From: Iago Toral Quiroga Date: Fri, 18 Mar 2016 07:39:23 +0000 (+0100) Subject: doc: document spilling options accepted by INTEL_DEBUG X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=8f45691cdaedd5e743c11fbd8ae71c192644f715;p=mesa.git doc: document spilling options accepted by INTEL_DEBUG Reviewed-by: Jordan Justen --- diff --git a/docs/envvars.html b/docs/envvars.html index e21b7c1aaa0..253aaf26dcd 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -164,6 +164,8 @@ See the Xlib software driver page for details.
  • nodualobj - suppress generation of dual-object geometry shader code
  • optimizer - dump shader assembly to files at each optimization pass and iteration that make progress
  • vec4 - force vec4 mode in vertex shader
  • +
  • spill_fs - force spilling of all registers in the scalar backend (useful to debug spilling code)
  • +
  • spill_vec4 - force spilling of all registers in the vec4 backend (useful to debug spilling code)