From: Brian Paul Date: Thu, 2 May 2013 01:15:32 +0000 (-0600) Subject: mesa: fix CurrentSavePrimitive <= GL_POLYGON tests X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=8be093e2f6301ff9c2728b8a24c83b401e80f070;p=mesa.git mesa: fix CurrentSavePrimitive <= GL_POLYGON tests Use the new PRIM_MAX value instead so that new geometry shader primitive types are accounted for. Reviewed-by: Jose Fonseca --- diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 3071a37e14b..9eb13fb385e 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -122,7 +122,7 @@ do { \ */ #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \ do { \ - if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \ + if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX || \ ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \ _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \ return retval; \ @@ -137,7 +137,7 @@ do { \ */ #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \ do { \ - if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \ + if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX || \ ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \ _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \ return; \ diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index 7ede8f4b7cb..52293ce09a5 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -1516,7 +1516,7 @@ vbo_save_SaveFlushVertices(struct gl_context *ctx) /* Noop when we are actually active: */ if (ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM || - ctx->Driver.CurrentSavePrimitive <= GL_POLYGON) + ctx->Driver.CurrentSavePrimitive <= PRIM_MAX) return; if (save->vert_count || save->prim_count)