From: Brian Paul Date: Tue, 14 Sep 2004 20:43:22 +0000 (+0000) Subject: fixed glDeleteTextures bug X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=8de924dbb0447579fa455c94a1e410c69e5ce4b5;p=mesa.git fixed glDeleteTextures bug --- diff --git a/docs/VERSIONS b/docs/VERSIONS index 60588fa0989..099ff6a1cae 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1290,3 +1290,4 @@ Mesa Version History before parsing (Dave Reveman) - adjust texcoords for sampling texture rectangles (Dave Reveman) - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented + - repeated calls to glDeleteTexture(t) could lead to a crash