From: Brian Paul Date: Fri, 19 Jun 2009 15:15:34 +0000 (-0600) Subject: Merge branch 'ext-provoking-vertex' X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=9038b6c8bbda49c544d777c7cf7b107887421c77;p=mesa.git Merge branch 'ext-provoking-vertex' Conflicts: docs/relnotes-7.6.html progs/tests/Makefile src/gallium/drivers/softpipe/sp_prim_vbuf.c src/glx/x11/indirect.c src/mesa/glapi/Makefile src/mesa/glapi/dispatch.h src/mesa/glapi/glapioffsets.h src/mesa/glapi/glapitable.h src/mesa/glapi/glapitemp.h src/mesa/glapi/glprocs.h src/mesa/main/dlist.c src/mesa/main/enums.c src/mesa/sparc/glapi_sparc.S src/mesa/x86-64/glapi_x86-64.S src/mesa/x86/glapi_x86.S --- 9038b6c8bbda49c544d777c7cf7b107887421c77 diff --cc docs/relnotes-7.6.html index 82a924c5868,bd3c678aef1..3c4ff4fbead --- a/docs/relnotes-7.6.html +++ b/docs/relnotes-7.6.html @@@ -37,12 -44,8 +37,13 @@@ tb
  • OpenVG front-end (state tracker for Gallium). This was written by Zack Rusin at Tungsten Graphics.
  • GL_APPLE_vertex_array_object for Gallium drivers and Intel DRI drivers. -
  • GL_EXT_provoking_vertex extension - only supported in some drivers -(swrast at this time) +
  • GL_ARB_copy_buffer extension (supported in Gallium and swrast drivers) ++
  • GL_ARB_map_buffer_range extension (supported in Gallium and software drivers) ++
  • GL_EXT_provoking_vertex extension (supported in Gallium and software drivers) +
  • Rewritten radeon/r200/r300 driver using a buffer manager +
  • radeon/r200/r300 GL_EXT_framebuffer_object support when used with + kernel memory manager +
  • r300 driver support for GL_EXT_vertex_array_bgra, GL_EXT_texture_sRGB -
  • GL_ARB_map_buffer_range extension (supported in Gallium and software drivers) diff --cc progs/tests/Makefile index 23fe3c35c1f,b99f03cefb7..46f5b1c3a22 --- a/progs/tests/Makefile +++ b/progs/tests/Makefile @@@ -67,7 -65,7 +67,8 @@@ SOURCES = no_s3tc.c \ packedpixels.c \ pbo.c \ + persp_hint.c \ + prim.c \ prog_parameter.c \ quads.c \ random.c \ diff --cc src/gallium/drivers/softpipe/sp_prim_vbuf.c index 06725fd09b4,93eea69e996..42021789ea8 --- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c +++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c @@@ -236,12 -236,21 +236,20 @@@ sp_vbuf_draw(struct vbuf_render *vbr, c } break; - case PIPE_PRIM_TRIANGLES: for (i = 2; i < nr; i += 3) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, indices[i-2], stride), - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-0], stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride), + get_vert(vertex_buffer, indices[i-2], stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + } } break; diff --cc src/mesa/glapi/EXT_provoking_vertex.xml index 00000000000,00000000000..f528a2c7d36 new file mode 100644 --- /dev/null +++ b/src/mesa/glapi/EXT_provoking_vertex.xml @@@ -1,0 -1,0 +1,22 @@@ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ diff --cc src/mesa/glapi/Makefile index b5363500680,7695c231c90..74cea533065 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@@ -47,10 -47,9 +47,11 @@@ SERVER_OUTPUTS = API_XML = gl_API.xml \ EXT_framebuffer_object.xml \ + ARB_copy_buffer.xml \ ARB_framebuffer_object.xml \ + ARB_map_buffer_range.xml \ - APPLE_vertex_array_object.xml + APPLE_vertex_array_object.xml \ + EXT_provoking_vertex.xml COMMON = gl_XML.py glX_XML.py license.py $(API_XML) typeexpr.py COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py diff --cc src/mesa/glapi/dispatch.h index 0ceec40284e,3d974c1a228..874b23bc7a4 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@@ -2397,7 -2391,7 +2400,7 @@@ #else - #define driDispatchRemapTable_size 370 -#define driDispatchRemapTable_size 368 ++#define driDispatchRemapTable_size 371 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@@ -2554,222 -2548,220 +2557,223 @@@ #define GetAttribLocationARB_remap_index 151 #define DrawBuffersARB_remap_index 152 #define RenderbufferStorageMultisample_remap_index 153 -#define PolygonOffsetEXT_remap_index 154 -#define GetPixelTexGenParameterfvSGIS_remap_index 155 -#define GetPixelTexGenParameterivSGIS_remap_index 156 -#define PixelTexGenParameterfSGIS_remap_index 157 -#define PixelTexGenParameterfvSGIS_remap_index 158 -#define PixelTexGenParameteriSGIS_remap_index 159 -#define PixelTexGenParameterivSGIS_remap_index 160 -#define SampleMaskSGIS_remap_index 161 -#define SamplePatternSGIS_remap_index 162 -#define ColorPointerEXT_remap_index 163 -#define EdgeFlagPointerEXT_remap_index 164 -#define IndexPointerEXT_remap_index 165 -#define NormalPointerEXT_remap_index 166 -#define TexCoordPointerEXT_remap_index 167 -#define VertexPointerEXT_remap_index 168 -#define PointParameterfEXT_remap_index 169 -#define PointParameterfvEXT_remap_index 170 -#define LockArraysEXT_remap_index 171 -#define UnlockArraysEXT_remap_index 172 -#define CullParameterdvEXT_remap_index 173 -#define CullParameterfvEXT_remap_index 174 -#define SecondaryColor3bEXT_remap_index 175 -#define SecondaryColor3bvEXT_remap_index 176 -#define SecondaryColor3dEXT_remap_index 177 -#define SecondaryColor3dvEXT_remap_index 178 -#define SecondaryColor3fEXT_remap_index 179 -#define SecondaryColor3fvEXT_remap_index 180 -#define SecondaryColor3iEXT_remap_index 181 -#define SecondaryColor3ivEXT_remap_index 182 -#define SecondaryColor3sEXT_remap_index 183 -#define SecondaryColor3svEXT_remap_index 184 -#define SecondaryColor3ubEXT_remap_index 185 -#define SecondaryColor3ubvEXT_remap_index 186 -#define SecondaryColor3uiEXT_remap_index 187 -#define SecondaryColor3uivEXT_remap_index 188 -#define SecondaryColor3usEXT_remap_index 189 -#define SecondaryColor3usvEXT_remap_index 190 -#define SecondaryColorPointerEXT_remap_index 191 -#define MultiDrawArraysEXT_remap_index 192 -#define MultiDrawElementsEXT_remap_index 193 -#define FogCoordPointerEXT_remap_index 194 -#define FogCoorddEXT_remap_index 195 -#define FogCoorddvEXT_remap_index 196 -#define FogCoordfEXT_remap_index 197 -#define FogCoordfvEXT_remap_index 198 -#define PixelTexGenSGIX_remap_index 199 -#define BlendFuncSeparateEXT_remap_index 200 -#define FlushVertexArrayRangeNV_remap_index 201 -#define VertexArrayRangeNV_remap_index 202 -#define CombinerInputNV_remap_index 203 -#define CombinerOutputNV_remap_index 204 -#define CombinerParameterfNV_remap_index 205 -#define CombinerParameterfvNV_remap_index 206 -#define CombinerParameteriNV_remap_index 207 -#define CombinerParameterivNV_remap_index 208 -#define FinalCombinerInputNV_remap_index 209 -#define GetCombinerInputParameterfvNV_remap_index 210 -#define GetCombinerInputParameterivNV_remap_index 211 -#define GetCombinerOutputParameterfvNV_remap_index 212 -#define GetCombinerOutputParameterivNV_remap_index 213 -#define GetFinalCombinerInputParameterfvNV_remap_index 214 -#define GetFinalCombinerInputParameterivNV_remap_index 215 -#define ResizeBuffersMESA_remap_index 216 -#define WindowPos2dMESA_remap_index 217 -#define WindowPos2dvMESA_remap_index 218 -#define WindowPos2fMESA_remap_index 219 -#define WindowPos2fvMESA_remap_index 220 -#define WindowPos2iMESA_remap_index 221 -#define WindowPos2ivMESA_remap_index 222 -#define WindowPos2sMESA_remap_index 223 -#define WindowPos2svMESA_remap_index 224 -#define WindowPos3dMESA_remap_index 225 -#define WindowPos3dvMESA_remap_index 226 -#define WindowPos3fMESA_remap_index 227 -#define WindowPos3fvMESA_remap_index 228 -#define WindowPos3iMESA_remap_index 229 -#define WindowPos3ivMESA_remap_index 230 -#define WindowPos3sMESA_remap_index 231 -#define WindowPos3svMESA_remap_index 232 -#define WindowPos4dMESA_remap_index 233 -#define WindowPos4dvMESA_remap_index 234 -#define WindowPos4fMESA_remap_index 235 -#define WindowPos4fvMESA_remap_index 236 -#define WindowPos4iMESA_remap_index 237 -#define WindowPos4ivMESA_remap_index 238 -#define WindowPos4sMESA_remap_index 239 -#define WindowPos4svMESA_remap_index 240 -#define MultiModeDrawArraysIBM_remap_index 241 -#define MultiModeDrawElementsIBM_remap_index 242 -#define DeleteFencesNV_remap_index 243 -#define FinishFenceNV_remap_index 244 -#define GenFencesNV_remap_index 245 -#define GetFenceivNV_remap_index 246 -#define IsFenceNV_remap_index 247 -#define SetFenceNV_remap_index 248 -#define TestFenceNV_remap_index 249 -#define AreProgramsResidentNV_remap_index 250 -#define BindProgramNV_remap_index 251 -#define DeleteProgramsNV_remap_index 252 -#define ExecuteProgramNV_remap_index 253 -#define GenProgramsNV_remap_index 254 -#define GetProgramParameterdvNV_remap_index 255 -#define GetProgramParameterfvNV_remap_index 256 -#define GetProgramStringNV_remap_index 257 -#define GetProgramivNV_remap_index 258 -#define GetTrackMatrixivNV_remap_index 259 -#define GetVertexAttribPointervNV_remap_index 260 -#define GetVertexAttribdvNV_remap_index 261 -#define GetVertexAttribfvNV_remap_index 262 -#define GetVertexAttribivNV_remap_index 263 -#define IsProgramNV_remap_index 264 -#define LoadProgramNV_remap_index 265 -#define ProgramParameters4dvNV_remap_index 266 -#define ProgramParameters4fvNV_remap_index 267 -#define RequestResidentProgramsNV_remap_index 268 -#define TrackMatrixNV_remap_index 269 -#define VertexAttrib1dNV_remap_index 270 -#define VertexAttrib1dvNV_remap_index 271 -#define VertexAttrib1fNV_remap_index 272 -#define VertexAttrib1fvNV_remap_index 273 -#define VertexAttrib1sNV_remap_index 274 -#define VertexAttrib1svNV_remap_index 275 -#define VertexAttrib2dNV_remap_index 276 -#define VertexAttrib2dvNV_remap_index 277 -#define VertexAttrib2fNV_remap_index 278 -#define VertexAttrib2fvNV_remap_index 279 -#define VertexAttrib2sNV_remap_index 280 -#define VertexAttrib2svNV_remap_index 281 -#define VertexAttrib3dNV_remap_index 282 -#define VertexAttrib3dvNV_remap_index 283 -#define VertexAttrib3fNV_remap_index 284 -#define VertexAttrib3fvNV_remap_index 285 -#define VertexAttrib3sNV_remap_index 286 -#define VertexAttrib3svNV_remap_index 287 -#define VertexAttrib4dNV_remap_index 288 -#define VertexAttrib4dvNV_remap_index 289 -#define VertexAttrib4fNV_remap_index 290 -#define VertexAttrib4fvNV_remap_index 291 -#define VertexAttrib4sNV_remap_index 292 -#define VertexAttrib4svNV_remap_index 293 -#define VertexAttrib4ubNV_remap_index 294 -#define VertexAttrib4ubvNV_remap_index 295 -#define VertexAttribPointerNV_remap_index 296 -#define VertexAttribs1dvNV_remap_index 297 -#define VertexAttribs1fvNV_remap_index 298 -#define VertexAttribs1svNV_remap_index 299 -#define VertexAttribs2dvNV_remap_index 300 -#define VertexAttribs2fvNV_remap_index 301 -#define VertexAttribs2svNV_remap_index 302 -#define VertexAttribs3dvNV_remap_index 303 -#define VertexAttribs3fvNV_remap_index 304 -#define VertexAttribs3svNV_remap_index 305 -#define VertexAttribs4dvNV_remap_index 306 -#define VertexAttribs4fvNV_remap_index 307 -#define VertexAttribs4svNV_remap_index 308 -#define VertexAttribs4ubvNV_remap_index 309 -#define GetTexBumpParameterfvATI_remap_index 310 -#define GetTexBumpParameterivATI_remap_index 311 -#define TexBumpParameterfvATI_remap_index 312 -#define TexBumpParameterivATI_remap_index 313 -#define AlphaFragmentOp1ATI_remap_index 314 -#define AlphaFragmentOp2ATI_remap_index 315 -#define AlphaFragmentOp3ATI_remap_index 316 -#define BeginFragmentShaderATI_remap_index 317 -#define BindFragmentShaderATI_remap_index 318 -#define ColorFragmentOp1ATI_remap_index 319 -#define ColorFragmentOp2ATI_remap_index 320 -#define ColorFragmentOp3ATI_remap_index 321 -#define DeleteFragmentShaderATI_remap_index 322 -#define EndFragmentShaderATI_remap_index 323 -#define GenFragmentShadersATI_remap_index 324 -#define PassTexCoordATI_remap_index 325 -#define SampleMapATI_remap_index 326 -#define SetFragmentShaderConstantATI_remap_index 327 -#define PointParameteriNV_remap_index 328 -#define PointParameterivNV_remap_index 329 -#define ActiveStencilFaceEXT_remap_index 330 -#define BindVertexArrayAPPLE_remap_index 331 -#define DeleteVertexArraysAPPLE_remap_index 332 -#define GenVertexArraysAPPLE_remap_index 333 -#define IsVertexArrayAPPLE_remap_index 334 -#define GetProgramNamedParameterdvNV_remap_index 335 -#define GetProgramNamedParameterfvNV_remap_index 336 -#define ProgramNamedParameter4dNV_remap_index 337 -#define ProgramNamedParameter4dvNV_remap_index 338 -#define ProgramNamedParameter4fNV_remap_index 339 -#define ProgramNamedParameter4fvNV_remap_index 340 -#define DepthBoundsEXT_remap_index 341 -#define BlendEquationSeparateEXT_remap_index 342 -#define BindFramebufferEXT_remap_index 343 -#define BindRenderbufferEXT_remap_index 344 -#define CheckFramebufferStatusEXT_remap_index 345 -#define DeleteFramebuffersEXT_remap_index 346 -#define DeleteRenderbuffersEXT_remap_index 347 -#define FramebufferRenderbufferEXT_remap_index 348 -#define FramebufferTexture1DEXT_remap_index 349 -#define FramebufferTexture2DEXT_remap_index 350 -#define FramebufferTexture3DEXT_remap_index 351 -#define GenFramebuffersEXT_remap_index 352 -#define GenRenderbuffersEXT_remap_index 353 -#define GenerateMipmapEXT_remap_index 354 -#define GetFramebufferAttachmentParameterivEXT_remap_index 355 -#define GetRenderbufferParameterivEXT_remap_index 356 -#define IsFramebufferEXT_remap_index 357 -#define IsRenderbufferEXT_remap_index 358 -#define RenderbufferStorageEXT_remap_index 359 -#define BlitFramebufferEXT_remap_index 360 -#define FramebufferTextureLayerEXT_remap_index 361 -#define ProvokingVertexEXT_remap_index 362 -#define StencilFuncSeparateATI_remap_index 363 -#define ProgramEnvParameters4fvEXT_remap_index 364 -#define ProgramLocalParameters4fvEXT_remap_index 365 -#define GetQueryObjecti64vEXT_remap_index 366 -#define GetQueryObjectui64vEXT_remap_index 367 +#define FlushMappedBufferRange_remap_index 154 +#define MapBufferRange_remap_index 155 +#define CopyBufferSubData_remap_index 156 +#define PolygonOffsetEXT_remap_index 157 +#define GetPixelTexGenParameterfvSGIS_remap_index 158 +#define GetPixelTexGenParameterivSGIS_remap_index 159 +#define PixelTexGenParameterfSGIS_remap_index 160 +#define PixelTexGenParameterfvSGIS_remap_index 161 +#define PixelTexGenParameteriSGIS_remap_index 162 +#define PixelTexGenParameterivSGIS_remap_index 163 +#define SampleMaskSGIS_remap_index 164 +#define SamplePatternSGIS_remap_index 165 +#define ColorPointerEXT_remap_index 166 +#define EdgeFlagPointerEXT_remap_index 167 +#define IndexPointerEXT_remap_index 168 +#define NormalPointerEXT_remap_index 169 +#define TexCoordPointerEXT_remap_index 170 +#define VertexPointerEXT_remap_index 171 +#define PointParameterfEXT_remap_index 172 +#define PointParameterfvEXT_remap_index 173 +#define LockArraysEXT_remap_index 174 +#define UnlockArraysEXT_remap_index 175 +#define CullParameterdvEXT_remap_index 176 +#define CullParameterfvEXT_remap_index 177 +#define SecondaryColor3bEXT_remap_index 178 +#define SecondaryColor3bvEXT_remap_index 179 +#define SecondaryColor3dEXT_remap_index 180 +#define SecondaryColor3dvEXT_remap_index 181 +#define SecondaryColor3fEXT_remap_index 182 +#define SecondaryColor3fvEXT_remap_index 183 +#define SecondaryColor3iEXT_remap_index 184 +#define SecondaryColor3ivEXT_remap_index 185 +#define SecondaryColor3sEXT_remap_index 186 +#define SecondaryColor3svEXT_remap_index 187 +#define SecondaryColor3ubEXT_remap_index 188 +#define SecondaryColor3ubvEXT_remap_index 189 +#define SecondaryColor3uiEXT_remap_index 190 +#define SecondaryColor3uivEXT_remap_index 191 +#define SecondaryColor3usEXT_remap_index 192 +#define SecondaryColor3usvEXT_remap_index 193 +#define SecondaryColorPointerEXT_remap_index 194 +#define MultiDrawArraysEXT_remap_index 195 +#define MultiDrawElementsEXT_remap_index 196 +#define FogCoordPointerEXT_remap_index 197 +#define FogCoorddEXT_remap_index 198 +#define FogCoorddvEXT_remap_index 199 +#define FogCoordfEXT_remap_index 200 +#define FogCoordfvEXT_remap_index 201 +#define PixelTexGenSGIX_remap_index 202 +#define BlendFuncSeparateEXT_remap_index 203 +#define FlushVertexArrayRangeNV_remap_index 204 +#define VertexArrayRangeNV_remap_index 205 +#define CombinerInputNV_remap_index 206 +#define CombinerOutputNV_remap_index 207 +#define CombinerParameterfNV_remap_index 208 +#define CombinerParameterfvNV_remap_index 209 +#define CombinerParameteriNV_remap_index 210 +#define CombinerParameterivNV_remap_index 211 +#define FinalCombinerInputNV_remap_index 212 +#define GetCombinerInputParameterfvNV_remap_index 213 +#define GetCombinerInputParameterivNV_remap_index 214 +#define GetCombinerOutputParameterfvNV_remap_index 215 +#define GetCombinerOutputParameterivNV_remap_index 216 +#define GetFinalCombinerInputParameterfvNV_remap_index 217 +#define GetFinalCombinerInputParameterivNV_remap_index 218 +#define ResizeBuffersMESA_remap_index 219 +#define WindowPos2dMESA_remap_index 220 +#define WindowPos2dvMESA_remap_index 221 +#define WindowPos2fMESA_remap_index 222 +#define WindowPos2fvMESA_remap_index 223 +#define WindowPos2iMESA_remap_index 224 +#define WindowPos2ivMESA_remap_index 225 +#define WindowPos2sMESA_remap_index 226 +#define WindowPos2svMESA_remap_index 227 +#define WindowPos3dMESA_remap_index 228 +#define WindowPos3dvMESA_remap_index 229 +#define WindowPos3fMESA_remap_index 230 +#define WindowPos3fvMESA_remap_index 231 +#define WindowPos3iMESA_remap_index 232 +#define WindowPos3ivMESA_remap_index 233 +#define WindowPos3sMESA_remap_index 234 +#define WindowPos3svMESA_remap_index 235 +#define WindowPos4dMESA_remap_index 236 +#define WindowPos4dvMESA_remap_index 237 +#define WindowPos4fMESA_remap_index 238 +#define WindowPos4fvMESA_remap_index 239 +#define WindowPos4iMESA_remap_index 240 +#define WindowPos4ivMESA_remap_index 241 +#define WindowPos4sMESA_remap_index 242 +#define WindowPos4svMESA_remap_index 243 +#define MultiModeDrawArraysIBM_remap_index 244 +#define MultiModeDrawElementsIBM_remap_index 245 +#define DeleteFencesNV_remap_index 246 +#define FinishFenceNV_remap_index 247 +#define GenFencesNV_remap_index 248 +#define GetFenceivNV_remap_index 249 +#define IsFenceNV_remap_index 250 +#define SetFenceNV_remap_index 251 +#define TestFenceNV_remap_index 252 +#define AreProgramsResidentNV_remap_index 253 +#define BindProgramNV_remap_index 254 +#define DeleteProgramsNV_remap_index 255 +#define ExecuteProgramNV_remap_index 256 +#define GenProgramsNV_remap_index 257 +#define GetProgramParameterdvNV_remap_index 258 +#define GetProgramParameterfvNV_remap_index 259 +#define GetProgramStringNV_remap_index 260 +#define GetProgramivNV_remap_index 261 +#define GetTrackMatrixivNV_remap_index 262 +#define GetVertexAttribPointervNV_remap_index 263 +#define GetVertexAttribdvNV_remap_index 264 +#define GetVertexAttribfvNV_remap_index 265 +#define GetVertexAttribivNV_remap_index 266 +#define IsProgramNV_remap_index 267 +#define LoadProgramNV_remap_index 268 +#define ProgramParameters4dvNV_remap_index 269 +#define ProgramParameters4fvNV_remap_index 270 +#define RequestResidentProgramsNV_remap_index 271 +#define TrackMatrixNV_remap_index 272 +#define VertexAttrib1dNV_remap_index 273 +#define VertexAttrib1dvNV_remap_index 274 +#define VertexAttrib1fNV_remap_index 275 +#define VertexAttrib1fvNV_remap_index 276 +#define VertexAttrib1sNV_remap_index 277 +#define VertexAttrib1svNV_remap_index 278 +#define VertexAttrib2dNV_remap_index 279 +#define VertexAttrib2dvNV_remap_index 280 +#define VertexAttrib2fNV_remap_index 281 +#define VertexAttrib2fvNV_remap_index 282 +#define VertexAttrib2sNV_remap_index 283 +#define VertexAttrib2svNV_remap_index 284 +#define VertexAttrib3dNV_remap_index 285 +#define VertexAttrib3dvNV_remap_index 286 +#define VertexAttrib3fNV_remap_index 287 +#define VertexAttrib3fvNV_remap_index 288 +#define VertexAttrib3sNV_remap_index 289 +#define VertexAttrib3svNV_remap_index 290 +#define VertexAttrib4dNV_remap_index 291 +#define VertexAttrib4dvNV_remap_index 292 +#define VertexAttrib4fNV_remap_index 293 +#define VertexAttrib4fvNV_remap_index 294 +#define VertexAttrib4sNV_remap_index 295 +#define VertexAttrib4svNV_remap_index 296 +#define VertexAttrib4ubNV_remap_index 297 +#define VertexAttrib4ubvNV_remap_index 298 +#define VertexAttribPointerNV_remap_index 299 +#define VertexAttribs1dvNV_remap_index 300 +#define VertexAttribs1fvNV_remap_index 301 +#define VertexAttribs1svNV_remap_index 302 +#define VertexAttribs2dvNV_remap_index 303 +#define VertexAttribs2fvNV_remap_index 304 +#define VertexAttribs2svNV_remap_index 305 +#define VertexAttribs3dvNV_remap_index 306 +#define VertexAttribs3fvNV_remap_index 307 +#define VertexAttribs3svNV_remap_index 308 +#define VertexAttribs4dvNV_remap_index 309 +#define VertexAttribs4fvNV_remap_index 310 +#define VertexAttribs4svNV_remap_index 311 +#define VertexAttribs4ubvNV_remap_index 312 +#define GetTexBumpParameterfvATI_remap_index 313 +#define GetTexBumpParameterivATI_remap_index 314 +#define TexBumpParameterfvATI_remap_index 315 +#define TexBumpParameterivATI_remap_index 316 +#define AlphaFragmentOp1ATI_remap_index 317 +#define AlphaFragmentOp2ATI_remap_index 318 +#define AlphaFragmentOp3ATI_remap_index 319 +#define BeginFragmentShaderATI_remap_index 320 +#define BindFragmentShaderATI_remap_index 321 +#define ColorFragmentOp1ATI_remap_index 322 +#define ColorFragmentOp2ATI_remap_index 323 +#define ColorFragmentOp3ATI_remap_index 324 +#define DeleteFragmentShaderATI_remap_index 325 +#define EndFragmentShaderATI_remap_index 326 +#define GenFragmentShadersATI_remap_index 327 +#define PassTexCoordATI_remap_index 328 +#define SampleMapATI_remap_index 329 +#define SetFragmentShaderConstantATI_remap_index 330 +#define PointParameteriNV_remap_index 331 +#define PointParameterivNV_remap_index 332 +#define ActiveStencilFaceEXT_remap_index 333 +#define BindVertexArrayAPPLE_remap_index 334 +#define DeleteVertexArraysAPPLE_remap_index 335 +#define GenVertexArraysAPPLE_remap_index 336 +#define IsVertexArrayAPPLE_remap_index 337 +#define GetProgramNamedParameterdvNV_remap_index 338 +#define GetProgramNamedParameterfvNV_remap_index 339 +#define ProgramNamedParameter4dNV_remap_index 340 +#define ProgramNamedParameter4dvNV_remap_index 341 +#define ProgramNamedParameter4fNV_remap_index 342 +#define ProgramNamedParameter4fvNV_remap_index 343 +#define DepthBoundsEXT_remap_index 344 +#define BlendEquationSeparateEXT_remap_index 345 +#define BindFramebufferEXT_remap_index 346 +#define BindRenderbufferEXT_remap_index 347 +#define CheckFramebufferStatusEXT_remap_index 348 +#define DeleteFramebuffersEXT_remap_index 349 +#define DeleteRenderbuffersEXT_remap_index 350 +#define FramebufferRenderbufferEXT_remap_index 351 +#define FramebufferTexture1DEXT_remap_index 352 +#define FramebufferTexture2DEXT_remap_index 353 +#define FramebufferTexture3DEXT_remap_index 354 +#define GenFramebuffersEXT_remap_index 355 +#define GenRenderbuffersEXT_remap_index 356 +#define GenerateMipmapEXT_remap_index 357 +#define GetFramebufferAttachmentParameterivEXT_remap_index 358 +#define GetRenderbufferParameterivEXT_remap_index 359 +#define IsFramebufferEXT_remap_index 360 +#define IsRenderbufferEXT_remap_index 361 +#define RenderbufferStorageEXT_remap_index 362 +#define BlitFramebufferEXT_remap_index 363 +#define FramebufferTextureLayerEXT_remap_index 364 - #define StencilFuncSeparateATI_remap_index 365 - #define ProgramEnvParameters4fvEXT_remap_index 366 - #define ProgramLocalParameters4fvEXT_remap_index 367 - #define GetQueryObjecti64vEXT_remap_index 368 - #define GetQueryObjectui64vEXT_remap_index 369 ++#define ProvokingVertexEXT_remap_index 365 ++#define StencilFuncSeparateATI_remap_index 366 ++#define ProgramEnvParameters4fvEXT_remap_index 367 ++#define ProgramLocalParameters4fvEXT_remap_index 368 ++#define GetQueryObjecti64vEXT_remap_index 369 ++#define GetQueryObjectui64vEXT_remap_index 370 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) diff --cc src/mesa/glapi/glapioffsets.h index 580b6b66bcc,1d97c2e0426..bd0a53a58f3 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@@ -594,223 -594,221 +594,224 @@@ #define _gloffset_GetAttribLocationARB 559 #define _gloffset_DrawBuffersARB 560 #define _gloffset_RenderbufferStorageMultisample 561 -#define _gloffset_PolygonOffsetEXT 562 -#define _gloffset_GetPixelTexGenParameterfvSGIS 563 -#define _gloffset_GetPixelTexGenParameterivSGIS 564 -#define _gloffset_PixelTexGenParameterfSGIS 565 -#define _gloffset_PixelTexGenParameterfvSGIS 566 -#define _gloffset_PixelTexGenParameteriSGIS 567 -#define _gloffset_PixelTexGenParameterivSGIS 568 -#define _gloffset_SampleMaskSGIS 569 -#define _gloffset_SamplePatternSGIS 570 -#define _gloffset_ColorPointerEXT 571 -#define _gloffset_EdgeFlagPointerEXT 572 -#define _gloffset_IndexPointerEXT 573 -#define _gloffset_NormalPointerEXT 574 -#define _gloffset_TexCoordPointerEXT 575 -#define _gloffset_VertexPointerEXT 576 -#define _gloffset_PointParameterfEXT 577 -#define _gloffset_PointParameterfvEXT 578 -#define _gloffset_LockArraysEXT 579 -#define _gloffset_UnlockArraysEXT 580 -#define _gloffset_CullParameterdvEXT 581 -#define _gloffset_CullParameterfvEXT 582 -#define _gloffset_SecondaryColor3bEXT 583 -#define _gloffset_SecondaryColor3bvEXT 584 -#define _gloffset_SecondaryColor3dEXT 585 -#define _gloffset_SecondaryColor3dvEXT 586 -#define _gloffset_SecondaryColor3fEXT 587 -#define _gloffset_SecondaryColor3fvEXT 588 -#define _gloffset_SecondaryColor3iEXT 589 -#define _gloffset_SecondaryColor3ivEXT 590 -#define _gloffset_SecondaryColor3sEXT 591 -#define _gloffset_SecondaryColor3svEXT 592 -#define _gloffset_SecondaryColor3ubEXT 593 -#define _gloffset_SecondaryColor3ubvEXT 594 -#define _gloffset_SecondaryColor3uiEXT 595 -#define _gloffset_SecondaryColor3uivEXT 596 -#define _gloffset_SecondaryColor3usEXT 597 -#define _gloffset_SecondaryColor3usvEXT 598 -#define _gloffset_SecondaryColorPointerEXT 599 -#define _gloffset_MultiDrawArraysEXT 600 -#define _gloffset_MultiDrawElementsEXT 601 -#define _gloffset_FogCoordPointerEXT 602 -#define _gloffset_FogCoorddEXT 603 -#define _gloffset_FogCoorddvEXT 604 -#define _gloffset_FogCoordfEXT 605 -#define _gloffset_FogCoordfvEXT 606 -#define _gloffset_PixelTexGenSGIX 607 -#define _gloffset_BlendFuncSeparateEXT 608 -#define _gloffset_FlushVertexArrayRangeNV 609 -#define _gloffset_VertexArrayRangeNV 610 -#define _gloffset_CombinerInputNV 611 -#define _gloffset_CombinerOutputNV 612 -#define _gloffset_CombinerParameterfNV 613 -#define _gloffset_CombinerParameterfvNV 614 -#define _gloffset_CombinerParameteriNV 615 -#define _gloffset_CombinerParameterivNV 616 -#define _gloffset_FinalCombinerInputNV 617 -#define _gloffset_GetCombinerInputParameterfvNV 618 -#define _gloffset_GetCombinerInputParameterivNV 619 -#define _gloffset_GetCombinerOutputParameterfvNV 620 -#define _gloffset_GetCombinerOutputParameterivNV 621 -#define _gloffset_GetFinalCombinerInputParameterfvNV 622 -#define _gloffset_GetFinalCombinerInputParameterivNV 623 -#define _gloffset_ResizeBuffersMESA 624 -#define _gloffset_WindowPos2dMESA 625 -#define _gloffset_WindowPos2dvMESA 626 -#define _gloffset_WindowPos2fMESA 627 -#define _gloffset_WindowPos2fvMESA 628 -#define _gloffset_WindowPos2iMESA 629 -#define _gloffset_WindowPos2ivMESA 630 -#define _gloffset_WindowPos2sMESA 631 -#define _gloffset_WindowPos2svMESA 632 -#define _gloffset_WindowPos3dMESA 633 -#define _gloffset_WindowPos3dvMESA 634 -#define _gloffset_WindowPos3fMESA 635 -#define _gloffset_WindowPos3fvMESA 636 -#define _gloffset_WindowPos3iMESA 637 -#define _gloffset_WindowPos3ivMESA 638 -#define _gloffset_WindowPos3sMESA 639 -#define _gloffset_WindowPos3svMESA 640 -#define _gloffset_WindowPos4dMESA 641 -#define _gloffset_WindowPos4dvMESA 642 -#define _gloffset_WindowPos4fMESA 643 -#define _gloffset_WindowPos4fvMESA 644 -#define _gloffset_WindowPos4iMESA 645 -#define _gloffset_WindowPos4ivMESA 646 -#define _gloffset_WindowPos4sMESA 647 -#define _gloffset_WindowPos4svMESA 648 -#define _gloffset_MultiModeDrawArraysIBM 649 -#define _gloffset_MultiModeDrawElementsIBM 650 -#define _gloffset_DeleteFencesNV 651 -#define _gloffset_FinishFenceNV 652 -#define _gloffset_GenFencesNV 653 -#define _gloffset_GetFenceivNV 654 -#define _gloffset_IsFenceNV 655 -#define _gloffset_SetFenceNV 656 -#define _gloffset_TestFenceNV 657 -#define _gloffset_AreProgramsResidentNV 658 -#define _gloffset_BindProgramNV 659 -#define _gloffset_DeleteProgramsNV 660 -#define _gloffset_ExecuteProgramNV 661 -#define _gloffset_GenProgramsNV 662 -#define _gloffset_GetProgramParameterdvNV 663 -#define _gloffset_GetProgramParameterfvNV 664 -#define _gloffset_GetProgramStringNV 665 -#define _gloffset_GetProgramivNV 666 -#define _gloffset_GetTrackMatrixivNV 667 -#define _gloffset_GetVertexAttribPointervNV 668 -#define _gloffset_GetVertexAttribdvNV 669 -#define _gloffset_GetVertexAttribfvNV 670 -#define _gloffset_GetVertexAttribivNV 671 -#define _gloffset_IsProgramNV 672 -#define _gloffset_LoadProgramNV 673 -#define _gloffset_ProgramParameters4dvNV 674 -#define _gloffset_ProgramParameters4fvNV 675 -#define _gloffset_RequestResidentProgramsNV 676 -#define _gloffset_TrackMatrixNV 677 -#define _gloffset_VertexAttrib1dNV 678 -#define _gloffset_VertexAttrib1dvNV 679 -#define _gloffset_VertexAttrib1fNV 680 -#define _gloffset_VertexAttrib1fvNV 681 -#define _gloffset_VertexAttrib1sNV 682 -#define _gloffset_VertexAttrib1svNV 683 -#define _gloffset_VertexAttrib2dNV 684 -#define _gloffset_VertexAttrib2dvNV 685 -#define _gloffset_VertexAttrib2fNV 686 -#define _gloffset_VertexAttrib2fvNV 687 -#define _gloffset_VertexAttrib2sNV 688 -#define _gloffset_VertexAttrib2svNV 689 -#define _gloffset_VertexAttrib3dNV 690 -#define _gloffset_VertexAttrib3dvNV 691 -#define _gloffset_VertexAttrib3fNV 692 -#define _gloffset_VertexAttrib3fvNV 693 -#define _gloffset_VertexAttrib3sNV 694 -#define _gloffset_VertexAttrib3svNV 695 -#define _gloffset_VertexAttrib4dNV 696 -#define _gloffset_VertexAttrib4dvNV 697 -#define _gloffset_VertexAttrib4fNV 698 -#define _gloffset_VertexAttrib4fvNV 699 -#define _gloffset_VertexAttrib4sNV 700 -#define _gloffset_VertexAttrib4svNV 701 -#define _gloffset_VertexAttrib4ubNV 702 -#define _gloffset_VertexAttrib4ubvNV 703 -#define _gloffset_VertexAttribPointerNV 704 -#define _gloffset_VertexAttribs1dvNV 705 -#define _gloffset_VertexAttribs1fvNV 706 -#define _gloffset_VertexAttribs1svNV 707 -#define _gloffset_VertexAttribs2dvNV 708 -#define _gloffset_VertexAttribs2fvNV 709 -#define _gloffset_VertexAttribs2svNV 710 -#define _gloffset_VertexAttribs3dvNV 711 -#define _gloffset_VertexAttribs3fvNV 712 -#define _gloffset_VertexAttribs3svNV 713 -#define _gloffset_VertexAttribs4dvNV 714 -#define _gloffset_VertexAttribs4fvNV 715 -#define _gloffset_VertexAttribs4svNV 716 -#define _gloffset_VertexAttribs4ubvNV 717 -#define _gloffset_GetTexBumpParameterfvATI 718 -#define _gloffset_GetTexBumpParameterivATI 719 -#define _gloffset_TexBumpParameterfvATI 720 -#define _gloffset_TexBumpParameterivATI 721 -#define _gloffset_AlphaFragmentOp1ATI 722 -#define _gloffset_AlphaFragmentOp2ATI 723 -#define _gloffset_AlphaFragmentOp3ATI 724 -#define _gloffset_BeginFragmentShaderATI 725 -#define _gloffset_BindFragmentShaderATI 726 -#define _gloffset_ColorFragmentOp1ATI 727 -#define _gloffset_ColorFragmentOp2ATI 728 -#define _gloffset_ColorFragmentOp3ATI 729 -#define _gloffset_DeleteFragmentShaderATI 730 -#define _gloffset_EndFragmentShaderATI 731 -#define _gloffset_GenFragmentShadersATI 732 -#define _gloffset_PassTexCoordATI 733 -#define _gloffset_SampleMapATI 734 -#define _gloffset_SetFragmentShaderConstantATI 735 -#define _gloffset_PointParameteriNV 736 -#define _gloffset_PointParameterivNV 737 -#define _gloffset_ActiveStencilFaceEXT 738 -#define _gloffset_BindVertexArrayAPPLE 739 -#define _gloffset_DeleteVertexArraysAPPLE 740 -#define _gloffset_GenVertexArraysAPPLE 741 -#define _gloffset_IsVertexArrayAPPLE 742 -#define _gloffset_GetProgramNamedParameterdvNV 743 -#define _gloffset_GetProgramNamedParameterfvNV 744 -#define _gloffset_ProgramNamedParameter4dNV 745 -#define _gloffset_ProgramNamedParameter4dvNV 746 -#define _gloffset_ProgramNamedParameter4fNV 747 -#define _gloffset_ProgramNamedParameter4fvNV 748 -#define _gloffset_DepthBoundsEXT 749 -#define _gloffset_BlendEquationSeparateEXT 750 -#define _gloffset_BindFramebufferEXT 751 -#define _gloffset_BindRenderbufferEXT 752 -#define _gloffset_CheckFramebufferStatusEXT 753 -#define _gloffset_DeleteFramebuffersEXT 754 -#define _gloffset_DeleteRenderbuffersEXT 755 -#define _gloffset_FramebufferRenderbufferEXT 756 -#define _gloffset_FramebufferTexture1DEXT 757 -#define _gloffset_FramebufferTexture2DEXT 758 -#define _gloffset_FramebufferTexture3DEXT 759 -#define _gloffset_GenFramebuffersEXT 760 -#define _gloffset_GenRenderbuffersEXT 761 -#define _gloffset_GenerateMipmapEXT 762 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 763 -#define _gloffset_GetRenderbufferParameterivEXT 764 -#define _gloffset_IsFramebufferEXT 765 -#define _gloffset_IsRenderbufferEXT 766 -#define _gloffset_RenderbufferStorageEXT 767 -#define _gloffset_BlitFramebufferEXT 768 -#define _gloffset_FramebufferTextureLayerEXT 769 -#define _gloffset_ProvokingVertexEXT 770 -#define _gloffset_StencilFuncSeparateATI 771 -#define _gloffset_ProgramEnvParameters4fvEXT 772 -#define _gloffset_ProgramLocalParameters4fvEXT 773 -#define _gloffset_GetQueryObjecti64vEXT 774 -#define _gloffset_GetQueryObjectui64vEXT 775 -#define _gloffset_FIRST_DYNAMIC 776 +#define _gloffset_FlushMappedBufferRange 562 +#define _gloffset_MapBufferRange 563 +#define _gloffset_CopyBufferSubData 564 +#define _gloffset_PolygonOffsetEXT 565 +#define _gloffset_GetPixelTexGenParameterfvSGIS 566 +#define _gloffset_GetPixelTexGenParameterivSGIS 567 +#define _gloffset_PixelTexGenParameterfSGIS 568 +#define _gloffset_PixelTexGenParameterfvSGIS 569 +#define _gloffset_PixelTexGenParameteriSGIS 570 +#define _gloffset_PixelTexGenParameterivSGIS 571 +#define _gloffset_SampleMaskSGIS 572 +#define _gloffset_SamplePatternSGIS 573 +#define _gloffset_ColorPointerEXT 574 +#define _gloffset_EdgeFlagPointerEXT 575 +#define _gloffset_IndexPointerEXT 576 +#define _gloffset_NormalPointerEXT 577 +#define _gloffset_TexCoordPointerEXT 578 +#define _gloffset_VertexPointerEXT 579 +#define _gloffset_PointParameterfEXT 580 +#define _gloffset_PointParameterfvEXT 581 +#define _gloffset_LockArraysEXT 582 +#define _gloffset_UnlockArraysEXT 583 +#define _gloffset_CullParameterdvEXT 584 +#define _gloffset_CullParameterfvEXT 585 +#define _gloffset_SecondaryColor3bEXT 586 +#define _gloffset_SecondaryColor3bvEXT 587 +#define _gloffset_SecondaryColor3dEXT 588 +#define _gloffset_SecondaryColor3dvEXT 589 +#define _gloffset_SecondaryColor3fEXT 590 +#define _gloffset_SecondaryColor3fvEXT 591 +#define _gloffset_SecondaryColor3iEXT 592 +#define _gloffset_SecondaryColor3ivEXT 593 +#define _gloffset_SecondaryColor3sEXT 594 +#define _gloffset_SecondaryColor3svEXT 595 +#define _gloffset_SecondaryColor3ubEXT 596 +#define _gloffset_SecondaryColor3ubvEXT 597 +#define _gloffset_SecondaryColor3uiEXT 598 +#define _gloffset_SecondaryColor3uivEXT 599 +#define _gloffset_SecondaryColor3usEXT 600 +#define _gloffset_SecondaryColor3usvEXT 601 +#define _gloffset_SecondaryColorPointerEXT 602 +#define _gloffset_MultiDrawArraysEXT 603 +#define _gloffset_MultiDrawElementsEXT 604 +#define _gloffset_FogCoordPointerEXT 605 +#define _gloffset_FogCoorddEXT 606 +#define _gloffset_FogCoorddvEXT 607 +#define _gloffset_FogCoordfEXT 608 +#define _gloffset_FogCoordfvEXT 609 +#define _gloffset_PixelTexGenSGIX 610 +#define _gloffset_BlendFuncSeparateEXT 611 +#define _gloffset_FlushVertexArrayRangeNV 612 +#define _gloffset_VertexArrayRangeNV 613 +#define _gloffset_CombinerInputNV 614 +#define _gloffset_CombinerOutputNV 615 +#define _gloffset_CombinerParameterfNV 616 +#define _gloffset_CombinerParameterfvNV 617 +#define _gloffset_CombinerParameteriNV 618 +#define _gloffset_CombinerParameterivNV 619 +#define _gloffset_FinalCombinerInputNV 620 +#define _gloffset_GetCombinerInputParameterfvNV 621 +#define _gloffset_GetCombinerInputParameterivNV 622 +#define _gloffset_GetCombinerOutputParameterfvNV 623 +#define _gloffset_GetCombinerOutputParameterivNV 624 +#define _gloffset_GetFinalCombinerInputParameterfvNV 625 +#define _gloffset_GetFinalCombinerInputParameterivNV 626 +#define _gloffset_ResizeBuffersMESA 627 +#define _gloffset_WindowPos2dMESA 628 +#define _gloffset_WindowPos2dvMESA 629 +#define _gloffset_WindowPos2fMESA 630 +#define _gloffset_WindowPos2fvMESA 631 +#define _gloffset_WindowPos2iMESA 632 +#define _gloffset_WindowPos2ivMESA 633 +#define _gloffset_WindowPos2sMESA 634 +#define _gloffset_WindowPos2svMESA 635 +#define _gloffset_WindowPos3dMESA 636 +#define _gloffset_WindowPos3dvMESA 637 +#define _gloffset_WindowPos3fMESA 638 +#define _gloffset_WindowPos3fvMESA 639 +#define _gloffset_WindowPos3iMESA 640 +#define _gloffset_WindowPos3ivMESA 641 +#define _gloffset_WindowPos3sMESA 642 +#define _gloffset_WindowPos3svMESA 643 +#define _gloffset_WindowPos4dMESA 644 +#define _gloffset_WindowPos4dvMESA 645 +#define _gloffset_WindowPos4fMESA 646 +#define _gloffset_WindowPos4fvMESA 647 +#define _gloffset_WindowPos4iMESA 648 +#define _gloffset_WindowPos4ivMESA 649 +#define _gloffset_WindowPos4sMESA 650 +#define _gloffset_WindowPos4svMESA 651 +#define _gloffset_MultiModeDrawArraysIBM 652 +#define _gloffset_MultiModeDrawElementsIBM 653 +#define _gloffset_DeleteFencesNV 654 +#define _gloffset_FinishFenceNV 655 +#define _gloffset_GenFencesNV 656 +#define _gloffset_GetFenceivNV 657 +#define _gloffset_IsFenceNV 658 +#define _gloffset_SetFenceNV 659 +#define _gloffset_TestFenceNV 660 +#define _gloffset_AreProgramsResidentNV 661 +#define _gloffset_BindProgramNV 662 +#define _gloffset_DeleteProgramsNV 663 +#define _gloffset_ExecuteProgramNV 664 +#define _gloffset_GenProgramsNV 665 +#define _gloffset_GetProgramParameterdvNV 666 +#define _gloffset_GetProgramParameterfvNV 667 +#define _gloffset_GetProgramStringNV 668 +#define _gloffset_GetProgramivNV 669 +#define _gloffset_GetTrackMatrixivNV 670 +#define _gloffset_GetVertexAttribPointervNV 671 +#define _gloffset_GetVertexAttribdvNV 672 +#define _gloffset_GetVertexAttribfvNV 673 +#define _gloffset_GetVertexAttribivNV 674 +#define _gloffset_IsProgramNV 675 +#define _gloffset_LoadProgramNV 676 +#define _gloffset_ProgramParameters4dvNV 677 +#define _gloffset_ProgramParameters4fvNV 678 +#define _gloffset_RequestResidentProgramsNV 679 +#define _gloffset_TrackMatrixNV 680 +#define _gloffset_VertexAttrib1dNV 681 +#define _gloffset_VertexAttrib1dvNV 682 +#define _gloffset_VertexAttrib1fNV 683 +#define _gloffset_VertexAttrib1fvNV 684 +#define _gloffset_VertexAttrib1sNV 685 +#define _gloffset_VertexAttrib1svNV 686 +#define _gloffset_VertexAttrib2dNV 687 +#define _gloffset_VertexAttrib2dvNV 688 +#define _gloffset_VertexAttrib2fNV 689 +#define _gloffset_VertexAttrib2fvNV 690 +#define _gloffset_VertexAttrib2sNV 691 +#define _gloffset_VertexAttrib2svNV 692 +#define _gloffset_VertexAttrib3dNV 693 +#define _gloffset_VertexAttrib3dvNV 694 +#define _gloffset_VertexAttrib3fNV 695 +#define _gloffset_VertexAttrib3fvNV 696 +#define _gloffset_VertexAttrib3sNV 697 +#define _gloffset_VertexAttrib3svNV 698 +#define _gloffset_VertexAttrib4dNV 699 +#define _gloffset_VertexAttrib4dvNV 700 +#define _gloffset_VertexAttrib4fNV 701 +#define _gloffset_VertexAttrib4fvNV 702 +#define _gloffset_VertexAttrib4sNV 703 +#define _gloffset_VertexAttrib4svNV 704 +#define _gloffset_VertexAttrib4ubNV 705 +#define _gloffset_VertexAttrib4ubvNV 706 +#define _gloffset_VertexAttribPointerNV 707 +#define _gloffset_VertexAttribs1dvNV 708 +#define _gloffset_VertexAttribs1fvNV 709 +#define _gloffset_VertexAttribs1svNV 710 +#define _gloffset_VertexAttribs2dvNV 711 +#define _gloffset_VertexAttribs2fvNV 712 +#define _gloffset_VertexAttribs2svNV 713 +#define _gloffset_VertexAttribs3dvNV 714 +#define _gloffset_VertexAttribs3fvNV 715 +#define _gloffset_VertexAttribs3svNV 716 +#define _gloffset_VertexAttribs4dvNV 717 +#define _gloffset_VertexAttribs4fvNV 718 +#define _gloffset_VertexAttribs4svNV 719 +#define _gloffset_VertexAttribs4ubvNV 720 +#define _gloffset_GetTexBumpParameterfvATI 721 +#define _gloffset_GetTexBumpParameterivATI 722 +#define _gloffset_TexBumpParameterfvATI 723 +#define _gloffset_TexBumpParameterivATI 724 +#define _gloffset_AlphaFragmentOp1ATI 725 +#define _gloffset_AlphaFragmentOp2ATI 726 +#define _gloffset_AlphaFragmentOp3ATI 727 +#define _gloffset_BeginFragmentShaderATI 728 +#define _gloffset_BindFragmentShaderATI 729 +#define _gloffset_ColorFragmentOp1ATI 730 +#define _gloffset_ColorFragmentOp2ATI 731 +#define _gloffset_ColorFragmentOp3ATI 732 +#define _gloffset_DeleteFragmentShaderATI 733 +#define _gloffset_EndFragmentShaderATI 734 +#define _gloffset_GenFragmentShadersATI 735 +#define _gloffset_PassTexCoordATI 736 +#define _gloffset_SampleMapATI 737 +#define _gloffset_SetFragmentShaderConstantATI 738 +#define _gloffset_PointParameteriNV 739 +#define _gloffset_PointParameterivNV 740 +#define _gloffset_ActiveStencilFaceEXT 741 +#define _gloffset_BindVertexArrayAPPLE 742 +#define _gloffset_DeleteVertexArraysAPPLE 743 +#define _gloffset_GenVertexArraysAPPLE 744 +#define _gloffset_IsVertexArrayAPPLE 745 +#define _gloffset_GetProgramNamedParameterdvNV 746 +#define _gloffset_GetProgramNamedParameterfvNV 747 +#define _gloffset_ProgramNamedParameter4dNV 748 +#define _gloffset_ProgramNamedParameter4dvNV 749 +#define _gloffset_ProgramNamedParameter4fNV 750 +#define _gloffset_ProgramNamedParameter4fvNV 751 +#define _gloffset_DepthBoundsEXT 752 +#define _gloffset_BlendEquationSeparateEXT 753 +#define _gloffset_BindFramebufferEXT 754 +#define _gloffset_BindRenderbufferEXT 755 +#define _gloffset_CheckFramebufferStatusEXT 756 +#define _gloffset_DeleteFramebuffersEXT 757 +#define _gloffset_DeleteRenderbuffersEXT 758 +#define _gloffset_FramebufferRenderbufferEXT 759 +#define _gloffset_FramebufferTexture1DEXT 760 +#define _gloffset_FramebufferTexture2DEXT 761 +#define _gloffset_FramebufferTexture3DEXT 762 +#define _gloffset_GenFramebuffersEXT 763 +#define _gloffset_GenRenderbuffersEXT 764 +#define _gloffset_GenerateMipmapEXT 765 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 766 +#define _gloffset_GetRenderbufferParameterivEXT 767 +#define _gloffset_IsFramebufferEXT 768 +#define _gloffset_IsRenderbufferEXT 769 +#define _gloffset_RenderbufferStorageEXT 770 +#define _gloffset_BlitFramebufferEXT 771 +#define _gloffset_FramebufferTextureLayerEXT 772 - #define _gloffset_StencilFuncSeparateATI 773 - #define _gloffset_ProgramEnvParameters4fvEXT 774 - #define _gloffset_ProgramLocalParameters4fvEXT 775 - #define _gloffset_GetQueryObjecti64vEXT 776 - #define _gloffset_GetQueryObjectui64vEXT 777 - #define _gloffset_FIRST_DYNAMIC 778 ++#define _gloffset_ProvokingVertexEXT 773 ++#define _gloffset_StencilFuncSeparateATI 774 ++#define _gloffset_ProgramEnvParameters4fvEXT 775 ++#define _gloffset_ProgramLocalParameters4fvEXT 776 ++#define _gloffset_GetQueryObjecti64vEXT 777 ++#define _gloffset_GetQueryObjectui64vEXT 778 ++#define _gloffset_FIRST_DYNAMIC 779 #else diff --cc src/mesa/glapi/glapitable.h index f4c36234cee,9eed0f2c9f6..c96d84a0840 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@@ -602,222 -602,220 +602,223 @@@ struct _glapi_tabl GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 559 */ void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 560 */ void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 561 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 562 */ - void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 563 */ - void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 564 */ - void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 565 */ - void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 566 */ - void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 567 */ - void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 568 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 569 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 570 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 571 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 572 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 573 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 574 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 575 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 576 */ - void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 577 */ - void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 578 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 579 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 580 */ - void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 581 */ - void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 582 */ - void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 583 */ - void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 584 */ - void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 585 */ - void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 586 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 587 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 588 */ - void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 589 */ - void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 590 */ - void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 591 */ - void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 592 */ - void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 593 */ - void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 594 */ - void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 595 */ - void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 596 */ - void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 597 */ - void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 598 */ - void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 599 */ - void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 600 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 601 */ - void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 602 */ - void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 603 */ - void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 604 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 605 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 606 */ - void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 607 */ - void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 608 */ - void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 609 */ - void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 610 */ - void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 611 */ - void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 612 */ - void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 613 */ - void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 614 */ - void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 615 */ - void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 616 */ - void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 617 */ - void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 618 */ - void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 619 */ - void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 620 */ - void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 621 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 622 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 623 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 624 */ - void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 625 */ - void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 626 */ - void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 627 */ - void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 628 */ - void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 629 */ - void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 630 */ - void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 631 */ - void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 632 */ - void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 633 */ - void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 634 */ - void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 635 */ - void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 636 */ - void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 637 */ - void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 638 */ - void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 639 */ - void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 640 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 641 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 642 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 643 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 644 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 645 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 646 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 647 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 648 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 649 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 650 */ - void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 651 */ - void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 652 */ - void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 653 */ - void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 654 */ - GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 655 */ - void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 656 */ - GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 657 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 658 */ - void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 659 */ - void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 660 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 661 */ - void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 662 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 663 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 664 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 665 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 666 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 667 */ - void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 668 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 669 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 670 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 671 */ - GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 672 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 673 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 674 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 675 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 676 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 677 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 678 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 679 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 680 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 681 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 682 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 683 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 684 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 685 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 686 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 687 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 688 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 689 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 690 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 691 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 692 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 693 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 694 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 695 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 696 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 697 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 698 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 699 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 700 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 701 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 702 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 703 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 704 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 705 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 706 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 707 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 708 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 709 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 710 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 711 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 712 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 713 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 714 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 715 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 716 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 717 */ - void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 718 */ - void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 719 */ - void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 720 */ - void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 721 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 722 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 723 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 724 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 725 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 726 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 727 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 728 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 729 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 730 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 731 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 732 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 733 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 734 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 735 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 736 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 737 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 738 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 739 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 740 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 741 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 742 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 743 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 744 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 745 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 746 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 747 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 748 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 749 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 750 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 751 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 752 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 753 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 754 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 755 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 756 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 757 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 758 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 759 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 760 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 761 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 762 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 763 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 764 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 765 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 766 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 767 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 768 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 769 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 770 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 771 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 772 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 773 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 774 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 775 */ + void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 562 */ + GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 563 */ + void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 564 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 565 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 566 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 567 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 568 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 569 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 570 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 571 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 572 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 573 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 574 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 575 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 576 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 577 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 578 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 579 */ + void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 580 */ + void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 581 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 582 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 583 */ + void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 584 */ + void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 585 */ + void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 586 */ + void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 587 */ + void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 588 */ + void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 589 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 590 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 591 */ + void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 592 */ + void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 593 */ + void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 594 */ + void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 595 */ + void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 596 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 597 */ + void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 598 */ + void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 599 */ + void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 600 */ + void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 601 */ + void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 602 */ + void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 603 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 604 */ + void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 605 */ + void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 606 */ + void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 607 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 608 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 609 */ + void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 610 */ + void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 611 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 612 */ + void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 613 */ + void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 614 */ + void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 615 */ + void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 616 */ + void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 617 */ + void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 618 */ + void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 619 */ + void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 620 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 621 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 622 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 623 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 624 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 625 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 626 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 627 */ + void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 628 */ + void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 629 */ + void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 630 */ + void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 631 */ + void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 632 */ + void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 633 */ + void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 634 */ + void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 635 */ + void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 636 */ + void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 637 */ + void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 638 */ + void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 639 */ + void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 640 */ + void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 641 */ + void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 642 */ + void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 643 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 644 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 645 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 646 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 647 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 648 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 649 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 650 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 651 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 652 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 653 */ + void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 654 */ + void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 655 */ + void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 656 */ + void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 657 */ + GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 658 */ + void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 659 */ + GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 660 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 661 */ + void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 662 */ + void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 663 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 664 */ + void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 665 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 666 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 667 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 668 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 669 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 670 */ + void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 671 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 672 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 673 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 674 */ + GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 675 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 676 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 677 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 678 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 679 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 680 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 681 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 682 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 683 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 684 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 685 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 686 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 687 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 688 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 689 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 690 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 691 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 692 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 693 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 694 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 695 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 696 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 