From: Marek Olšák Date: Thu, 21 Apr 2016 15:52:29 +0000 (+0200) Subject: radeonsi: remove the shader parameter from si_set_ring_buffer X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=8cfc4cf76daaafba448c4ab3240dc313879c2b4f;p=mesa.git radeonsi: remove the shader parameter from si_set_ring_buffer not used anymore this is a follow-up to the RW buffer cleanup. Reviewed-by: Bas Nieuwenhuizen --- diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c index e44201b1962..6926c6b701d 100644 --- a/src/gallium/drivers/radeonsi/si_descriptors.c +++ b/src/gallium/drivers/radeonsi/si_descriptors.c @@ -907,7 +907,7 @@ static void si_set_shader_buffers(struct pipe_context *ctx, unsigned shader, /* RING BUFFERS */ -void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot, +void si_set_ring_buffer(struct pipe_context *ctx, uint slot, struct pipe_resource *buffer, unsigned stride, unsigned num_records, bool add_tid, bool swizzle, @@ -916,9 +916,6 @@ void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot, struct si_context *sctx = (struct si_context *)ctx; struct si_buffer_resources *buffers = &sctx->rw_buffers; - if (shader >= SI_NUM_SHADERS) - return; - /* The stride field in the resource descriptor has 14 bits */ assert(stride < (1 << 14)); diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h index ef9f86449e6..ed3a1fe18ad 100644 --- a/src/gallium/drivers/radeonsi/si_state.h +++ b/src/gallium/drivers/radeonsi/si_state.h @@ -248,7 +248,7 @@ struct si_buffer_resources { /* si_descriptors.c */ void si_ce_enable_loads(struct radeon_winsys_cs *ib); -void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot, +void si_set_ring_buffer(struct pipe_context *ctx, uint slot, struct pipe_resource *buffer, unsigned stride, unsigned num_records, bool add_tid, bool swizzle, diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index d02ce8f74dd..4fc079716a7 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -1565,15 +1565,15 @@ static bool si_update_gs_ring_buffers(struct si_context *sctx) /* Set ring bindings. */ if (sctx->esgs_ring) { - si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_ES_RING_ESGS, + si_set_ring_buffer(&sctx->b.b, SI_ES_RING_ESGS, sctx->esgs_ring, 0, sctx->esgs_ring->width0, true, true, 4, 64, 0); - si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_GS_RING_ESGS, + si_set_ring_buffer(&sctx->b.b, SI_GS_RING_ESGS, sctx->esgs_ring, 0, sctx->esgs_ring->width0, false, false, 0, 0, 0); } if (sctx->gsvs_ring) - si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_VS_RING_GSVS, + si_set_ring_buffer(&sctx->b.b, SI_VS_RING_GSVS, sctx->gsvs_ring, 0, sctx->gsvs_ring->width0, false, false, 0, 0, 0); return true; @@ -1589,22 +1589,22 @@ static void si_update_gsvs_ring_bindings(struct si_context *sctx) sctx->last_gsvs_itemsize = gsvs_itemsize; - si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_GS_RING_GSVS0, + si_set_ring_buffer(&sctx->b.b, SI_GS_RING_GSVS0, sctx->gsvs_ring, gsvs_itemsize, 64, true, true, 4, 16, 0); offset = gsvs_itemsize * 64; - si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_GS_RING_GSVS1, + si_set_ring_buffer(&sctx->b.b, SI_GS_RING_GSVS1, sctx->gsvs_ring, gsvs_itemsize, 64, true, true, 4, 16, offset); offset = (gsvs_itemsize * 2) * 64; - si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_GS_RING_GSVS2, + si_set_ring_buffer(&sctx->b.b, SI_GS_RING_GSVS2, sctx->gsvs_ring, gsvs_itemsize, 64, true, true, 4, 16, offset); offset = (gsvs_itemsize * 3) * 64; - si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_GS_RING_GSVS3, + si_set_ring_buffer(&sctx->b.b, SI_GS_RING_GSVS3, sctx->gsvs_ring, gsvs_itemsize, 64, true, true, 4, 16, offset); } @@ -1792,9 +1792,8 @@ static void si_init_tess_factor_ring(struct si_context *sctx) sctx->b.initial_gfx_cs_size = 0; /* force flush */ si_context_gfx_flush(sctx, RADEON_FLUSH_ASYNC, NULL); - si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_TESS_CTRL, - SI_HS_RING_TESS_FACTOR, sctx->tf_ring, 0, - sctx->tf_ring->width0, false, false, 0, 0, 0); + si_set_ring_buffer(&sctx->b.b, SI_HS_RING_TESS_FACTOR, sctx->tf_ring, + 0, sctx->tf_ring->width0, false, false, 0, 0, 0); } /**