From: Brian Paul Date: Wed, 17 Dec 2008 17:55:40 +0000 (-0700) Subject: mesa: fix vertex program test in get_fp_input_mask() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=8dc88cb64305c591dfadded2b5acbb1e6b04cd7f;p=mesa.git mesa: fix vertex program test in get_fp_input_mask() We were accidentally using the fixed-function logic when a vertex shader was being used. --- diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 3cb103f51f8..e160787eb96 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -227,9 +227,7 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx ) else if (ctx->RenderMode == GL_FEEDBACK) { fp_inputs = (FRAG_BIT_COL0 | FRAG_BIT_TEX0); } - else if (!ctx->VertexProgram._Enabled || - !ctx->VertexProgram._Current) { - + else if (!ctx->VertexProgram._Current) { /* Fixed function logic */ GLbitfield varying_inputs = ctx->varying_vp_inputs;