697 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 698 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 699 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 700 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 701 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 702 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 703 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 704 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 705 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 706 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 707 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 708 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 709 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 710 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 711 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 712 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 713 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 714 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 715 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 716 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 717 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 718 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 719 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 720 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 721 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 722 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 723 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 724 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 725 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 726 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 727 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 728 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 729 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 730 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 731 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 732 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 733 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 734 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 735 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 736 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 737 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 738 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 739 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 740 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 741 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 742 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 743 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 744 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 745 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 746 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 747 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 748 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 749 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 750 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 751 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 752 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 753 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 754 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 755 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 756 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 757 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 758 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 759 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 760 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 761 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 762 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 763 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 764 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 765 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 766 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 767 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 768 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 769 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 770 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 771 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 772 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 773 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 774 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 775 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 776 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 777 */ ++ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 773 */ ++ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 774 */ ++ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 775 */ ++ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 776 */ ++ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 777 */ ++ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 778 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --cc src/mesa/glapi/glapitemp.h index b1ac9ff8412,731685963a3..79a94dbb19d --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@@ -5588,37 -5573,42 +5588,42 @@@ KEYWORD1 void KEYWORD2 NAME(Framebuffer DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); } - KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); + KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) + { + DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); + } - KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); ++KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); + -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) ++KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } - KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); ++KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); - KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) ++KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } - KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); ++KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); - KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) ++KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } - KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLint64EXT * params); ++KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLuint id, GLenum pname, GLint64EXT * params); - KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLuint id, GLenum pname, GLint64EXT * params) -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLint64EXT * params) ++KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } - KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint id, GLenum pname, GLuint64EXT * params); ++KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLuint id, GLenum pname, GLuint64EXT * params); - KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLuint id, GLenum pname, GLuint64EXT * params) -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint id, GLenum pname, GLuint64EXT * params) ++KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@@ -6408,13 -6395,14 +6413,14 @@@ static _glapi_proc DISPATCH_TABLE_NAME[ TABLE_ENTRY(IsFramebufferEXT), TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_768), + TABLE_ENTRY(_dispatch_stub_771), TABLE_ENTRY(FramebufferTextureLayerEXT), - TABLE_ENTRY(_dispatch_stub_773), + TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_771), - TABLE_ENTRY(_dispatch_stub_772), - TABLE_ENTRY(_dispatch_stub_773), TABLE_ENTRY(_dispatch_stub_774), TABLE_ENTRY(_dispatch_stub_775), + TABLE_ENTRY(_dispatch_stub_776), + TABLE_ENTRY(_dispatch_stub_777), ++ TABLE_ENTRY(_dispatch_stub_778), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. diff --cc src/mesa/glapi/glprocs.h index 2a7cca5b2b9,ac7dcc11cbd..b83d88571cc --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@@ -1162,22 -1163,19 +1163,22 @@@ static const char gl_string_table[] #define gl_dispatch_stub_655 mgl_dispatch_stub_655 #define gl_dispatch_stub_656 mgl_dispatch_stub_656 #define gl_dispatch_stub_657 mgl_dispatch_stub_657 -#define gl_dispatch_stub_738 mgl_dispatch_stub_738 -#define gl_dispatch_stub_739 mgl_dispatch_stub_739 -#define gl_dispatch_stub_740 mgl_dispatch_stub_740 +#define gl_dispatch_stub_658 mgl_dispatch_stub_658 +#define gl_dispatch_stub_659 mgl_dispatch_stub_659 +#define gl_dispatch_stub_660 mgl_dispatch_stub_660 #define gl_dispatch_stub_741 mgl_dispatch_stub_741 #define gl_dispatch_stub_742 mgl_dispatch_stub_742 -#define gl_dispatch_stub_749 mgl_dispatch_stub_749 -#define gl_dispatch_stub_750 mgl_dispatch_stub_750 -#define gl_dispatch_stub_768 mgl_dispatch_stub_768 +#define gl_dispatch_stub_743 mgl_dispatch_stub_743 +#define gl_dispatch_stub_744 mgl_dispatch_stub_744 +#define gl_dispatch_stub_745 mgl_dispatch_stub_745 +#define gl_dispatch_stub_752 mgl_dispatch_stub_752 +#define gl_dispatch_stub_753 mgl_dispatch_stub_753 #define gl_dispatch_stub_771 mgl_dispatch_stub_771 -#define gl_dispatch_stub_772 mgl_dispatch_stub_772 --#define gl_dispatch_stub_773 mgl_dispatch_stub_773 #define gl_dispatch_stub_774 mgl_dispatch_stub_774 #define gl_dispatch_stub_775 mgl_dispatch_stub_775 +#define gl_dispatch_stub_776 mgl_dispatch_stub_776 +#define gl_dispatch_stub_777 mgl_dispatch_stub_777 ++#define gl_dispatch_stub_778 mgl_dispatch_stub_778 #endif /* USE_MGL_NAMESPACE */ @@@ -1195,39 -1193,39 +1196,39 @@@ void GLAPIENTRY gl_dispatch_stub_363(GL void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_563(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_564(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_565(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_566(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_567(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_569(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_570(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_581(GLenum pname, GLdouble * params); -void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_607(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_649(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_650(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_651(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_652(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_653(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_654(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_655(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_656(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_657(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_738(GLenum face); -void GLAPIENTRY gl_dispatch_stub_739(GLuint array); -void GLAPIENTRY gl_dispatch_stub_740(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_741(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_742(GLuint array); -void GLAPIENTRY gl_dispatch_stub_749(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_750(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_768(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_771(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_772(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_773(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_774(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_775(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_566(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_567(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_569(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_570(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_571(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_572(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_573(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_584(GLenum pname, GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_585(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_610(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_652(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_653(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_654(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_655(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_656(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_657(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_658(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_659(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_660(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_741(GLenum face); +void GLAPIENTRY gl_dispatch_stub_742(GLuint array); +void GLAPIENTRY gl_dispatch_stub_743(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_744(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_745(GLuint array); +void GLAPIENTRY gl_dispatch_stub_752(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_753(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_771(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - void GLAPIENTRY gl_dispatch_stub_773(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); - void GLAPIENTRY gl_dispatch_stub_774(GLenum target, GLuint index, GLsizei count, const GLfloat * params); ++void GLAPIENTRY gl_dispatch_stub_774(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_775(GLenum target, GLuint index, GLsizei count, const GLfloat * params); - void GLAPIENTRY gl_dispatch_stub_776(GLuint id, GLenum pname, GLint64EXT * params); - void GLAPIENTRY gl_dispatch_stub_777(GLuint id, GLenum pname, GLuint64EXT * params); ++void GLAPIENTRY gl_dispatch_stub_776(GLenum target, GLuint index, GLsizei count, const GLfloat * params); ++void GLAPIENTRY gl_dispatch_stub_777(GLuint id, GLenum pname, GLint64EXT * params); ++void GLAPIENTRY gl_dispatch_stub_778(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@@ -1793,520 -1791,518 +1794,521 @@@ NAME_FUNC_OFFSET( 8911, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), NAME_FUNC_OFFSET( 8934, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), NAME_FUNC_OFFSET( 8951, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), - NAME_FUNC_OFFSET( 8984, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), - NAME_FUNC_OFFSET( 9003, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9035, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_GetPixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9067, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_PixelTexGenParameterfSGIS), - NAME_FUNC_OFFSET( 9095, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9124, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameteriSGIS), - NAME_FUNC_OFFSET( 9152, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_PixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9181, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET( 9198, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET( 9218, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), - NAME_FUNC_OFFSET( 9236, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), - NAME_FUNC_OFFSET( 9257, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), - NAME_FUNC_OFFSET( 9275, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), - NAME_FUNC_OFFSET( 9294, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), - NAME_FUNC_OFFSET( 9315, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), - NAME_FUNC_OFFSET( 9334, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET( 9355, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET( 9377, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), - NAME_FUNC_OFFSET( 9393, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), - NAME_FUNC_OFFSET( 9411, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_CullParameterdvEXT), - NAME_FUNC_OFFSET( 9432, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_CullParameterfvEXT), - NAME_FUNC_OFFSET( 9453, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET( 9475, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET( 9498, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET( 9520, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET( 9543, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET( 9565, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET( 9588, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET( 9610, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET( 9633, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET( 9655, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET( 9678, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET( 9701, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET( 9725, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET( 9748, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET( 9772, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET( 9795, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET( 9819, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET( 9846, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET( 9867, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET( 9890, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET( 9911, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET( 9926, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET( 9942, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET( 9957, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET( 9973, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, _gloffset_PixelTexGenSGIX), - NAME_FUNC_OFFSET( 9991, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(10014, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), - NAME_FUNC_OFFSET(10040, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), - NAME_FUNC_OFFSET(10061, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), - NAME_FUNC_OFFSET(10079, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), - NAME_FUNC_OFFSET(10098, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), - NAME_FUNC_OFFSET(10121, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), - NAME_FUNC_OFFSET(10145, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), - NAME_FUNC_OFFSET(10168, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), - NAME_FUNC_OFFSET(10192, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), - NAME_FUNC_OFFSET(10215, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10247, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10279, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), - NAME_FUNC_OFFSET(10312, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), - NAME_FUNC_OFFSET(10345, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10382, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10419, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), - NAME_FUNC_OFFSET(10439, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(10457, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(10476, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(10494, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(10513, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(10531, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(10550, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(10568, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(10587, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(10605, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(10624, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(10642, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(10661, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(10679, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(10698, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(10716, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(10735, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), - NAME_FUNC_OFFSET(10753, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), - NAME_FUNC_OFFSET(10772, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), - NAME_FUNC_OFFSET(10790, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), - NAME_FUNC_OFFSET(10809, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), - NAME_FUNC_OFFSET(10827, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), - NAME_FUNC_OFFSET(10846, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), - NAME_FUNC_OFFSET(10864, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), - NAME_FUNC_OFFSET(10883, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, _gloffset_MultiModeDrawArraysIBM), - NAME_FUNC_OFFSET(10908, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_MultiModeDrawElementsIBM), - NAME_FUNC_OFFSET(10935, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_DeleteFencesNV), - NAME_FUNC_OFFSET(10952, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_FinishFenceNV), - NAME_FUNC_OFFSET(10968, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_GenFencesNV), - NAME_FUNC_OFFSET(10982, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_GetFenceivNV), - NAME_FUNC_OFFSET(10997, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_IsFenceNV), - NAME_FUNC_OFFSET(11009, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_SetFenceNV), - NAME_FUNC_OFFSET(11022, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_TestFenceNV), - NAME_FUNC_OFFSET(11036, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), - NAME_FUNC_OFFSET(11060, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(11076, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(11095, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), - NAME_FUNC_OFFSET(11114, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(11130, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), - NAME_FUNC_OFFSET(11156, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), - NAME_FUNC_OFFSET(11182, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), - NAME_FUNC_OFFSET(11203, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), - NAME_FUNC_OFFSET(11220, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), - NAME_FUNC_OFFSET(11241, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(11269, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), - NAME_FUNC_OFFSET(11291, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), - NAME_FUNC_OFFSET(11313, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), - NAME_FUNC_OFFSET(11335, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(11349, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), - NAME_FUNC_OFFSET(11365, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), - NAME_FUNC_OFFSET(11390, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), - NAME_FUNC_OFFSET(11415, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), - NAME_FUNC_OFFSET(11443, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), - NAME_FUNC_OFFSET(11459, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), - NAME_FUNC_OFFSET(11478, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), - NAME_FUNC_OFFSET(11498, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), - NAME_FUNC_OFFSET(11517, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), - NAME_FUNC_OFFSET(11537, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), - NAME_FUNC_OFFSET(11556, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), - NAME_FUNC_OFFSET(11576, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), - NAME_FUNC_OFFSET(11595, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), - NAME_FUNC_OFFSET(11615, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), - NAME_FUNC_OFFSET(11634, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), - NAME_FUNC_OFFSET(11654, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), - NAME_FUNC_OFFSET(11673, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), - NAME_FUNC_OFFSET(11693, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), - NAME_FUNC_OFFSET(11712, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), - NAME_FUNC_OFFSET(11732, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), - NAME_FUNC_OFFSET(11751, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), - NAME_FUNC_OFFSET(11771, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), - NAME_FUNC_OFFSET(11790, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), - NAME_FUNC_OFFSET(11810, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), - NAME_FUNC_OFFSET(11829, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), - NAME_FUNC_OFFSET(11849, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), - NAME_FUNC_OFFSET(11868, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), - NAME_FUNC_OFFSET(11888, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), - NAME_FUNC_OFFSET(11907, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), - NAME_FUNC_OFFSET(11927, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), - NAME_FUNC_OFFSET(11947, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), - NAME_FUNC_OFFSET(11968, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), - NAME_FUNC_OFFSET(11992, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), - NAME_FUNC_OFFSET(12013, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), - NAME_FUNC_OFFSET(12034, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), - NAME_FUNC_OFFSET(12055, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), - NAME_FUNC_OFFSET(12076, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), - NAME_FUNC_OFFSET(12097, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), - NAME_FUNC_OFFSET(12118, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), - NAME_FUNC_OFFSET(12139, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), - NAME_FUNC_OFFSET(12160, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), - NAME_FUNC_OFFSET(12181, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), - NAME_FUNC_OFFSET(12202, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), - NAME_FUNC_OFFSET(12223, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), - NAME_FUNC_OFFSET(12244, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), - NAME_FUNC_OFFSET(12266, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), - NAME_FUNC_OFFSET(12293, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), - NAME_FUNC_OFFSET(12320, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), - NAME_FUNC_OFFSET(12344, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), - NAME_FUNC_OFFSET(12368, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), - NAME_FUNC_OFFSET(12390, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), - NAME_FUNC_OFFSET(12412, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), - NAME_FUNC_OFFSET(12434, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), - NAME_FUNC_OFFSET(12459, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), - NAME_FUNC_OFFSET(12483, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), - NAME_FUNC_OFFSET(12505, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), - NAME_FUNC_OFFSET(12527, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), - NAME_FUNC_OFFSET(12549, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), - NAME_FUNC_OFFSET(12575, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), - NAME_FUNC_OFFSET(12598, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), - NAME_FUNC_OFFSET(12622, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), - NAME_FUNC_OFFSET(12640, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), - NAME_FUNC_OFFSET(12655, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), - NAME_FUNC_OFFSET(12686, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(12706, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(12727, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_ActiveStencilFaceEXT), - NAME_FUNC_OFFSET(12750, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, _gloffset_BindVertexArrayAPPLE), - NAME_FUNC_OFFSET(12773, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(12799, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_GenVertexArraysAPPLE), - NAME_FUNC_OFFSET(12822, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(12843, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), - NAME_FUNC_OFFSET(12874, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), - NAME_FUNC_OFFSET(12905, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), - NAME_FUNC_OFFSET(12933, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), - NAME_FUNC_OFFSET(12962, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), - NAME_FUNC_OFFSET(12990, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), - NAME_FUNC_OFFSET(13019, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_DepthBoundsEXT), - NAME_FUNC_OFFSET(13036, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(13063, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(13084, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(13106, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(13134, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(13158, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(13183, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(13212, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(13238, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(13264, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(13290, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(13311, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(13333, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(13353, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(13394, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(13426, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(13445, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(13465, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(13511, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13540, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(13561, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13586, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13615, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13646, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13670, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13695, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(13713, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(13730, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(13746, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(13771, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(13791, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(13811, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(13834, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(13857, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(13877, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(13894, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(13911, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(13926, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(13950, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(13969, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(13988, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(14004, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(14023, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(14046, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14062, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14078, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14105, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14132, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14152, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14171, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14190, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14220, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14250, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14280, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14310, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14329, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14352, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14377, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14402, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14429, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14457, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14484, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14512, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14541, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14570, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14596, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14627, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14658, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14682, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14705, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(14723, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(14752, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(14781, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(14796, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(14822, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(14848, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(14863, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(14875, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(14895, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(14912, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(14928, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(14947, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(14970, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(14986, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(15008, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(15026, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(15045, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15063, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15082, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15100, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15119, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15137, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15156, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15174, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15193, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15211, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15230, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15248, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15267, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15285, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15304, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15322, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15341, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15359, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15378, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15396, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15415, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15433, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15452, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15470, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15489, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15507, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15526, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15544, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15563, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15581, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15600, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(15623, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15646, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15669, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15692, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(15715, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(15732, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(15755, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(15778, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(15801, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(15827, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(15853, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(15879, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(15903, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15930, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15956, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(15976, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(15996, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(16016, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(16039, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(16063, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(16086, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(16110, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16127, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16145, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16162, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16180, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16197, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16215, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16232, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16250, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16267, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16285, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16302, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16320, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16337, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16355, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16372, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16390, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16407, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16425, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16444, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16463, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16482, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16501, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16521, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16541, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16561, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16579, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16596, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16614, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(16631, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(16649, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(16667, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(16684, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(16702, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(16721, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(16740, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(16759, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(16781, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(16794, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(16807, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(16823, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(16839, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(16852, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(16875, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(16895, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(16914, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(16925, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(16937, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(16951, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(16964, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(16980, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(16991, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(17004, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(17023, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(17043, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(17056, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(17066, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(17082, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(17101, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(17119, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17140, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17155, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17170, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17184, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17199, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17211, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17224, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17236, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17249, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17261, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17274, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17286, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17299, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17311, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17324, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17336, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17349, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17361, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17374, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17386, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17399, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17418, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17437, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17456, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17469, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17487, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17508, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17526, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17546, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17560, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17577, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17593, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17612, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17630, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17651, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17673, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17692, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17714, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17737, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(17756, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(17776, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(17795, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(17815, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(17834, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(17854, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(17873, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(17893, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(17912, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(17932, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(17952, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(17973, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(17993, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(18014, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18034, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18055, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18079, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18097, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18117, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18135, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18147, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18160, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18172, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18185, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18205, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18229, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18243, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18260, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18275, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18293, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18307, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18324, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18339, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18357, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18371, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18388, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18403, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18421, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18435, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18452, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18467, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18485, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18499, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18516, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18531, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18549, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18563, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18580, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18595, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18613, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18627, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18644, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18659, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18677, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18691, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18708, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18723, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18741, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(18758, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(18778, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(18795, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18821, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18850, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(18865, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(18883, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(18902, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18926, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18953, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(18971, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(18990, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(19015, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19036, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19058, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19084, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19107, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19130, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19153, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19171, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19190, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19207, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19245, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19274, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19290, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19307, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19329, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19347, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET( 8984, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, _gloffset_FlushMappedBufferRange), + NAME_FUNC_OFFSET( 9009, glMapBufferRange, glMapBufferRange, NULL, _gloffset_MapBufferRange), + NAME_FUNC_OFFSET( 9026, glCopyBufferSubData, glCopyBufferSubData, NULL, _gloffset_CopyBufferSubData), + NAME_FUNC_OFFSET( 9046, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), + NAME_FUNC_OFFSET( 9065, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 9097, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_GetPixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 9129, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_PixelTexGenParameterfSGIS), + NAME_FUNC_OFFSET( 9157, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_PixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 9186, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_PixelTexGenParameteriSGIS), + NAME_FUNC_OFFSET( 9214, gl_dispatch_stub_571, gl_dispatch_stub_571, NULL, _gloffset_PixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 9243, gl_dispatch_stub_572, gl_dispatch_stub_572, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET( 9260, gl_dispatch_stub_573, gl_dispatch_stub_573, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET( 9280, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), + NAME_FUNC_OFFSET( 9298, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), + NAME_FUNC_OFFSET( 9319, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), + NAME_FUNC_OFFSET( 9337, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), + NAME_FUNC_OFFSET( 9356, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), + NAME_FUNC_OFFSET( 9377, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), + NAME_FUNC_OFFSET( 9396, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET( 9417, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET( 9439, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), + NAME_FUNC_OFFSET( 9455, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), + NAME_FUNC_OFFSET( 9473, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_CullParameterdvEXT), + NAME_FUNC_OFFSET( 9494, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_CullParameterfvEXT), + NAME_FUNC_OFFSET( 9515, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET( 9537, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET( 9560, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET( 9582, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET( 9605, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET( 9627, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET( 9650, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET( 9672, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET( 9695, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET( 9717, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET( 9740, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET( 9763, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET( 9787, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET( 9810, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET( 9834, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET( 9857, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET( 9881, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET( 9908, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET( 9929, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET( 9952, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET( 9973, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET( 9988, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(10004, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(10019, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(10035, gl_dispatch_stub_610, gl_dispatch_stub_610, NULL, _gloffset_PixelTexGenSGIX), + NAME_FUNC_OFFSET(10053, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(10076, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), + NAME_FUNC_OFFSET(10102, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), + NAME_FUNC_OFFSET(10123, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), + NAME_FUNC_OFFSET(10141, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), + NAME_FUNC_OFFSET(10160, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), + NAME_FUNC_OFFSET(10183, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), + NAME_FUNC_OFFSET(10207, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), + NAME_FUNC_OFFSET(10230, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), + NAME_FUNC_OFFSET(10254, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), + NAME_FUNC_OFFSET(10277, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10309, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10341, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), + NAME_FUNC_OFFSET(10374, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), + NAME_FUNC_OFFSET(10407, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10444, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10481, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), + NAME_FUNC_OFFSET(10501, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(10519, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(10538, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(10556, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(10575, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(10593, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(10612, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(10630, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(10649, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(10667, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(10686, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(10704, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(10723, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(10741, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(10760, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(10778, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(10797, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), + NAME_FUNC_OFFSET(10815, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), + NAME_FUNC_OFFSET(10834, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), + NAME_FUNC_OFFSET(10852, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), + NAME_FUNC_OFFSET(10871, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), + NAME_FUNC_OFFSET(10889, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), + NAME_FUNC_OFFSET(10908, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), + NAME_FUNC_OFFSET(10926, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), + NAME_FUNC_OFFSET(10945, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_MultiModeDrawArraysIBM), + NAME_FUNC_OFFSET(10970, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_MultiModeDrawElementsIBM), + NAME_FUNC_OFFSET(10997, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_DeleteFencesNV), + NAME_FUNC_OFFSET(11014, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_FinishFenceNV), + NAME_FUNC_OFFSET(11030, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_GenFencesNV), + NAME_FUNC_OFFSET(11044, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_GetFenceivNV), + NAME_FUNC_OFFSET(11059, gl_dispatch_stub_658, gl_dispatch_stub_658, NULL, _gloffset_IsFenceNV), + NAME_FUNC_OFFSET(11071, gl_dispatch_stub_659, gl_dispatch_stub_659, NULL, _gloffset_SetFenceNV), + NAME_FUNC_OFFSET(11084, gl_dispatch_stub_660, gl_dispatch_stub_660, NULL, _gloffset_TestFenceNV), + NAME_FUNC_OFFSET(11098, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), + NAME_FUNC_OFFSET(11122, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(11138, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(11157, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), + NAME_FUNC_OFFSET(11176, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(11192, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), + NAME_FUNC_OFFSET(11218, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), + NAME_FUNC_OFFSET(11244, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), + NAME_FUNC_OFFSET(11265, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), + NAME_FUNC_OFFSET(11282, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), + NAME_FUNC_OFFSET(11303, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(11331, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), + NAME_FUNC_OFFSET(11353, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), + NAME_FUNC_OFFSET(11375, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), + NAME_FUNC_OFFSET(11397, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(11411, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), + NAME_FUNC_OFFSET(11427, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), + NAME_FUNC_OFFSET(11452, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), + NAME_FUNC_OFFSET(11477, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), + NAME_FUNC_OFFSET(11505, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), + NAME_FUNC_OFFSET(11521, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), + NAME_FUNC_OFFSET(11540, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), + NAME_FUNC_OFFSET(11560, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), + NAME_FUNC_OFFSET(11579, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), + NAME_FUNC_OFFSET(11599, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), + NAME_FUNC_OFFSET(11618, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), + NAME_FUNC_OFFSET(11638, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), + NAME_FUNC_OFFSET(11657, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), + NAME_FUNC_OFFSET(11677, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), + NAME_FUNC_OFFSET(11696, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), + NAME_FUNC_OFFSET(11716, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), + NAME_FUNC_OFFSET(11735, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), + NAME_FUNC_OFFSET(11755, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), + NAME_FUNC_OFFSET(11774, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), + NAME_FUNC_OFFSET(11794, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), + NAME_FUNC_OFFSET(11813, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), + NAME_FUNC_OFFSET(11833, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), + NAME_FUNC_OFFSET(11852, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), + NAME_FUNC_OFFSET(11872, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), + NAME_FUNC_OFFSET(11891, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), + NAME_FUNC_OFFSET(11911, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), + NAME_FUNC_OFFSET(11930, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), + NAME_FUNC_OFFSET(11950, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), + NAME_FUNC_OFFSET(11969, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), + NAME_FUNC_OFFSET(11989, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), + NAME_FUNC_OFFSET(12009, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), + NAME_FUNC_OFFSET(12030, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), + NAME_FUNC_OFFSET(12054, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), + NAME_FUNC_OFFSET(12075, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), + NAME_FUNC_OFFSET(12096, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), + NAME_FUNC_OFFSET(12117, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), + NAME_FUNC_OFFSET(12138, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), + NAME_FUNC_OFFSET(12159, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), + NAME_FUNC_OFFSET(12180, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), + NAME_FUNC_OFFSET(12201, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), + NAME_FUNC_OFFSET(12222, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), + NAME_FUNC_OFFSET(12243, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), + NAME_FUNC_OFFSET(12264, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), + NAME_FUNC_OFFSET(12285, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), + NAME_FUNC_OFFSET(12306, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), + NAME_FUNC_OFFSET(12328, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), + NAME_FUNC_OFFSET(12355, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), + NAME_FUNC_OFFSET(12382, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), + NAME_FUNC_OFFSET(12406, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), + NAME_FUNC_OFFSET(12430, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), + NAME_FUNC_OFFSET(12452, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), + NAME_FUNC_OFFSET(12474, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), + NAME_FUNC_OFFSET(12496, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), + NAME_FUNC_OFFSET(12521, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), + NAME_FUNC_OFFSET(12545, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), + NAME_FUNC_OFFSET(12567, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), + NAME_FUNC_OFFSET(12589, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), + NAME_FUNC_OFFSET(12611, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), + NAME_FUNC_OFFSET(12637, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), + NAME_FUNC_OFFSET(12660, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), + NAME_FUNC_OFFSET(12684, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), + NAME_FUNC_OFFSET(12702, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), + NAME_FUNC_OFFSET(12717, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), + NAME_FUNC_OFFSET(12748, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(12768, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(12789, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_ActiveStencilFaceEXT), + NAME_FUNC_OFFSET(12812, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_BindVertexArrayAPPLE), + NAME_FUNC_OFFSET(12835, gl_dispatch_stub_743, gl_dispatch_stub_743, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(12861, gl_dispatch_stub_744, gl_dispatch_stub_744, NULL, _gloffset_GenVertexArraysAPPLE), + NAME_FUNC_OFFSET(12884, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(12905, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), + NAME_FUNC_OFFSET(12936, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), + NAME_FUNC_OFFSET(12967, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), + NAME_FUNC_OFFSET(12995, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), + NAME_FUNC_OFFSET(13024, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), + NAME_FUNC_OFFSET(13052, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), + NAME_FUNC_OFFSET(13081, gl_dispatch_stub_752, gl_dispatch_stub_752, NULL, _gloffset_DepthBoundsEXT), + NAME_FUNC_OFFSET(13098, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(13125, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(13146, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(13168, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(13196, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(13220, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(13245, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(13274, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(13300, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(13326, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(13352, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(13373, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(13395, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(13415, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(13456, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(13488, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(13507, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(13527, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(13552, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(13573, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13602, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13627, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13656, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13687, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13711, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13736, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(13754, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(13771, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(13787, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(13812, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(13832, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(13852, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(13875, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(13898, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(13918, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(13935, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(13952, