From: Brian Paul Date: Tue, 10 Jan 2012 15:16:38 +0000 (-0700) Subject: mesa: move _mesa_clear_accum_buffer() inside FEATURE_accum test X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=8fe6755ed52acfb88a7a787c3406b64fcdd80e6e;p=mesa.git mesa: move _mesa_clear_accum_buffer() inside FEATURE_accum test Fixes _mesa_clear_accum_buffer() being multiply defined if FEATURE_accum is false. Tested-by: Chih-Wei Huang --- diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c index a8c30c22399..df6f219bf30 100644 --- a/src/mesa/main/accum.c +++ b/src/mesa/main/accum.c @@ -117,19 +117,6 @@ _mesa_init_accum_dispatch(struct _glapi_table *disp) } -#endif /* FEATURE_accum */ - - -void -_mesa_init_accum( struct gl_context *ctx ) -{ - /* Accumulate buffer group */ - ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 ); -} - - - - /** * Clear the accumulation buffer by mapping the renderbuffer and * writing the clear color to it. Called by the driver's implementation @@ -507,3 +494,14 @@ _mesa_accum(struct gl_context *ctx, GLenum op, GLfloat value) break; } } + + +#endif /* FEATURE_accum */ + + +void +_mesa_init_accum( struct gl_context *ctx ) +{ + /* Accumulate buffer group */ + ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 ); +}