d", stage); diff --git a/src/gallium/drivers/freedreno/ir3/ir3_gallium.c b/src/gallium/drivers/freedreno/ir3/ir3_gallium.c index cc6efa1ca17..7e7b699678f 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_gallium.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_gallium.c @@ -588,7 +588,7 @@ void ir3_emit_cs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *ring, struct fd_context *ctx, const struct pipe_grid_info *info) { - debug_assert(v->type == MESA_SHADER_COMPUTE); + debug_assert(gl_shader_stage_is_compute(v->type)); emit_common_consts(v, ring, ctx, PIPE_SHADER_COMPUTE); diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c b/src/gallium/drivers/radeonsi/si_shader_nir.c index 65da6384c7d..037376a22ef 100644 --- a/src/gallium/drivers/radeonsi/si_shader_nir.c +++ b/src/gallium/drivers/radeonsi/si_shader_nir.c @@ -362,7 +362,7 @@ void si_nir_scan_shader(const struct nir_shader *nir, } } - if (nir->info.stage == MESA_SHADER_COMPUTE) { + if (gl_shader_stage_is_compute(nir->info.stage)) { info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] = nir->info.cs.local_size[0]; info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT] = nir->info.cs.local_size[1]; info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH] = nir->info.cs.local_size[2]; @@ -1051,7 +1051,7 @@ bool si_nir_build_llvm(struct si_shader_context *ctx, struct nir_shader *nir) ctx->num_images = util_last_bit(info->images_declared); if (ctx->shader->selector->info.properties[TGSI_PROPERTY_CS_LOCAL_SIZE]) { - assert(nir->info.stage == MESA_SHADER_COMPUTE); + assert(gl_shader_stage_is_compute(nir->info.stage)); si_declare_compute_memory(ctx); } ac_nir_translate(&ctx->ac, &ctx->abi, nir); diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h index c7ccc54afe4..0d512550de4 100644 --- a/src/mesa/main/shaderobj.h +++ b/src/mesa/main/shaderobj.h @@ -225,6 +225,9 @@ _mesa_shader_stage_to_subroutine(gl_shader_stage stage) return GL_TESS_EVALUATION_SUBROUTINE; case MESA_SHADER_NONE: break; + case MESA_SHADER_KERNEL: + unreachable("not reached"); + break; } unreachable("not reached"); } @@ -246,6 +249,7 @@ _mesa_shader_stage_to_subroutine_uniform(gl_shader_stage stage) case MESA_SHADER_TESS_EVAL: return GL_TESS_EVALUATION_SUBROUTINE_UNIFORM; case MESA_SHADER_NONE: + case MESA_SHADER_KERNEL: break; } unreachable("not reached");