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(13967, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(13991, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(14010, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(14029, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(14045, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(14064, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(14087, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14103, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14119, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14146, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14173, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14193, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14212, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14231, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14261, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14291, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14321, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14351, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14370, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14393, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14418, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14443, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14470, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14498, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14525, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14553, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14582, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14611, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14637, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14668, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14699, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14723, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14746, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(14764, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(14793, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(14822, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(14837, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(14863, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(14889, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(14904, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(14916, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(14936, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(14953, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(14969, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(14988, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(15011, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(15027, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(15049, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(15067, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(15086, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15104, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15123, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15141, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15160, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15178, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15197, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15215, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15234, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15252, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15271, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15289, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15308, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15326, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15345, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15363, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15382, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15400, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15419, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15437, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15456, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15474, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15493, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15511, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15530, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15548, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15567, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15585, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15604, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15622, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15641, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(15664, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15687, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15710, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15733, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(15756, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(15773, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(15796, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(15819, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(15842, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(15868, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(15894, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(15920, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(15944, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15971, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15997, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(16017, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(16037, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(16057, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(16080, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(16104, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(16127, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(16151, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16168, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16186, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16203, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16221, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16238, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16256, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16273, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16291, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16308, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16326, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16343, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16361, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16378, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16396, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16413, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16431, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16448, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16466, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16485, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16504, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16523, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16542, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16562, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16582, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16602, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16620, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16637, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16655, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(16672, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(16690, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(16708, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(16725, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(16743, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(16762, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(16781, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(16800, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(16822, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(16835, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(16848, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(16864, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(16880, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(16893, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(16916, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(16936, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(16955, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(16966, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(16978, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(16992, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(17005, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(17021, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(17032, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(17045, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(17064, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(17084, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(17097, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(17107, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(17123, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(17142, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(17160, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17181, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17196, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17211, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17225, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17240, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17252, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17265, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17277, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17290, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17302, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17315, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17327, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17340, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17352, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17365, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17377, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17390, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17402, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17415, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17427, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17440, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17459, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17478, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17497, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17510, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17528, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17549, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17567, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17587, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17601, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17618, gl_dispatch_stub_572, gl_dispatch_stub_572, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17634, gl_dispatch_stub_573, gl_dispatch_stub_573, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17653, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17671, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), ++ NAME_FUNC_OFFSET(13602, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), ++ NAME_FUNC_OFFSET(13623, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_StencilFuncSeparateATI), ++ NAME_FUNC_OFFSET(13648, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_ProgramEnvParameters4fvEXT), ++ NAME_FUNC_OFFSET(13677, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, _gloffset_ProgramLocalParameters4fvEXT), ++ NAME_FUNC_OFFSET(13708, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_GetQueryObjecti64vEXT), ++ NAME_FUNC_OFFSET(13732, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, _gloffset_GetQueryObjectui64vEXT), ++ NAME_FUNC_OFFSET(13757, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), ++ NAME_FUNC_OFFSET(13775, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), ++ NAME_FUNC_OFFSET(13792, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), ++ NAME_FUNC_OFFSET(13808, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), ++ NAME_FUNC_OFFSET(13833, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), ++ NAME_FUNC_OFFSET(13853, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), ++ NAME_FUNC_OFFSET(13873, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), ++ NAME_FUNC_OFFSET(13896, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), ++ NAME_FUNC_OFFSET(13919, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), ++ NAME_FUNC_OFFSET(13939, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), ++ NAME_FUNC_OFFSET(13956, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), ++ NAME_FUNC_OFFSET(13973, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), ++ NAME_FUNC_OFFSET(13988, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), ++ NAME_FUNC_OFFSET(14012, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), ++ NAME_FUNC_OFFSET(14031, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), ++ NAME_FUNC_OFFSET(14050, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), ++ NAME_FUNC_OFFSET(14066, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), ++ NAME_FUNC_OFFSET(14085, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), ++ NAME_FUNC_OFFSET(14108, glColorTable, glColorTable, NULL, _gloffset_ColorTable), ++ NAME_FUNC_OFFSET(14124, glColorTable, glColorTable, NULL, _gloffset_ColorTable), ++ NAME_FUNC_OFFSET(14140, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), ++ NAME_FUNC_OFFSET(14167, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), ++ NAME_FUNC_OFFSET(14194, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), ++ NAME_FUNC_OFFSET(14214, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), ++ NAME_FUNC_OFFSET(14233, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), ++ NAME_FUNC_OFFSET(14252, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), ++ NAME_FUNC_OFFSET(14282, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), ++ NAME_FUNC_OFFSET(14312, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), ++ NAME_FUNC_OFFSET(14342, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), ++ NAME_FUNC_OFFSET(14372, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), ++ NAME_FUNC_OFFSET(14391, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), ++ NAME_FUNC_OFFSET(14414, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), ++ NAME_FUNC_OFFSET(14439, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), ++ NAME_FUNC_OFFSET(14464, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), ++ NAME_FUNC_OFFSET(14491, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), ++ NAME_FUNC_OFFSET(14519, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), ++ NAME_FUNC_OFFSET(14546, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), ++ NAME_FUNC_OFFSET(14574, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), ++ NAME_FUNC_OFFSET(14603, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), ++ NAME_FUNC_OFFSET(14632, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), ++ NAME_FUNC_OFFSET(14658, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), ++ NAME_FUNC_OFFSET(14689, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), ++ NAME_FUNC_OFFSET(14720, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), ++ NAME_FUNC_OFFSET(14744, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), ++ NAME_FUNC_OFFSET(14767, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), ++ NAME_FUNC_OFFSET(14785, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), ++ NAME_FUNC_OFFSET(14814, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), ++ NAME_FUNC_OFFSET(14843, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), ++ NAME_FUNC_OFFSET(14858, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), ++ NAME_FUNC_OFFSET(14884, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), ++ NAME_FUNC_OFFSET(14910, glHistogram, glHistogram, NULL, _gloffset_Histogram), ++ NAME_FUNC_OFFSET(14925, glMinmax, glMinmax, NULL, _gloffset_Minmax), ++ NAME_FUNC_OFFSET(14937, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), ++ NAME_FUNC_OFFSET(14957, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), ++ NAME_FUNC_OFFSET(14974, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), ++ NAME_FUNC_OFFSET(14990, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), ++ NAME_FUNC_OFFSET(15009, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), ++ NAME_FUNC_OFFSET(15032, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), ++ NAME_FUNC_OFFSET(15048, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), ++ NAME_FUNC_OFFSET(15070, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), ++ NAME_FUNC_OFFSET(15088, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), ++ NAME_FUNC_OFFSET(15107, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), ++ NAME_FUNC_OFFSET(15125, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), ++ NAME_FUNC_OFFSET(15144, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), ++ NAME_FUNC_OFFSET(15162, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), ++ NAME_FUNC_OFFSET(15181, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), ++ NAME_FUNC_OFFSET(15199, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), ++ NAME_FUNC_OFFSET(15218, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), ++ NAME_FUNC_OFFSET(15236, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), ++ NAME_FUNC_OFFSET(15255, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), ++ NAME_FUNC_OFFSET(15273, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), ++ NAME_FUNC_OFFSET(15292, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), ++ NAME_FUNC_OFFSET(15310, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), ++ NAME_FUNC_OFFSET(15329, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), ++ NAME_FUNC_OFFSET(15347, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), ++ NAME_FUNC_OFFSET(15366, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), ++ NAME_FUNC_OFFSET(15384, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), ++ NAME_FUNC_OFFSET(15403, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), ++ NAME_FUNC_OFFSET(15421, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), ++ NAME_FUNC_OFFSET(15440, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), ++ NAME_FUNC_OFFSET(15458, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), ++ NAME_FUNC_OFFSET(15477, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), ++ NAME_FUNC_OFFSET(15495, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), ++ NAME_FUNC_OFFSET(15514, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), ++ NAME_FUNC_OFFSET(15532, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), ++ NAME_FUNC_OFFSET(15551, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), ++ NAME_FUNC_OFFSET(15569, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), ++ NAME_FUNC_OFFSET(15588, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), ++ NAME_FUNC_OFFSET(15606, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), ++ NAME_FUNC_OFFSET(15625, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), ++ NAME_FUNC_OFFSET(15643, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), ++ NAME_FUNC_OFFSET(15662, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), ++ NAME_FUNC_OFFSET(15685, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), ++ NAME_FUNC_OFFSET(15708, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), ++ NAME_FUNC_OFFSET(15731, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), ++ NAME_FUNC_OFFSET(15754, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), ++ NAME_FUNC_OFFSET(15777, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), ++ NAME_FUNC_OFFSET(15794, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), ++ NAME_FUNC_OFFSET(15817, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), ++ NAME_FUNC_OFFSET(15840, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), ++ NAME_FUNC_OFFSET(15863, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), ++ NAME_FUNC_OFFSET(15889, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), ++ NAME_FUNC_OFFSET(15915, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), ++ NAME_FUNC_OFFSET(15941, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), ++ NAME_FUNC_OFFSET(15965, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), ++ NAME_FUNC_OFFSET(15992, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), ++ NAME_FUNC_OFFSET(16018, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), ++ NAME_FUNC_OFFSET(16038, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), ++ NAME_FUNC_OFFSET(16058, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), ++ NAME_FUNC_OFFSET(16078, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), ++ NAME_FUNC_OFFSET(16101, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), ++ NAME_FUNC_OFFSET(16125, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), ++ NAME_FUNC_OFFSET(16148, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), ++ NAME_FUNC_OFFSET(16172, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), ++ NAME_FUNC_OFFSET(16189, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), ++ NAME_FUNC_OFFSET(16207, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), ++ NAME_FUNC_OFFSET(16224, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), ++ NAME_FUNC_OFFSET(16242, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), ++ NAME_FUNC_OFFSET(16259, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), ++ NAME_FUNC_OFFSET(16277, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), ++ NAME_FUNC_OFFSET(16294, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), ++ NAME_FUNC_OFFSET(16312, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), ++ NAME_FUNC_OFFSET(16329, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), ++ NAME_FUNC_OFFSET(16347, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), ++ NAME_FUNC_OFFSET(16364, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), ++ NAME_FUNC_OFFSET(16382, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), ++ NAME_FUNC_OFFSET(16399, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), ++ NAME_FUNC_OFFSET(16417, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), ++ NAME_FUNC_OFFSET(16434, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), ++ NAME_FUNC_OFFSET(16452, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), ++ NAME_FUNC_OFFSET(16469, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), ++ NAME_FUNC_OFFSET(16487, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), ++ NAME_FUNC_OFFSET(16506, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), ++ NAME_FUNC_OFFSET(16525, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), ++ NAME_FUNC_OFFSET(16544, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), ++ NAME_FUNC_OFFSET(16563, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), ++ NAME_FUNC_OFFSET(16583, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), ++ NAME_FUNC_OFFSET(16603, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), ++ NAME_FUNC_OFFSET(16623, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), ++ NAME_FUNC_OFFSET(16641, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), ++ NAME_FUNC_OFFSET(16658, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), ++ NAME_FUNC_OFFSET(16676, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), ++ NAME_FUNC_OFFSET(16693, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), ++ NAME_FUNC_OFFSET(16711, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), ++ NAME_FUNC_OFFSET(16729, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), ++ NAME_FUNC_OFFSET(16746, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), ++ NAME_FUNC_OFFSET(16764, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), ++ NAME_FUNC_OFFSET(16783, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), ++ NAME_FUNC_OFFSET(16802, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), ++ NAME_FUNC_OFFSET(16821, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), ++ NAME_FUNC_OFFSET(16843, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), ++ NAME_FUNC_OFFSET(16856, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), ++ NAME_FUNC_OFFSET(16869, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), ++ NAME_FUNC_OFFSET(16885, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), ++ NAME_FUNC_OFFSET(16901, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), ++ NAME_FUNC_OFFSET(16914, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), ++ NAME_FUNC_OFFSET(16937, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), ++ NAME_FUNC_OFFSET(16957, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), ++ NAME_FUNC_OFFSET(16976, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), ++ NAME_FUNC_OFFSET(16987, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), ++ NAME_FUNC_OFFSET(16999, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), ++ NAME_FUNC_OFFSET(17013, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), ++ NAME_FUNC_OFFSET(17026, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), ++ NAME_FUNC_OFFSET(17042, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), ++ NAME_FUNC_OFFSET(17053, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), ++ NAME_FUNC_OFFSET(17066, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), ++ NAME_FUNC_OFFSET(17085, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), ++ NAME_FUNC_OFFSET(17105, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), ++ NAME_FUNC_OFFSET(17118, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), ++ NAME_FUNC_OFFSET(17128, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), ++ NAME_FUNC_OFFSET(17144, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), ++ NAME_FUNC_OFFSET(17163, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), ++ NAME_FUNC_OFFSET(17181, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), ++ NAME_FUNC_OFFSET(17202, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), ++ NAME_FUNC_OFFSET(17217, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), ++ NAME_FUNC_OFFSET(17232, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), ++ NAME_FUNC_OFFSET(17246, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), ++ NAME_FUNC_OFFSET(17261, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), ++ NAME_FUNC_OFFSET(17273, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), ++ NAME_FUNC_OFFSET(17286, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), ++ NAME_FUNC_OFFSET(17298, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), ++ NAME_FUNC_OFFSET(17311, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), ++ NAME_FUNC_OFFSET(17323, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), ++ NAME_FUNC_OFFSET(17336, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), ++ NAME_FUNC_OFFSET(17348, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), ++ NAME_FUNC_OFFSET(17361, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), ++ NAME_FUNC_OFFSET(17373, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), ++ NAME_FUNC_OFFSET(17386, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), ++ NAME_FUNC_OFFSET(17398, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), ++ NAME_FUNC_OFFSET(17411, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), ++ NAME_FUNC_OFFSET(17423, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), ++ NAME_FUNC_OFFSET(17436, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), ++ NAME_FUNC_OFFSET(17448, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), ++ NAME_FUNC_OFFSET(17461, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), ++ NAME_FUNC_OFFSET(17480, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), ++ NAME_FUNC_OFFSET(17499, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), ++ NAME_FUNC_OFFSET(17518, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), ++ NAME_FUNC_OFFSET(17531, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), ++ NAME_FUNC_OFFSET(17549, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), ++ NAME_FUNC_OFFSET(17570, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), ++ NAME_FUNC_OFFSET(17588, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), ++ NAME_FUNC_OFFSET(17608, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), ++ NAME_FUNC_OFFSET(17622, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), ++ NAME_FUNC_OFFSET(17639, gl_dispatch_stub_572, gl_dispatch_stub_572, NULL, _gloffset_SampleMaskSGIS), ++ NAME_FUNC_OFFSET(17655, gl_dispatch_stub_573, gl_dispatch_stub_573, NULL, _gloffset_SamplePatternSGIS), ++ NAME_FUNC_OFFSET(17674, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17692, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17714, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17733, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17755, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17778, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(17797, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(17817, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(17836, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(17856, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(17875, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(17895, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(17914, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(17934, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(17953, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(17973, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(17993, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(18014, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(18034, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(18055, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18075, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18096, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18120, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18138, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18158, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18176, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18188, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18201, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18213, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18226, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18246, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18270, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18284, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18301, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18316, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18334, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18348, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18365, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18380, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18398, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18412, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18429, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18444, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18462, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18476, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18493, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18508, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18526, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18540, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18557, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18572, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18590, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18604, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18621, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18636, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18654, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18668, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18685, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18700, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18718, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18732, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18749, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18764, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18782, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(18799, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(18819, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(18836, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18862, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18891, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(18906, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(18924, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(18943, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18967, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18994, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(19012, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(19031, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(19056, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19077, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19099, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19125, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19148, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19171, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19194, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19212, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19231, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19248, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19286, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19315, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19331, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19348, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19370, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19388, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), ++ NAME_FUNC_OFFSET(17713, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), ++ NAME_FUNC_OFFSET(17735, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), ++ NAME_FUNC_OFFSET(17754, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), ++ NAME_FUNC_OFFSET(17776, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), ++ NAME_FUNC_OFFSET(17799, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), ++ NAME_FUNC_OFFSET(17818, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), ++ NAME_FUNC_OFFSET(17838, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), ++ NAME_FUNC_OFFSET(17857, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), ++ NAME_FUNC_OFFSET(17877, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), ++ NAME_FUNC_OFFSET(17896, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), ++ NAME_FUNC_OFFSET(17916, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), ++ NAME_FUNC_OFFSET(17935, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), ++ NAME_FUNC_OFFSET(17955, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), ++ NAME_FUNC_OFFSET(17974, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), ++ NAME_FUNC_OFFSET(17994, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), ++ NAME_FUNC_OFFSET(18014, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), ++ NAME_FUNC_OFFSET(18035, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), ++ NAME_FUNC_OFFSET(18055, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), ++ NAME_FUNC_OFFSET(18076, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), ++ NAME_FUNC_OFFSET(18096, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), ++ NAME_FUNC_OFFSET(18117, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), ++ NAME_FUNC_OFFSET(18141, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), ++ NAME_FUNC_OFFSET(18159, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), ++ NAME_FUNC_OFFSET(18179, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), ++ NAME_FUNC_OFFSET(18197, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), ++ NAME_FUNC_OFFSET(18209, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), ++ NAME_FUNC_OFFSET(18222, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), ++ NAME_FUNC_OFFSET(18234, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), ++ NAME_FUNC_OFFSET(18247, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), ++ NAME_FUNC_OFFSET(18267, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), ++ NAME_FUNC_OFFSET(18291, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), ++ NAME_FUNC_OFFSET(18305, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), ++ NAME_FUNC_OFFSET(18322, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), ++ NAME_FUNC_OFFSET(18337, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), ++ NAME_FUNC_OFFSET(18355, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), ++ NAME_FUNC_OFFSET(18369, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), ++ NAME_FUNC_OFFSET(18386, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), ++ NAME_FUNC_OFFSET(18401, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), ++ NAME_FUNC_OFFSET(18419, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), ++ NAME_FUNC_OFFSET(18433, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), ++ NAME_FUNC_OFFSET(18450, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), ++ NAME_FUNC_OFFSET(18465, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), ++ NAME_FUNC_OFFSET(18483, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), ++ NAME_FUNC_OFFSET(18497, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), ++ NAME_FUNC_OFFSET(18514, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), ++ NAME_FUNC_OFFSET(18529, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), ++ NAME_FUNC_OFFSET(18547, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), ++ NAME_FUNC_OFFSET(18561, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), ++ NAME_FUNC_OFFSET(18578, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), ++ NAME_FUNC_OFFSET(18593, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), ++ NAME_FUNC_OFFSET(18611, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), ++ NAME_FUNC_OFFSET(18625, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), ++ NAME_FUNC_OFFSET(18642, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), ++ NAME_FUNC_OFFSET(18657, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), ++ NAME_FUNC_OFFSET(18675, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), ++ NAME_FUNC_OFFSET(18689, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), ++ NAME_FUNC_OFFSET(18706, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), ++ NAME_FUNC_OFFSET(18721, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), ++ NAME_FUNC_OFFSET(18739, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), ++ NAME_FUNC_OFFSET(18753, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), ++ NAME_FUNC_OFFSET(18770, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), ++ NAME_FUNC_OFFSET(18785, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), ++ NAME_FUNC_OFFSET(18803, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), ++ NAME_FUNC_OFFSET(18820, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), ++ NAME_FUNC_OFFSET(18840, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), ++ NAME_FUNC_OFFSET(18857, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), ++ NAME_FUNC_OFFSET(18883, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), ++ NAME_FUNC_OFFSET(18912, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), ++ NAME_FUNC_OFFSET(18927, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), ++ NAME_FUNC_OFFSET(18945, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), ++ NAME_FUNC_OFFSET(18964, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_BlendEquationSeparateEXT), ++ NAME_FUNC_OFFSET(18988, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_BlendEquationSeparateEXT), ++ NAME_FUNC_OFFSET(19015, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), ++ NAME_FUNC_OFFSET(19033, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), ++ NAME_FUNC_OFFSET(19052, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), ++ NAME_FUNC_OFFSET(19077, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), ++ NAME_FUNC_OFFSET(19098, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), ++ NAME_FUNC_OFFSET(19120, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), ++ NAME_FUNC_OFFSET(19146, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), ++ NAME_FUNC_OFFSET(19169, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), ++ NAME_FUNC_OFFSET(19192, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), ++ NAME_FUNC_OFFSET(19215, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), ++ NAME_FUNC_OFFSET(19233, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), ++ NAME_FUNC_OFFSET(19252, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), ++ NAME_FUNC_OFFSET(19269, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), ++ NAME_FUNC_OFFSET(19307, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), ++ NAME_FUNC_OFFSET(19336, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), ++ NAME_FUNC_OFFSET(19352, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), ++ NAME_FUNC_OFFSET(19369, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), ++ NAME_FUNC_OFFSET(19391, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_BlitFramebufferEXT), ++ NAME_FUNC_OFFSET(19409, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --cc src/mesa/main/dlist.c index a9c2c306ec3,016c8481e91..1eed27fe45d --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@@ -8239,14 -8264,8 +8264,17 @@@ _mesa_init_dlist_table(struct _glapi_ta SET_ProgramLocalParameters4fvEXT(table, save_ProgramLocalParameters4fvEXT); #endif + /* ARB 50. GL_ARB_map_buffer_range */ +#if FEATURE_ARB_map_buffer_range + SET_MapBufferRange(table, _mesa_MapBufferRange); /* no dlist save */ + SET_FlushMappedBufferRange(table, _mesa_FlushMappedBufferRange); /* no dl */ +#endif + + /* ARB 59. GL_ARB_copy_buffer */ + SET_CopyBufferSubData(table, _mesa_CopyBufferSubData); /* no dlist save */ ++ + /* 364. GL_EXT_provoking_vertex */ + SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT); } diff --cc src/mesa/main/enums.c index aa4351dfa16,e38f824b62c..2745fb3d66d --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@@ -1866,7 -1862,7 +1870,7 @@@ LONGSTRING static const char enum_strin "GL_ZOOM_Y\0" ; - static const enum_elt all_enums[1828] = -static const enum_elt all_enums[1824] = ++static const enum_elt all_enums[1832] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@@ -2166,1687 -2162,1683 +2170,1691 @@@ { 6027, 0x00001503 }, /* GL_COPY */ { 6035, 0x0000150C }, /* GL_COPY_INVERTED */ { 6052, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ - { 6072, 0x00000B44 }, /* GL_CULL_FACE */ - { 6085, 0x00000B45 }, /* GL_CULL_FACE_MODE */ - { 6103, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ - { 6122, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - { 6154, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - { 6189, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ - { 6210, 0x00000001 }, /* GL_CURRENT_BIT */ - { 6225, 0x00000B00 }, /* GL_CURRENT_COLOR */ - { 6242, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ - { 6263, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ - { 6289, 0x00000B01 }, /* GL_CURRENT_INDEX */ - { 6306, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ - { 6328, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ - { 6356, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ - { 6377, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - { 6411, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ - { 6444, 0x00000B02 }, /* GL_CURRENT_NORMAL */ - { 6462, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - { 6492, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ - { 6511, 0x00008865 }, /* GL_CURRENT_QUERY */ - { 6528, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ - { 6549, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ - { 6573, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ - { 6600, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ - { 6624, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ - { 6651, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ - { 6684, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ - { 6718, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - { 6751, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ - { 6778, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ - { 6804, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ - { 6829, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ - { 6858, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ - { 6880, 0x00000900 }, /* GL_CW */ - { 6886, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ - { 6907, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ - { 6928, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ - { 6948, 0x00002101 }, /* GL_DECAL */ - { 6957, 0x00001E03 }, /* GL_DECR */ - { 6965, 0x00008508 }, /* GL_DECR_WRAP */ - { 6978, 0x00008508 }, /* GL_DECR_WRAP_EXT */ - { 6995, 0x00008B80 }, /* GL_DELETE_STATUS */ - { 7012, 0x00001801 }, /* GL_DEPTH */ - { 7021, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ - { 7041, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ - { 7061, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 7085, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 7099, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 7113, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 7133, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 7158, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 7178, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 7196, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 7217, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 7236, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 7257, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 7282, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 7308, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 7329, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 7354, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 7380, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 7401, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 7426, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 7452, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 7466, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 7481, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 7496, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 7513, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 7541, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 7561, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 7589, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 7617, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 7631, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 7653, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 7679, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 7698, 0x00001201 }, /* GL_DIFFUSE */ - { 7709, 0x00000BD0 }, /* GL_DITHER */ - { 7719, 0x00000A02 }, /* GL_DOMAIN */ - { 7729, 0x00001100 }, /* GL_DONT_CARE */ - { 7742, 0x000086AE }, /* GL_DOT3_RGB */ - { 7754, 0x000086AF }, /* GL_DOT3_RGBA */ - { 7767, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 7784, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 7801, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 7817, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 7833, 0x0000140A }, /* GL_DOUBLE */ - { 7843, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 7859, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 7874, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 7890, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 7910, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 7930, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 7946, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 7963, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 7984, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 8005, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 8022, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 8043, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 8064, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 8081, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 8102, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 8123, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 8140, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 8161, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 8182, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 8199, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 8220, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 8241, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 8258, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 8279, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 8300, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 8320, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 8340, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 8356, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 8376, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 8396, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 8412, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 8432, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 8452, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 8468, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 8488, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 8508, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 8524, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 8544, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 8564, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 8580, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 8600, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 8620, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 8636, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 8656, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 8676, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 8692, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 8712, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 8732, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 8748, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 8768, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 8788, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 8808, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 8840, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 8864, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 8884, 0x00000304 }, /* GL_DST_ALPHA */ - { 8897, 0x00000306 }, /* GL_DST_COLOR */ - { 8910, 0x0000877A }, /* GL_DU8DV8_ATI */ - { 8924, 0x00008779 }, /* GL_DUDV_ATI */ - { 8936, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 8952, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 8972, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 8988, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 9008, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 9024, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 9044, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 9057, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 9076, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 9110, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 9148, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 9175, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 9201, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 9225, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 9257, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 9293, 0x00001600 }, /* GL_EMISSION */ - { 9305, 0x00002000 }, /* GL_ENABLE_BIT */ - { 9319, 0x00000202 }, /* GL_EQUAL */ - { 9328, 0x00001509 }, /* GL_EQUIV */ - { 9337, 0x00010000 }, /* GL_EVAL_BIT */ - { 9349, 0x00000800 }, /* GL_EXP */ - { 9356, 0x00000801 }, /* GL_EXP2 */ - { 9364, 0x00001F03 }, /* GL_EXTENSIONS */ - { 9378, 0x00002400 }, /* GL_EYE_LINEAR */ - { 9392, 0x00002502 }, /* GL_EYE_PLANE */ - { 9405, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 9430, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 9447, 0x00000000 }, /* GL_FALSE */ - { 9456, 0x00001101 }, /* GL_FASTEST */ - { 9467, 0x00001C01 }, /* GL_FEEDBACK */ - { 9479, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 9506, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 9530, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 9554, 0x00001B02 }, /* GL_FILL */ - { 9562, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - { 9593, 0x00001D00 }, /* GL_FLAT */ - { 9601, 0x00001406 }, /* GL_FLOAT */ - { 9610, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 9624, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 9642, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 9658, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 9674, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 9688, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 9706, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 9722, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 9738, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 9752, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 9770, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 9786, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 9802, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 9816, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 9834, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 9848, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 9866, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 9880, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 9898, 0x00000B60 }, /* GL_FOG */ - { 9905, 0x00000080 }, /* GL_FOG_BIT */ - { 9916, 0x00000B66 }, /* GL_FOG_COLOR */ - { 9929, 0x00008451 }, /* GL_FOG_COORD */ - { 9942, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 9960, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 9984, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 10023, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 10066, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 10098, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 10129, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 10158, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 10183, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 10202, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 10236, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 10263, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 10289, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 10313, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 10330, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 10345, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 10369, 0x00000B64 }, /* GL_FOG_END */ - { 10380, 0x00000C54 }, /* GL_FOG_HINT */ - { 10392, 0x00000B61 }, /* GL_FOG_INDEX */ - { 10405, 0x00000B65 }, /* GL_FOG_MODE */ - { 10417, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 10436, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 10461, 0x00000B63 }, /* GL_FOG_START */ - { 10474, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 10492, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 10516, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 10535, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 10558, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 10593, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 10608, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 10645, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 10681, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 10722, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 10763, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 10800, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 10837, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 10875, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 10917, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 10955, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 10997, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 11032, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 11071, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 11120, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 11168, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 11220, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 11260, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 11304, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 11344, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 11388, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 11415, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 11439, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 11467, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 11490, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 11509, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 11546, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 11587, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 11628, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 11670, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 11721, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 11759, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 11804, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 11853, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 11891, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 11933, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 11965, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 11990, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 12017, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 12048, 0x00000404 }, /* GL_FRONT */ - { 12057, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 12075, 0x00000B46 }, /* GL_FRONT_FACE */ - { 12089, 0x00000400 }, /* GL_FRONT_LEFT */ - { 12103, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 12118, 0x00008006 }, /* GL_FUNC_ADD */ - { 12130, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 12146, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 12171, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 12200, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 12217, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 12238, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 12257, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 12281, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 12310, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 12334, 0x00000206 }, /* GL_GEQUAL */ - { 12344, 0x00000204 }, /* GL_GREATER */ - { 12355, 0x00001904 }, /* GL_GREEN */ - { 12364, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 12378, 0x00000D53 }, /* GL_GREEN_BITS */ - { 12392, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12407, 0x00008000 }, /* GL_HINT_BIT */ - { 12419, 0x00008024 }, /* GL_HISTOGRAM */ - { 12432, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12456, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12484, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12507, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12534, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12551, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12571, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 12595, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 12619, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 12647, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 12675, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 12707, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 12729, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 12755, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 12773, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 12795, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 12814, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 12837, 0x0000862A }, /* GL_IDENTITY_NV */ - { 12852, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 12872, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 12912, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 12950, 0x00001E02 }, /* GL_INCR */ - { 12958, 0x00008507 }, /* GL_INCR_WRAP */ - { 12971, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 12988, 0x00008222 }, /* GL_INDEX */ - { 12997, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 13012, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13042, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13076, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13099, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13121, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13141, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13155, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13176, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13194, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13208, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13224, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13239, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13258, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13277, 0x00001404 }, /* GL_INT */ - { 13284, 0x00008049 }, /* GL_INTENSITY */ - { 13297, 0x0000804C }, /* GL_INTENSITY12 */ - { 13312, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13331, 0x0000804D }, /* GL_INTENSITY16 */ - { 13346, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13365, 0x0000804A }, /* GL_INTENSITY4 */ - { 13379, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13397, 0x0000804B }, /* GL_INTENSITY8 */ - { 13411, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13429, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13446, 0x00008575 }, /* GL_INTERPOLATE */ - { 13461, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13480, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13499, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13511, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13527, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13539, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13555, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13567, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13583, 0x00000500 }, /* GL_INVALID_ENUM */ - { 13599, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 13632, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 13669, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 13690, 0x00000501 }, /* GL_INVALID_VALUE */ - { 13707, 0x0000862B }, /* GL_INVERSE_NV */ - { 13721, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 13745, 0x0000150A }, /* GL_INVERT */ - { 13755, 0x00001E00 }, /* GL_KEEP */ - { 13763, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 13793, 0x00000406 }, /* GL_LEFT */ - { 13801, 0x00000203 }, /* GL_LEQUAL */ - { 13811, 0x00000201 }, /* GL_LESS */ - { 13819, 0x00004000 }, /* GL_LIGHT0 */ - { 13829, 0x00004001 }, /* GL_LIGHT1 */ - { 13839, 0x00004002 }, /* GL_LIGHT2 */ - { 13849, 0x00004003 }, /* GL_LIGHT3 */ - { 13859, 0x00004004 }, /* GL_LIGHT4 */ - { 13869, 0x00004005 }, /* GL_LIGHT5 */ - { 13879, 0x00004006 }, /* GL_LIGHT6 */ - { 13889, 0x00004007 }, /* GL_LIGHT7 */ - { 13899, 0x00000B50 }, /* GL_LIGHTING */ - { 13911, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 13927, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 13950, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 13979, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 14012, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 14040, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14064, 0x00001B01 }, /* GL_LINE */ - { 14072, 0x00002601 }, /* GL_LINEAR */ - { 14082, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14104, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14134, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14165, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14189, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14214, 0x00000001 }, /* GL_LINES */ - { 14223, 0x00000004 }, /* GL_LINE_BIT */ - { 14235, 0x00000002 }, /* GL_LINE_LOOP */ - { 14248, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14268, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14283, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14303, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14319, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14343, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14366, 0x00000003 }, /* GL_LINE_STRIP */ - { 14380, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14394, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14408, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14434, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14454, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14469, 0x00000B32 }, /* GL_LIST_BASE */ - { 14482, 0x00020000 }, /* GL_LIST_BIT */ - { 14494, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14508, 0x00000B30 }, /* GL_LIST_MODE */ - { 14521, 0x00000101 }, /* GL_LOAD */ - { 14529, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14541, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14558, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 14572, 0x00001909 }, /* GL_LUMINANCE */ - { 14585, 0x00008041 }, /* GL_LUMINANCE12 */ - { 14600, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 14623, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 14650, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 14672, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 14698, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 14717, 0x00008042 }, /* GL_LUMINANCE16 */ - { 14732, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 14755, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 14782, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 14801, 0x0000803F }, /* GL_LUMINANCE4 */ - { 14815, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 14836, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 14861, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 14879, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 14900, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 14925, 0x00008040 }, /* GL_LUMINANCE8 */ - { 14939, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 14960, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 14985, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 15003, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 15022, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 15038, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 15058, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15080, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15094, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15109, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15133, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15157, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15181, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15205, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15222, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15239, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15267, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15296, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15325, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15354, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15383, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15412, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15441, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15469, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15497, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15525, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15553, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 15581, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 15609, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 15637, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 15665, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 15693, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 15709, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 15729, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 15751, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 15765, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 15780, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 15804, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 15828, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 15852, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 15876, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 15893, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 15910, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 15938, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 15967, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 15996, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 16025, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 16054, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16083, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16112, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16140, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16168, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16196, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16224, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16252, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16280, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16308, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16336, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16364, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16377, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16392, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16407, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16421, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 16437, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 16453, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 16469, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 16485, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 16501, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 16517, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 16533, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 16549, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 16565, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 16581, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 16596, 0x00008631 }, /* GL_MATRIX1_NV */ - { 16610, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 16626, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 16642, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 16658, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 16674, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 16690, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 16706, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 16722, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 16738, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 16754, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 16770, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 16785, 0x00008632 }, /* GL_MATRIX2_NV */ - { 16799, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 16815, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 16831, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 16846, 0x00008633 }, /* GL_MATRIX3_NV */ - { 16860, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 16875, 0x00008634 }, /* GL_MATRIX4_NV */ - { 16889, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 16904, 0x00008635 }, /* GL_MATRIX5_NV */ - { 16918, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 16933, 0x00008636 }, /* GL_MATRIX6_NV */ - { 16947, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 16962, 0x00008637 }, /* GL_MATRIX7_NV */ - { 16976, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 16991, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 17006, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 17032, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17066, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17097, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17130, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17161, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17176, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17198, 0x00008008 }, /* GL_MAX */ - { 17205, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17228, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17260, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17286, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17319, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17345, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17379, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17398, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 17427, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 17459, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 17495, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 17531, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 17571, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 17597, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 17627, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 17652, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 17681, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 17710, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 17743, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 17763, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 17787, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 17811, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 17835, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 17860, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 17878, 0x00008008 }, /* GL_MAX_EXT */ - { 17889, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 17924, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 17963, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 17977, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 17997, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 18035, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18064, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18088, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18116, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18139, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18176, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18212, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18239, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18268, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18302, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18338, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18365, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18397, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 18433, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 18462, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 18491, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 18519, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 18557, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 18601, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 18644, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 18678, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 18717, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 18754, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 18792, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 18835, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 18878, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 18908, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 18939, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 18975, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 19011, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 19041, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19075, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19108, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19137, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19152, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19172, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19196, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19218, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19244, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19271, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19302, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19326, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 19360, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 19380, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 19407, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 19428, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 19453, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 19478, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 19513, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 19535, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 19561, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 19583, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 19609, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 19643, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 19681, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 19714, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 19751, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 19775, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 19796, 0x00008007 }, /* GL_MIN */ - { 19803, 0x0000802E }, /* GL_MINMAX */ - { 19813, 0x0000802E }, /* GL_MINMAX_EXT */ - { 19827, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 19844, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 19865, 0x00008030 }, /* GL_MINMAX_SINK */ - { 19880, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 19899, 0x00008007 }, /* GL_MIN_EXT */ - { 19910, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 19929, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 19952, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 19975, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 19995, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 20015, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 20045, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20073, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20101, 0x00001700 }, /* GL_MODELVIEW */ - { 20114, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20132, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20151, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20170, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20189, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20208, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20227, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20246, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20265, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20284, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20303, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20322, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 20340, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 20359, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 20378, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 20397, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 20416, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 20435, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 20454, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 20473, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 20492, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 20511, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 20530, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 20548, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 20567, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 20586, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 20604, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 20622, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 20640, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 20658, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 20676, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 20694, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 20712, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 20732, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 20759, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 20784, 0x00002100 }, /* GL_MODULATE */ - { 20796, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 20816, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 20843, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 20868, 0x00000103 }, /* GL_MULT */ - { 20876, 0x0000809D }, /* GL_MULTISAMPLE */ - { 20891, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 20911, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 20930, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 20949, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 20973, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 20996, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 21026, 0x00002A25 }, /* GL_N3F_V3F */ - { 21037, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 21057, 0x0000150E }, /* GL_NAND */ - { 21065, 0x00002600 }, /* GL_NEAREST */ - { 21076, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21107, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21139, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21164, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21190, 0x00000200 }, /* GL_NEVER */ - { 21199, 0x00001102 }, /* GL_NICEST */ - { 21209, 0x00000000 }, /* GL_NONE */ - { 21217, 0x00001505 }, /* GL_NOOP */ - { 21225, 0x00001508 }, /* GL_NOR */ - { 21232, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21245, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21261, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21292, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21327, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 21351, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 21374, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 21395, 0x00008511 }, /* GL_NORMAL_MAP */ - { 21409, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 21427, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 21444, 0x00000205 }, /* GL_NOTEQUAL */ - { 21456, 0x00000000 }, /* GL_NO_ERROR */ - { 21468, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 21502, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 21540, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 21572, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 21614, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 21644, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 21684, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 21715, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 21744, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 21772, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 21802, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 21819, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 21845, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 21861, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 21896, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 21918, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 21937, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 21967, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 21988, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 22016, 0x00000001 }, /* GL_ONE */ - { 22023, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 22051, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22083, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22111, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22143, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22166, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22189, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22212, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22235, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22253, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22275, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22297, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22313, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 22333, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 22353, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 22371, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 22393, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 22415, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 22431, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 22451, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 22471, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 22489, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 22511, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 22533, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 22549, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 22569, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 22589, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 22610, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 22629, 0x00001507 }, /* GL_OR */ - { 22635, 0x00000A01 }, /* GL_ORDER */ - { 22644, 0x0000150D }, /* GL_OR_INVERTED */ - { 22659, 0x0000150B }, /* GL_OR_REVERSE */ - { 22673, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 22690, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 22708, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 22729, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 22749, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 22767, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 22786, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 22806, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 22826, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 22844, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 22863, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 22888, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 22912, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 22933, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 22955, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 22977, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 23002, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 23026, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 23047, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23069, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23091, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23113, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23144, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23164, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23189, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23209, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23234, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23254, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23279, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23299, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 23324, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 23344, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 23369, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 23389, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 23414, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 23434, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 23459, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 23479, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 23504, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 23524, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 23549, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 23569, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 23594, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 23612, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 23633, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 23662, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 23695, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 23720, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 23743, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 23774, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 23809, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 23836, 0x00001B00 }, /* GL_POINT */ - { 23845, 0x00000000 }, /* GL_POINTS */ - { 23855, 0x00000002 }, /* GL_POINT_BIT */ - { 23868, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 23898, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 23932, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 23966, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 24001, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 24030, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24063, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24096, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24130, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24144, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24170, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24188, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24210, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24232, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24255, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24273, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24295, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 24317, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 24340, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 24360, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 24376, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 24397, 0x00008861 }, /* GL_POINT_SPRITE */ - { 24413, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 24433, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 24462, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 24481, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 24507, 0x00000701 }, /* GL_POINT_TOKEN */ - { 24522, 0x00000009 }, /* GL_POLYGON */ - { 24533, 0x00000008 }, /* GL_POLYGON_BIT */ - { 24548, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 24564, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 24587, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 24612, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 24635, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 24658, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 24682, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 24706, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 24724, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 24747, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 24766, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 24789, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 24806, 0x00001203 }, /* GL_POSITION */ - { 24818, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 24850, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 24886, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 24919, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 24956, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 24987, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 25022, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 25054, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25090, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25123, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25155, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25191, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25224, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25261, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25291, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 25325, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 25356, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 25391, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 25422, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 25457, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 25489, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 25525, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 25555, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 25589, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 25620, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 25655, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 25687, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 25718, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 25753, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 25785, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 25821, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 25850, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 25883, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 25913, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 25947, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 25986, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 26019, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 26059, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26093, 0x00008578 }, /* GL_PREVIOUS */ - { 26105, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26121, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26137, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26154, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26175, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26196, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26229, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26261, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26284, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26307, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 26337, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 26366, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 26394, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 26416, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 26444, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 26472, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 26494, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 26515, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 26555, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 26594, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 26624, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 26659, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 26692, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 26726, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 26765, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 26804, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 26826, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 26852, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 26876, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 26899, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 26921, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 26942, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 26963, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 26990, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 27022, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 27054, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27089, 0x00001701 }, /* GL_PROJECTION */ - { 27103, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27124, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27150, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 27174, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27195, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27214, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27237, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27276, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 27314, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 27334, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 27364, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 27388, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 27408, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 27438, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 27462, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 27482, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 27515, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 27541, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 27571, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 27602, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 27632, 0x00002003 }, /* GL_Q */ - { 27637, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 27662, 0x00000007 }, /* GL_QUADS */ - { 27671, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 27719, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 27736, 0x00000008 }, /* GL_QUAD_STRIP */ - { 27750, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 27772, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 27798, 0x00008866 }, /* GL_QUERY_RESULT */ - { 27814, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 27834, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 27860, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 27890, 0x00002002 }, /* GL_R */ - { 27895, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 27907, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 27940, 0x00000C02 }, /* GL_READ_BUFFER */ - { 27955, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 27975, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28007, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28031, 0x000088B8 }, /* GL_READ_ONLY */ - { 28044, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28061, 0x000088BA }, /* GL_READ_WRITE */ - { 28075, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28093, 0x00001903 }, /* GL_RED */ - { 28100, 0x00008016 }, /* GL_REDUCE */ - { 28110, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28124, 0x00000D15 }, /* GL_RED_BIAS */ - { 28136, 0x00000D52 }, /* GL_RED_BITS */ - { 28148, 0x00000D14 }, /* GL_RED_SCALE */ - { 28161, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28179, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28201, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28222, 0x00001C00 }, /* GL_RENDER */ - { 28232, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 28248, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 28275, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 28303, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 28329, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 28356, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 28376, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 28403, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 28426, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 28453, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 28485, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 28521, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 28546, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 28570, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 28599, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 28621, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 28647, 0x00001F01 }, /* GL_RENDERER */ - { 28659, 0x00000C40 }, /* GL_RENDER_MODE */ - { 28674, 0x00002901 }, /* GL_REPEAT */ - { 28684, 0x00001E01 }, /* GL_REPLACE */ - { 28695, 0x00008062 }, /* GL_REPLACE_EXT */ - { 28710, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 28733, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 28751, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 28773, 0x00000102 }, /* GL_RETURN */ - { 28783, 0x00001907 }, /* GL_RGB */ - { 28790, 0x00008052 }, /* GL_RGB10 */ - { 28799, 0x00008059 }, /* GL_RGB10_A2 */ - { 28811, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 28827, 0x00008052 }, /* GL_RGB10_EXT */ - { 28840, 0x00008053 }, /* GL_RGB12 */ - { 28849, 0x00008053 }, /* GL_RGB12_EXT */ - { 28862, 0x00008054 }, /* GL_RGB16 */ - { 28871, 0x00008054 }, /* GL_RGB16_EXT */ - { 28884, 0x0000804E }, /* GL_RGB2_EXT */ - { 28896, 0x0000804F }, /* GL_RGB4 */ - { 28904, 0x0000804F }, /* GL_RGB4_EXT */ - { 28916, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 28929, 0x00008050 }, /* GL_RGB5 */ - { 28937, 0x00008057 }, /* GL_RGB5_A1 */ - { 28948, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 28963, 0x00008050 }, /* GL_RGB5_EXT */ - { 28975, 0x00008051 }, /* GL_RGB8 */ - { 28983, 0x00008051 }, /* GL_RGB8_EXT */ - { 28995, 0x00001908 }, /* GL_RGBA */ - { 29003, 0x0000805A }, /* GL_RGBA12 */ - { 29013, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29027, 0x0000805B }, /* GL_RGBA16 */ - { 29037, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29051, 0x00008055 }, /* GL_RGBA2 */ - { 29060, 0x00008055 }, /* GL_RGBA2_EXT */ - { 29073, 0x00008056 }, /* GL_RGBA4 */ - { 29082, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 29101, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29114, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29128, 0x00008058 }, /* GL_RGBA8 */ - { 29137, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29150, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29165, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 29183, 0x00000C31 }, /* GL_RGBA_MODE */ - { 29196, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 29209, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 29223, 0x000083A0 }, /* GL_RGB_S3TC */ - { 29235, 0x00008573 }, /* GL_RGB_SCALE */ - { 29248, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 29265, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 29282, 0x00000407 }, /* GL_RIGHT */ - { 29291, 0x00002000 }, /* GL_S */ - { 29296, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 29310, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 29331, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 29345, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 29366, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 29380, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 29396, 0x000080A9 }, /* GL_SAMPLES */ - { 29407, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 29423, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 29438, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 29456, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 29478, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 29506, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 29538, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 29561, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 29588, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 29606, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 29629, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 29651, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 29670, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 29693, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 29719, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 29749, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 29774, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 29803, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 29818, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 29833, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 29849, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 29874, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 29914, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 29958, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 29991, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30021, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30053, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 30083, 0x00001C02 }, /* GL_SELECT */ - { 30093, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 30121, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30146, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30162, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 30189, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 30220, 0x0000150F }, /* GL_SET */ - { 30227, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 30248, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 30272, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 30287, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 30302, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 30330, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 30353, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 30383, 0x00001601 }, /* GL_SHININESS */ - { 30396, 0x00001402 }, /* GL_SHORT */ - { 30405, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 30426, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 30442, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 30462, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 30481, 0x00008C46 }, /* GL_SLUMINANCE */ - { 30495, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 30510, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 30532, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 30552, 0x00001D01 }, /* GL_SMOOTH */ - { 30562, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 30595, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 30622, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 30655, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 30682, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 30699, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 30720, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 30741, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 30756, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 30775, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 30794, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 30811, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 30832, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 30853, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 30868, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 30887, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 30906, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 30923, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 30944, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 30965, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 30980, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 30999, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31018, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31038, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 31056, 0x00001202 }, /* GL_SPECULAR */ - { 31068, 0x00002402 }, /* GL_SPHERE_MAP */ - { 31082, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 31097, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 31115, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 31132, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31146, 0x00008580 }, /* GL_SRC0_RGB */ - { 31158, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 31172, 0x00008581 }, /* GL_SRC1_RGB */ - { 31184, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 31198, 0x00008582 }, /* GL_SRC2_RGB */ - { 31210, 0x00000302 }, /* GL_SRC_ALPHA */ - { 31223, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 31245, 0x00000300 }, /* GL_SRC_COLOR */ - { 31258, 0x00008C40 }, /* GL_SRGB */ - { 31266, 0x00008C41 }, /* GL_SRGB8 */ - { 31275, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 31291, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 31305, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 31323, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 31342, 0x000088E6 }, /* GL_STATIC_COPY */ - { 31357, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 31376, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 31391, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 31410, 0x000088E5 }, /* GL_STATIC_READ */ - { 31425, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 31444, 0x00001802 }, /* GL_STENCIL */ - { 31455, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 31477, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 31503, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 31524, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 31549, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 31570, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 31595, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 31627, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 31663, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 31695, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 31731, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 31751, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 31778, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 31804, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 31820, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 31842, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 31865, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 31881, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 31897, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 31914, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 31937, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 31959, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 31981, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 32003, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 32024, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 32051, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 32078, 0x00000B97 }, /* GL_STENCIL_REF */ - { 32093, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 32109, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 32138, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 32160, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 32181, 0x00000C33 }, /* GL_STEREO */ - { 32191, 0x000088E2 }, /* GL_STREAM_COPY */ - { 32206, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 32225, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 32240, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 32259, 0x000088E1 }, /* GL_STREAM_READ */ - { 32274, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 32293, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 32310, 0x000084E7 }, /* GL_SUBTRACT */ - { 32322, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 32338, 0x00002001 }, /* GL_T */ - { 32343, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 32358, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 32377, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 32393, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 32408, 0x00002A27 }, /* GL_T2F_V3F */ - { 32419, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 32438, 0x00002A28 }, /* GL_T4F_V4F */ - { 32449, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 32472, 0x00001702 }, /* GL_TEXTURE */ - { 32483, 0x000084C0 }, /* GL_TEXTURE0 */ - { 32495, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 32511, 0x000084C1 }, /* GL_TEXTURE1 */ - { 32523, 0x000084CA }, /* GL_TEXTURE10 */ - { 32536, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 32553, 0x000084CB }, /* GL_TEXTURE11 */ - { 32566, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 32583, 0x000084CC }, /* GL_TEXTURE12 */ - { 32596, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 32613, 0x000084CD }, /* GL_TEXTURE13 */ - { 32626, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 32643, 0x000084CE }, /* GL_TEXTURE14 */ - { 32656, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 32673, 0x000084CF }, /* GL_TEXTURE15 */ - { 32686, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 32703, 0x000084D0 }, /* GL_TEXTURE16 */ - { 32716, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 32733, 0x000084D1 }, /* GL_TEXTURE17 */ - { 32746, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 32763, 0x000084D2 }, /* GL_TEXTURE18 */ - { 32776, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 32793, 0x000084D3 }, /* GL_TEXTURE19 */ - { 32806, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 32823, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 32839, 0x000084C2 }, /* GL_TEXTURE2 */ - { 32851, 0x000084D4 }, /* GL_TEXTURE20 */ - { 32864, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 32881, 0x000084D5 }, /* GL_TEXTURE21 */ - { 32894, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 32911, 0x000084D6 }, /* GL_TEXTURE22 */ - { 32924, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 32941, 0x000084D7 }, /* GL_TEXTURE23 */ - { 32954, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 32971, 0x000084D8 }, /* GL_TEXTURE24 */ - { 32984, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 33001, 0x000084D9 }, /* GL_TEXTURE25 */ - { 33014, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 33031, 0x000084DA }, /* GL_TEXTURE26 */ - { 33044, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 33061, 0x000084DB }, /* GL_TEXTURE27 */ - { 33074, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 33091, 0x000084DC }, /* GL_TEXTURE28 */ - { 33104, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 33121, 0x000084DD }, /* GL_TEXTURE29 */ - { 33134, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 33151, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 33167, 0x000084C3 }, /* GL_TEXTURE3 */ - { 33179, 0x000084DE }, /* GL_TEXTURE30 */ - { 33192, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 33209, 0x000084DF }, /* GL_TEXTURE31 */ - { 33222, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 33239, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 33255, 0x000084C4 }, /* GL_TEXTURE4 */ - { 33267, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 33283, 0x000084C5 }, /* GL_TEXTURE5 */ - { 33295, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 33311, 0x000084C6 }, /* GL_TEXTURE6 */ - { 33323, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 33339, 0x000084C7 }, /* GL_TEXTURE7 */ - { 33351, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 33367, 0x000084C8 }, /* GL_TEXTURE8 */ - { 33379, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 33395, 0x000084C9 }, /* GL_TEXTURE9 */ - { 33407, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 33423, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 33437, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 33461, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 33475, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 33499, 0x0000806F }, /* GL_TEXTURE_3D */ - { 33513, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 33535, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 33561, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 33583, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 33605, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 33637, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 33659, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 33691, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 33713, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 33741, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 33773, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 33806, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 33838, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 33853, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 33874, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 33899, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 33917, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 33941, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 33972, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 34002, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 34032, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 34067, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 34098, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 34136, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 34163, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 34195, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 34229, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 34253, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 34281, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 34305, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 34333, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 34366, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 34390, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 34412, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 34434, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 34460, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 34494, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 34527, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 34564, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 34592, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 34624, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 34647, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 34685, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 34727, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 34758, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 34786, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 34816, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 34844, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 34864, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 34888, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 34919, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 34954, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 34985, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 35020, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 35051, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 35086, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 35117, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 35152, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 35183, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 35218, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 35249, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 35284, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 35301, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 35323, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 35349, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 35364, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 35385, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 35405, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 35431, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 35451, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 35468, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 35485, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 35502, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 35519, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 35544, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 35566, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 35592, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 35610, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 35636, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 35662, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 35692, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 35719, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 35744, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 35764, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 35788, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 35815, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 35842, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 35869, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 35895, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 35925, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 35947, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 35965, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 35995, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 36023, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 36051, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 36079, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 36100, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 36119, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 36141, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 36160, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 36180, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 36205, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 36229, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 36249, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 36273, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 36293, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 36316, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 36340, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 36365, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 36399, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 36416, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 36434, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 36452, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 36470, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 36490, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 36509, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 36538, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 36555, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 36581, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 36611, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 36643, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 36673, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 36707, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 36723, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 36754, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 36789, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 36817, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 36849, 0x00000004 }, /* GL_TRIANGLES */ - { 36862, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 36878, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 36899, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 36917, 0x00000001 }, /* GL_TRUE */ - { 36925, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 36945, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 36968, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 36988, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 37009, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 37031, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 37053, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 37073, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 37094, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 37111, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 37138, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 37161, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 37177, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 37204, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 37225, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 37249, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 37280, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 37304, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 37332, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 37355, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 37373, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 37403, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 37429, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 37459, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 37485, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 37509, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 37537, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 37565, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 37592, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 37624, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 37655, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 37669, 0x00002A20 }, /* GL_V2F */ - { 37676, 0x00002A21 }, /* GL_V3F */ - { 37683, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 37702, 0x00001F00 }, /* GL_VENDOR */ - { 37712, 0x00001F02 }, /* GL_VERSION */ - { 37723, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 37739, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 37769, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 37800, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 37835, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 37859, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 37880, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 37903, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 37924, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 37951, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 37979, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 38007, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 38035, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 38063, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 38091, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 38119, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 38146, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 38173, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 38200, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 38227, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 38254, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 38281, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 38308, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 38335, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 38362, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 38400, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 38442, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 38473, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 38508, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 38542, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 38580, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 38611, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 38646, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 38674, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 38706, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 38736, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 38770, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 38798, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 38830, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 38850, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 38872, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 38901, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 38922, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 38951, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 38984, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 39016, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 39043, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 39074, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 39104, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 39121, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 39142, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 39169, 0x00000BA2 }, /* GL_VIEWPORT */ - { 39181, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 39197, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 39217, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 39248, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 39283, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 39311, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 