From: Brian Paul Date: Mon, 10 Dec 2012 17:32:07 +0000 (-0700) Subject: llvmpipe: remove unneeded draw_flush() call X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=8ef27e8fa9d4b3c854d7d3c20e26ede7d2147753;p=mesa.git llvmpipe: remove unneeded draw_flush() call This is redundant since we're calling draw_bind_fragment_shader() which already does a flush. v2: the redundant flush in llvmpipe_set_constant_buffer() has already been removed by commit 3427466e6dbbb8db7c1ecda6b3859ca1cc5827a3 Reviewed-by: José Fonseca --- diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index bf59a43f49a..5a8351bff67 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -2312,8 +2312,6 @@ llvmpipe_bind_fs_state(struct pipe_context *pipe, void *fs) if (llvmpipe->fs == fs) return; - draw_flush(llvmpipe->draw); - llvmpipe->fs = (struct lp_fragment_shader *) fs; draw_bind_fragment_shader(llvmpipe->draw,