From: Ian Romanick Date: Tue, 21 Oct 2014 00:02:55 +0000 (-0700) Subject: mesa: Uniform logging is very, very unlikely X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=8e4a6481e81d38bff51a2ee72d8b754547376eeb;p=mesa.git mesa: Uniform logging is very, very unlikely Signed-off-by: Ian Romanick Reviewed-by: Brian Paul Reviewed-by: Tapani Pälli --- diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp index f971ba171a8..32870d0c492 100644 --- a/src/mesa/main/uniform_query.cpp +++ b/src/mesa/main/uniform_query.cpp @@ -634,7 +634,7 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg, return; } - if (ctx->_Shader->Flags & GLSL_UNIFORMS) { + if (unlikely(ctx->_Shader->Flags & GLSL_UNIFORMS)) { log_uniform(values, basicType, components, 1, count, false, shProg, location, uni); } @@ -846,7 +846,7 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg, } } - if (ctx->_Shader->Flags & GLSL_UNIFORMS) { + if (unlikely(ctx->_Shader->Flags & GLSL_UNIFORMS)) { log_uniform(values, GLSL_TYPE_FLOAT, components, vectors, count, bool(transpose), shProg, location, uni); }