39336, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 39363, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 39388, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 39412, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 39431, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 39445, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 39463, 0x00001506 }, /* GL_XOR */ - { 39470, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 39489, 0x00008757 }, /* GL_YCBCR_MESA */ - { 39503, 0x00000000 }, /* GL_ZERO */ - { 39511, 0x00000D16 }, /* GL_ZOOM_X */ - { 39521, 0x00000D17 }, /* GL_ZOOM_Y */ + { 6072, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ + { 6092, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ + { 6113, 0x00000B44 }, /* GL_CULL_FACE */ + { 6126, 0x00000B45 }, /* GL_CULL_FACE_MODE */ + { 6144, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ + { 6163, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + { 6195, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + { 6230, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ + { 6251, 0x00000001 }, /* GL_CURRENT_BIT */ + { 6266, 0x00000B00 }, /* GL_CURRENT_COLOR */ + { 6283, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ + { 6304, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ + { 6330, 0x00000B01 }, /* GL_CURRENT_INDEX */ + { 6347, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ + { 6369, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ + { 6397, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ + { 6418, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + { 6452, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + { 6485, 0x00000B02 }, /* GL_CURRENT_NORMAL */ + { 6503, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + { 6533, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ + { 6552, 0x00008865 }, /* GL_CURRENT_QUERY */ + { 6569, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ + { 6590, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ + { 6614, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ + { 6641, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ + { 6665, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ + { 6692, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ + { 6725, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + { 6759, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + { 6792, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ + { 6819, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ + { 6845, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ + { 6870, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + { 6899, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ + { 6921, 0x00000900 }, /* GL_CW */ + { 6927, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ + { 6948, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ + { 6969, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ + { 6989, 0x00002101 }, /* GL_DECAL */ + { 6998, 0x00001E03 }, /* GL_DECR */ + { 7006, 0x00008508 }, /* GL_DECR_WRAP */ + { 7019, 0x00008508 }, /* GL_DECR_WRAP_EXT */ + { 7036, 0x00008B80 }, /* GL_DELETE_STATUS */ + { 7053, 0x00001801 }, /* GL_DEPTH */ + { 7062, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ + { 7082, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 7102, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 7126, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 7140, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 7154, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 7174, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 7199, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 7219, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 7237, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 7258, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 7277, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 7298, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 7323, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 7349, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 7370, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 7395, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 7421, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 7442, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 7467, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 7493, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 7507, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 7522, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 7537, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 7554, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 7582, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 7602, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 7630, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 7658, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 7672, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 7694, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 7720, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 7739, 0x00001201 }, /* GL_DIFFUSE */ + { 7750, 0x00000BD0 }, /* GL_DITHER */ + { 7760, 0x00000A02 }, /* GL_DOMAIN */ + { 7770, 0x00001100 }, /* GL_DONT_CARE */ + { 7783, 0x000086AE }, /* GL_DOT3_RGB */ + { 7795, 0x000086AF }, /* GL_DOT3_RGBA */ + { 7808, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 7825, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 7842, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 7858, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 7874, 0x0000140A }, /* GL_DOUBLE */ + { 7884, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 7900, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 7915, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 7931, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 7951, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 7971, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 7987, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 8004, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 8025, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 8046, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 8063, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 8084, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 8105, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 8122, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 8143, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 8164, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 8181, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 8202, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 8223, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 8240, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 8261, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 8282, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 8299, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 8320, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 8341, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 8361, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 8381, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 8397, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 8417, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 8437, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 8453, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 8473, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 8493, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 8509, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 8529, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 8549, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 8565, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 8585, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 8605, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 8621, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 8641, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 8661, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 8677, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 8697, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 8717, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 8733, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 8753, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 8773, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 8789, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 8809, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 8829, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 8849, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 8881, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 8905, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 8925, 0x00000304 }, /* GL_DST_ALPHA */ + { 8938, 0x00000306 }, /* GL_DST_COLOR */ + { 8951, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 8965, 0x00008779 }, /* GL_DUDV_ATI */ + { 8977, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 8993, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 9013, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 9029, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 9049, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 9065, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 9085, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 9098, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 9117, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 9151, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 9189, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 9216, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 9242, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 9266, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 9298, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 9334, 0x00001600 }, /* GL_EMISSION */ + { 9346, 0x00002000 }, /* GL_ENABLE_BIT */ + { 9360, 0x00000202 }, /* GL_EQUAL */ + { 9369, 0x00001509 }, /* GL_EQUIV */ + { 9378, 0x00010000 }, /* GL_EVAL_BIT */ + { 9390, 0x00000800 }, /* GL_EXP */ + { 9397, 0x00000801 }, /* GL_EXP2 */ + { 9405, 0x00001F03 }, /* GL_EXTENSIONS */ + { 9419, 0x00002400 }, /* GL_EYE_LINEAR */ + { 9433, 0x00002502 }, /* GL_EYE_PLANE */ + { 9446, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 9471, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 9488, 0x00000000 }, /* GL_FALSE */ + { 9497, 0x00001101 }, /* GL_FASTEST */ + { 9508, 0x00001C01 }, /* GL_FEEDBACK */ + { 9520, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 9547, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 9571, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 9595, 0x00001B02 }, /* GL_FILL */ - { 9603, 0x00001D00 }, /* GL_FLAT */ - { 9611, 0x00001406 }, /* GL_FLOAT */ - { 9620, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 9634, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 9652, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 9668, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 9684, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 9698, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 9716, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 9732, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 9748, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 9762, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 9780, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 9796, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 9812, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 9826, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 9844, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 9858, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 9876, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 9890, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 9908, 0x00000B60 }, /* GL_FOG */ - { 9915, 0x00000080 }, /* GL_FOG_BIT */ - { 9926, 0x00000B66 }, /* GL_FOG_COLOR */ - { 9939, 0x00008451 }, /* GL_FOG_COORD */ - { 9952, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 9970, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 9994, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 10033, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 10076, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 10108, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 10139, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 10168, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 10193, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 10212, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 10246, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 10273, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 10299, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 10323, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 10340, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 10355, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 10379, 0x00000B64 }, /* GL_FOG_END */ - { 10390, 0x00000C54 }, /* GL_FOG_HINT */ - { 10402, 0x00000B61 }, /* GL_FOG_INDEX */ - { 10415, 0x00000B65 }, /* GL_FOG_MODE */ - { 10427, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 10446, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 10471, 0x00000B63 }, /* GL_FOG_START */ - { 10484, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 10502, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 10526, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 10545, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 10568, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 10603, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 10618, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 10655, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 10691, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 10732, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 10773, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 10810, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 10847, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 10885, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 10927, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 10965, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 11007, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 11042, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 11081, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 11130, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 11178, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 11230, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 11270, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 11314, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 11354, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 11398, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 11425, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 11449, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 11477, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 11500, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 11519, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 11556, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 11597, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 11638, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 11680, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 11731, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 11769, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 11814, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 11863, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 11901, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 11943, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 11975, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 12000, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 12027, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 12058, 0x00000404 }, /* GL_FRONT */ - { 12067, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 12085, 0x00000B46 }, /* GL_FRONT_FACE */ - { 12099, 0x00000400 }, /* GL_FRONT_LEFT */ - { 12113, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 12128, 0x00008006 }, /* GL_FUNC_ADD */ - { 12140, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 12156, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 12181, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 12210, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 12227, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 12248, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 12267, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 12291, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 12320, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 12344, 0x00000206 }, /* GL_GEQUAL */ - { 12354, 0x00000204 }, /* GL_GREATER */ - { 12365, 0x00001904 }, /* GL_GREEN */ - { 12374, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 12388, 0x00000D53 }, /* GL_GREEN_BITS */ - { 12402, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12417, 0x00008000 }, /* GL_HINT_BIT */ - { 12429, 0x00008024 }, /* GL_HISTOGRAM */ - { 12442, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12466, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12494, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12517, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12544, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12561, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12581, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 12605, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 12629, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 12657, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 12685, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 12717, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 12739, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 12765, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 12783, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 12805, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 12824, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 12847, 0x0000862A }, /* GL_IDENTITY_NV */ - { 12862, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 12882, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 12922, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 12960, 0x00001E02 }, /* GL_INCR */ - { 12968, 0x00008507 }, /* GL_INCR_WRAP */ - { 12981, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 12998, 0x00008222 }, /* GL_INDEX */ - { 13007, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 13022, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13052, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13086, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13109, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13131, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13151, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13165, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13186, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13204, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13218, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13234, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13249, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13268, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13287, 0x00001404 }, /* GL_INT */ - { 13294, 0x00008049 }, /* GL_INTENSITY */ - { 13307, 0x0000804C }, /* GL_INTENSITY12 */ - { 13322, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13341, 0x0000804D }, /* GL_INTENSITY16 */ - { 13356, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13375, 0x0000804A }, /* GL_INTENSITY4 */ - { 13389, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13407, 0x0000804B }, /* GL_INTENSITY8 */ - { 13421, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13439, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13456, 0x00008575 }, /* GL_INTERPOLATE */ - { 13471, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13490, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13509, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13521, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13537, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13549, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13565, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13577, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13593, 0x00000500 }, /* GL_INVALID_ENUM */ - { 13609, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 13642, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 13679, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 13700, 0x00000501 }, /* GL_INVALID_VALUE */ - { 13717, 0x0000862B }, /* GL_INVERSE_NV */ - { 13731, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 13755, 0x0000150A }, /* GL_INVERT */ - { 13765, 0x00001E00 }, /* GL_KEEP */ - { 13773, 0x00000406 }, /* GL_LEFT */ - { 13781, 0x00000203 }, /* GL_LEQUAL */ - { 13791, 0x00000201 }, /* GL_LESS */ - { 13799, 0x00004000 }, /* GL_LIGHT0 */ - { 13809, 0x00004001 }, /* GL_LIGHT1 */ - { 13819, 0x00004002 }, /* GL_LIGHT2 */ - { 13829, 0x00004003 }, /* GL_LIGHT3 */ - { 13839, 0x00004004 }, /* GL_LIGHT4 */ - { 13849, 0x00004005 }, /* GL_LIGHT5 */ - { 13859, 0x00004006 }, /* GL_LIGHT6 */ - { 13869, 0x00004007 }, /* GL_LIGHT7 */ - { 13879, 0x00000B50 }, /* GL_LIGHTING */ - { 13891, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 13907, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 13930, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 13959, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 13992, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 14020, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14044, 0x00001B01 }, /* GL_LINE */ - { 14052, 0x00002601 }, /* GL_LINEAR */ - { 14062, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14084, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14114, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14145, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14169, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14194, 0x00000001 }, /* GL_LINES */ - { 14203, 0x00000004 }, /* GL_LINE_BIT */ - { 14215, 0x00000002 }, /* GL_LINE_LOOP */ - { 14228, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14248, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14263, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14283, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14299, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14323, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14346, 0x00000003 }, /* GL_LINE_STRIP */ - { 14360, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14374, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14388, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14414, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14434, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14449, 0x00000B32 }, /* GL_LIST_BASE */ - { 14462, 0x00020000 }, /* GL_LIST_BIT */ - { 14474, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14488, 0x00000B30 }, /* GL_LIST_MODE */ - { 14501, 0x00000101 }, /* GL_LOAD */ - { 14509, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14521, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14538, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 14552, 0x00001909 }, /* GL_LUMINANCE */ - { 14565, 0x00008041 }, /* GL_LUMINANCE12 */ - { 14580, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 14603, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 14630, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 14652, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 14678, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 14697, 0x00008042 }, /* GL_LUMINANCE16 */ - { 14712, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 14735, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 14762, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 14781, 0x0000803F }, /* GL_LUMINANCE4 */ - { 14795, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 14816, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 14841, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 14859, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 14880, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 14905, 0x00008040 }, /* GL_LUMINANCE8 */ - { 14919, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 14940, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 14965, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 14983, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 15002, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 15018, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 15038, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15060, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15074, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15089, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15113, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15137, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15161, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15185, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15202, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15219, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15247, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15276, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15305, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15334, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15363, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15392, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15421, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15449, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15477, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15505, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15533, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 15561, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 15589, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 15617, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 15645, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 15673, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 15689, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 15709, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 15731, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 15745, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 15760, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 15784, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 15808, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 15832, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 15856, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 15873, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 15890, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 15918, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 15947, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 15976, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 16005, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 16034, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16063, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16092, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16120, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16148, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16176, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16204, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16232, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16260, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16288, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16316, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16344, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16357, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 16383, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 16412, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 16440, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 16456, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16471, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 16497, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 16514, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16529, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16543, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 16559, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 16575, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 16591, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 16607, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 16623, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 16639, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 16655, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 16671, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 16687, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 16703, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 16718, 0x00008631 }, /* GL_MATRIX1_NV */ - { 16732, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 16748, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 16764, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 16780, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 16796, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 16812, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 16828, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 16844, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 16860, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 16876, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 16892, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 16907, 0x00008632 }, /* GL_MATRIX2_NV */ - { 16921, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 16937, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 16953, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 16968, 0x00008633 }, /* GL_MATRIX3_NV */ - { 16982, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 16997, 0x00008634 }, /* GL_MATRIX4_NV */ - { 17011, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 17026, 0x00008635 }, /* GL_MATRIX5_NV */ - { 17040, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 17055, 0x00008636 }, /* GL_MATRIX6_NV */ - { 17069, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 17084, 0x00008637 }, /* GL_MATRIX7_NV */ - { 17098, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 17113, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 17128, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 17154, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17188, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17219, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17252, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17283, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17298, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17320, 0x00008008 }, /* GL_MAX */ - { 17327, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17350, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17382, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17408, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17441, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17467, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17501, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17520, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 17549, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 17581, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 17617, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 17653, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 17693, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 17719, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 17749, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 17774, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 17803, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 17832, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 17865, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 17885, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 17909, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 17933, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 17957, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 17982, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 18000, 0x00008008 }, /* GL_MAX_EXT */ - { 18011, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 18046, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 18085, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 18099, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 18119, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 18157, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18186, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18210, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18238, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18261, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18298, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18334, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18361, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18390, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18424, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18460, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18487, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18519, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 18555, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 18584, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 18613, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 18641, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 18679, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 18723, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 18766, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 18800, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 18839, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 18876, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 18914, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 18957, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 19000, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 19030, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 19061, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 19097, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 19133, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 19163, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19197, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19230, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19259, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19274, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19294, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19318, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19340, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19366, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19393, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19424, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19448, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 19482, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 19502, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 19529, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 19550, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 19575, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 19600, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 19635, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 19657, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 19683, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 19705, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 19731, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 19765, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 19803, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 19836, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 19873, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 19897, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 19918, 0x00008007 }, /* GL_MIN */ - { 19925, 0x0000802E }, /* GL_MINMAX */ - { 19935, 0x0000802E }, /* GL_MINMAX_EXT */ - { 19949, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 19966, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 19987, 0x00008030 }, /* GL_MINMAX_SINK */ - { 20002, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 20021, 0x00008007 }, /* GL_MIN_EXT */ - { 20032, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 20051, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 20074, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 20097, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 20117, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 20137, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 20167, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20195, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20223, 0x00001700 }, /* GL_MODELVIEW */ - { 20236, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20254, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20273, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20292, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20311, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20330, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20349, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20368, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20387, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20406, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20425, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20444, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 20462, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 20481, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 20500, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 20519, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 20538, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 20557, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 20576, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 20595, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 20614, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 20633, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 20652, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 20670, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 20689, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 20708, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 20726, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 20744, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 20762, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 20780, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 20798, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 20816, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 20834, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 20854, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 20881, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 20906, 0x00002100 }, /* GL_MODULATE */ - { 20918, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 20938, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 20965, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 20990, 0x00000103 }, /* GL_MULT */ - { 20998, 0x0000809D }, /* GL_MULTISAMPLE */ - { 21013, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 21033, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 21052, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 21071, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 21095, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 21118, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 21148, 0x00002A25 }, /* GL_N3F_V3F */ - { 21159, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 21179, 0x0000150E }, /* GL_NAND */ - { 21187, 0x00002600 }, /* GL_NEAREST */ - { 21198, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21229, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21261, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21286, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21312, 0x00000200 }, /* GL_NEVER */ - { 21321, 0x00001102 }, /* GL_NICEST */ - { 21331, 0x00000000 }, /* GL_NONE */ - { 21339, 0x00001505 }, /* GL_NOOP */ - { 21347, 0x00001508 }, /* GL_NOR */ - { 21354, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21367, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21383, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21414, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21449, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 21473, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 21496, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 21517, 0x00008511 }, /* GL_NORMAL_MAP */ - { 21531, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 21549, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 21566, 0x00000205 }, /* GL_NOTEQUAL */ - { 21578, 0x00000000 }, /* GL_NO_ERROR */ - { 21590, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 21624, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 21662, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 21694, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 21736, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 21766, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 21806, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 21837, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 21866, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 21894, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 21924, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 21941, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 21967, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 21983, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 22018, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 22040, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 22059, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 22089, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 22110, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 22138, 0x00000001 }, /* GL_ONE */ - { 22145, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 22173, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22205, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22233, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22265, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22288, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22311, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22334, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22357, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22375, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22397, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22419, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22435, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 22455, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 22475, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 22493, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 22515, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 22537, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 22553, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 22573, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 22593, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 22611, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 22633, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 22655, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 22671, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 22691, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 22711, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 22732, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 22751, 0x00001507 }, /* GL_OR */ - { 22757, 0x00000A01 }, /* GL_ORDER */ - { 22766, 0x0000150D }, /* GL_OR_INVERTED */ - { 22781, 0x0000150B }, /* GL_OR_REVERSE */ - { 22795, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 22812, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 22830, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 22851, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 22871, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 22889, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 22908, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 22928, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 22948, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 22966, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 22985, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 23010, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 23034, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 23055, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 23077, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 23099, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 23124, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 23148, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 23169, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23191, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23213, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23235, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23266, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23286, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23311, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23331, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23356, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23376, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23401, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23421, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 23446, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 23466, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 23491, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 23511, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 23536, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 23556, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 23581, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 23601, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 23626, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 23646, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 23671, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 23691, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 23716, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 23734, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 23755, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 23784, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 23817, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 23842, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 23865, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 23896, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 23931, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 23958, 0x00001B00 }, /* GL_POINT */ - { 23967, 0x00000000 }, /* GL_POINTS */ - { 23977, 0x00000002 }, /* GL_POINT_BIT */ - { 23990, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 24020, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 24054, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 24088, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 24123, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 24152, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24185, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24218, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24252, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24266, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24292, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24310, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24332, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24354, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24377, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24395, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24417, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 24439, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 24462, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 24482, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 24498, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 24519, 0x00008861 }, /* GL_POINT_SPRITE */ - { 24535, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 24555, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 24584, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 24603, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 24629, 0x00000701 }, /* GL_POINT_TOKEN */ - { 24644, 0x00000009 }, /* GL_POLYGON */ - { 24655, 0x00000008 }, /* GL_POLYGON_BIT */ - { 24670, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 24686, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 24709, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 24734, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 24757, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 24780, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 24804, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 24828, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 24846, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 24869, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 24888, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 24911, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 24928, 0x00001203 }, /* GL_POSITION */ - { 24940, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 24972, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 25008, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 25041, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 25078, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 25109, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 25144, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 25176, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25212, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25245, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25277, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25313, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25346, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25383, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25413, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 25447, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 25478, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 25513, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 25544, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 25579, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 25611, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 25647, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 25677, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 25711, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 25742, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 25777, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 25809, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 25840, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 25875, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 25907, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 25943, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 25972, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 26005, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 26035, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 26069, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 26108, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 26141, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 26181, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26215, 0x00008578 }, /* GL_PREVIOUS */ - { 26227, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26243, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26259, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26276, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26297, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26318, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26351, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26383, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26406, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26429, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 26459, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 26488, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 26516, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 26538, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 26566, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 26594, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 26616, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 26637, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 26677, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 26716, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 26746, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 26781, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 26814, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 26848, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 26887, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 26926, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 26948, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 26974, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 26998, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 27021, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 27043, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 27064, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 27085, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 27112, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 27144, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 27176, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27211, 0x00001701 }, /* GL_PROJECTION */ - { 27225, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27246, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27272, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27293, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27312, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27335, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27374, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 27412, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 27432, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 27462, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 27486, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 27506, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 27536, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 27560, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 27580, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 27613, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 27639, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 27669, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 27700, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 27730, 0x00002003 }, /* GL_Q */ - { 27735, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 27760, 0x00000007 }, /* GL_QUADS */ - { 27769, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 27786, 0x00000008 }, /* GL_QUAD_STRIP */ - { 27800, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 27822, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 27848, 0x00008866 }, /* GL_QUERY_RESULT */ - { 27864, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 27884, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 27910, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 27940, 0x00002002 }, /* GL_R */ - { 27945, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 27957, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 27990, 0x00000C02 }, /* GL_READ_BUFFER */ - { 28005, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 28025, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28057, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28081, 0x000088B8 }, /* GL_READ_ONLY */ - { 28094, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28111, 0x000088BA }, /* GL_READ_WRITE */ - { 28125, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28143, 0x00001903 }, /* GL_RED */ - { 28150, 0x00008016 }, /* GL_REDUCE */ - { 28160, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28174, 0x00000D15 }, /* GL_RED_BIAS */ - { 28186, 0x00000D52 }, /* GL_RED_BITS */ - { 28198, 0x00000D14 }, /* GL_RED_SCALE */ - { 28211, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28229, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28251, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28272, 0x00001C00 }, /* GL_RENDER */ - { 28282, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 28298, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 28325, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 28353, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 28379, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 28406, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 28426, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 28453, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 28476, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 28503, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 28535, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 28571, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 28596, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 28620, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 28649, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 28671, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 28697, 0x00001F01 }, /* GL_RENDERER */ - { 28709, 0x00000C40 }, /* GL_RENDER_MODE */ - { 28724, 0x00002901 }, /* GL_REPEAT */ - { 28734, 0x00001E01 }, /* GL_REPLACE */ - { 28745, 0x00008062 }, /* GL_REPLACE_EXT */ - { 28760, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 28783, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 28801, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 28823, 0x00000102 }, /* GL_RETURN */ - { 28833, 0x00001907 }, /* GL_RGB */ - { 28840, 0x00008052 }, /* GL_RGB10 */ - { 28849, 0x00008059 }, /* GL_RGB10_A2 */ - { 28861, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 28877, 0x00008052 }, /* GL_RGB10_EXT */ - { 28890, 0x00008053 }, /* GL_RGB12 */ - { 28899, 0x00008053 }, /* GL_RGB12_EXT */ - { 28912, 0x00008054 }, /* GL_RGB16 */ - { 28921, 0x00008054 }, /* GL_RGB16_EXT */ - { 28934, 0x0000804E }, /* GL_RGB2_EXT */ - { 28946, 0x0000804F }, /* GL_RGB4 */ - { 28954, 0x0000804F }, /* GL_RGB4_EXT */ - { 28966, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 28979, 0x00008050 }, /* GL_RGB5 */ - { 28987, 0x00008057 }, /* GL_RGB5_A1 */ - { 28998, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 29013, 0x00008050 }, /* GL_RGB5_EXT */ - { 29025, 0x00008051 }, /* GL_RGB8 */ - { 29033, 0x00008051 }, /* GL_RGB8_EXT */ - { 29045, 0x00001908 }, /* GL_RGBA */ - { 29053, 0x0000805A }, /* GL_RGBA12 */ - { 29063, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29077, 0x0000805B }, /* GL_RGBA16 */ - { 29087, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29101, 0x00008055 }, /* GL_RGBA2 */ - { 29110, 0x00008055 }, /* GL_RGBA2_EXT */ - { 29123, 0x00008056 }, /* GL_RGBA4 */ - { 29132, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 29151, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29164, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29178, 0x00008058 }, /* GL_RGBA8 */ - { 29187, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29200, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29215, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 29233, 0x00000C31 }, /* GL_RGBA_MODE */ - { 29246, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 29259, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 29273, 0x000083A0 }, /* GL_RGB_S3TC */ - { 29285, 0x00008573 }, /* GL_RGB_SCALE */ - { 29298, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 29315, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 29332, 0x00000407 }, /* GL_RIGHT */ - { 29341, 0x00002000 }, /* GL_S */ - { 29346, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 29360, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 29381, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 29395, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 29416, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 29430, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 29446, 0x000080A9 }, /* GL_SAMPLES */ - { 29457, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 29473, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 29488, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 29506, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 29528, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 29556, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 29588, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 29611, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 29638, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 29656, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 29679, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 29701, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 29720, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 29743, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 29769, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 29799, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 29824, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 29853, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 29868, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 29883, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 29899, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 29924, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 29964, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 30008, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 30041, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30071, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30103, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 30133, 0x00001C02 }, /* GL_SELECT */ - { 30143, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 30171, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30196, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30212, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 30239, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 30270, 0x0000150F }, /* GL_SET */ - { 30277, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 30298, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 30322, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 30337, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 30352, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 30380, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 30403, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 30433, 0x00001601 }, /* GL_SHININESS */ - { 30446, 0x00001402 }, /* GL_SHORT */ - { 30455, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 30476, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 30492, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 30512, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 30531, 0x00008C46 }, /* GL_SLUMINANCE */ - { 30545, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 30560, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 30582, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 30602, 0x00001D01 }, /* GL_SMOOTH */ - { 30612, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 30645, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 30672, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 30705, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 30732, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 30749, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 30770, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 30791, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 30806, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 30825, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 30844, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 30861, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 30882, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 30903, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 30918, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 30937, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 30956, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 30973, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 30994, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 31015, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 31030, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 31049, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31068, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31088, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 31106, 0x00001202 }, /* GL_SPECULAR */ - { 31118, 0x00002402 }, /* GL_SPHERE_MAP */ - { 31132, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 31147, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 31165, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 31182, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31196, 0x00008580 }, /* GL_SRC0_RGB */ - { 31208, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 31222, 0x00008581 }, /* GL_SRC1_RGB */ - { 31234, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 31248, 0x00008582 }, /* GL_SRC2_RGB */ - { 31260, 0x00000302 }, /* GL_SRC_ALPHA */ - { 31273, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 31295, 0x00000300 }, /* GL_SRC_COLOR */ - { 31308, 0x00008C40 }, /* GL_SRGB */ - { 31316, 0x00008C41 }, /* GL_SRGB8 */ - { 31325, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 31341, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 31355, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 31373, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 31392, 0x000088E6 }, /* GL_STATIC_COPY */ - { 31407, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 31426, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 31441, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 31460, 0x000088E5 }, /* GL_STATIC_READ */ - { 31475, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 31494, 0x00001802 }, /* GL_STENCIL */ - { 31505, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 31527, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 31553, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 31574, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 31599, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 31620, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 31645, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 31677, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 31713, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 31745, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 31781, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 31801, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 31828, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 31854, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 31870, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 31892, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 31915, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 31931, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 31947, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 31964, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 31987, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 32009, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 32031, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 32053, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 32074, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 32101, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 32128, 0x00000B97 }, /* GL_STENCIL_REF */ - { 32143, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 32159, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 32188, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 32210, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 32231, 0x00000C33 }, /* GL_STEREO */ - { 32241, 0x000088E2 }, /* GL_STREAM_COPY */ - { 32256, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 32275, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 32290, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 32309, 0x000088E1 }, /* GL_STREAM_READ */ - { 32324, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 32343, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 32360, 0x000084E7 }, /* GL_SUBTRACT */ - { 32372, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 32388, 0x00002001 }, /* GL_T */ - { 32393, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 32408, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 32427, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 32443, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 32458, 0x00002A27 }, /* GL_T2F_V3F */ - { 32469, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 32488, 0x00002A28 }, /* GL_T4F_V4F */ - { 32499, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 32522, 0x00001702 }, /* GL_TEXTURE */ - { 32533, 0x000084C0 }, /* GL_TEXTURE0 */ - { 32545, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 32561, 0x000084C1 }, /* GL_TEXTURE1 */ - { 32573, 0x000084CA }, /* GL_TEXTURE10 */ - { 32586, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 32603, 0x000084CB }, /* GL_TEXTURE11 */ - { 32616, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 32633, 0x000084CC }, /* GL_TEXTURE12 */ - { 32646, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 32663, 0x000084CD }, /* GL_TEXTURE13 */ - { 32676, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 32693, 0x000084CE }, /* GL_TEXTURE14 */ - { 32706, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 32723, 0x000084CF }, /* GL_TEXTURE15 */ - { 32736, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 32753, 0x000084D0 }, /* GL_TEXTURE16 */ - { 32766, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 32783, 0x000084D1 }, /* GL_TEXTURE17 */ - { 32796, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 32813, 0x000084D2 }, /* GL_TEXTURE18 */ - { 32826, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 32843, 0x000084D3 }, /* GL_TEXTURE19 */ - { 32856, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 32873, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 32889, 0x000084C2 }, /* GL_TEXTURE2 */ - { 32901, 0x000084D4 }, /* GL_TEXTURE20 */ - { 32914, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 32931, 0x000084D5 }, /* GL_TEXTURE21 */ - { 32944, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 32961, 0x000084D6 }, /* GL_TEXTURE22 */ - { 32974, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 32991, 0x000084D7 }, /* GL_TEXTURE23 */ - { 33004, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 33021, 0x000084D8 }, /* GL_TEXTURE24 */ - { 33034, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 33051, 0x000084D9 }, /* GL_TEXTURE25 */ - { 33064, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 33081, 0x000084DA }, /* GL_TEXTURE26 */ - { 33094, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 33111, 0x000084DB }, /* GL_TEXTURE27 */ - { 33124, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 33141, 0x000084DC }, /* GL_TEXTURE28 */ - { 33154, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 33171, 0x000084DD }, /* GL_TEXTURE29 */ - { 33184, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 33201, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 33217, 0x000084C3 }, /* GL_TEXTURE3 */ - { 33229, 0x000084DE }, /* GL_TEXTURE30 */ - { 33242, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 33259, 0x000084DF }, /* GL_TEXTURE31 */ - { 33272, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 33289, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 33305, 0x000084C4 }, /* GL_TEXTURE4 */ - { 33317, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 33333, 0x000084C5 }, /* GL_TEXTURE5 */ - { 33345, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 33361, 0x000084C6 }, /* GL_TEXTURE6 */ - { 33373, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 33389, 0x000084C7 }, /* GL_TEXTURE7 */ - { 33401, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 33417, 0x000084C8 }, /* GL_TEXTURE8 */ - { 33429, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 33445, 0x000084C9 }, /* GL_TEXTURE9 */ - { 33457, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 33473, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 33487, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 33511, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 33525, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 33549, 0x0000806F }, /* GL_TEXTURE_3D */ - { 33563, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 33585, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 33611, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 33633, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 33655, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 33687, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 33709, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 33741, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 33763, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 33791, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 33823, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 33856, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 33888, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 33903, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 33924, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 33949, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 33967, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 33991, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 34022, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 34052, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 34082, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 34117, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 34148, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 34186, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 34213, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 34245, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 34279, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 34303, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 34331, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 34355, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 34383, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 34416, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 34440, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 34462, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 34484, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 34510, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 34544, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 34577, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 34614, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 34642, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 34674, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 34697, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 34735, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 34777, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 34808, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 34836, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 34866, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 34894, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 34914, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 34938, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 34969, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 35004, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 35035, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 35070, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 35101, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 35136, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 35167, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 35202, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 35233, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 35268, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 35299, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 35334, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 35351, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 35373, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 35399, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 35414, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 35435, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 35455, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 35481, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 35501, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 35518, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 35535, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 35552, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 35569, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 35594, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 35616, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 35642, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 35660, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 35686, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 35712, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 35742, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 35769, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 35794, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 35814, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 35838, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 35865, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 35892, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 35919, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 35945, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 35975, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 35997, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 36015, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 36045, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 36073, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 36101, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 36129, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 36150, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 36169, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 36191, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 36210, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 36230, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 36255, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 36279, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 36299, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 36323, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 36343, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 36366, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 36390, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 36415, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 36449, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 36466, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 36484, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 36502, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 36520, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 36540, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 36559, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 36588, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 36605, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 36631, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 36661, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 36693, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 36723, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 36757, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 36773, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 36804, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 36839, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 36867, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 36899, 0x00000004 }, /* GL_TRIANGLES */ - { 36912, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 36928, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 36949, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 36967, 0x00000001 }, /* GL_TRUE */ - { 36975, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 36995, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 37018, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 37038, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 37059, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 37081, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 37103, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 37123, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 37144, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 37161, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 37188, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 37211, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 37227, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 37254, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 37275, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 37299, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 37330, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 37354, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 37382, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 37405, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 37423, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 37453, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 37479, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 37509, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 37535, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 37559, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 37587, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 37615, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 37642, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 37674, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 37705, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 37719, 0x00002A20 }, /* GL_V2F */ - { 37726, 0x00002A21 }, /* GL_V3F */ - { 37733, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 37752, 0x00001F00 }, /* GL_VENDOR */ - { 37762, 0x00001F02 }, /* GL_VERSION */ - { 37773, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 37789, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 37819, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 37850, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 37885, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 37909, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 37930, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 37953, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 37974, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 38001, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 38029, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 38057, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 38085, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 38113, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 38141, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 38169, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 38196, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 38223, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 38250, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 38277, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 38304, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 38331, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 38358, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 38385, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 38412, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 38450, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 38492, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 38523, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 38558, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 38592, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 38630, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 38661, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 38696, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 38724, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 38756, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 38786, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 38820, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 38848, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 38880, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 38900, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 38922, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 38951, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 38972, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 39001, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 39034, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 39066, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 39093, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 39124, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 39154, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 39171, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 39192, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 39219, 0x00000BA2 }, /* GL_VIEWPORT */ - { 39231, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 39247, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 39267, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 39298, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 39333, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 39361, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 39386, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 39413, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 39438, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 39462, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 39481, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 39495, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 39513, 0x00001506 }, /* GL_XOR */ - { 39520, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 39539, 0x00008757 }, /* GL_YCBCR_MESA */ - { 39553, 0x00000000 }, /* GL_ZERO */ - { 39561, 0x00000D16 }, /* GL_ZOOM_X */ - { 39571, 0x00000D17 }, /* GL_ZOOM_Y */ ++ { 9603, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ ++ { 9634, 0x00001D00 }, /* GL_FLAT */ ++ { 9642, 0x00001406 }, /* GL_FLOAT */ ++ { 9651, 0x00008B5A }, /* GL_FLOAT_MAT2 */ ++ { 9665, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ ++ { 9683, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ ++ { 9699, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ ++ { 9715, 0x00008B5B }, /* GL_FLOAT_MAT3 */ ++ { 9729, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ ++ { 9747, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ ++ { 9763, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ ++ { 9779, 0x00008B5C }, /* GL_FLOAT_MAT4 */ ++ { 9793, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ ++ { 9811, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ ++ { 9827, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ ++ { 9843, 0x00008B50 }, /* GL_FLOAT_VEC2 */ ++ { 9857, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ ++ { 9875, 0x00008B51 }, /* GL_FLOAT_VEC3 */ ++ { 9889, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ ++ { 9907, 0x00008B52 }, /* GL_FLOAT_VEC4 */ ++ { 9921, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ ++ { 9939, 0x00000B60 }, /* GL_FOG */ ++ { 9946, 0x00000080 }, /* GL_FOG_BIT */ ++ { 9957, 0x00000B66 }, /* GL_FOG_COLOR */ ++ { 9970, 0x00008451 }, /* GL_FOG_COORD */ ++ { 9983, 0x00008451 }, /* GL_FOG_COORDINATE */ ++ { 10001, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ ++ { 10025, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ ++ { 10064, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ ++ { 10107, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ ++ { 10139, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ ++ { 10170, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ ++ { 10199, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ ++ { 10224, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ ++ { 10243, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ ++ { 10277, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ ++ { 10304, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ ++ { 10330, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ ++ { 10354, 0x00008450 }, /* GL_FOG_COORD_SRC */ ++ { 10371, 0x00000B62 }, /* GL_FOG_DENSITY */ ++ { 10386, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ ++ { 10410, 0x00000B64 }, /* GL_FOG_END */ ++ { 10421, 0x00000C54 }, /* GL_FOG_HINT */ ++ { 10433, 0x00000B61 }, /* GL_FOG_INDEX */ ++ { 10446, 0x00000B65 }, /* GL_FOG_MODE */ ++ { 10458, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ ++ { 10477, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ ++ { 10502, 0x00000B63 }, /* GL_FOG_START */ ++ { 10515, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ ++ { 10533, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ ++ { 10557, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ ++ { 10576, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ ++ { 10599, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ ++ { 10634, 0x00008D40 }, /* GL_FRAMEBUFFER */ ++ { 10649, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ ++ { 10686, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ ++ { 10722, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ ++ { 10763, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ ++ { 10804, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ ++ { 10841, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ ++ { 10878, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ ++ { 10916, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ ++ { 10958, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ ++ { 10996, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ ++ { 11038, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ ++ { 11073, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ ++ { 11112, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ ++ { 11161, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ ++ { 11209, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ ++ { 11261, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ ++ { 11301, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ ++ { 11345, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ ++ { 11385, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ ++ { 11429, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ ++ { 11456, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ ++ { 11480, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ ++ { 11508, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ ++ { 11531, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ ++ { 11550, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ ++ { 11587, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ ++ { 11628, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ ++ { 11669, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ ++ { 11711, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ ++ { 11762, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ ++ { 11800, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ ++ { 11845, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ ++ { 11894, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ ++ { 11932, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ ++ { 11974, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ ++ { 12006, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ ++ { 12031, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ ++ { 12058, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ ++ { 12089, 0x00000404 }, /* GL_FRONT */ ++ { 12098, 0x00000408 }, /* GL_FRONT_AND_BACK */ ++ { 12116, 0x00000B46 }, /* GL_FRONT_FACE */ ++ { 12130, 0x00000400 }, /* GL_FRONT_LEFT */ ++ { 12144, 0x00000401 }, /* GL_FRONT_RIGHT */ ++ { 12159, 0x00008006 }, /* GL_FUNC_ADD */ ++ { 12171, 0x00008006 }, /* GL_FUNC_ADD_EXT */ ++ { 12187, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ ++ { 12212, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ ++ { 12241, 0x0000800A }, /* GL_FUNC_SUBTRACT */ ++ { 12258, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ ++ { 12279, 0x00008191 }, /* GL_GENERATE_MIPMAP */ ++ { 12298, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ ++ { 12322, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ ++ { 12351, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ ++ { 12375, 0x00000206 }, /* GL_GEQUAL */ ++ { 12385, 0x00000204 }, /* GL_GREATER */ ++ { 12396, 0x00001904 }, /* GL_GREEN */ ++ { 12405, 0x00000D19 }, /* GL_GREEN_BIAS */ ++ { 12419, 0x00000D53 }, /* GL_GREEN_BITS */ ++ { 12433, 0x00000D18 }, /* GL_GREEN_SCALE */ ++ { 12448, 0x00008000 }, /* GL_HINT_BIT */ ++ { 12460, 0x00008024 }, /* GL_HISTOGRAM */ ++ { 12473, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ ++ { 12497, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ ++ { 12525, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ ++ { 12548, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ ++ { 12575, 0x00008024 }, /* GL_HISTOGRAM_EXT */ ++ { 12592, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ ++ { 12612, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ ++ { 12636, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ ++ { 12660, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ ++ { 12688, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ ++ { 12716, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ ++ { 12748, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ ++ { 12770, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ ++ { 12796, 0x0000802D }, /* GL_HISTOGRAM_SINK */ ++ { 12814, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ ++ { 12836, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ ++ { 12855, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ ++ { 12878, 0x0000862A }, /* GL_IDENTITY_NV */ ++ { 12893, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ ++ { 12913, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ ++ { 12953, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ ++ { 12991, 0x00001E02 }, /* GL_INCR */ ++ { 12999, 0x00008507 }, /* GL_INCR_WRAP */ ++ { 13012, 0x00008507 }, /* GL_INCR_WRAP_EXT */ ++ { 13029, 0x00008222 }, /* GL_INDEX */ ++ { 13038, 0x00008077 }, /* GL_INDEX_ARRAY */ ++ { 13053, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ ++ { 13083, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ ++ { 13117, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ ++ { 13140, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ ++ { 13162, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ ++ { 13182, 0x00000D51 }, /* GL_INDEX_BITS */ ++ { 13196, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ ++ { 13217, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ ++ { 13235, 0x00000C30 }, /* GL_INDEX_MODE */ ++ { 13249, 0x00000D13 }, /* GL_INDEX_OFFSET */ ++ { 13265, 0x00000D12 }, /* GL_INDEX_SHIFT */ ++ { 13280, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ ++ { 13299, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ ++ { 13318, 0x00001404 }, /* GL_INT */ ++ { 13325, 0x00008049 }, /* GL_INTENSITY */ ++ { 13338, 0x0000804C }, /* GL_INTENSITY12 */ ++ { 13353, 0x0000804C }, /* GL_INTENSITY12_EXT */ ++ { 13372, 0x0000804D }, /* GL_INTENSITY16 */ ++ { 13387, 0x0000804D }, /* GL_INTENSITY16_EXT */ ++ { 13406, 0x0000804A }, /* GL_INTENSITY4 */ ++ { 13420, 0x0000804A }, /* GL_INTENSITY4_EXT */ ++ { 13438, 0x0000804B }, /* GL_INTENSITY8 */ ++ { 13452, 0x0000804B }, /* GL_INTENSITY8_EXT */ ++ { 13470, 0x00008049 }, /* GL_INTENSITY_EXT */ ++ { 13487, 0x00008575 }, /* GL_INTERPOLATE */ ++ { 13502, 0x00008575 }, /* GL_INTERPOLATE_ARB */ ++ { 13521, 0x00008575 }, /* GL_INTERPOLATE_EXT */ ++ { 13540, 0x00008B53 }, /* GL_INT_VEC2 */ ++ { 13552, 0x00008B53 }, /* GL_INT_VEC2_ARB */ ++ { 13568, 0x00008B54 }, /* GL_INT_VEC3 */ ++ { 13580, 0x00008B54 }, /* GL_INT_VEC3_ARB */ ++ { 13596, 0x00008B55 }, /* GL_INT_VEC4 */ ++ { 13608, 0x00008B55 }, /* GL_INT_VEC4_ARB */ ++ { 13624, 0x00000500 }, /* GL_INVALID_ENUM */ ++ { 13640, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ ++ { 13673, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ ++ { 13710, 0x00000502 }, /* GL_INVALID_OPERATION */ ++ { 13731, 0x00000501 }, /* GL_INVALID_VALUE */ ++ { 13748, 0x0000862B }, /* GL_INVERSE_NV */ ++ { 13762, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ ++ { 13786, 0x0000150A }, /* GL_INVERT */ ++ { 13796, 0x00001E00 }, /* GL_KEEP */ ++ { 13804, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ ++ { 13834, 0x00000406 }, /* GL_LEFT */ ++ { 13842, 0x00000203 }, /* GL_LEQUAL */ ++ { 13852, 0x00000201 }, /* GL_LESS */ ++ { 13860, 0x00004000 }, /* GL_LIGHT0 */ ++ { 13870, 0x00004001 }, /* GL_LIGHT1 */ ++ { 13880, 0x00004002 }, /* GL_LIGHT2 */ ++ { 13890, 0x00004003 }, /* GL_LIGHT3 */ ++ { 13900, 0x00004004 }, /* GL_LIGHT4 */ ++ { 13910, 0x00004005 }, /* GL_LIGHT5 */ ++ { 13920, 0x00004006 }, /* GL_LIGHT6 */ ++ { 13930, 0x00004007 }, /* GL_LIGHT7 */ ++ { 13940, 0x00000B50 }, /* GL_LIGHTING */ ++ { 13952, 0x00000040 }, /* GL_LIGHTING_BIT */ ++ { 13968, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ ++ { 13991, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ ++ { 14020, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ ++ { 14053, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ ++ { 14081, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ ++ { 14105, 0x00001B01 }, /* GL_LINE */ ++ { 14113, 0x00002601 }, /* GL_LINEAR */ ++ { 14123, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ ++ { 14145, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ ++ { 14175, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ ++ { 14206, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ ++ { 14230, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ ++ { 14255, 0x00000001 }, /* GL_LINES */ ++ { 14264, 0x00000004 }, /* GL_LINE_BIT */ ++ { 14276, 0x00000002 }, /* GL_LINE_LOOP */ ++ { 14289, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ ++ { 14309, 0x00000B20 }, /* GL_LINE_SMOOTH */ ++ { 14324, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ ++ { 14344, 0x00000B24 }, /* GL_LINE_STIPPLE */ ++ { 14360, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ ++ { 14384, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ ++ { 14407, 0x00000003 }, /* GL_LINE_STRIP */ ++ { 14421, 0x00000702 }, /* GL_LINE_TOKEN */ ++ { 14435, 0x00000B21 }, /* GL_LINE_WIDTH */ ++ { 14449, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ ++ { 14475, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ ++ { 14495, 0x00008B82 }, /* GL_LINK_STATUS */ ++ { 14510, 0x00000B32 }, /* GL_LIST_BASE */ ++ { 14523, 0x00020000 }, /* GL_LIST_BIT */ ++ { 14535, 0x00000B33 }, /* GL_LIST_INDEX */ ++ { 14549, 0x00000B30 }, /* GL_LIST_MODE */ ++ { 14562, 0x00000101 }, /* GL_LOAD */ ++ { 14570, 0x00000BF1 }, /* GL_LOGIC_OP */ ++ { 14582, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ ++ { 14599, 0x00008CA1 }, /* GL_LOWER_LEFT */ ++ { 14613, 0x00001909 }, /* GL_LUMINANCE */ ++ { 14626, 0x00008041 }, /* GL_LUMINANCE12 */ ++ { 14641, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ ++ { 14664, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ ++ { 14691, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ ++ { 14713, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ ++ { 14739, 0x00008041 }, /* GL_LUMINANCE12_EXT */ ++ { 14758, 0x00008042 }, /* GL_LUMINANCE16 */ ++ { 14773, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ ++ { 14796, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ ++ { 14823, 0x00008042 }, /* GL_LUMINANCE16_EXT */ ++ { 14842, 0x0000803F }, /* GL_LUMINANCE4 */ ++ { 14856, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ ++ { 14877, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ ++ { 14902, 0x0000803F }, /* GL_LUMINANCE4_EXT */ ++ { 14920, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ ++ { 14941, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ ++ { 14966, 0x00008040 }, /* GL_LUMINANCE8 */ ++ { 14980, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ ++ { 15001, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ ++ { 15026, 0x00008040 }, /* GL_LUMINANCE8_EXT */ ++ { 15044, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ ++ { 15063, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ ++ { 15079, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ ++ { 15099, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ ++ { 15121, 0x00000D91 }, /* GL_MAP1_INDEX */ ++ { 15135, 0x00000D92 }, /* GL_MAP1_NORMAL */ ++ { 15150, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ ++ { 15174, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ ++ { 15198, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ ++ { 15222, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ ++ { 15246, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ ++ { 15263, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ ++ { 15280, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ ++ { 15308, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ ++ { 15337, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ ++ { 15366, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ ++ { 15395, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ ++ { 15424, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ ++ { 15453, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ ++ { 15482, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ ++ { 15510, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ ++ { 15538, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ ++ { 15566, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ ++ { 15594, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ ++ { 15622, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ ++ { 15650, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ ++ { 15678, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ ++ { 15706, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ ++ { 15734, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ ++ { 15750, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ ++ { 15770, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ ++ { 15792, 0x00000DB1 }, /* GL_MAP2_INDEX */ ++ { 15806, 0x00000DB2 }, /* GL_MAP2_NORMAL */ ++ { 15821, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ ++ { 15845, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ ++ { 15869, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ ++ { 15893, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ ++ { 15917, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ ++ { 15934, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ ++ { 15951, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ ++ { 15979, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ ++ { 16008, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ ++ { 16037, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ ++ { 16066, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ ++ { 16095, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ ++ { 16124, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ ++ { 16153, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ ++ { 16181, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ ++ { 16209, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ ++ { 16237, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ ++ { 16265, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ ++ { 16293, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ ++ { 16321, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ ++ { 16349, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ ++ { 16377, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ ++ { 16405, 0x00000D10 }, /* GL_MAP_COLOR */ ++ { 16418, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ ++ { 16444, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ ++ { 16473, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ ++ { 16501, 0x00000001 }, /* GL_MAP_READ_BIT */ ++ { 16517, 0x00000D11 }, /* GL_MAP_STENCIL */ ++ { 16532, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ ++ { 16558, 0x00000002 }, /* GL_MAP_WRITE_BIT */ ++ { 16575, 0x000088C0 }, /* GL_MATRIX0_ARB */ ++ { 16590, 0x00008630 }, /* GL_MATRIX0_NV */ ++ { 16604, 0x000088CA }, /* GL_MATRIX10_ARB */ ++ { 16620, 0x000088CB }, /* GL_MATRIX11_ARB */ ++ { 16636, 0x000088CC }, /* GL_MATRIX12_ARB */ ++ { 16652, 0x000088CD }, /* GL_MATRIX13_ARB */ ++ { 16668, 0x000088CE }, /* GL_MATRIX14_ARB */ ++ { 16684, 0x000088CF }, /* GL_MATRIX15_ARB */ ++ { 16700, 0x000088D0 }, /* GL_MATRIX16_ARB */ ++ { 16716, 0x000088D1 }, /* GL_MATRIX17_ARB */ ++ { 16732, 0x000088D2 }, /* GL_MATRIX18_ARB */ ++ { 16748, 0x000088D3 }, /* GL_MATRIX19_ARB */ ++ { 16764, 0x000088C1 }, /* GL_MATRIX1_ARB */ ++ { 16779, 0x00008631 }, /* GL_MATRIX1_NV */ ++ { 16793, 0x000088D4 }, /* GL_MATRIX20_ARB */ ++ { 16809, 0x000088D5 }, /* GL_MATRIX21_ARB */ ++ { 16825, 0x000088D6 }, /* GL_MATRIX22_ARB */ ++ { 16841, 0x000088D7 }, /* GL_MATRIX23_ARB */ ++ { 16857, 0x000088D8 }, /* GL_MATRIX24_ARB */ ++ { 16873, 0x000088D9 }, /* GL_MATRIX25_ARB */ ++ { 16889, 0x000088DA }, /* GL_MATRIX26_ARB */ ++ { 16905, 0x000088DB }, /* GL_MATRIX27_ARB */ ++ { 16921, 0x000088DC }, /* GL_MATRIX28_ARB */ ++ { 16937, 0x000088DD }, /* GL_MATRIX29_ARB */ ++ { 16953, 0x000088C2 }, /* GL_MATRIX2_ARB */ ++ { 16968, 0x00008632 }, /* GL_MATRIX2_NV */ ++ { 16982, 0x000088DE }, /* GL_MATRIX30_ARB */ ++ { 16998, 0x000088DF }, /* GL_MATRIX31_ARB */ ++ { 17014, 0x000088C3 }, /* GL_MATRIX3_ARB */ ++ { 17029, 0x00008633 }, /* GL_MATRIX3_NV */ ++ { 17043, 0x000088C4 }, /* GL_MATRIX4_ARB */ ++ { 17058, 0x00008634 }, /* GL_MATRIX4_NV */ ++ { 17072, 0x000088C5 }, /* GL_MATRIX5_ARB */ ++ { 17087, 0x00008635 }, /* GL_MATRIX5_NV */ ++ { 17101, 0x000088C6 }, /* GL_MATRIX6_ARB */ ++ { 17116, 0x00008636 }, /* GL_MATRIX6_NV */ ++ { 17130, 0x000088C7 }, /* GL_MATRIX7_ARB */ ++ { 17145, 0x00008637 }, /* GL_MATRIX7_NV */ ++ { 17159, 0x000088C8 }, /* GL_MATRIX8_ARB */ ++ { 17174, 0x000088C9 }, /* GL_MATRIX9_ARB */ ++ { 17189, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ ++ { 17215, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ ++ { 17249, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ ++ { 17280, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ ++ { 17313, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ ++ { 17344, 0x00000BA0 }, /* GL_MATRIX_MODE */ ++ { 17359, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ ++ { 17381, 0x00008008 }, /* GL_MAX */ ++ { 17388, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ ++ { 17411, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ ++ { 17443, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ ++ { 17469, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ ++ { 17502, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ ++ { 17528, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ ++ { 17562, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ ++ { 17581, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ ++ { 17610, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ ++ { 17642, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ ++ { 17678, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ ++ { 17714, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ ++ { 17754, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ ++ { 17780, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ ++ { 17810, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ ++ { 17835, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ ++ { 17864, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ ++ { 17893, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ ++ { 17926, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ ++ { 17946, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ ++ { 17970, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ ++ { 17994, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ ++ { 18018, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ ++ { 18043, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ ++ { 18061, 0x00008008 }, /* GL_MAX_EXT */ ++ { 18072, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ ++ { 18107, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ ++ { 18146, 0x00000D31 }, /* GL_MAX_LIGHTS */ ++ { 18160, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ ++ { 18180, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ ++ { 18218, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ ++ { 18247, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ ++ { 18271, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ ++ { 18299, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ ++ { 18322, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ ++ { 18359, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ ++ { 18395, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ ++ { 18422, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ ++ { 18451, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ ++ { 18485, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ ++ { 18521, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ ++ { 18548, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ ++ { 18580, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ ++ { 18616, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ ++ { 18645, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ ++ { 18674, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ ++ { 18702, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ ++ { 18740, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ ++ { 18784, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ ++ { 18827, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ ++ { 18861, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ ++ { 18900, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ ++ { 18937, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ ++ { 18975, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ ++ { 19018, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ ++ { 19061, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ ++ { 19091, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ ++ { 19122, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ ++ { 19158, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ ++ { 19194, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ ++ { 19224, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ ++ { 19258, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ ++ { 19291, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ ++ { 19320, 0x00008D57 }, /* GL_MAX_SAMPLES */ ++ { 19335, 0x00008504 }, /* GL_MAX_SHININESS_NV */ ++ { 19355, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ ++ { 19379, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ ++ { 19401, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ ++ { 19427, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ ++ { 19454, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ ++ { 19485, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ ++ { 19509, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ ++ { 19543, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ ++ { 19563, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ ++ { 19590, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ ++ { 19611, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ ++ { 19636, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ ++ { 19661, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ ++ { 19696, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ ++ { 19718, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ ++ { 19744, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ ++ { 19766, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ ++ { 19792, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ ++ { 19826, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ ++ { 19864, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ ++ { 19897, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ ++ { 19934, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ ++ { 19958, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ ++ { 19979, 0x00008007 }, /* GL_MIN */ ++ { 19986, 0x0000802E }, /* GL_MINMAX */ ++ { 19996, 0x0000802E }, /* GL_MINMAX_EXT */ ++ { 20010, 0x0000802F }, /* GL_MINMAX_FORMAT */ ++ { 20027, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ ++ { 20048, 0x00008030 }, /* GL_MINMAX_SINK */ ++ { 20063, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ ++ { 20082, 0x00008007 }, /* GL_MIN_EXT */ ++ { 20093, 0x00008370 }, /* GL_MIRRORED_REPEAT */ ++ { 20112, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ ++ { 20135, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ ++ { 20158, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ ++ { 20178, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ ++ { 20198, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ ++ { 20228, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ ++ { 20256, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ ++ { 20284, 0x00001700 }, /* GL_MODELVIEW */ ++ { 20297, 0x00001700 }, /* GL_MODELVIEW0_ARB */ ++ { 20315, 0x0000872A }, /* GL_MODELVIEW10_ARB */ ++ { 20334, 0x0000872B }, /* GL_MODELVIEW11_ARB */ ++ { 20353, 0x0000872C }, /* GL_MODELVIEW12_ARB */ ++ { 20372, 0x0000872D }, /* GL_MODELVIEW13_ARB */ ++ { 20391, 0x0000872E }, /* GL_MODELVIEW14_ARB */ ++ { 20410, 0x0000872F }, /* GL_MODELVIEW15_ARB */ ++ { 20429, 0x00008730 }, /* GL_MODELVIEW16_ARB */ ++ { 20448, 0x00008731 }, /* GL_MODELVIEW17_ARB */ ++ { 20467, 0x00008732 }, /* GL_MODELVIEW18_ARB */ ++ { 20486, 0x00008733 }, /* GL_MODELVIEW19_ARB */ ++ { 20505, 0x0000850A }, /* GL_MODELVIEW1_ARB */ ++ { 20523, 0x00008734 }, /* GL_MODELVIEW20_ARB */ ++ { 20542, 0x00008735 }, /* GL_MODELVIEW21_ARB */ ++ { 20561, 0x00008736 }, /* GL_MODELVIEW22_ARB */ ++ { 20580, 0x00008737 }, /* GL_MODELVIEW23_ARB */ ++ { 20599, 0x00008738 }, /* GL_MODELVIEW24_ARB */ ++ { 20618, 0x00008739 }, /* GL_MODELVIEW25_ARB */ ++ { 20637, 0x0000873A }, /* GL_MODELVIEW26_ARB */ ++ { 20656, 0x0000873B }, /* GL_MODELVIEW27_ARB */ ++ { 20675, 0x0000873C }, /* GL_MODELVIEW28_ARB */ ++ { 20694, 0x0000873D }, /* GL_MODELVIEW29_ARB */ ++ { 20713, 0x00008722 }, /* GL_MODELVIEW2_ARB */ ++ { 20731, 0x0000873E }, /* GL_MODELVIEW30_ARB */ ++ { 20750, 0x0000873F }, /* GL_MODELVIEW31_ARB */ ++ { 20769, 0x00008723 }, /* GL_MODELVIEW3_ARB */ ++ { 20787, 0x00008724 }, /* GL_MODELVIEW4_ARB */ ++ { 20805, 0x00008725 }, /* GL_MODELVIEW5_ARB */ ++ { 20823, 0x00008726 }, /* GL_MODELVIEW6_ARB */ ++ { 20841, 0x00008727 }, /* GL_MODELVIEW7_ARB */ ++ { 20859, 0x00008728 }, /* GL_MODELVIEW8_ARB */ ++ { 20877, 0x00008729 }, /* GL_MODELVIEW9_ARB */ ++ { 20895, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ ++ { 20915, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ ++ { 20942, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ ++ { 20967, 0x00002100 }, /* GL_MODULATE */ ++ { 20979, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ ++ { 20999, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ ++ { 21026, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ ++ { 21051, 0x00000103 }, /* GL_MULT */ ++ { 21059, 0x0000809D }, /* GL_MULTISAMPLE */ ++ { 21074, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ ++ { 21094, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ ++ { 21113, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ ++ { 21132, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ ++ { 21156, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ ++ { 21179, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ ++ { 21209, 0x00002A25 }, /* GL_N3F_V3F */ ++ { 21220, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ ++ { 21240, 0x0000150E }, /* GL_NAND */ ++ { 21248, 0x00002600 }, /* GL_NEAREST */ ++ { 21259, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ ++ { 21290, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ ++ { 21322, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ ++ { 21347, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ ++ { 21373, 0x00000200 }, /* GL_NEVER */ ++ { 21382, 0x00001102 }, /* GL_NICEST */ ++ { 21392, 0x00000000 }, /* GL_NONE */ ++ { 21400, 0x00001505 }, /* GL_NOOP */ ++ { 21408, 0x00001508 }, /* GL_NOR */ ++ { 21415, 0x00000BA1 }, /* GL_NORMALIZE */ ++ { 21428, 0x00008075 }, /* GL_NORMAL_ARRAY */ ++ { 21444, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ ++ { 21475, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ ++ { 21510, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ ++ { 21534, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ ++ { 21557, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ ++ { 21578, 0x00008511 }, /* GL_NORMAL_MAP */ ++ { 21592, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ ++ { 21610, 0x00008511 }, /* GL_NORMAL_MAP_NV */ ++ { 21627, 0x00000205 }, /* GL_NOTEQUAL */ ++ { 21639, 0x00000000 }, /* GL_NO_ERROR */ ++ { 21651, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ ++ { 21685, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ ++ { 21723, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ ++ { 21755, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ ++ { 21797, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ ++ { 21827, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ ++ { 21867, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ ++ { 21898, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ ++ { 21927, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ ++ { 21955, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ ++ { 21985, 0x00002401 }, /* GL_OBJECT_LINEAR */ ++ { 22002, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ ++ { 22028, 0x00002501 }, /* GL_OBJECT_PLANE */ ++ { 22044, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ ++ { 22079, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ ++ { 22101, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ ++ { 22120, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ ++ { 22150, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ ++ { 22171, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ ++ { 22199, 0x00000001 }, /* GL_ONE */ ++ { 22206, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ ++ { 22234, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ ++ { 22266, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ ++ { 22294, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ ++ { 22326, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ ++ { 22349, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ ++ { 22372, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ ++ { 22395, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ ++ { 22418, 0x00008598 }, /* GL_OPERAND0_ALPHA */ ++ { 22436, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ ++ { 22458, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ ++ { 22480, 0x00008590 }, /* GL_OPERAND0_RGB */ ++ { 22496, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ ++ { 22516, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ ++ { 22536, 0x00008599 }, /* GL_OPERAND1_ALPHA */ ++ { 22554, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ ++ { 22576, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ ++ { 22598, 0x00008591 }, /* GL_OPERAND1_RGB */ ++ { 22614, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ ++ { 22634, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ ++ { 22654, 0x0000859A }, /* GL_OPERAND2_ALPHA */ ++ { 22672, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ ++ { 22694, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ ++ { 22716, 0x00008592 }, /* GL_OPERAND2_RGB */ ++ { 22732, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ ++ { 22752, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ ++ { 22772, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ ++ { 22793, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ ++ { 22812, 0x00001507 }, /* GL_OR */ ++ { 22818, 0x00000A01 }, /* GL_ORDER */ ++ { 22827, 0x0000150D }, /* GL_OR_INVERTED */ ++ { 22842, 0x0000150B }, /* GL_OR_REVERSE */ ++ { 22856, 0x00000505 }, /* GL_OUT_OF_MEMORY */ ++ { 22873, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ ++ { 22891, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ ++ { 22912, 0x00008758 }, /* GL_PACK_INVERT_MESA */ ++ { 22932, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ ++ { 22950, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ ++ { 22969, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ ++ { 22989, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ ++ { 23009, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ ++ { 23027, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ ++ { 23046, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ ++ { 23071, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ ++ { 23095, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ ++ { 23116, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ ++ { 23138, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ ++ { 23160, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ ++ { 23185, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ ++ { 23209, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ ++ { 23230, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ ++ { 23252, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ ++ { 23274, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ ++ { 23296, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ ++ { 23327, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ ++ { 23347, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ ++ { 23372, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ ++ { 23392, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ ++ { 23417, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ ++ { 23437, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ ++ { 23462, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ ++ { 23482, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ ++ { 23507, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ ++ { 23527, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ ++ { 23552, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ ++ { 23572, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ ++ { 23597, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ ++ { 23617, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ ++ { 23642, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ ++ { 23662, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ ++ { 23687, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ ++ { 23707, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ ++ { 23732, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ ++ { 23752, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ ++ { 23777, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ ++ { 23795, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ ++ { 23816, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ ++ { 23845, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ ++ { 23878, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ ++ { 23903, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ ++ { 23926, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ ++ { 23957, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ ++ { 23992, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ ++ { 24019, 0x00001B00 }, /* GL_POINT */ ++ { 24028, 0x00000000 }, /* GL_POINTS */ ++ { 24038, 0x00000002 }, /* GL_POINT_BIT */ ++ { 24051, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ ++ { 24081, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ ++ { 24115, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ ++ { 24149, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ ++ { 24184, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ ++ { 24213, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ ++ { 24246, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ ++ { 24279, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ ++ { 24313, 0x00000B11 }, /* GL_POINT_SIZE */ ++ { 24327, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ ++ { 24353, 0x00008127 }, /* GL_POINT_SIZE_MAX */ ++ { 24371, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ ++ { 24393, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ ++ { 24415, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ ++ { 24438, 0x00008126 }, /* GL_POINT_SIZE_MIN */ ++ { 24456, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ ++ { 24478, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ ++ { 24500, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ ++ { 24523, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ ++ { 24543, 0x00000B10 }, /* GL_POINT_SMOOTH */ ++ { 24559, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ ++ { 24580, 0x00008861 }, /* GL_POINT_SPRITE */ ++ { 24596, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ ++ { 24616, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ ++ { 24645, 0x00008861 }, /* GL_POINT_SPRITE_NV */ ++ { 24664, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ ++ { 24690, 0x00000701 }, /* GL_POINT_TOKEN */ ++ { 24705, 0x00000009 }, /* GL_POLYGON */ ++ { 24716, 0x00000008 }, /* GL_POLYGON_BIT */ ++ { 24731, 0x00000B40 }, /* GL_POLYGON_MODE */ ++ { 24747, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ ++ { 24770, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ ++ { 24795, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ ++ { 24818, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ ++ { 24841, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ ++ { 24865, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ ++ { 24889, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ ++ { 24907, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ ++ { 24930, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ ++ { 24949, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ ++ { 24972, 0x00000703 }, /* GL_POLYGON_TOKEN */ ++ { 24989, 0x00001203 }, /* GL_POSITION */ ++ { 25001, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ ++ { 25033, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ ++ { 25069, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ ++ { 25102, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ ++ { 25139, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ ++ { 25170, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ ++ { 25205, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ ++ { 25237, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ ++ { 25273, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ ++ { 25306, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ ++ { 25338, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ ++ { 25374, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ ++ { 25407, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ ++ { 25444, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ ++ { 25474, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ ++ { 25508, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ ++ { 25539, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ ++ { 25574, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ ++ { 25605, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ ++ { 25640, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ ++ { 25672, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ ++ { 25708, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ ++ { 25738, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ ++ { 25772, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ ++ { 25803, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ ++ { 25838, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ ++ { 25870, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ ++ { 25901, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ ++ { 25936, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ ++ { 25968, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ ++ { 26004, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ ++ { 26033, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ ++ { 26066, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ ++ { 26096, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ ++ { 26130, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ ++ { 26169, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ ++ { 26202, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ ++ { 26242, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ ++ { 26276, 0x00008578 }, /* GL_PREVIOUS */ ++ { 26288, 0x00008578 }, /* GL_PREVIOUS_ARB */ ++ { 26304, 0x00008578 }, /* GL_PREVIOUS_EXT */ ++ { 26320, 0x00008577 }, /* GL_PRIMARY_COLOR */ ++ { 26337, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ ++ { 26358, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ ++ { 26379, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ ++ { 26412, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ ++ { 26444, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ ++ { 26467, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ ++ { 26490, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ ++ { 26520, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ ++ { 26549, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ ++ { 26577, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ ++ { 26599, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ ++ { 26627, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ ++ { 26655, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ ++ { 26677, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ ++ { 26698, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ ++ { 26738, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ ++ { 26777, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ ++ { 26807, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ ++ { 26842, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ ++ { 26875, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ ++ { 26909, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ ++ { 26948, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ ++ { 26987, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ ++ { 27009, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ ++ { 27035, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ ++ { 27059, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ ++ { 27082, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ ++ { 27104, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ ++ { 27125, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ ++ { 27146, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ ++ { 27173, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ ++ { 27205, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ ++ { 27237, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ ++ { 27272, 0x00001701 }, /* GL_PROJECTION */ ++ { 27286, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ ++ { 27307, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ ++ { 27333, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ ++ { 27357, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ ++ { 27378, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ ++ { 27397, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ ++ { 27420, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ ++ { 27459, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ ++ { 27497, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ ++ { 27517, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ ++ { 27547, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ ++ { 27571, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ ++ { 27591, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ ++ { 27621, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ ++ { 27645, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ ++ { 27665, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ ++ { 27698, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ ++ { 27724, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ ++ { 27754, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ ++ { 27785, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ ++ { 27815, 0x00002003 }, /* GL_Q */ ++ { 27820, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ ++ { 27845, 0x00000007 }, /* GL_QUADS */ ++ { 27854, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ ++ { 27902, 0x00008614 }, /* GL_QUAD_MESH_SUN */ ++ { 27919, 0x00000008 }, /* GL_QUAD_STRIP */ ++ { 27933, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ ++ { 27955, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ ++ { 27981, 0x00008866 }, /* GL_QUERY_RESULT */ ++ { 27997, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ ++ { 28017, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ ++ { 28043, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ ++ { 28073, 0x00002002 }, /* GL_R */ ++ { 28078, 0x00002A10 }, /* GL_R3_G3_B2 */ ++ { 28090, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ ++ { 28123, 0x00000C02 }, /* GL_READ_BUFFER */ ++ { 28138, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ ++ { 28158, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ ++ { 28190, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ ++ { 28214, 0x000088B8 }, /* GL_READ_ONLY */ ++ { 28227, 0x000088B8 }, /* GL_READ_ONLY_ARB */ ++ { 28244, 0x000088BA }, /* GL_READ_WRITE */ ++ { 28258, 0x000088BA }, /* GL_READ_WRITE_ARB */ ++ { 28276, 0x00001903 }, /* GL_RED */ ++ { 28283, 0x00008016 }, /* GL_REDUCE */ ++ { 28293, 0x00008016 }, /* GL_REDUCE_EXT */ ++ { 28307, 0x00000D15 }, /* GL_RED_BIAS */ ++ { 28319, 0x00000D52 }, /* GL_RED_BITS */ ++ { 28331, 0x00000D14 }, /* GL_RED_SCALE */ ++ { 28344, 0x00008512 }, /* GL_REFLECTION_MAP */ ++ { 28362, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ ++ { 28384, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ ++ { 28405, 0x00001C00 }, /* GL_RENDER */ ++ { 28415, 0x00008D41 }, /* GL_RENDERBUFFER */ ++ { 28431, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ ++ { 28458, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ ++ { 28486, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ ++ { 28512, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ ++ { 28539, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ ++ { 28559, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ ++ { 28586, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ ++ { 28609, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ ++ { 28636, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ ++ { 28668, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ ++ { 28704, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ ++ { 28729, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ ++ { 28753, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ ++ { 28782, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ ++ { 28804, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ ++ { 28830, 0x00001F01 }, /* GL_RENDERER */ ++ { 28842, 0x00000C40 }, /* GL_RENDER_MODE */ ++ { 28857, 0x00002901 }, /* GL_REPEAT */ ++ { 28867, 0x00001E01 }, /* GL_REPLACE */ ++ { 28878, 0x00008062 }, /* GL_REPLACE_EXT */ ++ { 28893, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ ++ { 28916, 0x0000803A }, /* GL_RESCALE_NORMAL */ ++ { 28934, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ ++ { 28956, 0x00000102 }, /* GL_RETURN */ ++ { 28966, 0x00001907 }, /* GL_RGB */ ++ { 28973, 0x00008052 }, /* GL_RGB10 */ ++ { 28982, 0x00008059 }, /* GL_RGB10_A2 */ ++ { 28994, 0x00008059 }, /* GL_RGB10_A2_EXT */ ++ { 29010, 0x00008052 }, /* GL_RGB10_EXT */ ++ { 29023, 0x00008053 }, /* GL_RGB12 */ ++ { 29032, 0x00008053 }, /* GL_RGB12_EXT */ ++ { 29045, 0x00008054 }, /* GL_RGB16 */ ++ { 29054, 0x00008054 }, /* GL_RGB16_EXT */ ++ { 29067, 0x0000804E }, /* GL_RGB2_EXT */ ++ { 29079, 0x0000804F }, /* GL_RGB4 */ ++ { 29087, 0x0000804F }, /* GL_RGB4_EXT */ ++ { 29099, 0x000083A1 }, /* GL_RGB4_S3TC */ ++ { 29112, 0x00008050 }, /* GL_RGB5 */ ++ { 29120, 0x00008057 }, /* GL_RGB5_A1 */ ++ { 29131, 0x00008057 }, /* GL_RGB5_A1_EXT */ ++ { 29146, 0x00008050 }, /* GL_RGB5_EXT */ ++ { 29158, 0x00008051 }, /* GL_RGB8 */ ++ { 29166, 0x00008051 }, /* GL_RGB8_EXT */ ++ { 29178, 0x00001908 }, /* GL_RGBA */ ++ { 29186, 0x0000805A }, /* GL_RGBA12 */ ++ { 29196, 0x0000805A }, /* GL_RGBA12_EXT */ ++ { 29210, 0x0000805B }, /* GL_RGBA16 */ ++ { 29220, 0x0000805B }, /* GL_RGBA16_EXT */ ++ { 29234, 0x00008055 }, /* GL_RGBA2 */ ++ { 29243, 0x00008055 }, /* GL_RGBA2_EXT */ ++ { 29256, 0x00008056 }, /* GL_RGBA4 */ ++ { 29265, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ ++ { 29284, 0x00008056 }, /* GL_RGBA4_EXT */ ++ { 29297, 0x000083A3 }, /* GL_RGBA4_S3TC */ ++ { 29311, 0x00008058 }, /* GL_RGBA8 */ ++ { 29320, 0x00008058 }, /* GL_RGBA8_EXT */ ++ { 29333, 0x00008F97 }, /* GL_RGBA8_SNORM */ ++ { 29348, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ ++ { 29366, 0x00000C31 }, /* GL_RGBA_MODE */ ++ { 29379, 0x000083A2 }, /* GL_RGBA_S3TC */ ++ { 29392, 0x00008F93 }, /* GL_RGBA_SNORM */ ++ { 29406, 0x000083A0 }, /* GL_RGB_S3TC */ ++ { 29418, 0x00008573 }, /* GL_RGB_SCALE */ ++ { 29431, 0x00008573 }, /* GL_RGB_SCALE_ARB */ ++ { 29448, 0x00008573 }, /* GL_RGB_SCALE_EXT */ ++ { 29465, 0x00000407 }, /* GL_RIGHT */ ++ { 29474, 0x00002000 }, /* GL_S */ ++ { 29479, 0x00008B5D }, /* GL_SAMPLER_1D */ ++ { 29493, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ ++ { 29514, 0x00008B5E }, /* GL_SAMPLER_2D */ ++ { 29528, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ ++ { 29549, 0x00008B5F }, /* GL_SAMPLER_3D */ ++ { 29563, 0x00008B60 }, /* GL_SAMPLER_CUBE */ ++ { 29579, 0x000080A9 }, /* GL_SAMPLES */ ++ { 29590, 0x000086B4 }, /* GL_SAMPLES_3DFX */ ++ { 29606, 0x000080A9 }, /* GL_SAMPLES_ARB */ ++ { 29621, 0x00008914 }, /* GL_SAMPLES_PASSED */ ++ { 29639, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ ++ { 29661, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ ++ { 29689, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ ++ { 29721, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ ++ { 29744, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ ++ { 29771, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ ++ { 29789, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ ++ { 29812, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ ++ { 29834, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ ++ { 29853, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ ++ { 29876, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ ++ { 29902, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ ++ { 29932, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ ++ { 29957, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ ++ { 29986, 0x00080000 }, /* GL_SCISSOR_BIT */ ++ { 30001, 0x00000C10 }, /* GL_SCISSOR_BOX */ ++ { 30016, 0x00000C11 }, /* GL_SCISSOR_TEST */ ++ { 30032, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ ++ { 30057, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ ++ { 30097, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ ++ { 30141, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ ++ { 30174, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ ++ { 30204, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ ++ { 30236, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ ++ { 30266, 0x00001C02 }, /* GL_SELECT */ ++ { 30276, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ ++ { 30304, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ ++ { 30329, 0x00008012 }, /* GL_SEPARABLE_2D */ ++ { 30345, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ ++ { 30372, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ ++ { 30403, 0x0000150F }, /* GL_SET */ ++ { 30410, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ ++ { 30431, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ ++ { 30455, 0x00008B4F }, /* GL_SHADER_TYPE */ ++ { 30470, 0x00000B54 }, /* GL_SHADE_MODEL */ ++ { 30485, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ ++ { 30513, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ ++ { 30536, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ ++ { 30566, 0x00001601 }, /* GL_SHININESS */ ++ { 30579, 0x00001402 }, /* GL_SHORT */ ++ { 30588, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ ++ { 30609, 0x000081F9 }, /* GL_SINGLE_COLOR */ ++ { 30625, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ ++ { 30645, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ ++ { 30664, 0x00008C46 }, /* GL_SLUMINANCE */ ++ { 30678, 0x00008C47 }, /* GL_SLUMINANCE8 */ ++ { 30693, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ ++ { 30715, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ ++ { 30735, 0x00001D01 }, /* GL_SMOOTH */ ++ { 30745, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ ++ { 30778, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ ++ { 30805, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ ++ { 30838, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ ++ { 30865, 0x00008588 }, /* GL_SOURCE0_ALPHA */ ++ { 30882, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ ++ { 30903, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ ++ { 30924, 0x00008580 }, /* GL_SOURCE0_RGB */ ++ { 30939, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ ++ { 30958, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ ++ { 30977, 0x00008589 }, /* GL_SOURCE1_ALPHA */ ++ { 30994, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ ++ { 31015, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ ++ { 31036, 0x00008581 }, /* GL_SOURCE1_RGB */ ++ { 31051, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ ++ { 31070, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ ++ { 31089, 0x0000858A }, /* GL_SOURCE2_ALPHA */ ++ { 31106, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ ++ { 31127, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ ++ { 31148, 0x00008582 }, /* GL_SOURCE2_RGB */ ++ { 31163, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ ++ { 31182, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ ++ { 31201, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ ++ { 31221, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ ++ { 31239, 0x00001202 }, /* GL_SPECULAR */ ++ { 31251, 0x00002402 }, /* GL_SPHERE_MAP */ ++ { 31265, 0x00001206 }, /* GL_SPOT_CUTOFF */ ++ { 31280, 0x00001204 }, /* GL_SPOT_DIRECTION */ ++ { 31298, 0x00001205 }, /* GL_SPOT_EXPONENT */ ++ { 31315, 0x00008588 }, /* GL_SRC0_ALPHA */ ++ { 31329, 0x00008580 }, /* GL_SRC0_RGB */ ++ { 31341, 0x00008589 }, /* GL_SRC1_ALPHA */ ++ { 31355, 0x00008581 }, /* GL_SRC1_RGB */ ++ { 31367, 0x0000858A }, /* GL_SRC2_ALPHA */ ++ { 31381, 0x00008582 }, /* GL_SRC2_RGB */ ++ { 31393, 0x00000302 }, /* GL_SRC_ALPHA */ ++ { 31406, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ ++ { 31428, 0x00000300 }, /* GL_SRC_COLOR */ ++ { 31441, 0x00008C40 }, /* GL_SRGB */ ++ { 31449, 0x00008C41 }, /* GL_SRGB8 */ ++ { 31458, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ ++ { 31474, 0x00008C42 }, /* GL_SRGB_ALPHA */ ++ { 31488, 0x00000503 }, /* GL_STACK_OVERFLOW */ ++ { 31506, 0x00000504 }, /* GL_STACK_UNDERFLOW */ ++ { 31525, 0x000088E6 }, /* GL_STATIC_COPY */ ++ { 31540, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ ++ { 31559, 0x000088E4 }, /* GL_STATIC_DRAW */ ++ { 31574, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ ++ { 31593, 0x000088E5 }, /* GL_STATIC_READ */ ++ { 31608, 0x000088E5 }, /* GL_STATIC_READ_ARB */ ++ { 31627, 0x00001802 }, /* GL_STENCIL */ ++ { 31638, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ ++ { 31660, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ ++ { 31686, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ ++ { 31707, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ ++ { 31732, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ ++ { 31753, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ ++ { 31778, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ ++ { 31810, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ ++ { 31846, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ ++ { 31878, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ ++ { 31914, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ ++ { 31934, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ ++ { 31961, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ ++ { 31987, 0x00000D57 }, /* GL_STENCIL_BITS */ ++ { 32003, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ ++ { 32025, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ ++ { 32048, 0x00000B94 }, /* GL_STENCIL_FAIL */ ++ { 32064, 0x00000B92 }, /* GL_STENCIL_FUNC */ ++ { 32080, 0x00001901 }, /* GL_STENCIL_INDEX */ ++ { 32097, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ ++ { 32120, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ ++ { 32142, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ ++ { 32164, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ ++ { 32186, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ ++ { 32207, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ ++ { 32234, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ ++ { 32261, 0x00000B97 }, /* GL_STENCIL_REF */ ++ { 32276, 0x00000B90 }, /* GL_STENCIL_TEST */ ++ { 32292, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ ++ { 32321, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ ++ { 32343, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ ++ { 32364, 0x00000C33 }, /* GL_STEREO */ ++ { 32374, 0x000088E2 }, /* GL_STREAM_COPY */ ++ { 32389, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ ++ { 32408, 0x000088E0 }, /* GL_STREAM_DRAW */ ++ { 32423, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ ++ { 32442, 0x000088E1 }, /* GL_STREAM_READ */ ++ { 32457, 0x000088E1 }, /* GL_STREAM_READ_ARB */ ++ { 32476, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ ++ { 32493, 0x000084E7 }, /* GL_SUBTRACT */ ++ { 32505, 0x000084E7 }, /* GL_SUBTRACT_ARB */ ++ { 32521, 0x00002001 }, /* GL_T */ ++ { 32526, 0x00002A2A }, /* GL_T2F_C3F_V3F */ ++ { 32541, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ ++ { 32560, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ ++ { 32576, 0x00002A2B }, /* GL_T2F_N3F_V3F */ ++ { 32591, 0x00002A27 }, /* GL_T2F_V3F */ ++ { 32602, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ ++ { 32621, 0x00002A28 }, /* GL_T4F_V4F */ ++ { 32632, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ ++ { 32655, 0x00001702 }, /* GL_TEXTURE */ ++ { 32666, 0x000084C0 }, /* GL_TEXTURE0 */ ++ { 32678, 0x000084C0 }, /* GL_TEXTURE0_ARB */ ++ { 32694, 0x000084C1 }, /* GL_TEXTURE1 */ ++ { 32706, 0x000084CA }, /* GL_TEXTURE10 */ ++ { 32719, 0x000084CA }, /* GL_TEXTURE10_ARB */ ++ { 32736, 0x000084CB }, /* GL_TEXTURE11 */ ++ { 32749, 0x000084CB }, /* GL_TEXTURE11_ARB */ ++ { 32766, 0x000084CC }, /* GL_TEXTURE12 */ ++ { 32779, 0x000084CC }, /* GL_TEXTURE12_ARB */ ++ { 32796, 0x000084CD }, /* GL_TEXTURE13 */ ++ { 32809, 0x000084CD }, /* GL_TEXTURE13_ARB */ ++ { 32826, 0x000084CE }, /* GL_TEXTURE14 */ ++ { 32839, 0x000084CE }, /* GL_TEXTURE14_ARB */ ++ { 32856, 0x000084CF }, /* GL_TEXTURE15 */ ++ { 32869, 0x000084CF }, /* GL_TEXTURE15_ARB */ ++ { 32886, 0x000084D0 }, /* GL_TEXTURE16 */ ++ { 32899, 0x000084D0 }, /* GL_TEXTURE16_ARB */ ++ { 32916, 0x000084D1 }, /* GL_TEXTURE17 */ ++ { 32929, 0x000084D1 }, /* GL_TEXTURE17_ARB */ ++ { 32946, 0x000084D2 }, /* GL_TEXTURE18 */ ++ { 32959, 0x000084D2 }, /* GL_TEXTURE18_ARB */ ++ { 32976, 0x000084D3 }, /* GL_TEXTURE19 */ ++ { 32989, 0x000084D3 }, /* GL_TEXTURE19_ARB */ ++ { 33006, 0x000084C1 }, /* GL_TEXTURE1_ARB */ ++ { 33022, 0x000084C2 }, /* GL_TEXTURE2 */ ++ { 33034, 0x000084D4 }, /* GL_TEXTURE20 */ ++ { 33047, 0x000084D4 }, /* GL_TEXTURE20_ARB */ ++ { 33064, 0x000084D5 }, /* GL_TEXTURE21 */ ++ { 33077, 0x000084D5 }, /* GL_TEXTURE21_ARB */ ++ { 33094, 0x000084D6 }, /* GL_TEXTURE22 */ ++ { 33107, 0x000084D6 }, /* GL_TEXTURE22_ARB */ ++ { 33124, 0x000084D7 }, /* GL_TEXTURE23 */ ++ { 33137, 0x000084D7 }, /* GL_TEXTURE23_ARB */ ++ { 33154, 0x000084D8 }, /* GL_TEXTURE24 */ ++ { 33167, 0x000084D8 }, /* GL_TEXTURE24_ARB */ ++ { 33184, 0x000084D9 }, /* GL_TEXTURE25 */ ++ { 33197, 0x000084D9 }, /* GL_TEXTURE25_ARB */ ++ { 33214, 0x000084DA }, /* GL_TEXTURE26 */ ++ { 33227, 0x000084DA }, /* GL_TEXTURE26_ARB */ ++ { 33244, 0x000084DB }, /* GL_TEXTURE27 */ ++ { 33257, 0x000084DB }, /* GL_TEXTURE27_ARB */ ++ { 33274, 0x000084DC }, /* GL_TEXTURE28 */ ++ { 33287, 0x000084DC }, /* GL_TEXTURE28_ARB */ ++ { 33304, 0x000084DD }, /* GL_TEXTURE29 */ ++ { 33317, 0x000084DD }, /* GL_TEXTURE29_ARB */ ++ { 33334, 0x000084C2 }, /* GL_TEXTURE2_ARB */ ++ { 33350, 0x000084C3 }, /* GL_TEXTURE3 */ ++ { 33362, 0x000084DE }, /* GL_TEXTURE30 */ ++ { 33375, 0x000084DE }, /* GL_TEXTURE30_ARB */ ++ { 33392, 0x000084DF }, /* GL_TEXTURE31 */ ++ { 33405, 0x000084DF }, /* GL_TEXTURE31_ARB */ ++ { 33422, 0x000084C3 }, /* GL_TEXTURE3_ARB */ ++ { 33438, 0x000084C4 }, /* GL_TEXTURE4 */ ++ { 33450, 0x000084C4 }, /* GL_TEXTURE4_ARB */ ++ { 33466, 0x000084C5 }, /* GL_TEXTURE5 */ ++ { 33478, 0x000084C5 }, /* GL_TEXTURE5_ARB */ ++ { 33494, 0x000084C6 }, /* GL_TEXTURE6 */ ++ { 33506, 0x000084C6 }, /* GL_TEXTURE6_ARB */ ++ { 33522, 0x000084C7 }, /* GL_TEXTURE7 */ ++ { 33534, 0x000084C7 }, /* GL_TEXTURE7_ARB */ ++ { 33550, 0x000084C8 }, /* GL_TEXTURE8 */ ++ { 33562, 0x000084C8 }, /* GL_TEXTURE8_ARB */ ++ { 33578, 0x000084C9 }, /* GL_TEXTURE9 */ ++ { 33590, 0x000084C9 }, /* GL_TEXTURE9_ARB */ ++ { 33606, 0x00000DE0 }, /* GL_TEXTURE_1D */ ++ { 33620, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ ++ { 33644, 0x00000DE1 }, /* GL_TEXTURE_2D */ ++ { 33658, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ ++ { 33682, 0x0000806F }, /* GL_TEXTURE_3D */ ++ { 33696, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ ++ { 33718, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ ++ { 33744, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ ++ { 33766, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ ++ { 33788, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ ++ { 33820, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ ++ { 33842, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ ++ { 33874, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ ++ { 33896, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ ++ { 33924, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ ++ { 33956, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ ++ { 33989, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ ++ { 34021, 0x00040000 }, /* GL_TEXTURE_BIT */ ++ { 34036, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ ++ { 34057, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ ++ { 34082, 0x00001005 }, /* GL_TEXTURE_BORDER */ ++ { 34100, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ ++ { 34124, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ ++ { 34155, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ ++ { 34185, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ ++ { 34215, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ ++ { 34250, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ ++ { 34281, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ ++ { 34319, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ ++ { 34346, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ ++ { 34378, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ ++ { 34412, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ ++ { 34436, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ ++ { 34464, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ ++ { 34488, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ ++ { 34516, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ ++ { 34549, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ ++ { 34573, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ ++ { 34595, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ ++ { 34617, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ ++ { 34643, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ ++ { 34677, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ ++ { 34710, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ ++ { 34747, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ ++ { 34775, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ ++ { 34807, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ ++ { 34830, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ ++ { 34868, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ ++ { 34910, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ ++ { 34941, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ ++ { 34969, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ ++ { 34999, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ ++ { 35027, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ ++ { 35047, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ ++ { 35071, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ ++ { 35102, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ ++ { 35137, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ ++ { 35168, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ ++ { 35203, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ ++ { 35234, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ ++ { 35269, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ ++ { 35300, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ ++ { 35335, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ ++ { 35366, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ ++ { 35401, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ ++ { 35432, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ ++ { 35467, 0x00008071 }, /* GL_TEXTURE_DEPTH */ ++ { 35484, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ ++ { 35506, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ ++ { 35532, 0x00002300 }, /* GL_TEXTURE_ENV */ ++ { 35547, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ ++ { 35568, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ ++ { 35588, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ ++ { 35614, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ ++ { 35634, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ ++ { 35651, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ ++ { 35668, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ ++ { 35685, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ ++ { 35702, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ ++ { 35727, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ ++ { 35749, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ ++ { 35775, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ ++ { 35793, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ ++ { 35819, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ ++ { 35845, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ ++ { 35875, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ ++ { 35902, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ ++ { 35927, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ ++ { 35947, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ ++ { 35971, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ ++ { 35998, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ ++ { 36025, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ ++ { 36052, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ ++ { 36078, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ ++ { 36108, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ ++ { 36130, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ ++ { 36148, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ ++ { 36178, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ ++ { 36206, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ ++ { 36234, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ ++ { 36262, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ ++ { 36283, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ ++ { 36302, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ ++ { 36324, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ ++ { 36343, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ ++ { 36363, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ ++ { 36388, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ ++ { 36412, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ ++ { 36432, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ ++ { 36456, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ ++ { 36476, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ ++ { 36499, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ ++ { 36523, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ ++ { 36548, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ ++ { 36582, 0x00001000 }, /* GL_TEXTURE_WIDTH */ ++ { 36599, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ ++ { 36617, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ ++ { 36635, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ ++ { 36653, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ ++ { 36673, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ ++ { 36692, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ ++ { 36721, 0x00001000 }, /* GL_TRANSFORM_BIT */ ++ { 36738, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ ++ { 36764, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ ++ { 36794, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ ++ { 36826, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ ++ { 36856, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ ++ { 36890, 0x0000862C }, /* GL_TRANSPOSE_NV */ ++ { 36906, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ ++ { 36937, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ ++ { 36972, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ ++ { 37000, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ ++ { 37032, 0x00000004 }, /* GL_TRIANGLES */ ++ { 37045, 0x00000006 }, /* GL_TRIANGLE_FAN */ ++ { 37061, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ ++ { 37082, 0x00000005 }, /* GL_TRIANGLE_STRIP */ ++ { 37100, 0x00000001 }, /* GL_TRUE */ ++ { 37108, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ ++ { 37128, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ ++ { 37151, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ ++ { 37171, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ ++ { 37192, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ ++ { 37214, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ ++ { 37236, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ ++ { 37256, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ ++ { 37277, 0x00001401 }, /* GL_UNSIGNED_BYTE */ ++ { 37294, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ ++ { 37321, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ ++ { 37344, 0x00001405 }, /* GL_UNSIGNED_INT */ ++ { 37360, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ ++ { 37387, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ ++ { 37408, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ ++ { 37432, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ ++ { 37463, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ ++ { 37487, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ ++ { 37515, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ ++ { 37538, 0x00001403 }, /* GL_UNSIGNED_SHORT */ ++ { 37556, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ ++ { 37586, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ ++ { 37612, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ ++ { 37642, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ ++ { 37668, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ ++ { 37692, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ ++ { 37720, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ ++ { 37748, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ ++ { 37775, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ ++ { 37807, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ ++ { 37838, 0x00008CA2 }, /* GL_UPPER_LEFT */ ++ { 37852, 0x00002A20 }, /* GL_V2F */ ++ { 37859, 0x00002A21 }, /* GL_V3F */ ++ { 37866, 0x00008B83 }, /* GL_VALIDATE_STATUS */ ++ { 37885, 0x00001F00 }, /* GL_VENDOR */ ++ { 37895, 0x00001F02 }, /* GL_VERSION */ ++ { 37906, 0x00008074 }, /* GL_VERTEX_ARRAY */ ++ { 37922, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ ++ { 37952, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ ++ { 37983, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ ++ { 38018, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ ++ { 38042, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ ++ { 38063, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ ++ { 38086, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ ++ { 38107, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ ++ { 38134, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ ++ { 38162, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ ++ { 38190, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ ++ { 38218, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ ++ { 38246, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ ++ { 38274, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ ++ { 38302, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ ++ { 38329, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ ++ { 38356, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ ++ { 38383, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ ++ { 38410, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ ++ { 38437, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ ++ { 38464, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ ++ { 38491, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ ++ { 38518, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ ++ { 38545, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ ++ { 38583, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ ++ { 38625, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ ++ { 38656, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ ++ { 38691, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ ++ { 38725, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ ++ { 38763, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ ++ { 38794, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ ++ { 38829, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ ++ { 38857, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ ++ { 38889, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ ++ { 38919, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ ++ { 38953, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ ++ { 38981, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ ++ { 39013, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ ++ { 39033, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ ++ { 39055, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ ++ { 39084, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ ++ { 39105, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ ++ { 39134, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ ++ { 39167, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ ++ { 39199, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ ++ { 39226, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ ++ { 39257, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ ++ { 39287, 0x00008B31 }, /* GL_VERTEX_SHADER */ ++ { 39304, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ ++ { 39325, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ ++ { 39352, 0x00000BA2 }, /* GL_VIEWPORT */ ++ { 39364, 0x00000800 }, /* GL_VIEWPORT_BIT */ ++ { 39380, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ ++ { 39400, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ ++ { 39431, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ ++ { 39466, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ ++ { 39494, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ ++ { 39519, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ ++ { 39546, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ ++ { 39571, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ ++ { 39595, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ ++ { 39614, 0x000088B9 }, /* GL_WRITE_ONLY */ ++ { 39628, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ ++ { 39646, 0x00001506 }, /* GL_XOR */ ++ { 39653, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ ++ { 39672, 0x00008757 }, /* GL_YCBCR_MESA */ ++ { 39686, 0x00000000 }, /* GL_ZERO */ ++ { 39694, 0x00000D16 }, /* GL_ZOOM_X */ ++ { 39704, 0x00000D17 }, /* GL_ZOOM_Y */ }; - static const unsigned reduced_enums[1321] = -static const unsigned reduced_enums[1323] = ++static const unsigned reduced_enums[1325] = { - 469, /* GL_FALSE */ - 685, /* GL_LINES */ - 687, /* GL_LINE_LOOP */ - 694, /* GL_LINE_STRIP */ - 1713, /* GL_TRIANGLES */ - 1716, /* GL_TRIANGLE_STRIP */ - 1714, /* GL_TRIANGLE_FAN */ - 1257, /* GL_QUADS */ - 1260, /* GL_QUAD_STRIP */ - 1144, /* GL_POLYGON */ - 1156, /* GL_POLYGON_STIPPLE_BIT */ - 1105, /* GL_PIXEL_MODE_BIT */ - 672, /* GL_LIGHTING_BIT */ - 498, /* GL_FOG_BIT */ + 471, /* GL_FALSE */ - 685, /* GL_LINES */ - 687, /* GL_LINE_LOOP */ - 694, /* GL_LINE_STRIP */ - 1717, /* GL_TRIANGLES */ - 1720, /* GL_TRIANGLE_STRIP */ - 1718, /* GL_TRIANGLE_FAN */ - 1262, /* GL_QUADS */ - 1264, /* GL_QUAD_STRIP */ - 1150, /* GL_POLYGON */ - 1162, /* GL_POLYGON_STIPPLE_BIT */ - 1111, /* GL_PIXEL_MODE_BIT */ - 672, /* GL_LIGHTING_BIT */ - 499, /* GL_FOG_BIT */ ++ 687, /* GL_LINES */ ++ 689, /* GL_LINE_LOOP */ ++ 696, /* GL_LINE_STRIP */ ++ 1721, /* GL_TRIANGLES */ ++ 1724, /* GL_TRIANGLE_STRIP */ ++ 1722, /* GL_TRIANGLE_FAN */ ++ 1265, /* GL_QUADS */ ++ 1268, /* GL_QUAD_STRIP */ ++ 1152, /* GL_POLYGON */ ++ 1164, /* GL_POLYGON_STIPPLE_BIT */ ++ 1113, /* GL_PIXEL_MODE_BIT */ ++ 674, /* GL_LIGHTING_BIT */ ++ 500, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ -- 704, /* GL_LOAD */ - 1316, /* GL_RETURN */ - 984, /* GL_MULT */ - 1312, /* GL_RETURN */ - 978, /* GL_MULT */ ++ 706, /* GL_LOAD */ ++ 1320, /* GL_RETURN */ ++ 986, /* GL_MULT */ 23, /* GL_ADD */ - 1000, /* GL_NEVER */ - 994, /* GL_NEVER */ -- 662, /* GL_LESS */ - 459, /* GL_EQUAL */ - 661, /* GL_LEQUAL */ - 584, /* GL_GREATER */ - 1009, /* GL_NOTEQUAL */ - 583, /* GL_GEQUAL */ ++ 1002, /* GL_NEVER */ ++ 664, /* GL_LESS */ + 461, /* GL_EQUAL */ - 661, /* GL_LEQUAL */ - 585, /* GL_GREATER */ - 1015, /* GL_NOTEQUAL */ - 584, /* GL_GEQUAL */ ++ 663, /* GL_LEQUAL */ ++ 586, /* GL_GREATER */ ++ 1017, /* GL_NOTEQUAL */ ++ 585, /* GL_GEQUAL */ 46, /* GL_ALWAYS */ - 1456, /* GL_SRC_COLOR */ - 1044, /* GL_ONE_MINUS_SRC_COLOR */ - 1454, /* GL_SRC_ALPHA */ - 1043, /* GL_ONE_MINUS_SRC_ALPHA */ - 1452, /* GL_SRC_COLOR */ - 1038, /* GL_ONE_MINUS_SRC_COLOR */ - 1450, /* GL_SRC_ALPHA */ - 1037, /* GL_ONE_MINUS_SRC_ALPHA */ - 438, /* GL_DST_ALPHA */ - 1035, /* GL_ONE_MINUS_DST_ALPHA */ - 439, /* GL_DST_COLOR */ - 1036, /* GL_ONE_MINUS_DST_COLOR */ - 1451, /* GL_SRC_ALPHA_SATURATE */ - 571, /* GL_FRONT_LEFT */ - 572, /* GL_FRONT_RIGHT */ ++ 1460, /* GL_SRC_COLOR */ ++ 1046, /* GL_ONE_MINUS_SRC_COLOR */ ++ 1458, /* GL_SRC_ALPHA */ ++ 1045, /* GL_ONE_MINUS_SRC_ALPHA */ + 440, /* GL_DST_ALPHA */ - 1041, /* GL_ONE_MINUS_DST_ALPHA */ ++ 1043, /* GL_ONE_MINUS_DST_ALPHA */ + 441, /* GL_DST_COLOR */ - 1042, /* GL_ONE_MINUS_DST_COLOR */ - 1455, /* GL_SRC_ALPHA_SATURATE */ - 572, /* GL_FRONT_LEFT */ - 573, /* GL_FRONT_RIGHT */ ++ 1044, /* GL_ONE_MINUS_DST_COLOR */ ++ 1459, /* GL_SRC_ALPHA_SATURATE */ ++ 573, /* GL_FRONT_LEFT */ ++ 574, /* GL_FRONT_RIGHT */ 68, /* GL_BACK_LEFT */ 69, /* GL_BACK_RIGHT */ - 569, /* GL_FRONT */ - 568, /* GL_FRONT */ ++ 570, /* GL_FRONT */ 67, /* GL_BACK */ -- 660, /* GL_LEFT */ - 1358, /* GL_RIGHT */ - 570, /* GL_FRONT_AND_BACK */ - 1354, /* GL_RIGHT */ - 569, /* GL_FRONT_AND_BACK */ ++ 662, /* GL_LEFT */ ++ 1362, /* GL_RIGHT */ ++ 571, /* GL_FRONT_AND_BACK */ 62, /* GL_AUX0 */ 63, /* GL_AUX1 */ 64, /* GL_AUX2 */ 65, /* GL_AUX3 */ - 651, /* GL_INVALID_ENUM */ - 655, /* GL_INVALID_VALUE */ - 654, /* GL_INVALID_OPERATION */ - 1461, /* GL_STACK_OVERFLOW */ - 1462, /* GL_STACK_UNDERFLOW */ - 1069, /* GL_OUT_OF_MEMORY */ - 652, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - 650, /* GL_INVALID_ENUM */ - 654, /* GL_INVALID_VALUE */ - 653, /* GL_INVALID_OPERATION */ - 1457, /* GL_STACK_OVERFLOW */ - 1458, /* GL_STACK_UNDERFLOW */ - 1063, /* GL_OUT_OF_MEMORY */ - 651, /* GL_INVALID_FRAMEBUFFER_OPERATION */ ++ 652, /* GL_INVALID_ENUM */ ++ 656, /* GL_INVALID_VALUE */ ++ 655, /* GL_INVALID_OPERATION */ ++ 1465, /* GL_STACK_OVERFLOW */ ++ 1466, /* GL_STACK_UNDERFLOW */ ++ 1071, /* GL_OUT_OF_MEMORY */ ++ 653, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1089, /* GL_PASS_THROUGH_TOKEN */ - 1149, /* GL_POINT_TOKEN */ - 1083, /* GL_PASS_THROUGH_TOKEN */ - 1143, /* GL_POINT_TOKEN */ -- 695, /* GL_LINE_TOKEN */ - 1163, /* GL_POLYGON_TOKEN */ - 1157, /* GL_POLYGON_TOKEN */ ++ 1091, /* GL_PASS_THROUGH_TOKEN */ ++ 1151, /* GL_POINT_TOKEN */ ++ 697, /* GL_LINE_TOKEN */ ++ 1165, /* GL_POLYGON_TOKEN */ 73, /* GL_BITMAP_TOKEN */ - 437, /* GL_DRAW_PIXEL_TOKEN */ + 439, /* GL_DRAW_PIXEL_TOKEN */ 297, /* GL_COPY_PIXEL_TOKEN */ -- 688, /* GL_LINE_RESET_TOKEN */ - 462, /* GL_EXP */ - 463, /* GL_EXP2 */ - 331, /* GL_CW */ ++ 690, /* GL_LINE_RESET_TOKEN */ + 464, /* GL_EXP */ + 465, /* GL_EXP2 */ + 333, /* GL_CW */ 122, /* GL_CCW */ 143, /* GL_COEFF */ - 1066, /* GL_ORDER */ - 1060, /* GL_ORDER */ - 375, /* GL_DOMAIN */ - 305, /* GL_CURRENT_COLOR */ - 308, /* GL_CURRENT_INDEX */ - 314, /* GL_CURRENT_NORMAL */ - 327, /* GL_CURRENT_TEXTURE_COORDS */ - 319, /* GL_CURRENT_RASTER_COLOR */ - 321, /* GL_CURRENT_RASTER_INDEX */ - 325, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - 322, /* GL_CURRENT_RASTER_POSITION */ - 323, /* GL_CURRENT_RASTER_POSITION_VALID */ - 320, /* GL_CURRENT_RASTER_DISTANCE */ - 1136, /* GL_POINT_SMOOTH */ - 1125, /* GL_POINT_SIZE */ - 1135, /* GL_POINT_SIZE_RANGE */ - 1126, /* GL_POINT_SIZE_GRANULARITY */ - 689, /* GL_LINE_SMOOTH */ - 696, /* GL_LINE_WIDTH */ - 698, /* GL_LINE_WIDTH_RANGE */ - 697, /* GL_LINE_WIDTH_GRANULARITY */ - 691, /* GL_LINE_STIPPLE */ - 692, /* GL_LINE_STIPPLE_PATTERN */ - 693, /* GL_LINE_STIPPLE_REPEAT */ - 703, /* GL_LIST_MODE */ - 862, /* GL_MAX_LIST_NESTING */ - 700, /* GL_LIST_BASE */ - 702, /* GL_LIST_INDEX */ - 1146, /* GL_POLYGON_MODE */ - 1153, /* GL_POLYGON_SMOOTH */ - 1155, /* GL_POLYGON_STIPPLE */ - 448, /* GL_EDGE_FLAG */ - 298, /* GL_CULL_FACE */ - 299, /* GL_CULL_FACE_MODE */ - 570, /* GL_FRONT_FACE */ - 671, /* GL_LIGHTING */ - 676, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 677, /* GL_LIGHT_MODEL_TWO_SIDE */ - 673, /* GL_LIGHT_MODEL_AMBIENT */ - 1400, /* GL_SHADE_MODEL */ ++ 1068, /* GL_ORDER */ + 377, /* GL_DOMAIN */ + 307, /* GL_CURRENT_COLOR */ + 310, /* GL_CURRENT_INDEX */ + 316, /* GL_CURRENT_NORMAL */ + 329, /* GL_CURRENT_TEXTURE_COORDS */ + 321, /* GL_CURRENT_RASTER_COLOR */ + 323, /* GL_CURRENT_RASTER_INDEX */ + 327, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + 324, /* GL_CURRENT_RASTER_POSITION */ + 325, /* GL_CURRENT_RASTER_POSITION_VALID */ + 322, /* GL_CURRENT_RASTER_DISTANCE */ - 1142, /* GL_POINT_SMOOTH */ - 1131, /* GL_POINT_SIZE */ - 1141, /* GL_POINT_SIZE_RANGE */ - 1132, /* GL_POINT_SIZE_GRANULARITY */ - 689, /* GL_LINE_SMOOTH */ - 696, /* GL_LINE_WIDTH */ - 698, /* GL_LINE_WIDTH_RANGE */ - 697, /* GL_LINE_WIDTH_GRANULARITY */ - 691, /* GL_LINE_STIPPLE */ - 692, /* GL_LINE_STIPPLE_PATTERN */ - 693, /* GL_LINE_STIPPLE_REPEAT */ - 703, /* GL_LIST_MODE */ - 868, /* GL_MAX_LIST_NESTING */ - 700, /* GL_LIST_BASE */ - 702, /* GL_LIST_INDEX */ - 1152, /* GL_POLYGON_MODE */ - 1159, /* GL_POLYGON_SMOOTH */ - 1161, /* GL_POLYGON_STIPPLE */ ++ 1144, /* GL_POINT_SMOOTH */ ++ 1133, /* GL_POINT_SIZE */ ++ 1143, /* GL_POINT_SIZE_RANGE */ ++ 1134, /* GL_POINT_SIZE_GRANULARITY */ ++ 691, /* GL_LINE_SMOOTH */ ++ 698, /* GL_LINE_WIDTH */ ++ 700, /* GL_LINE_WIDTH_RANGE */ ++ 699, /* GL_LINE_WIDTH_GRANULARITY */ ++ 693, /* GL_LINE_STIPPLE */ ++ 694, /* GL_LINE_STIPPLE_PATTERN */ ++ 695, /* GL_LINE_STIPPLE_REPEAT */ ++ 705, /* GL_LIST_MODE */ ++ 870, /* GL_MAX_LIST_NESTING */ ++ 702, /* GL_LIST_BASE */ ++ 704, /* GL_LIST_INDEX */ ++ 1154, /* GL_POLYGON_MODE */ ++ 1161, /* GL_POLYGON_SMOOTH */ ++ 1163, /* GL_POLYGON_STIPPLE */ + 450, /* GL_EDGE_FLAG */ + 300, /* GL_CULL_FACE */ + 301, /* GL_CULL_FACE_MODE */ - 571, /* GL_FRONT_FACE */ - 671, /* GL_LIGHTING */ - 676, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 677, /* GL_LIGHT_MODEL_TWO_SIDE */ - 673, /* GL_LIGHT_MODEL_AMBIENT */ - 1404, /* GL_SHADE_MODEL */ ++ 572, /* GL_FRONT_FACE */ ++ 673, /* GL_LIGHTING */ ++ 678, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ ++ 679, /* GL_LIGHT_MODEL_TWO_SIDE */ ++ 675, /* GL_LIGHT_MODEL_AMBIENT */ ++ 1408, /* GL_SHADE_MODEL */ 190, /* GL_COLOR_MATERIAL_FACE */ 191, /* GL_COLOR_MATERIAL_PARAMETER */ 189, /* GL_COLOR_MATERIAL */ - 498, /* GL_FOG */ - 520, /* GL_FOG_INDEX */ - 516, /* GL_FOG_DENSITY */ - 524, /* GL_FOG_START */ - 518, /* GL_FOG_END */ - 521, /* GL_FOG_MODE */ - 500, /* GL_FOG_COLOR */ - 497, /* GL_FOG */ - 519, /* GL_FOG_INDEX */ - 515, /* GL_FOG_DENSITY */ - 523, /* GL_FOG_START */ - 517, /* GL_FOG_END */ - 520, /* GL_FOG_MODE */ - 499, /* GL_FOG_COLOR */ - 362, /* GL_DEPTH_RANGE */ - 369, /* GL_DEPTH_TEST */ - 372, /* GL_DEPTH_WRITEMASK */ - 350, /* GL_DEPTH_CLEAR_VALUE */ - 361, /* GL_DEPTH_FUNC */ ++ 499, /* GL_FOG */ ++ 521, /* GL_FOG_INDEX */ ++ 517, /* GL_FOG_DENSITY */ ++ 525, /* GL_FOG_START */ ++ 519, /* GL_FOG_END */ ++ 522, /* GL_FOG_MODE */ ++ 501, /* GL_FOG_COLOR */ + 364, /* GL_DEPTH_RANGE */ + 371, /* GL_DEPTH_TEST */ + 374, /* GL_DEPTH_WRITEMASK */ + 352, /* GL_DEPTH_CLEAR_VALUE */ + 363, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1497, /* GL_STENCIL_TEST */ - 1485, /* GL_STENCIL_CLEAR_VALUE */ - 1487, /* GL_STENCIL_FUNC */ - 1499, /* GL_STENCIL_VALUE_MASK */ - 1486, /* GL_STENCIL_FAIL */ - 1494, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1495, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1496, /* GL_STENCIL_REF */ - 1500, /* GL_STENCIL_WRITEMASK */ - 837, /* GL_MATRIX_MODE */ - 1005, /* GL_NORMALIZE */ - 1809, /* GL_VIEWPORT */ - 979, /* GL_MODELVIEW_STACK_DEPTH */ - 1242, /* GL_PROJECTION_STACK_DEPTH */ - 1695, /* GL_TEXTURE_STACK_DEPTH */ - 977, /* GL_MODELVIEW_MATRIX */ - 1241, /* GL_PROJECTION_MATRIX */ - 1680, /* GL_TEXTURE_MATRIX */ - 1493, /* GL_STENCIL_TEST */ - 1481, /* GL_STENCIL_CLEAR_VALUE */ - 1483, /* GL_STENCIL_FUNC */ - 1495, /* GL_STENCIL_VALUE_MASK */ - 1482, /* GL_STENCIL_FAIL */ - 1490, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1491, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1492, /* GL_STENCIL_REF */ - 1496, /* GL_STENCIL_WRITEMASK */ - 831, /* GL_MATRIX_MODE */ - 999, /* GL_NORMALIZE */ - 1805, /* GL_VIEWPORT */ - 973, /* GL_MODELVIEW_STACK_DEPTH */ - 1236, /* GL_PROJECTION_STACK_DEPTH */ - 1691, /* GL_TEXTURE_STACK_DEPTH */ - 971, /* GL_MODELVIEW_MATRIX */ - 1235, /* GL_PROJECTION_MATRIX */ - 1676, /* GL_TEXTURE_MATRIX */ ++ 1501, /* GL_STENCIL_TEST */ ++ 1489, /* GL_STENCIL_CLEAR_VALUE */ ++ 1491, /* GL_STENCIL_FUNC */ ++ 1503, /* GL_STENCIL_VALUE_MASK */ ++ 1490, /* GL_STENCIL_FAIL */ ++ 1498, /* GL_STENCIL_PASS_DEPTH_FAIL */ ++ 1499, /* GL_STENCIL_PASS_DEPTH_PASS */ ++ 1500, /* GL_STENCIL_REF */ ++ 1504, /* GL_STENCIL_WRITEMASK */ ++ 839, /* GL_MATRIX_MODE */ ++ 1007, /* GL_NORMALIZE */ ++ 1813, /* GL_VIEWPORT */ ++ 981, /* GL_MODELVIEW_STACK_DEPTH */ ++ 1244, /* GL_PROJECTION_STACK_DEPTH */ ++ 1699, /* GL_TEXTURE_STACK_DEPTH */ ++ 979, /* GL_MODELVIEW_MATRIX */ ++ 1243, /* GL_PROJECTION_MATRIX */ ++ 1684, /* GL_TEXTURE_MATRIX */ 60, /* GL_ATTRIB_STACK_DEPTH */ 133, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ @@@ -3856,162 -3848,162 +3864,162 @@@ 77, /* GL_BLEND_DST */ 86, /* GL_BLEND_SRC */ 74, /* GL_BLEND */ -- 706, /* GL_LOGIC_OP_MODE */ - 625, /* GL_INDEX_LOGIC_OP */ - 624, /* GL_INDEX_LOGIC_OP */ ++ 708, /* GL_LOGIC_OP_MODE */ ++ 626, /* GL_INDEX_LOGIC_OP */ 188, /* GL_COLOR_LOGIC_OP */ 66, /* GL_AUX_BUFFERS */ - 385, /* GL_DRAW_BUFFER */ - 1270, /* GL_READ_BUFFER */ - 1381, /* GL_SCISSOR_BOX */ - 1382, /* GL_SCISSOR_TEST */ - 623, /* GL_INDEX_CLEAR_VALUE */ - 628, /* GL_INDEX_WRITEMASK */ + 387, /* GL_DRAW_BUFFER */ - 1274, /* GL_READ_BUFFER */ - 1385, /* GL_SCISSOR_BOX */ - 1386, /* GL_SCISSOR_TEST */ - 624, /* GL_INDEX_CLEAR_VALUE */ - 629, /* GL_INDEX_WRITEMASK */ ++ 1278, /* GL_READ_BUFFER */ ++ 1389, /* GL_SCISSOR_BOX */ ++ 1390, /* GL_SCISSOR_TEST */ ++ 625, /* GL_INDEX_CLEAR_VALUE */ ++ 630, /* GL_INDEX_WRITEMASK */ 185, /* GL_COLOR_CLEAR_VALUE */ 227, /* GL_COLOR_WRITEMASK */ - 626, /* GL_INDEX_MODE */ - 1351, /* GL_RGBA_MODE */ - 625, /* GL_INDEX_MODE */ - 1347, /* GL_RGBA_MODE */ - 384, /* GL_DOUBLEBUFFER */ - 1497, /* GL_STEREO */ - 1305, /* GL_RENDER_MODE */ - 1084, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1137, /* GL_POINT_SMOOTH_HINT */ - 690, /* GL_LINE_SMOOTH_HINT */ - 1154, /* GL_POLYGON_SMOOTH_HINT */ - 518, /* GL_FOG_HINT */ - 1657, /* GL_TEXTURE_GEN_S */ - 1658, /* GL_TEXTURE_GEN_T */ - 1656, /* GL_TEXTURE_GEN_R */ - 1655, /* GL_TEXTURE_GEN_Q */ - 1097, /* GL_PIXEL_MAP_I_TO_I */ - 1103, /* GL_PIXEL_MAP_S_TO_S */ - 1099, /* GL_PIXEL_MAP_I_TO_R */ - 1095, /* GL_PIXEL_MAP_I_TO_G */ - 1093, /* GL_PIXEL_MAP_I_TO_B */ - 1091, /* GL_PIXEL_MAP_I_TO_A */ - 1101, /* GL_PIXEL_MAP_R_TO_R */ - 1089, /* GL_PIXEL_MAP_G_TO_G */ - 1087, /* GL_PIXEL_MAP_B_TO_B */ - 1085, /* GL_PIXEL_MAP_A_TO_A */ - 1098, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1104, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1100, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1096, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1094, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1092, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1102, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1090, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1088, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1086, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1725, /* GL_UNPACK_SWAP_BYTES */ - 1720, /* GL_UNPACK_LSB_FIRST */ - 1721, /* GL_UNPACK_ROW_LENGTH */ - 1724, /* GL_UNPACK_SKIP_ROWS */ - 1723, /* GL_UNPACK_SKIP_PIXELS */ - 1718, /* GL_UNPACK_ALIGNMENT */ - 1072, /* GL_PACK_SWAP_BYTES */ - 1067, /* GL_PACK_LSB_FIRST */ - 1068, /* GL_PACK_ROW_LENGTH */ - 1071, /* GL_PACK_SKIP_ROWS */ - 1070, /* GL_PACK_SKIP_PIXELS */ - 1064, /* GL_PACK_ALIGNMENT */ - 784, /* GL_MAP_COLOR */ - 785, /* GL_MAP_STENCIL */ - 627, /* GL_INDEX_SHIFT */ - 626, /* GL_INDEX_OFFSET */ - 1283, /* GL_RED_SCALE */ - 1281, /* GL_RED_BIAS */ - 1822, /* GL_ZOOM_X */ - 1823, /* GL_ZOOM_Y */ - 588, /* GL_GREEN_SCALE */ - 586, /* GL_GREEN_BIAS */ ++ 627, /* GL_INDEX_MODE */ ++ 1355, /* GL_RGBA_MODE */ + 386, /* GL_DOUBLEBUFFER */ - 1501, /* GL_STEREO */ - 1309, /* GL_RENDER_MODE */ - 1090, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1143, /* GL_POINT_SMOOTH_HINT */ - 690, /* GL_LINE_SMOOTH_HINT */ - 1160, /* GL_POLYGON_SMOOTH_HINT */ - 519, /* GL_FOG_HINT */ - 1661, /* GL_TEXTURE_GEN_S */ - 1662, /* GL_TEXTURE_GEN_T */ - 1660, /* GL_TEXTURE_GEN_R */ - 1659, /* GL_TEXTURE_GEN_Q */ - 1103, /* GL_PIXEL_MAP_I_TO_I */ - 1109, /* GL_PIXEL_MAP_S_TO_S */ - 1105, /* GL_PIXEL_MAP_I_TO_R */ - 1101, /* GL_PIXEL_MAP_I_TO_G */ - 1099, /* GL_PIXEL_MAP_I_TO_B */ - 1097, /* GL_PIXEL_MAP_I_TO_A */ - 1107, /* GL_PIXEL_MAP_R_TO_R */ - 1095, /* GL_PIXEL_MAP_G_TO_G */ - 1093, /* GL_PIXEL_MAP_B_TO_B */ - 1091, /* GL_PIXEL_MAP_A_TO_A */ - 1104, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1110, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1106, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1102, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1100, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1098, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1108, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1096, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1094, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1092, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1729, /* GL_UNPACK_SWAP_BYTES */ - 1724, /* GL_UNPACK_LSB_FIRST */ - 1725, /* GL_UNPACK_ROW_LENGTH */ - 1728, /* GL_UNPACK_SKIP_ROWS */ - 1727, /* GL_UNPACK_SKIP_PIXELS */ - 1722, /* GL_UNPACK_ALIGNMENT */ - 1078, /* GL_PACK_SWAP_BYTES */ - 1073, /* GL_PACK_LSB_FIRST */ - 1074, /* GL_PACK_ROW_LENGTH */ - 1077, /* GL_PACK_SKIP_ROWS */ - 1076, /* GL_PACK_SKIP_PIXELS */ - 1070, /* GL_PACK_ALIGNMENT */ - 784, /* GL_MAP_COLOR */ - 789, /* GL_MAP_STENCIL */ - 628, /* GL_INDEX_SHIFT */ - 627, /* GL_INDEX_OFFSET */ - 1287, /* GL_RED_SCALE */ - 1285, /* GL_RED_BIAS */ - 1826, /* GL_ZOOM_X */ - 1827, /* GL_ZOOM_Y */ - 589, /* GL_GREEN_SCALE */ - 587, /* GL_GREEN_BIAS */ ++ 1505, /* GL_STEREO */ ++ 1313, /* GL_RENDER_MODE */ ++ 1092, /* GL_PERSPECTIVE_CORRECTION_HINT */ ++ 1145, /* GL_POINT_SMOOTH_HINT */ ++ 692, /* GL_LINE_SMOOTH_HINT */ ++ 1162, /* GL_POLYGON_SMOOTH_HINT */ ++ 520, /* GL_FOG_HINT */ ++ 1665, /* GL_TEXTURE_GEN_S */ ++ 1666, /* GL_TEXTURE_GEN_T */ ++ 1664, /* GL_TEXTURE_GEN_R */ ++ 1663, /* GL_TEXTURE_GEN_Q */ ++ 1105, /* GL_PIXEL_MAP_I_TO_I */ ++ 1111, /* GL_PIXEL_MAP_S_TO_S */ ++ 1107, /* GL_PIXEL_MAP_I_TO_R */ ++ 1103, /* GL_PIXEL_MAP_I_TO_G */ ++ 1101, /* GL_PIXEL_MAP_I_TO_B */ ++ 1099, /* GL_PIXEL_MAP_I_TO_A */ ++ 1109, /* GL_PIXEL_MAP_R_TO_R */ ++ 1097, /* GL_PIXEL_MAP_G_TO_G */ ++ 1095, /* GL_PIXEL_MAP_B_TO_B */ ++ 1093, /* GL_PIXEL_MAP_A_TO_A */ ++ 1106, /* GL_PIXEL_MAP_I_TO_I_SIZE */ ++ 1112, /* GL_PIXEL_MAP_S_TO_S_SIZE */ ++ 1108, /* GL_PIXEL_MAP_I_TO_R_SIZE */ ++ 1104, /* GL_PIXEL_MAP_I_TO_G_SIZE */ ++ 1102, /* GL_PIXEL_MAP_I_TO_B_SIZE */ ++ 1100, /* GL_PIXEL_MAP_I_TO_A_SIZE */ ++ 1110, /* GL_PIXEL_MAP_R_TO_R_SIZE */ ++ 1098, /* GL_PIXEL_MAP_G_TO_G_SIZE */ ++ 1096, /* GL_PIXEL_MAP_B_TO_B_SIZE */ ++ 1094, /* GL_PIXEL_MAP_A_TO_A_SIZE */ ++ 1733, /* GL_UNPACK_SWAP_BYTES */ ++ 1728, /* GL_UNPACK_LSB_FIRST */ ++ 1729, /* GL_UNPACK_ROW_LENGTH */ ++ 1732, /* GL_UNPACK_SKIP_ROWS */ ++ 1731, /* GL_UNPACK_SKIP_PIXELS */ ++ 1726, /* GL_UNPACK_ALIGNMENT */ ++ 1080, /* GL_PACK_SWAP_BYTES */ ++ 1075, /* GL_PACK_LSB_FIRST */ ++ 1076, /* GL_PACK_ROW_LENGTH */ ++ 1079, /* GL_PACK_SKIP_ROWS */ ++ 1078, /* GL_PACK_SKIP_PIXELS */ ++ 1072, /* GL_PACK_ALIGNMENT */ ++ 786, /* GL_MAP_COLOR */ ++ 791, /* GL_MAP_STENCIL */ ++ 629, /* GL_INDEX_SHIFT */ ++ 628, /* GL_INDEX_OFFSET */ ++ 1291, /* GL_RED_SCALE */ ++ 1289, /* GL_RED_BIAS */ ++ 1830, /* GL_ZOOM_X */ ++ 1831, /* GL_ZOOM_Y */ ++ 590, /* GL_GREEN_SCALE */ ++ 588, /* GL_GREEN_BIAS */ 92, /* GL_BLUE_SCALE */ 90, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ - 363, /* GL_DEPTH_SCALE */ - 344, /* GL_DEPTH_BIAS */ - 857, /* GL_MAX_EVAL_ORDER */ - 861, /* GL_MAX_LIGHTS */ - 840, /* GL_MAX_CLIP_PLANES */ - 906, /* GL_MAX_TEXTURE_SIZE */ - 867, /* GL_MAX_PIXEL_MAP_TABLE */ - 836, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 864, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 865, /* GL_MAX_NAME_STACK_DEPTH */ - 893, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 907, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 921, /* GL_MAX_VIEWPORT_DIMS */ - 837, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1504, /* GL_SUBPIXEL_BITS */ - 622, /* GL_INDEX_BITS */ - 1282, /* GL_RED_BITS */ - 587, /* GL_GREEN_BITS */ + 365, /* GL_DEPTH_SCALE */ + 346, /* GL_DEPTH_BIAS */ - 863, /* GL_MAX_EVAL_ORDER */ - 867, /* GL_MAX_LIGHTS */ - 846, /* GL_MAX_CLIP_PLANES */ - 912, /* GL_MAX_TEXTURE_SIZE */ - 873, /* GL_MAX_PIXEL_MAP_TABLE */ - 842, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 870, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 871, /* GL_MAX_NAME_STACK_DEPTH */ - 899, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 913, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 927, /* GL_MAX_VIEWPORT_DIMS */ - 843, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1508, /* GL_SUBPIXEL_BITS */ - 623, /* GL_INDEX_BITS */ - 1286, /* GL_RED_BITS */ - 588, /* GL_GREEN_BITS */ ++ 865, /* GL_MAX_EVAL_ORDER */ ++ 869, /* GL_MAX_LIGHTS */ ++ 848, /* GL_MAX_CLIP_PLANES */ ++ 914, /* GL_MAX_TEXTURE_SIZE */ ++ 875, /* GL_MAX_PIXEL_MAP_TABLE */ ++ 844, /* GL_MAX_ATTRIB_STACK_DEPTH */ ++ 872, /* GL_MAX_MODELVIEW_STACK_DEPTH */ ++ 873, /* GL_MAX_NAME_STACK_DEPTH */ ++ 901, /* GL_MAX_PROJECTION_STACK_DEPTH */ ++ 915, /* GL_MAX_TEXTURE_STACK_DEPTH */ ++ 929, /* GL_MAX_VIEWPORT_DIMS */ ++ 845, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ ++ 1512, /* GL_SUBPIXEL_BITS */ ++ 624, /* GL_INDEX_BITS */ ++ 1290, /* GL_RED_BITS */ ++ 589, /* GL_GREEN_BITS */ 91, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ - 345, /* GL_DEPTH_BITS */ - 1479, /* GL_STENCIL_BITS */ + 347, /* GL_DEPTH_BITS */ - 1483, /* GL_STENCIL_BITS */ ++ 1487, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 993, /* GL_NAME_STACK_DEPTH */ - 987, /* GL_NAME_STACK_DEPTH */ ++ 995, /* GL_NAME_STACK_DEPTH */ 61, /* GL_AUTO_NORMAL */ -- 730, /* GL_MAP1_COLOR_4 */ -- 733, /* GL_MAP1_INDEX */ -- 734, /* GL_MAP1_NORMAL */ -- 735, /* GL_MAP1_TEXTURE_COORD_1 */ -- 736, /* GL_MAP1_TEXTURE_COORD_2 */ -- 737, /* GL_MAP1_TEXTURE_COORD_3 */ -- 738, /* GL_MAP1_TEXTURE_COORD_4 */ -- 739, /* GL_MAP1_VERTEX_3 */ -- 740, /* GL_MAP1_VERTEX_4 */ -- 757, /* GL_MAP2_COLOR_4 */ -- 760, /* GL_MAP2_INDEX */ -- 761, /* GL_MAP2_NORMAL */ -- 762, /* GL_MAP2_TEXTURE_COORD_1 */ -- 763, /* GL_MAP2_TEXTURE_COORD_2 */ -- 764, /* GL_MAP2_TEXTURE_COORD_3 */ -- 765, /* GL_MAP2_TEXTURE_COORD_4 */ -- 766, /* GL_MAP2_VERTEX_3 */ -- 767, /* GL_MAP2_VERTEX_4 */ -- 731, /* GL_MAP1_GRID_DOMAIN */ -- 732, /* GL_MAP1_GRID_SEGMENTS */ -- 758, /* GL_MAP2_GRID_DOMAIN */ -- 759, /* GL_MAP2_GRID_SEGMENTS */ - 1585, /* GL_TEXTURE_1D */ - 1587, /* GL_TEXTURE_2D */ - 1581, /* GL_TEXTURE_1D */ - 1583, /* GL_TEXTURE_2D */ - 472, /* GL_FEEDBACK_BUFFER_POINTER */ - 473, /* GL_FEEDBACK_BUFFER_SIZE */ - 474, /* GL_FEEDBACK_BUFFER_TYPE */ - 1391, /* GL_SELECTION_BUFFER_POINTER */ - 1392, /* GL_SELECTION_BUFFER_SIZE */ - 1695, /* GL_TEXTURE_WIDTH */ - 1662, /* GL_TEXTURE_HEIGHT */ - 1618, /* GL_TEXTURE_COMPONENTS */ - 1602, /* GL_TEXTURE_BORDER_COLOR */ - 1601, /* GL_TEXTURE_BORDER */ - 376, /* GL_DONT_CARE */ - 470, /* GL_FASTEST */ - 995, /* GL_NICEST */ ++ 732, /* GL_MAP1_COLOR_4 */ ++ 735, /* GL_MAP1_INDEX */ ++ 736, /* GL_MAP1_NORMAL */ ++ 737, /* GL_MAP1_TEXTURE_COORD_1 */ ++ 738, /* GL_MAP1_TEXTURE_COORD_2 */ ++ 739, /* GL_MAP1_TEXTURE_COORD_3 */ ++ 740, /* GL_MAP1_TEXTURE_COORD_4 */ ++ 741, /* GL_MAP1_VERTEX_3 */ ++ 742, /* GL_MAP1_VERTEX_4 */ ++ 759, /* GL_MAP2_COLOR_4 */ ++ 762, /* GL_MAP2_INDEX */ ++ 763, /* GL_MAP2_NORMAL */ ++ 764, /* GL_MAP2_TEXTURE_COORD_1 */ ++ 765, /* GL_MAP2_TEXTURE_COORD_2 */ ++ 766, /* GL_MAP2_TEXTURE_COORD_3 */ ++ 767, /* GL_MAP2_TEXTURE_COORD_4 */ ++ 768, /* GL_MAP2_VERTEX_3 */ ++ 769, /* GL_MAP2_VERTEX_4 */ ++ 733, /* GL_MAP1_GRID_DOMAIN */ ++ 734, /* GL_MAP1_GRID_SEGMENTS */ ++ 760, /* GL_MAP2_GRID_DOMAIN */ ++ 761, /* GL_MAP2_GRID_SEGMENTS */ ++ 1589, /* GL_TEXTURE_1D */ ++ 1591, /* GL_TEXTURE_2D */ + 474, /* GL_FEEDBACK_BUFFER_POINTER */ + 475, /* GL_FEEDBACK_BUFFER_SIZE */ + 476, /* GL_FEEDBACK_BUFFER_TYPE */ - 1395, /* GL_SELECTION_BUFFER_POINTER */ - 1396, /* GL_SELECTION_BUFFER_SIZE */ - 1699, /* GL_TEXTURE_WIDTH */ - 1666, /* GL_TEXTURE_HEIGHT */ - 1622, /* GL_TEXTURE_COMPONENTS */ - 1606, /* GL_TEXTURE_BORDER_COLOR */ - 1605, /* GL_TEXTURE_BORDER */ ++ 1399, /* GL_SELECTION_BUFFER_POINTER */ ++ 1400, /* GL_SELECTION_BUFFER_SIZE */ ++ 1703, /* GL_TEXTURE_WIDTH */ ++ 1670, /* GL_TEXTURE_HEIGHT */ ++ 1626, /* GL_TEXTURE_COMPONENTS */ ++ 1610, /* GL_TEXTURE_BORDER_COLOR */ ++ 1609, /* GL_TEXTURE_BORDER */ + 378, /* GL_DONT_CARE */ + 472, /* GL_FASTEST */ - 1001, /* GL_NICEST */ ++ 1003, /* GL_NICEST */ 47, /* GL_AMBIENT */ - 373, /* GL_DIFFUSE */ - 1439, /* GL_SPECULAR */ - 1158, /* GL_POSITION */ - 1442, /* GL_SPOT_DIRECTION */ - 1443, /* GL_SPOT_EXPONENT */ - 1441, /* GL_SPOT_CUTOFF */ + 375, /* GL_DIFFUSE */ - 1443, /* GL_SPECULAR */ - 1164, /* GL_POSITION */ - 1446, /* GL_SPOT_DIRECTION */ - 1447, /* GL_SPOT_EXPONENT */ - 1445, /* GL_SPOT_CUTOFF */ ++ 1447, /* GL_SPECULAR */ ++ 1166, /* GL_POSITION */ ++ 1450, /* GL_SPOT_DIRECTION */ ++ 1451, /* GL_SPOT_EXPONENT */ ++ 1449, /* GL_SPOT_CUTOFF */ 271, /* GL_CONSTANT_ATTENUATION */ -- 680, /* GL_LINEAR_ATTENUATION */ - 1261, /* GL_QUADRATIC_ATTENUATION */ - 1256, /* GL_QUADRATIC_ATTENUATION */ ++ 682, /* GL_LINEAR_ATTENUATION */ ++ 1264, /* GL_QUADRATIC_ATTENUATION */ 241, /* GL_COMPILE */ 242, /* GL_COMPILE_AND_EXECUTE */ 117, /* GL_BYTE */ - 1730, /* GL_UNSIGNED_BYTE */ - 1409, /* GL_SHORT */ - 1741, /* GL_UNSIGNED_SHORT */ - 631, /* GL_INT */ - 1733, /* GL_UNSIGNED_INT */ - 479, /* GL_FLOAT */ - 1726, /* GL_UNSIGNED_BYTE */ - 1405, /* GL_SHORT */ - 1737, /* GL_UNSIGNED_SHORT */ - 630, /* GL_INT */ - 1729, /* GL_UNSIGNED_INT */ - 478, /* GL_FLOAT */ ++ 1734, /* GL_UNSIGNED_BYTE */ ++ 1413, /* GL_SHORT */ ++ 1745, /* GL_UNSIGNED_SHORT */ ++ 632, /* GL_INT */ ++ 1737, /* GL_UNSIGNED_INT */ ++ 480, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ @@@ -4021,284 -4013,284 +4029,284 @@@ 51, /* GL_AND_REVERSE */ 295, /* GL_COPY */ 50, /* GL_AND_INVERTED */ - 1003, /* GL_NOOP */ - 1822, /* GL_XOR */ - 1065, /* GL_OR */ - 1004, /* GL_NOR */ - 997, /* GL_NOOP */ - 1818, /* GL_XOR */ - 1059, /* GL_OR */ - 998, /* GL_NOR */ - 460, /* GL_EQUIV */ - 657, /* GL_INVERT */ - 1062, /* GL_OR_REVERSE */ ++ 1005, /* GL_NOOP */ ++ 1826, /* GL_XOR */ ++ 1067, /* GL_OR */ ++ 1006, /* GL_NOR */ + 462, /* GL_EQUIV */ - 658, /* GL_INVERT */ - 1068, /* GL_OR_REVERSE */ ++ 659, /* GL_INVERT */ ++ 1070, /* GL_OR_REVERSE */ 296, /* GL_COPY_INVERTED */ - 1067, /* GL_OR_INVERTED */ - 994, /* GL_NAND */ - 1400, /* GL_SET */ - 1061, /* GL_OR_INVERTED */ - 988, /* GL_NAND */ - 1396, /* GL_SET */ - 457, /* GL_EMISSION */ - 1404, /* GL_SHININESS */ ++ 1069, /* GL_OR_INVERTED */ ++ 996, /* GL_NAND */ ++ 1404, /* GL_SET */ + 459, /* GL_EMISSION */ - 1408, /* GL_SHININESS */ ++ 1412, /* GL_SHININESS */ 48, /* GL_AMBIENT_AND_DIFFUSE */ 187, /* GL_COLOR_INDEXES */ - 944, /* GL_MODELVIEW */ - 1240, /* GL_PROJECTION */ - 1520, /* GL_TEXTURE */ - 938, /* GL_MODELVIEW */ - 1234, /* GL_PROJECTION */ - 1516, /* GL_TEXTURE */ ++ 946, /* GL_MODELVIEW */ ++ 1242, /* GL_PROJECTION */ ++ 1524, /* GL_TEXTURE */ 144, /* GL_COLOR */ - 340, /* GL_DEPTH */ - 1465, /* GL_STENCIL */ + 342, /* GL_DEPTH */ - 1469, /* GL_STENCIL */ ++ 1473, /* GL_STENCIL */ 186, /* GL_COLOR_INDEX */ - 1488, /* GL_STENCIL_INDEX */ - 1484, /* GL_STENCIL_INDEX */ - 351, /* GL_DEPTH_COMPONENT */ - 1278, /* GL_RED */ - 585, /* GL_GREEN */ ++ 1492, /* GL_STENCIL_INDEX */ + 353, /* GL_DEPTH_COMPONENT */ - 1282, /* GL_RED */ - 586, /* GL_GREEN */ ++ 1286, /* GL_RED */ ++ 587, /* GL_GREEN */ 89, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1317, /* GL_RGB */ - 1336, /* GL_RGBA */ - 1313, /* GL_RGB */ - 1332, /* GL_RGBA */ -- 708, /* GL_LUMINANCE */ -- 729, /* GL_LUMINANCE_ALPHA */ ++ 1321, /* GL_RGB */ ++ 1340, /* GL_RGBA */ ++ 710, /* GL_LUMINANCE */ ++ 731, /* GL_LUMINANCE_ALPHA */ 72, /* GL_BITMAP */ - 1120, /* GL_POINT */ - 1114, /* GL_POINT */ -- 678, /* GL_LINE */ - 475, /* GL_FILL */ - 1287, /* GL_RENDER */ - 471, /* GL_FEEDBACK */ - 1390, /* GL_SELECT */ - 477, /* GL_FLAT */ - 1414, /* GL_SMOOTH */ - 658, /* GL_KEEP */ - 1307, /* GL_REPLACE */ - 612, /* GL_INCR */ - 336, /* GL_DECR */ - 1752, /* GL_VENDOR */ - 1304, /* GL_RENDERER */ - 1753, /* GL_VERSION */ - 464, /* GL_EXTENSIONS */ - 1355, /* GL_S */ - 1507, /* GL_T */ - 1267, /* GL_R */ - 1255, /* GL_Q */ - 974, /* GL_MODULATE */ - 335, /* GL_DECAL */ - 1652, /* GL_TEXTURE_ENV_MODE */ - 1651, /* GL_TEXTURE_ENV_COLOR */ - 1650, /* GL_TEXTURE_ENV */ - 465, /* GL_EYE_LINEAR */ - 1021, /* GL_OBJECT_LINEAR */ - 1440, /* GL_SPHERE_MAP */ - 1654, /* GL_TEXTURE_GEN_MODE */ - 1023, /* GL_OBJECT_PLANE */ - 466, /* GL_EYE_PLANE */ - 989, /* GL_NEAREST */ - 679, /* GL_LINEAR */ - 993, /* GL_NEAREST_MIPMAP_NEAREST */ - 684, /* GL_LINEAR_MIPMAP_NEAREST */ - 992, /* GL_NEAREST_MIPMAP_LINEAR */ - 683, /* GL_LINEAR_MIPMAP_LINEAR */ - 1675, /* GL_TEXTURE_MAG_FILTER */ - 1683, /* GL_TEXTURE_MIN_FILTER */ - 1697, /* GL_TEXTURE_WRAP_S */ - 1698, /* GL_TEXTURE_WRAP_T */ ++ 1122, /* GL_POINT */ ++ 680, /* GL_LINE */ + 477, /* GL_FILL */ - 1291, /* GL_RENDER */ ++ 1295, /* GL_RENDER */ + 473, /* GL_FEEDBACK */ - 1394, /* GL_SELECT */ - 478, /* GL_FLAT */ - 1418, /* GL_SMOOTH */ - 659, /* GL_KEEP */ - 1311, /* GL_REPLACE */ - 613, /* GL_INCR */ ++ 1398, /* GL_SELECT */ ++ 479, /* GL_FLAT */ ++ 1422, /* GL_SMOOTH */ ++ 660, /* GL_KEEP */ ++ 1315, /* GL_REPLACE */ ++ 614, /* GL_INCR */ + 338, /* GL_DECR */ - 1756, /* GL_VENDOR */ - 1308, /* GL_RENDERER */ - 1757, /* GL_VERSION */ ++ 1760, /* GL_VENDOR */ ++ 1312, /* GL_RENDERER */ ++ 1761, /* GL_VERSION */ + 466, /* GL_EXTENSIONS */ - 1359, /* GL_S */ - 1511, /* GL_T */ - 1271, /* GL_R */ - 1260, /* GL_Q */ - 980, /* GL_MODULATE */ ++ 1363, /* GL_S */ ++ 1515, /* GL_T */ ++ 1275, /* GL_R */ ++ 1263, /* GL_Q */ ++ 982, /* GL_MODULATE */ + 337, /* GL_DECAL */ - 1656, /* GL_TEXTURE_ENV_MODE */ - 1655, /* GL_TEXTURE_ENV_COLOR */ - 1654, /* GL_TEXTURE_ENV */ ++ 1660, /* GL_TEXTURE_ENV_MODE */ ++ 1659, /* GL_TEXTURE_ENV_COLOR */ ++ 1658, /* GL_TEXTURE_ENV */ + 467, /* GL_EYE_LINEAR */ - 1027, /* GL_OBJECT_LINEAR */ - 1444, /* GL_SPHERE_MAP */ - 1658, /* GL_TEXTURE_GEN_MODE */ - 1029, /* GL_OBJECT_PLANE */ ++ 1029, /* GL_OBJECT_LINEAR */ ++ 1448, /* GL_SPHERE_MAP */ ++ 1662, /* GL_TEXTURE_GEN_MODE */ ++ 1031, /* GL_OBJECT_PLANE */ + 468, /* GL_EYE_PLANE */ - 995, /* GL_NEAREST */ - 679, /* GL_LINEAR */ - 999, /* GL_NEAREST_MIPMAP_NEAREST */ - 684, /* GL_LINEAR_MIPMAP_NEAREST */ - 998, /* GL_NEAREST_MIPMAP_LINEAR */ - 683, /* GL_LINEAR_MIPMAP_LINEAR */ - 1679, /* GL_TEXTURE_MAG_FILTER */ - 1687, /* GL_TEXTURE_MIN_FILTER */ - 1701, /* GL_TEXTURE_WRAP_S */ - 1702, /* GL_TEXTURE_WRAP_T */ ++ 997, /* GL_NEAREST */ ++ 681, /* GL_LINEAR */ ++ 1001, /* GL_NEAREST_MIPMAP_NEAREST */ ++ 686, /* GL_LINEAR_MIPMAP_NEAREST */ ++ 1000, /* GL_NEAREST_MIPMAP_LINEAR */ ++ 685, /* GL_LINEAR_MIPMAP_LINEAR */ ++ 1683, /* GL_TEXTURE_MAG_FILTER */ ++ 1691, /* GL_TEXTURE_MIN_FILTER */ ++ 1705, /* GL_TEXTURE_WRAP_S */ ++ 1706, /* GL_TEXTURE_WRAP_T */ 123, /* GL_CLAMP */ - 1310, /* GL_REPEAT */ - 1158, /* GL_POLYGON_OFFSET_UNITS */ - 1157, /* GL_POLYGON_OFFSET_POINT */ - 1156, /* GL_POLYGON_OFFSET_LINE */ - 1272, /* GL_R3_G3_B2 */ - 1753, /* GL_V2F */ - 1754, /* GL_V3F */ - 1306, /* GL_REPEAT */ - 1152, /* GL_POLYGON_OFFSET_UNITS */ - 1151, /* GL_POLYGON_OFFSET_POINT */ - 1150, /* GL_POLYGON_OFFSET_LINE */ - 1268, /* GL_R3_G3_B2 */ - 1749, /* GL_V2F */ - 1750, /* GL_V3F */ ++ 1314, /* GL_REPEAT */ ++ 1160, /* GL_POLYGON_OFFSET_UNITS */ ++ 1159, /* GL_POLYGON_OFFSET_POINT */ ++ 1158, /* GL_POLYGON_OFFSET_LINE */ ++ 1276, /* GL_R3_G3_B2 */ ++ 1757, /* GL_V2F */ ++ 1758, /* GL_V3F */ 120, /* GL_C4UB_V2F */ 121, /* GL_C4UB_V3F */ 118, /* GL_C3F_V3F */ - 992, /* GL_N3F_V3F */ - 986, /* GL_N3F_V3F */ ++ 994, /* GL_N3F_V3F */ 119, /* GL_C4F_N3F_V3F */ - 1516, /* GL_T2F_V3F */ - 1518, /* GL_T4F_V4F */ - 1514, /* GL_T2F_C4UB_V3F */ - 1512, /* GL_T2F_C3F_V3F */ - 1515, /* GL_T2F_N3F_V3F */ - 1513, /* GL_T2F_C4F_N3F_V3F */ - 1517, /* GL_T4F_C4F_N3F_V4F */ - 1512, /* GL_T2F_V3F */ - 1514, /* GL_T4F_V4F */ - 1510, /* GL_T2F_C4UB_V3F */ - 1508, /* GL_T2F_C3F_V3F */ - 1511, /* GL_T2F_N3F_V3F */ - 1509, /* GL_T2F_C4F_N3F_V3F */ - 1513, /* GL_T4F_C4F_N3F_V4F */ ++ 1520, /* GL_T2F_V3F */ ++ 1522, /* GL_T4F_V4F */ ++ 1518, /* GL_T2F_C4UB_V3F */ ++ 1516, /* GL_T2F_C3F_V3F */ ++ 1519, /* GL_T2F_N3F_V3F */ ++ 1517, /* GL_T2F_C4F_N3F_V3F */ ++ 1521, /* GL_T4F_C4F_N3F_V4F */ 136, /* GL_CLIP_PLANE0 */ 137, /* GL_CLIP_PLANE1 */ 138, /* GL_CLIP_PLANE2 */ 139, /* GL_CLIP_PLANE3 */ 140, /* GL_CLIP_PLANE4 */ 141, /* GL_CLIP_PLANE5 */ -- 663, /* GL_LIGHT0 */ -- 664, /* GL_LIGHT1 */ -- 665, /* GL_LIGHT2 */ -- 666, /* GL_LIGHT3 */ -- 667, /* GL_LIGHT4 */ -- 668, /* GL_LIGHT5 */ -- 669, /* GL_LIGHT6 */ -- 670, /* GL_LIGHT7 */ - 590, /* GL_HINT_BIT */ - 589, /* GL_HINT_BIT */ ++ 665, /* GL_LIGHT0 */ ++ 666, /* GL_LIGHT1 */ ++ 667, /* GL_LIGHT2 */ ++ 668, /* GL_LIGHT3 */ ++ 669, /* GL_LIGHT4 */ ++ 670, /* GL_LIGHT5 */ ++ 671, /* GL_LIGHT6 */ ++ 672, /* GL_LIGHT7 */ ++ 591, /* GL_HINT_BIT */ 273, /* GL_CONSTANT_COLOR */ - 1039, /* GL_ONE_MINUS_CONSTANT_COLOR */ - 1033, /* GL_ONE_MINUS_CONSTANT_COLOR */ ++ 1041, /* GL_ONE_MINUS_CONSTANT_COLOR */ 268, /* GL_CONSTANT_ALPHA */ - 1037, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - 1031, /* GL_ONE_MINUS_CONSTANT_ALPHA */ ++ 1039, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 75, /* GL_BLEND_COLOR */ - 574, /* GL_FUNC_ADD */ - 928, /* GL_MIN */ - 839, /* GL_MAX */ - 573, /* GL_FUNC_ADD */ - 922, /* GL_MIN */ - 833, /* GL_MAX */ ++ 575, /* GL_FUNC_ADD */ ++ 930, /* GL_MIN */ ++ 841, /* GL_MAX */ 80, /* GL_BLEND_EQUATION */ - 578, /* GL_FUNC_SUBTRACT */ - 576, /* GL_FUNC_REVERSE_SUBTRACT */ - 577, /* GL_FUNC_SUBTRACT */ - 575, /* GL_FUNC_REVERSE_SUBTRACT */ ++ 579, /* GL_FUNC_SUBTRACT */ ++ 577, /* GL_FUNC_REVERSE_SUBTRACT */ 276, /* GL_CONVOLUTION_1D */ 277, /* GL_CONVOLUTION_2D */ - 1397, /* GL_SEPARABLE_2D */ - 1393, /* GL_SEPARABLE_2D */ ++ 1401, /* GL_SEPARABLE_2D */ 280, /* GL_CONVOLUTION_BORDER_MODE */ 284, /* GL_CONVOLUTION_FILTER_SCALE */ 282, /* GL_CONVOLUTION_FILTER_BIAS */ - 1283, /* GL_REDUCE */ - 1279, /* GL_REDUCE */ ++ 1287, /* GL_REDUCE */ 286, /* GL_CONVOLUTION_FORMAT */ 290, /* GL_CONVOLUTION_WIDTH */ 288, /* GL_CONVOLUTION_HEIGHT */ - 854, /* GL_MAX_CONVOLUTION_WIDTH */ - 852, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1197, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1193, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1188, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1184, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1195, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1191, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1186, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1182, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 591, /* GL_HISTOGRAM */ - 1244, /* GL_PROXY_HISTOGRAM */ - 607, /* GL_HISTOGRAM_WIDTH */ - 597, /* GL_HISTOGRAM_FORMAT */ - 603, /* GL_HISTOGRAM_RED_SIZE */ - 599, /* GL_HISTOGRAM_GREEN_SIZE */ - 594, /* GL_HISTOGRAM_BLUE_SIZE */ - 592, /* GL_HISTOGRAM_ALPHA_SIZE */ - 601, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 605, /* GL_HISTOGRAM_SINK */ - 929, /* GL_MINMAX */ - 931, /* GL_MINMAX_FORMAT */ - 933, /* GL_MINMAX_SINK */ - 1519, /* GL_TABLE_TOO_LARGE_EXT */ - 1732, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1743, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1745, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1738, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1734, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1155, /* GL_POLYGON_OFFSET_FILL */ - 1154, /* GL_POLYGON_OFFSET_FACTOR */ - 1153, /* GL_POLYGON_OFFSET_BIAS */ - 1314, /* GL_RESCALE_NORMAL */ - 848, /* GL_MAX_CONVOLUTION_WIDTH */ - 846, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1191, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1187, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1182, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1178, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1189, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1185, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1180, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1176, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 590, /* GL_HISTOGRAM */ - 1239, /* GL_PROXY_HISTOGRAM */ - 606, /* GL_HISTOGRAM_WIDTH */ - 596, /* GL_HISTOGRAM_FORMAT */ - 602, /* GL_HISTOGRAM_RED_SIZE */ - 598, /* GL_HISTOGRAM_GREEN_SIZE */ - 593, /* GL_HISTOGRAM_BLUE_SIZE */ - 591, /* GL_HISTOGRAM_ALPHA_SIZE */ - 600, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 604, /* GL_HISTOGRAM_SINK */ - 923, /* GL_MINMAX */ - 925, /* GL_MINMAX_FORMAT */ - 927, /* GL_MINMAX_SINK */ - 1515, /* GL_TABLE_TOO_LARGE_EXT */ - 1728, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1739, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1741, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1734, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1730, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1149, /* GL_POLYGON_OFFSET_FILL */ - 1148, /* GL_POLYGON_OFFSET_FACTOR */ - 1147, /* GL_POLYGON_OFFSET_BIAS */ - 1310, /* GL_RESCALE_NORMAL */ ++ 856, /* GL_MAX_CONVOLUTION_WIDTH */ ++ 854, /* GL_MAX_CONVOLUTION_HEIGHT */ ++ 1199, /* GL_POST_CONVOLUTION_RED_SCALE */ ++ 1195, /* GL_POST_CONVOLUTION_GREEN_SCALE */ ++ 1190, /* GL_POST_CONVOLUTION_BLUE_SCALE */ ++ 1186, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ ++ 1197, /* GL_POST_CONVOLUTION_RED_BIAS */ ++ 1193, /* GL_POST_CONVOLUTION_GREEN_BIAS */ ++ 1188, /* GL_POST_CONVOLUTION_BLUE_BIAS */ ++ 1184, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ ++ 592, /* GL_HISTOGRAM */ ++ 1247, /* GL_PROXY_HISTOGRAM */ ++ 608, /* GL_HISTOGRAM_WIDTH */ ++ 598, /* GL_HISTOGRAM_FORMAT */ ++ 604, /* GL_HISTOGRAM_RED_SIZE */ ++ 600, /* GL_HISTOGRAM_GREEN_SIZE */ ++ 595, /* GL_HISTOGRAM_BLUE_SIZE */ ++ 593, /* GL_HISTOGRAM_ALPHA_SIZE */ ++ 602, /* GL_HISTOGRAM_LUMINANCE_SIZE */ ++ 606, /* GL_HISTOGRAM_SINK */ ++ 931, /* GL_MINMAX */ ++ 933, /* GL_MINMAX_FORMAT */ ++ 935, /* GL_MINMAX_SINK */ ++ 1523, /* GL_TABLE_TOO_LARGE_EXT */ ++ 1736, /* GL_UNSIGNED_BYTE_3_3_2 */ ++ 1747, /* GL_UNSIGNED_SHORT_4_4_4_4 */ ++ 1749, /* GL_UNSIGNED_SHORT_5_5_5_1 */ ++ 1742, /* GL_UNSIGNED_INT_8_8_8_8 */ ++ 1738, /* GL_UNSIGNED_INT_10_10_10_2 */ ++ 1157, /* GL_POLYGON_OFFSET_FILL */ ++ 1156, /* GL_POLYGON_OFFSET_FACTOR */ ++ 1155, /* GL_POLYGON_OFFSET_BIAS */ ++ 1318, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ -- 719, /* GL_LUMINANCE4 */ -- 725, /* GL_LUMINANCE8 */ -- 709, /* GL_LUMINANCE12 */ -- 715, /* GL_LUMINANCE16 */ -- 720, /* GL_LUMINANCE4_ALPHA4 */ -- 723, /* GL_LUMINANCE6_ALPHA2 */ -- 726, /* GL_LUMINANCE8_ALPHA8 */ -- 712, /* GL_LUMINANCE12_ALPHA4 */ -- 710, /* GL_LUMINANCE12_ALPHA12 */ -- 716, /* GL_LUMINANCE16_ALPHA16 */ - 632, /* GL_INTENSITY */ - 637, /* GL_INTENSITY4 */ - 639, /* GL_INTENSITY8 */ - 633, /* GL_INTENSITY12 */ - 635, /* GL_INTENSITY16 */ - 1326, /* GL_RGB2_EXT */ - 1327, /* GL_RGB4 */ - 1330, /* GL_RGB5 */ - 1334, /* GL_RGB8 */ - 1318, /* GL_RGB10 */ - 1322, /* GL_RGB12 */ - 1324, /* GL_RGB16 */ - 1341, /* GL_RGBA2 */ - 1343, /* GL_RGBA4 */ - 1331, /* GL_RGB5_A1 */ - 1347, /* GL_RGBA8 */ - 1319, /* GL_RGB10_A2 */ - 1337, /* GL_RGBA12 */ - 1339, /* GL_RGBA16 */ - 1692, /* GL_TEXTURE_RED_SIZE */ - 1664, /* GL_TEXTURE_GREEN_SIZE */ - 1603, /* GL_TEXTURE_BLUE_SIZE */ - 1590, /* GL_TEXTURE_ALPHA_SIZE */ - 1677, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1668, /* GL_TEXTURE_INTENSITY_SIZE */ - 1312, /* GL_REPLACE_EXT */ - 1248, /* GL_PROXY_TEXTURE_1D */ - 1251, /* GL_PROXY_TEXTURE_2D */ - 1697, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1689, /* GL_TEXTURE_PRIORITY */ - 1694, /* GL_TEXTURE_RESIDENT */ - 1593, /* GL_TEXTURE_BINDING_1D */ - 1595, /* GL_TEXTURE_BINDING_2D */ - 1597, /* GL_TEXTURE_BINDING_3D */ - 1075, /* GL_PACK_SKIP_IMAGES */ - 1071, /* GL_PACK_IMAGE_HEIGHT */ - 1726, /* GL_UNPACK_SKIP_IMAGES */ - 1723, /* GL_UNPACK_IMAGE_HEIGHT */ - 1589, /* GL_TEXTURE_3D */ - 1254, /* GL_PROXY_TEXTURE_3D */ - 1651, /* GL_TEXTURE_DEPTH */ - 1700, /* GL_TEXTURE_WRAP_R */ - 840, /* GL_MAX_3D_TEXTURE_SIZE */ - 1758, /* GL_VERTEX_ARRAY */ - 1006, /* GL_NORMAL_ARRAY */ - 631, /* GL_INTENSITY */ - 636, /* GL_INTENSITY4 */ - 638, /* GL_INTENSITY8 */ - 632, /* GL_INTENSITY12 */ - 634, /* GL_INTENSITY16 */ - 1322, /* GL_RGB2_EXT */ - 1323, /* GL_RGB4 */ - 1326, /* GL_RGB5 */ - 1330, /* GL_RGB8 */ - 1314, /* GL_RGB10 */ - 1318, /* GL_RGB12 */ - 1320, /* GL_RGB16 */ - 1337, /* GL_RGBA2 */ - 1339, /* GL_RGBA4 */ - 1327, /* GL_RGB5_A1 */ - 1343, /* GL_RGBA8 */ - 1315, /* GL_RGB10_A2 */ - 1333, /* GL_RGBA12 */ - 1335, /* GL_RGBA16 */ - 1688, /* GL_TEXTURE_RED_SIZE */ - 1660, /* GL_TEXTURE_GREEN_SIZE */ - 1599, /* GL_TEXTURE_BLUE_SIZE */ - 1586, /* GL_TEXTURE_ALPHA_SIZE */ - 1673, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1664, /* GL_TEXTURE_INTENSITY_SIZE */ - 1308, /* GL_REPLACE_EXT */ - 1243, /* GL_PROXY_TEXTURE_1D */ - 1246, /* GL_PROXY_TEXTURE_2D */ - 1693, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1685, /* GL_TEXTURE_PRIORITY */ - 1690, /* GL_TEXTURE_RESIDENT */ - 1589, /* GL_TEXTURE_BINDING_1D */ - 1591, /* GL_TEXTURE_BINDING_2D */ - 1593, /* GL_TEXTURE_BINDING_3D */ - 1069, /* GL_PACK_SKIP_IMAGES */ - 1065, /* GL_PACK_IMAGE_HEIGHT */ - 1722, /* GL_UNPACK_SKIP_IMAGES */ - 1719, /* GL_UNPACK_IMAGE_HEIGHT */ - 1585, /* GL_TEXTURE_3D */ - 1249, /* GL_PROXY_TEXTURE_3D */ - 1647, /* GL_TEXTURE_DEPTH */ - 1696, /* GL_TEXTURE_WRAP_R */ - 834, /* GL_MAX_3D_TEXTURE_SIZE */ - 1754, /* GL_VERTEX_ARRAY */ - 1000, /* GL_NORMAL_ARRAY */ ++ 721, /* GL_LUMINANCE4 */ ++ 727, /* GL_LUMINANCE8 */ ++ 711, /* GL_LUMINANCE12 */ ++ 717, /* GL_LUMINANCE16 */ ++ 722, /* GL_LUMINANCE4_ALPHA4 */ ++ 725, /* GL_LUMINANCE6_ALPHA2 */ ++ 728, /* GL_LUMINANCE8_ALPHA8 */ ++ 714, /* GL_LUMINANCE12_ALPHA4 */ ++ 712, /* GL_LUMINANCE12_ALPHA12 */ ++ 718, /* GL_LUMINANCE16_ALPHA16 */ ++ 633, /* GL_INTENSITY */ ++ 638, /* GL_INTENSITY4 */ ++ 640, /* GL_INTENSITY8 */ ++ 634, /* GL_INTENSITY12 */ ++ 636, /* GL_INTENSITY16 */ ++ 1330, /* GL_RGB2_EXT */ ++ 1331, /* GL_RGB4 */ ++ 1334, /* GL_RGB5 */ ++ 1338, /* GL_RGB8 */ ++ 1322, /* GL_RGB10 */ ++ 1326, /* GL_RGB12 */ ++ 1328, /* GL_RGB16 */ ++ 1345, /* GL_RGBA2 */ ++ 1347, /* GL_RGBA4 */ ++ 1335, /* GL_RGB5_A1 */ ++ 1351, /* GL_RGBA8 */ ++ 1323, /* GL_RGB10_A2 */ ++ 1341, /* GL_RGBA12 */ ++ 1343, /* GL_RGBA16 */ ++ 1696, /* GL_TEXTURE_RED_SIZE */ ++ 1668, /* GL_TEXTURE_GREEN_SIZE */ ++ 1607, /* GL_TEXTURE_BLUE_SIZE */ ++ 1594, /* GL_TEXTURE_ALPHA_SIZE */ ++ 1681, /* GL_TEXTURE_LUMINANCE_SIZE */ ++ 1672, /* GL_TEXTURE_INTENSITY_SIZE */ ++ 1316, /* GL_REPLACE_EXT */ ++ 1251, /* GL_PROXY_TEXTURE_1D */ ++ 1254, /* GL_PROXY_TEXTURE_2D */ ++ 1701, /* GL_TEXTURE_TOO_LARGE_EXT */ ++ 1693, /* GL_TEXTURE_PRIORITY */ ++ 1698, /* GL_TEXTURE_RESIDENT */ ++ 1597, /* GL_TEXTURE_BINDING_1D */ ++ 1599, /* GL_TEXTURE_BINDING_2D */ ++ 1601, /* GL_TEXTURE_BINDING_3D */ ++ 1077, /* GL_PACK_SKIP_IMAGES */ ++ 1073, /* GL_PACK_IMAGE_HEIGHT */ ++ 1730, /* GL_UNPACK_SKIP_IMAGES */ ++ 1727, /* GL_UNPACK_IMAGE_HEIGHT */ ++ 1593, /* GL_TEXTURE_3D */ ++ 1257, /* GL_PROXY_TEXTURE_3D */ ++ 1655, /* GL_TEXTURE_DEPTH */ ++ 1704, /* GL_TEXTURE_WRAP_R */ ++ 842, /* GL_MAX_3D_TEXTURE_SIZE */ ++ 1762, /* GL_VERTEX_ARRAY */ ++ 1008, /* GL_NORMAL_ARRAY */ 145, /* GL_COLOR_ARRAY */ - 617, /* GL_INDEX_ARRAY */ - 1630, /* GL_TEXTURE_COORD_ARRAY */ - 616, /* GL_INDEX_ARRAY */ - 1626, /* GL_TEXTURE_COORD_ARRAY */ - 449, /* GL_EDGE_FLAG_ARRAY */ - 1759, /* GL_VERTEX_ARRAY_SIZE */ - 1761, /* GL_VERTEX_ARRAY_TYPE */ - 1760, /* GL_VERTEX_ARRAY_STRIDE */ - 1005, /* GL_NORMAL_ARRAY_TYPE */ - 1004, /* GL_NORMAL_ARRAY_STRIDE */ ++ 618, /* GL_INDEX_ARRAY */ ++ 1634, /* GL_TEXTURE_COORD_ARRAY */ + 451, /* GL_EDGE_FLAG_ARRAY */ - 1763, /* GL_VERTEX_ARRAY_SIZE */ - 1765, /* GL_VERTEX_ARRAY_TYPE */ - 1764, /* GL_VERTEX_ARRAY_STRIDE */ - 1011, /* GL_NORMAL_ARRAY_TYPE */ - 1010, /* GL_NORMAL_ARRAY_STRIDE */ ++ 1767, /* GL_VERTEX_ARRAY_SIZE */ ++ 1769, /* GL_VERTEX_ARRAY_TYPE */ ++ 1768, /* GL_VERTEX_ARRAY_STRIDE */ ++ 1013, /* GL_NORMAL_ARRAY_TYPE */ ++ 1012, /* GL_NORMAL_ARRAY_STRIDE */ 149, /* GL_COLOR_ARRAY_SIZE */ 151, /* GL_COLOR_ARRAY_TYPE */ 150, /* GL_COLOR_ARRAY_STRIDE */ - 622, /* GL_INDEX_ARRAY_TYPE */ - 621, /* GL_INDEX_ARRAY_STRIDE */ - 1634, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1636, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1635, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 621, /* GL_INDEX_ARRAY_TYPE */ - 620, /* GL_INDEX_ARRAY_STRIDE */ - 1630, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1632, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1631, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 453, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1758, /* GL_VERTEX_ARRAY_POINTER */ - 1003, /* GL_NORMAL_ARRAY_POINTER */ ++ 623, /* GL_INDEX_ARRAY_TYPE */ ++ 622, /* GL_INDEX_ARRAY_STRIDE */ ++ 1638, /* GL_TEXTURE_COORD_ARRAY_SIZE */ ++ 1640, /* GL_TEXTURE_COORD_ARRAY_TYPE */ ++ 1639, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 455, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1762, /* GL_VERTEX_ARRAY_POINTER */ - 1009, /* GL_NORMAL_ARRAY_POINTER */ ++ 1766, /* GL_VERTEX_ARRAY_POINTER */ ++ 1011, /* GL_NORMAL_ARRAY_POINTER */ 148, /* GL_COLOR_ARRAY_POINTER */ - 620, /* GL_INDEX_ARRAY_POINTER */ - 1633, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 619, /* GL_INDEX_ARRAY_POINTER */ - 1629, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 452, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 979, /* GL_MULTISAMPLE */ - 1367, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1369, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1374, /* GL_SAMPLE_COVERAGE */ - 1371, /* GL_SAMPLE_BUFFERS */ - 1362, /* GL_SAMPLES */ - 1378, /* GL_SAMPLE_COVERAGE_VALUE */ - 1376, /* GL_SAMPLE_COVERAGE_INVERT */ ++ 621, /* GL_INDEX_ARRAY_POINTER */ ++ 1637, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 454, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 985, /* GL_MULTISAMPLE */ - 1371, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1373, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1378, /* GL_SAMPLE_COVERAGE */ - 1375, /* GL_SAMPLE_BUFFERS */ - 1366, /* GL_SAMPLES */ - 1382, /* GL_SAMPLE_COVERAGE_VALUE */ - 1380, /* GL_SAMPLE_COVERAGE_INVERT */ ++ 987, /* GL_MULTISAMPLE */ ++ 1375, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ ++ 1377, /* GL_SAMPLE_ALPHA_TO_ONE */ ++ 1382, /* GL_SAMPLE_COVERAGE */ ++ 1379, /* GL_SAMPLE_BUFFERS */ ++ 1370, /* GL_SAMPLES */ ++ 1386, /* GL_SAMPLE_COVERAGE_VALUE */ ++ 1384, /* GL_SAMPLE_COVERAGE_INVERT */ 192, /* GL_COLOR_MATRIX */ 194, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 848, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1180, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1176, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1171, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1167, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1178, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1174, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1169, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1165, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1613, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1255, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1615, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - 842, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1174, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1170, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1165, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1161, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1172, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1168, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1163, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1159, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1609, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1250, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1611, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ ++ 850, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ ++ 1182, /* GL_POST_COLOR_MATRIX_RED_SCALE */ ++ 1178, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ ++ 1173, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ ++ 1169, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ ++ 1180, /* GL_POST_COLOR_MATRIX_RED_BIAS */ ++ 1176, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ ++ 1171, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ ++ 1167, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ ++ 1617, /* GL_TEXTURE_COLOR_TABLE_SGI */ ++ 1258, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ ++ 1619, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 79, /* GL_BLEND_DST_RGB */ 88, /* GL_BLEND_SRC_RGB */ 78, /* GL_BLEND_DST_ALPHA */ 87, /* GL_BLEND_SRC_ALPHA */ 198, /* GL_COLOR_TABLE */ - 1190, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1173, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1243, /* GL_PROXY_COLOR_TABLE */ - 1247, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1246, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - 1184, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1167, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1238, /* GL_PROXY_COLOR_TABLE */ - 1242, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1241, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ ++ 1192, /* GL_POST_CONVOLUTION_COLOR_TABLE */ ++ 1175, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ ++ 1246, /* GL_PROXY_COLOR_TABLE */ ++ 1250, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ ++ 1249, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 222, /* GL_COLOR_TABLE_SCALE */ 202, /* GL_COLOR_TABLE_BIAS */ 207, /* GL_COLOR_TABLE_FORMAT */ @@@ -4311,667 -4303,667 +4319,667 @@@ 213, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 70, /* GL_BGR */ 71, /* GL_BGRA */ - 862, /* GL_MAX_ELEMENTS_VERTICES */ - 861, /* GL_MAX_ELEMENTS_INDICES */ - 1667, /* GL_TEXTURE_INDEX_SIZE_EXT */ - 856, /* GL_MAX_ELEMENTS_VERTICES */ - 855, /* GL_MAX_ELEMENTS_INDICES */ - 1663, /* GL_TEXTURE_INDEX_SIZE_EXT */ ++ 864, /* GL_MAX_ELEMENTS_VERTICES */ ++ 863, /* GL_MAX_ELEMENTS_INDICES */ ++ 1671, /* GL_TEXTURE_INDEX_SIZE_EXT */ 142, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1137, /* GL_POINT_SIZE_MIN */ - 1133, /* GL_POINT_SIZE_MAX */ - 1127, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1123, /* GL_POINT_DISTANCE_ATTENUATION */ - 1131, /* GL_POINT_SIZE_MIN */ - 1127, /* GL_POINT_SIZE_MAX */ - 1121, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1117, /* GL_POINT_DISTANCE_ATTENUATION */ ++ 1139, /* GL_POINT_SIZE_MIN */ ++ 1135, /* GL_POINT_SIZE_MAX */ ++ 1129, /* GL_POINT_FADE_THRESHOLD_SIZE */ ++ 1125, /* GL_POINT_DISTANCE_ATTENUATION */ 124, /* GL_CLAMP_TO_BORDER */ 127, /* GL_CLAMP_TO_EDGE */ - 1688, /* GL_TEXTURE_MIN_LOD */ - 1686, /* GL_TEXTURE_MAX_LOD */ - 1592, /* GL_TEXTURE_BASE_LEVEL */ - 1685, /* GL_TEXTURE_MAX_LEVEL */ - 610, /* GL_IGNORE_BORDER_HP */ - 1684, /* GL_TEXTURE_MIN_LOD */ - 1682, /* GL_TEXTURE_MAX_LOD */ - 1588, /* GL_TEXTURE_BASE_LEVEL */ - 1681, /* GL_TEXTURE_MAX_LEVEL */ - 609, /* GL_IGNORE_BORDER_HP */ ++ 1692, /* GL_TEXTURE_MIN_LOD */ ++ 1690, /* GL_TEXTURE_MAX_LOD */ ++ 1596, /* GL_TEXTURE_BASE_LEVEL */ ++ 1689, /* GL_TEXTURE_MAX_LEVEL */ ++ 611, /* GL_IGNORE_BORDER_HP */ 272, /* GL_CONSTANT_BORDER_HP */ - 1313, /* GL_REPLICATE_BORDER_HP */ - 1309, /* GL_REPLICATE_BORDER_HP */ ++ 1317, /* GL_REPLICATE_BORDER_HP */ 278, /* GL_CONVOLUTION_BORDER_COLOR */ - 1034, /* GL_OCCLUSION_TEST_HP */ - 1035, /* GL_OCCLUSION_TEST_RESULT_HP */ - 1028, /* GL_OCCLUSION_TEST_HP */ - 1029, /* GL_OCCLUSION_TEST_RESULT_HP */ -- 681, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1607, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1609, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1611, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1612, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1610, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1608, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 844, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 845, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1200, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1202, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1199, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1201, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1675, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1676, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1674, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 580, /* GL_GENERATE_MIPMAP */ - 581, /* GL_GENERATE_MIPMAP_HINT */ - 522, /* GL_FOG_OFFSET_SGIX */ - 523, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1621, /* GL_TEXTURE_COMPARE_SGIX */ - 1620, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1671, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1663, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 1603, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1605, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1607, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1608, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1606, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1604, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 838, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 839, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1194, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1196, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1193, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1195, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1671, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1672, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1670, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 579, /* GL_GENERATE_MIPMAP */ - 580, /* GL_GENERATE_MIPMAP_HINT */ - 521, /* GL_FOG_OFFSET_SGIX */ - 522, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1617, /* GL_TEXTURE_COMPARE_SGIX */ - 1616, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1667, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1659, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 352, /* GL_DEPTH_COMPONENT16 */ - 355, /* GL_DEPTH_COMPONENT24 */ - 358, /* GL_DEPTH_COMPONENT32 */ - 300, /* GL_CULL_VERTEX_EXT */ - 302, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - 301, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1815, /* GL_WRAP_BORDER_SUN */ - 1610, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 674, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1407, /* GL_SINGLE_COLOR */ - 1394, /* GL_SEPARATE_SPECULAR_COLOR */ - 1403, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 532, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 533, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 540, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 535, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 531, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 530, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 534, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 541, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 552, /* GL_FRAMEBUFFER_DEFAULT */ - 565, /* GL_FRAMEBUFFER_UNDEFINED */ - 365, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 615, /* GL_INDEX */ - 1727, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1742, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1743, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1740, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1738, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1735, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1733, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1679, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1680, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1678, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 930, /* GL_MIRRORED_REPEAT */ - 1350, /* GL_RGB_S3TC */ - 1325, /* GL_RGB4_S3TC */ - 1348, /* GL_RGBA_S3TC */ - 1342, /* GL_RGBA4_S3TC */ - 1346, /* GL_RGBA_DXT5_S3TC */ - 1340, /* GL_RGBA4_DXT5_S3TC */ ++ 1036, /* GL_OCCLUSION_TEST_HP */ ++ 1037, /* GL_OCCLUSION_TEST_RESULT_HP */ ++ 683, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ ++ 1611, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ ++ 1613, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ ++ 1615, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ ++ 1616, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ ++ 1614, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ ++ 1612, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ ++ 846, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ ++ 847, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ ++ 1202, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ ++ 1204, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ ++ 1201, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ ++ 1203, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ ++ 1679, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ ++ 1680, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ ++ 1678, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ ++ 581, /* GL_GENERATE_MIPMAP */ ++ 582, /* GL_GENERATE_MIPMAP_HINT */ ++ 523, /* GL_FOG_OFFSET_SGIX */ ++ 524, /* GL_FOG_OFFSET_VALUE_SGIX */ ++ 1625, /* GL_TEXTURE_COMPARE_SGIX */ ++ 1624, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ ++ 1675, /* GL_TEXTURE_LEQUAL_R_SGIX */ ++ 1667, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 354, /* GL_DEPTH_COMPONENT16 */ + 357, /* GL_DEPTH_COMPONENT24 */ + 360, /* GL_DEPTH_COMPONENT32 */ + 302, /* GL_CULL_VERTEX_EXT */ + 304, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + 303, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1819, /* GL_WRAP_BORDER_SUN */ - 1614, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 674, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1411, /* GL_SINGLE_COLOR */ - 1398, /* GL_SEPARATE_SPECULAR_COLOR */ - 1407, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 533, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 534, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 541, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 536, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 532, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 531, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 535, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 542, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 553, /* GL_FRAMEBUFFER_DEFAULT */ - 566, /* GL_FRAMEBUFFER_UNDEFINED */ ++ 1823, /* GL_WRAP_BORDER_SUN */ ++ 1618, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ ++ 676, /* GL_LIGHT_MODEL_COLOR_CONTROL */ ++ 1415, /* GL_SINGLE_COLOR */ ++ 1402, /* GL_SEPARATE_SPECULAR_COLOR */ ++ 1411, /* GL_SHARED_TEXTURE_PALETTE_EXT */ ++ 534, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ ++ 535, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ ++ 542, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ ++ 537, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ ++ 533, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ ++ 532, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ ++ 536, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ ++ 543, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ ++ 554, /* GL_FRAMEBUFFER_DEFAULT */ ++ 567, /* GL_FRAMEBUFFER_UNDEFINED */ + 367, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 616, /* GL_INDEX */ - 1731, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1746, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1747, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1744, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1742, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1739, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1737, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1683, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1684, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1682, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 936, /* GL_MIRRORED_REPEAT */ - 1354, /* GL_RGB_S3TC */ - 1329, /* GL_RGB4_S3TC */ - 1352, /* GL_RGBA_S3TC */ - 1346, /* GL_RGBA4_S3TC */ - 1350, /* GL_RGBA_DXT5_S3TC */ - 1344, /* GL_RGBA4_DXT5_S3TC */ ++ 617, /* GL_INDEX */ ++ 1735, /* GL_UNSIGNED_BYTE_2_3_3_REV */ ++ 1750, /* GL_UNSIGNED_SHORT_5_6_5 */ ++ 1751, /* GL_UNSIGNED_SHORT_5_6_5_REV */ ++ 1748, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ ++ 1746, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ ++ 1743, /* GL_UNSIGNED_INT_8_8_8_8_REV */ ++ 1741, /* GL_UNSIGNED_INT_2_10_10_10_REV */ ++ 1687, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ ++ 1688, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ ++ 1686, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ ++ 938, /* GL_MIRRORED_REPEAT */ ++ 1358, /* GL_RGB_S3TC */ ++ 1333, /* GL_RGB4_S3TC */ ++ 1356, /* GL_RGBA_S3TC */ ++ 1350, /* GL_RGBA4_S3TC */ ++ 1354, /* GL_RGBA_DXT5_S3TC */ ++ 1348, /* GL_RGBA4_DXT5_S3TC */ 261, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 256, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 257, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ 258, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 997, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 996, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 991, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 990, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ -- 682, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 509, /* GL_FOG_COORDINATE_SOURCE */ - 501, /* GL_FOG_COORD */ - 525, /* GL_FRAGMENT_DEPTH */ - 508, /* GL_FOG_COORDINATE_SOURCE */ - 500, /* GL_FOG_COORD */ - 524, /* GL_FRAGMENT_DEPTH */ - 306, /* GL_CURRENT_FOG_COORD */ - 507, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 506, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 505, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 502, /* GL_FOG_COORDINATE_ARRAY */ ++ 999, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ ++ 998, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ ++ 684, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ ++ 510, /* GL_FOG_COORDINATE_SOURCE */ ++ 502, /* GL_FOG_COORD */ ++ 526, /* GL_FRAGMENT_DEPTH */ + 308, /* GL_CURRENT_FOG_COORD */ - 508, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 507, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 506, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 503, /* GL_FOG_COORDINATE_ARRAY */ ++ 509, /* GL_FOG_COORDINATE_ARRAY_TYPE */ ++ 508, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ ++ 507, /* GL_FOG_COORDINATE_ARRAY_POINTER */ ++ 504, /* GL_FOG_COORDINATE_ARRAY */ 196, /* GL_COLOR_SUM */ - 326, /* GL_CURRENT_SECONDARY_COLOR */ - 1387, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1389, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1388, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1386, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1383, /* GL_SECONDARY_COLOR_ARRAY */ - 324, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + 328, /* GL_CURRENT_SECONDARY_COLOR */ - 1391, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1393, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1392, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1390, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1387, /* GL_SECONDARY_COLOR_ARRAY */ ++ 1395, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ ++ 1397, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ ++ 1396, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ ++ 1394, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ ++ 1391, /* GL_SECONDARY_COLOR_ARRAY */ + 326, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1521, /* GL_TEXTURE0 */ - 1523, /* GL_TEXTURE1 */ - 1545, /* GL_TEXTURE2 */ - 1567, /* GL_TEXTURE3 */ - 1573, /* GL_TEXTURE4 */ - 1575, /* GL_TEXTURE5 */ - 1577, /* GL_TEXTURE6 */ - 1579, /* GL_TEXTURE7 */ - 1581, /* GL_TEXTURE8 */ - 1583, /* GL_TEXTURE9 */ - 1524, /* GL_TEXTURE10 */ - 1526, /* GL_TEXTURE11 */ - 1528, /* GL_TEXTURE12 */ - 1530, /* GL_TEXTURE13 */ - 1532, /* GL_TEXTURE14 */ - 1534, /* GL_TEXTURE15 */ - 1536, /* GL_TEXTURE16 */ - 1538, /* GL_TEXTURE17 */ - 1540, /* GL_TEXTURE18 */ - 1542, /* GL_TEXTURE19 */ - 1546, /* GL_TEXTURE20 */ - 1548, /* GL_TEXTURE21 */ - 1550, /* GL_TEXTURE22 */ - 1552, /* GL_TEXTURE23 */ - 1554, /* GL_TEXTURE24 */ - 1556, /* GL_TEXTURE25 */ - 1558, /* GL_TEXTURE26 */ - 1560, /* GL_TEXTURE27 */ - 1562, /* GL_TEXTURE28 */ - 1564, /* GL_TEXTURE29 */ - 1568, /* GL_TEXTURE30 */ - 1570, /* GL_TEXTURE31 */ - 1517, /* GL_TEXTURE0 */ - 1519, /* GL_TEXTURE1 */ - 1541, /* GL_TEXTURE2 */ - 1563, /* GL_TEXTURE3 */ - 1569, /* GL_TEXTURE4 */ - 1571, /* GL_TEXTURE5 */ - 1573, /* GL_TEXTURE6 */ - 1575, /* GL_TEXTURE7 */ - 1577, /* GL_TEXTURE8 */ - 1579, /* GL_TEXTURE9 */ - 1520, /* GL_TEXTURE10 */ - 1522, /* GL_TEXTURE11 */ - 1524, /* GL_TEXTURE12 */ - 1526, /* GL_TEXTURE13 */ - 1528, /* GL_TEXTURE14 */ - 1530, /* GL_TEXTURE15 */ - 1532, /* GL_TEXTURE16 */ - 1534, /* GL_TEXTURE17 */ - 1536, /* GL_TEXTURE18 */ - 1538, /* GL_TEXTURE19 */ - 1542, /* GL_TEXTURE20 */ - 1544, /* GL_TEXTURE21 */ - 1546, /* GL_TEXTURE22 */ - 1548, /* GL_TEXTURE23 */ - 1550, /* GL_TEXTURE24 */ - 1552, /* GL_TEXTURE25 */ - 1554, /* GL_TEXTURE26 */ - 1556, /* GL_TEXTURE27 */ - 1558, /* GL_TEXTURE28 */ - 1560, /* GL_TEXTURE29 */ - 1564, /* GL_TEXTURE30 */ - 1566, /* GL_TEXTURE31 */ ++ 1525, /* GL_TEXTURE0 */ ++ 1527, /* GL_TEXTURE1 */ ++ 1549, /* GL_TEXTURE2 */ ++ 1571, /* GL_TEXTURE3 */ ++ 1577, /* GL_TEXTURE4 */ ++ 1579, /* GL_TEXTURE5 */ ++ 1581, /* GL_TEXTURE6 */ ++ 1583, /* GL_TEXTURE7 */ ++ 1585, /* GL_TEXTURE8 */ ++ 1587, /* GL_TEXTURE9 */ ++ 1528, /* GL_TEXTURE10 */ ++ 1530, /* GL_TEXTURE11 */ ++ 1532, /* GL_TEXTURE12 */ ++ 1534, /* GL_TEXTURE13 */ ++ 1536, /* GL_TEXTURE14 */ ++ 1538, /* GL_TEXTURE15 */ ++ 1540, /* GL_TEXTURE16 */ ++ 1542, /* GL_TEXTURE17 */ ++ 1544, /* GL_TEXTURE18 */ ++ 1546, /* GL_TEXTURE19 */ ++ 1550, /* GL_TEXTURE20 */ ++ 1552, /* GL_TEXTURE21 */ ++ 1554, /* GL_TEXTURE22 */ ++ 1556, /* GL_TEXTURE23 */ ++ 1558, /* GL_TEXTURE24 */ ++ 1560, /* GL_TEXTURE25 */ ++ 1562, /* GL_TEXTURE26 */ ++ 1564, /* GL_TEXTURE27 */ ++ 1566, /* GL_TEXTURE28 */ ++ 1568, /* GL_TEXTURE29 */ ++ 1572, /* GL_TEXTURE30 */ ++ 1574, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ 130, /* GL_CLIENT_ACTIVE_TEXTURE */ - 914, /* GL_MAX_TEXTURE_UNITS */ - 1710, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1713, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1715, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1707, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1509, /* GL_SUBTRACT */ - 902, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - 908, /* GL_MAX_TEXTURE_UNITS */ - 1706, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1709, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1711, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1703, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1505, /* GL_SUBTRACT */ - 896, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ ++ 916, /* GL_MAX_TEXTURE_UNITS */ ++ 1714, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ ++ 1717, /* GL_TRANSPOSE_PROJECTION_MATRIX */ ++ 1719, /* GL_TRANSPOSE_TEXTURE_MATRIX */ ++ 1711, /* GL_TRANSPOSE_COLOR_MATRIX */ ++ 1513, /* GL_SUBTRACT */ ++ 904, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ 244, /* GL_COMPRESSED_ALPHA */ 248, /* GL_COMPRESSED_LUMINANCE */ 249, /* GL_COMPRESSED_LUMINANCE_ALPHA */ 246, /* GL_COMPRESSED_INTENSITY */ 252, /* GL_COMPRESSED_RGB */ 253, /* GL_COMPRESSED_RGBA */ - 1628, /* GL_TEXTURE_COMPRESSION_HINT */ - 1690, /* GL_TEXTURE_RECTANGLE_ARB */ - 1600, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1258, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 900, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 1624, /* GL_TEXTURE_COMPRESSION_HINT */ - 1686, /* GL_TEXTURE_RECTANGLE_ARB */ - 1596, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1253, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 894, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 364, /* GL_DEPTH_STENCIL */ - 1731, /* GL_UNSIGNED_INT_24_8 */ - 904, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1677, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 905, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1653, /* GL_TEXTURE_FILTER_CONTROL */ - 1668, /* GL_TEXTURE_LOD_BIAS */ ++ 1632, /* GL_TEXTURE_COMPRESSION_HINT */ ++ 1694, /* GL_TEXTURE_RECTANGLE_ARB */ ++ 1604, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ ++ 1261, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ ++ 902, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 366, /* GL_DEPTH_STENCIL */ - 1735, /* GL_UNSIGNED_INT_24_8 */ - 910, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1681, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 911, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1657, /* GL_TEXTURE_FILTER_CONTROL */ - 1672, /* GL_TEXTURE_LOD_BIAS */ ++ 1739, /* GL_UNSIGNED_INT_24_8 */ ++ 912, /* GL_MAX_TEXTURE_LOD_BIAS */ ++ 1685, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ ++ 913, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ ++ 1661, /* GL_TEXTURE_FILTER_CONTROL */ ++ 1676, /* GL_TEXTURE_LOD_BIAS */ 229, /* GL_COMBINE4 */ - 904, /* GL_MAX_SHININESS_NV */ - 905, /* GL_MAX_SPOT_EXPONENT_NV */ - 614, /* GL_INCR_WRAP */ - 898, /* GL_MAX_SHININESS_NV */ - 899, /* GL_MAX_SPOT_EXPONENT_NV */ - 613, /* GL_INCR_WRAP */ - 337, /* GL_DECR_WRAP */ - 950, /* GL_MODELVIEW1_ARB */ - 1006, /* GL_NORMAL_MAP */ - 1284, /* GL_REFLECTION_MAP */ - 1633, /* GL_TEXTURE_CUBE_MAP */ - 1594, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1641, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1635, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1643, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1637, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1645, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1639, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1251, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 850, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 985, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 516, /* GL_FOG_DISTANCE_MODE_NV */ - 468, /* GL_EYE_RADIAL_NV */ - 467, /* GL_EYE_PLANE_ABSOLUTE_NV */ ++ 906, /* GL_MAX_SHININESS_NV */ ++ 907, /* GL_MAX_SPOT_EXPONENT_NV */ ++ 615, /* GL_INCR_WRAP */ + 339, /* GL_DECR_WRAP */ - 956, /* GL_MODELVIEW1_ARB */ - 1012, /* GL_NORMAL_MAP */ - 1288, /* GL_REFLECTION_MAP */ - 1637, /* GL_TEXTURE_CUBE_MAP */ - 1598, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1645, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1639, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1647, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1641, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1649, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1643, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1256, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 856, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 991, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 517, /* GL_FOG_DISTANCE_MODE_NV */ ++ 958, /* GL_MODELVIEW1_ARB */ ++ 1014, /* GL_NORMAL_MAP */ ++ 1292, /* GL_REFLECTION_MAP */ ++ 1641, /* GL_TEXTURE_CUBE_MAP */ ++ 1602, /* GL_TEXTURE_BINDING_CUBE_MAP */ ++ 1649, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ ++ 1643, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ ++ 1651, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ ++ 1645, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ ++ 1653, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ ++ 1647, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ ++ 1259, /* GL_PROXY_TEXTURE_CUBE_MAP */ ++ 858, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ ++ 993, /* GL_MULTISAMPLE_FILTER_HINT_NV */ ++ 518, /* GL_FOG_DISTANCE_MODE_NV */ + 470, /* GL_EYE_RADIAL_NV */ + 469, /* GL_EYE_PLANE_ABSOLUTE_NV */ 228, /* GL_COMBINE */ 235, /* GL_COMBINE_RGB */ 230, /* GL_COMBINE_ALPHA */ - 1355, /* GL_RGB_SCALE */ - 1351, /* GL_RGB_SCALE */ ++ 1359, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 642, /* GL_INTERPOLATE */ - 641, /* GL_INTERPOLATE */ ++ 643, /* GL_INTERPOLATE */ 267, /* GL_CONSTANT */ - 1206, /* GL_PRIMARY_COLOR */ - 1203, /* GL_PREVIOUS */ - 1426, /* GL_SOURCE0_RGB */ - 1432, /* GL_SOURCE1_RGB */ - 1438, /* GL_SOURCE2_RGB */ - 1442, /* GL_SOURCE3_RGB_NV */ - 1423, /* GL_SOURCE0_ALPHA */ - 1429, /* GL_SOURCE1_ALPHA */ - 1435, /* GL_SOURCE2_ALPHA */ - 1441, /* GL_SOURCE3_ALPHA_NV */ - 1048, /* GL_OPERAND0_RGB */ - 1054, /* GL_OPERAND1_RGB */ - 1060, /* GL_OPERAND2_RGB */ - 1064, /* GL_OPERAND3_RGB_NV */ - 1045, /* GL_OPERAND0_ALPHA */ - 1051, /* GL_OPERAND1_ALPHA */ - 1057, /* GL_OPERAND2_ALPHA */ - 1063, /* GL_OPERAND3_ALPHA_NV */ - 1759, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - 1823, /* GL_YCBCR_422_APPLE */ - 1748, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1750, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1413, /* GL_SLICE_ACCUM_SUN */ - 1263, /* GL_QUAD_MESH_SUN */ - 1719, /* GL_TRIANGLE_MESH_SUN */ - 1797, /* GL_VERTEX_PROGRAM_ARB */ - 1808, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1784, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1790, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1792, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1794, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - 1200, /* GL_PRIMARY_COLOR */ - 1197, /* GL_PREVIOUS */ - 1422, /* GL_SOURCE0_RGB */ - 1428, /* GL_SOURCE1_RGB */ - 1434, /* GL_SOURCE2_RGB */ - 1438, /* GL_SOURCE3_RGB_NV */ - 1419, /* GL_SOURCE0_ALPHA */ - 1425, /* GL_SOURCE1_ALPHA */ - 1431, /* GL_SOURCE2_ALPHA */ - 1437, /* GL_SOURCE3_ALPHA_NV */ - 1042, /* GL_OPERAND0_RGB */ - 1048, /* GL_OPERAND1_RGB */ - 1054, /* GL_OPERAND2_RGB */ - 1058, /* GL_OPERAND3_RGB_NV */ - 1039, /* GL_OPERAND0_ALPHA */ - 1045, /* GL_OPERAND1_ALPHA */ - 1051, /* GL_OPERAND2_ALPHA */ - 1057, /* GL_OPERAND3_ALPHA_NV */ - 1755, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - 1819, /* GL_YCBCR_422_APPLE */ - 1744, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1746, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1409, /* GL_SLICE_ACCUM_SUN */ - 1259, /* GL_QUAD_MESH_SUN */ - 1715, /* GL_TRIANGLE_MESH_SUN */ - 1793, /* GL_VERTEX_PROGRAM_ARB */ - 1804, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1780, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1786, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1788, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1790, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - 328, /* GL_CURRENT_VERTEX_ATTRIB */ - 1213, /* GL_PROGRAM_LENGTH_ARB */ - 1227, /* GL_PROGRAM_STRING_ARB */ - 972, /* GL_MODELVIEW_PROJECTION_NV */ - 608, /* GL_IDENTITY_NV */ - 655, /* GL_INVERSE_NV */ - 1708, /* GL_TRANSPOSE_NV */ - 656, /* GL_INVERSE_TRANSPOSE_NV */ - 880, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 879, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 787, /* GL_MATRIX0_NV */ - 799, /* GL_MATRIX1_NV */ - 811, /* GL_MATRIX2_NV */ - 815, /* GL_MATRIX3_NV */ - 817, /* GL_MATRIX4_NV */ - 819, /* GL_MATRIX5_NV */ - 821, /* GL_MATRIX6_NV */ - 823, /* GL_MATRIX7_NV */ - 312, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - 309, /* GL_CURRENT_MATRIX_ARB */ - 1796, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1799, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1225, /* GL_PROGRAM_PARAMETER_NV */ - 1784, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1229, /* GL_PROGRAM_TARGET_NV */ - 1226, /* GL_PROGRAM_RESIDENT_NV */ - 1700, /* GL_TRACK_MATRIX_NV */ - 1701, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1794, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1207, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 349, /* GL_DEPTH_CLAMP_NV */ - 1762, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1769, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1770, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1771, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1772, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1773, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1774, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1775, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1776, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1777, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1763, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1764, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1765, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1766, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1767, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1768, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 741, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 748, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 749, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 750, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 751, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 752, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 753, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 754, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 755, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 756, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 742, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 743, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 744, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 745, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 746, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 747, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 768, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 775, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 776, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 777, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 778, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 779, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 780, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1206, /* GL_PROGRAM_BINDING_ARB */ - 782, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 783, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 769, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 770, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 771, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 772, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 773, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 774, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1622, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1619, /* GL_TEXTURE_COMPRESSED */ - 1011, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ ++ 1208, /* GL_PRIMARY_COLOR */ ++ 1205, /* GL_PREVIOUS */ ++ 1430, /* GL_SOURCE0_RGB */ ++ 1436, /* GL_SOURCE1_RGB */ ++ 1442, /* GL_SOURCE2_RGB */ ++ 1446, /* GL_SOURCE3_RGB_NV */ ++ 1427, /* GL_SOURCE0_ALPHA */ ++ 1433, /* GL_SOURCE1_ALPHA */ ++ 1439, /* GL_SOURCE2_ALPHA */ ++ 1445, /* GL_SOURCE3_ALPHA_NV */ ++ 1050, /* GL_OPERAND0_RGB */ ++ 1056, /* GL_OPERAND1_RGB */ ++ 1062, /* GL_OPERAND2_RGB */ ++ 1066, /* GL_OPERAND3_RGB_NV */ ++ 1047, /* GL_OPERAND0_ALPHA */ ++ 1053, /* GL_OPERAND1_ALPHA */ ++ 1059, /* GL_OPERAND2_ALPHA */ ++ 1065, /* GL_OPERAND3_ALPHA_NV */ ++ 1763, /* GL_VERTEX_ARRAY_BINDING_APPLE */ ++ 1827, /* GL_YCBCR_422_APPLE */ ++ 1752, /* GL_UNSIGNED_SHORT_8_8_APPLE */ ++ 1754, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ ++ 1417, /* GL_SLICE_ACCUM_SUN */ ++ 1267, /* GL_QUAD_MESH_SUN */ ++ 1723, /* GL_TRIANGLE_MESH_SUN */ ++ 1801, /* GL_VERTEX_PROGRAM_ARB */ ++ 1812, /* GL_VERTEX_STATE_PROGRAM_NV */ ++ 1788, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ ++ 1794, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ ++ 1796, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ ++ 1798, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 330, /* GL_CURRENT_VERTEX_ATTRIB */ - 1219, /* GL_PROGRAM_LENGTH_ARB */ - 1233, /* GL_PROGRAM_STRING_ARB */ - 978, /* GL_MODELVIEW_PROJECTION_NV */ - 609, /* GL_IDENTITY_NV */ - 656, /* GL_INVERSE_NV */ - 1712, /* GL_TRANSPOSE_NV */ - 657, /* GL_INVERSE_TRANSPOSE_NV */ - 886, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 885, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 793, /* GL_MATRIX0_NV */ - 805, /* GL_MATRIX1_NV */ - 817, /* GL_MATRIX2_NV */ - 821, /* GL_MATRIX3_NV */ - 823, /* GL_MATRIX4_NV */ - 825, /* GL_MATRIX5_NV */ - 827, /* GL_MATRIX6_NV */ - 829, /* GL_MATRIX7_NV */ ++ 1221, /* GL_PROGRAM_LENGTH_ARB */ ++ 1235, /* GL_PROGRAM_STRING_ARB */ ++ 980, /* GL_MODELVIEW_PROJECTION_NV */ ++ 610, /* GL_IDENTITY_NV */ ++ 657, /* GL_INVERSE_NV */ ++ 1716, /* GL_TRANSPOSE_NV */ ++ 658, /* GL_INVERSE_TRANSPOSE_NV */ ++ 888, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ ++ 887, /* GL_MAX_PROGRAM_MATRICES_ARB */ ++ 795, /* GL_MATRIX0_NV */ ++ 807, /* GL_MATRIX1_NV */ ++ 819, /* GL_MATRIX2_NV */ ++ 823, /* GL_MATRIX3_NV */ ++ 825, /* GL_MATRIX4_NV */ ++ 827, /* GL_MATRIX5_NV */ ++ 829, /* GL_MATRIX6_NV */ ++ 831, /* GL_MATRIX7_NV */ + 314, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + 311, /* GL_CURRENT_MATRIX_ARB */ - 1800, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1803, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1231, /* GL_PROGRAM_PARAMETER_NV */ - 1788, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1235, /* GL_PROGRAM_TARGET_NV */ - 1232, /* GL_PROGRAM_RESIDENT_NV */ - 1704, /* GL_TRACK_MATRIX_NV */ - 1705, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1798, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1213, /* GL_PROGRAM_ERROR_POSITION_ARB */ ++ 1804, /* GL_VERTEX_PROGRAM_POINT_SIZE */ ++ 1807, /* GL_VERTEX_PROGRAM_TWO_SIDE */ ++ 1233, /* GL_PROGRAM_PARAMETER_NV */ ++ 1792, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ ++ 1237, /* GL_PROGRAM_TARGET_NV */ ++ 1234, /* GL_PROGRAM_RESIDENT_NV */ ++ 1708, /* GL_TRACK_MATRIX_NV */ ++ 1709, /* GL_TRACK_MATRIX_TRANSFORM_NV */ ++ 1802, /* GL_VERTEX_PROGRAM_BINDING_NV */ ++ 1215, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 351, /* GL_DEPTH_CLAMP_NV */ - 1766, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1773, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1774, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1775, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1776, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1777, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1778, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1779, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1780, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1781, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1767, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1768, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1769, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1770, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1771, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1772, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 741, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 748, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 749, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 750, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 751, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 752, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 753, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 754, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 755, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 756, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 742, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 743, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 744, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 745, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 746, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 747, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 768, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 775, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 776, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 777, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 778, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 779, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 780, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1212, /* GL_PROGRAM_BINDING_ARB */ - 782, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 783, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 769, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 770, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 771, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 772, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 773, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 774, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1626, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1623, /* GL_TEXTURE_COMPRESSED */ - 1017, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ ++ 1770, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ ++ 1777, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ ++ 1778, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ ++ 1779, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ ++ 1780, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ ++ 1781, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ ++ 1782, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ ++ 1783, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ ++ 1784, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ ++ 1785, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ ++ 1771, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ ++ 1772, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ ++ 1773, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ ++ 1774, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ ++ 1775, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ ++ 1776, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ ++ 743, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ ++ 750, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ ++ 751, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ ++ 752, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ ++ 753, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ ++ 754, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ ++ 755, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ ++ 756, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ ++ 757, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ ++ 758, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ ++ 744, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ ++ 745, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ ++ 746, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ ++ 747, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ ++ 748, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ ++ 749, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ ++ 770, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ ++ 777, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ ++ 778, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ ++ 779, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ ++ 780, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ ++ 781, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ ++ 782, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ ++ 1214, /* GL_PROGRAM_BINDING_ARB */ ++ 784, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ ++ 785, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ ++ 771, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ ++ 772, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ ++ 773, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ ++ 774, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ ++ 775, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ ++ 776, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ ++ 1630, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ ++ 1627, /* GL_TEXTURE_COMPRESSED */ ++ 1019, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 266, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 926, /* GL_MAX_VERTEX_UNITS_ARB */ - 920, /* GL_MAX_VERTEX_UNITS_ARB */ ++ 928, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1818, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1796, /* GL_VERTEX_BLEND_ARB */ - 1814, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1792, /* GL_VERTEX_BLEND_ARB */ - 330, /* GL_CURRENT_WEIGHT_ARB */ - 1813, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1812, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1811, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1810, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1807, /* GL_WEIGHT_ARRAY_ARB */ - 377, /* GL_DOT3_RGB */ - 378, /* GL_DOT3_RGBA */ ++ 1822, /* GL_WEIGHT_SUM_UNITY_ARB */ ++ 1800, /* GL_VERTEX_BLEND_ARB */ + 332, /* GL_CURRENT_WEIGHT_ARB */ - 1817, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1816, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1815, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1814, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1811, /* GL_WEIGHT_ARRAY_ARB */ ++ 1821, /* GL_WEIGHT_ARRAY_TYPE_ARB */ ++ 1820, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ ++ 1819, /* GL_WEIGHT_ARRAY_SIZE_ARB */ ++ 1818, /* GL_WEIGHT_ARRAY_POINTER_ARB */ ++ 1815, /* GL_WEIGHT_ARRAY_ARB */ + 379, /* GL_DOT3_RGB */ + 380, /* GL_DOT3_RGBA */ 260, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 255, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 986, /* GL_MULTISAMPLE_3DFX */ - 1376, /* GL_SAMPLE_BUFFERS_3DFX */ - 1367, /* GL_SAMPLES_3DFX */ - 967, /* GL_MODELVIEW2_ARB */ - 970, /* GL_MODELVIEW3_ARB */ - 971, /* GL_MODELVIEW4_ARB */ - 972, /* GL_MODELVIEW5_ARB */ - 973, /* GL_MODELVIEW6_ARB */ - 974, /* GL_MODELVIEW7_ARB */ - 975, /* GL_MODELVIEW8_ARB */ - 976, /* GL_MODELVIEW9_ARB */ - 946, /* GL_MODELVIEW10_ARB */ - 947, /* GL_MODELVIEW11_ARB */ - 948, /* GL_MODELVIEW12_ARB */ - 949, /* GL_MODELVIEW13_ARB */ - 950, /* GL_MODELVIEW14_ARB */ - 951, /* GL_MODELVIEW15_ARB */ - 952, /* GL_MODELVIEW16_ARB */ - 953, /* GL_MODELVIEW17_ARB */ - 954, /* GL_MODELVIEW18_ARB */ - 955, /* GL_MODELVIEW19_ARB */ - 957, /* GL_MODELVIEW20_ARB */ - 958, /* GL_MODELVIEW21_ARB */ - 959, /* GL_MODELVIEW22_ARB */ - 960, /* GL_MODELVIEW23_ARB */ - 961, /* GL_MODELVIEW24_ARB */ - 962, /* GL_MODELVIEW25_ARB */ - 963, /* GL_MODELVIEW26_ARB */ - 964, /* GL_MODELVIEW27_ARB */ - 965, /* GL_MODELVIEW28_ARB */ - 966, /* GL_MODELVIEW29_ARB */ - 968, /* GL_MODELVIEW30_ARB */ - 969, /* GL_MODELVIEW31_ARB */ - 980, /* GL_MULTISAMPLE_3DFX */ - 1372, /* GL_SAMPLE_BUFFERS_3DFX */ - 1363, /* GL_SAMPLES_3DFX */ - 961, /* GL_MODELVIEW2_ARB */ - 964, /* GL_MODELVIEW3_ARB */ - 965, /* GL_MODELVIEW4_ARB */ - 966, /* GL_MODELVIEW5_ARB */ - 967, /* GL_MODELVIEW6_ARB */ - 968, /* GL_MODELVIEW7_ARB */ - 969, /* GL_MODELVIEW8_ARB */ - 970, /* GL_MODELVIEW9_ARB */ - 940, /* GL_MODELVIEW10_ARB */ - 941, /* GL_MODELVIEW11_ARB */ - 942, /* GL_MODELVIEW12_ARB */ - 943, /* GL_MODELVIEW13_ARB */ - 944, /* GL_MODELVIEW14_ARB */ - 945, /* GL_MODELVIEW15_ARB */ - 946, /* GL_MODELVIEW16_ARB */ - 947, /* GL_MODELVIEW17_ARB */ - 948, /* GL_MODELVIEW18_ARB */ - 949, /* GL_MODELVIEW19_ARB */ - 951, /* GL_MODELVIEW20_ARB */ - 952, /* GL_MODELVIEW21_ARB */ - 953, /* GL_MODELVIEW22_ARB */ - 954, /* GL_MODELVIEW23_ARB */ - 955, /* GL_MODELVIEW24_ARB */ - 956, /* GL_MODELVIEW25_ARB */ - 957, /* GL_MODELVIEW26_ARB */ - 958, /* GL_MODELVIEW27_ARB */ - 959, /* GL_MODELVIEW28_ARB */ - 960, /* GL_MODELVIEW29_ARB */ - 962, /* GL_MODELVIEW30_ARB */ - 963, /* GL_MODELVIEW31_ARB */ - 382, /* GL_DOT3_RGB_EXT */ - 380, /* GL_DOT3_RGBA_EXT */ - 934, /* GL_MIRROR_CLAMP_EXT */ - 937, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 975, /* GL_MODULATE_ADD_ATI */ - 976, /* GL_MODULATE_SIGNED_ADD_ATI */ - 977, /* GL_MODULATE_SUBTRACT_ATI */ - 1820, /* GL_YCBCR_MESA */ - 1066, /* GL_PACK_INVERT_MESA */ - 333, /* GL_DEBUG_OBJECT_MESA */ - 334, /* GL_DEBUG_PRINT_MESA */ - 332, /* GL_DEBUG_ASSERT_MESA */ ++ 988, /* GL_MULTISAMPLE_3DFX */ ++ 1380, /* GL_SAMPLE_BUFFERS_3DFX */ ++ 1371, /* GL_SAMPLES_3DFX */ ++ 969, /* GL_MODELVIEW2_ARB */ ++ 972, /* GL_MODELVIEW3_ARB */ ++ 973, /* GL_MODELVIEW4_ARB */ ++ 974, /* GL_MODELVIEW5_ARB */ ++ 975, /* GL_MODELVIEW6_ARB */ ++ 976, /* GL_MODELVIEW7_ARB */ ++ 977, /* GL_MODELVIEW8_ARB */ ++ 978, /* GL_MODELVIEW9_ARB */ ++ 948, /* GL_MODELVIEW10_ARB */ ++ 949, /* GL_MODELVIEW11_ARB */ ++ 950, /* GL_MODELVIEW12_ARB */ ++ 951, /* GL_MODELVIEW13_ARB */ ++ 952, /* GL_MODELVIEW14_ARB */ ++ 953, /* GL_MODELVIEW15_ARB */ ++ 954, /* GL_MODELVIEW16_ARB */ ++ 955, /* GL_MODELVIEW17_ARB */ ++ 956, /* GL_MODELVIEW18_ARB */ ++ 957, /* GL_MODELVIEW19_ARB */ ++ 959, /* GL_MODELVIEW20_ARB */ ++ 960, /* GL_MODELVIEW21_ARB */ ++ 961, /* GL_MODELVIEW22_ARB */ ++ 962, /* GL_MODELVIEW23_ARB */ ++ 963, /* GL_MODELVIEW24_ARB */ ++ 964, /* GL_MODELVIEW25_ARB */ ++ 965, /* GL_MODELVIEW26_ARB */ ++ 966, /* GL_MODELVIEW27_ARB */ ++ 967, /* GL_MODELVIEW28_ARB */ ++ 968, /* GL_MODELVIEW29_ARB */ ++ 970, /* GL_MODELVIEW30_ARB */ ++ 971, /* GL_MODELVIEW31_ARB */ + 384, /* GL_DOT3_RGB_EXT */ + 382, /* GL_DOT3_RGBA_EXT */ - 940, /* GL_MIRROR_CLAMP_EXT */ - 943, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 981, /* GL_MODULATE_ADD_ATI */ - 982, /* GL_MODULATE_SIGNED_ADD_ATI */ - 983, /* GL_MODULATE_SUBTRACT_ATI */ - 1824, /* GL_YCBCR_MESA */ - 1072, /* GL_PACK_INVERT_MESA */ ++ 942, /* GL_MIRROR_CLAMP_EXT */ ++ 945, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ ++ 983, /* GL_MODULATE_ADD_ATI */ ++ 984, /* GL_MODULATE_SIGNED_ADD_ATI */ ++ 985, /* GL_MODULATE_SUBTRACT_ATI */ ++ 1828, /* GL_YCBCR_MESA */ ++ 1074, /* GL_PACK_INVERT_MESA */ + 335, /* GL_DEBUG_OBJECT_MESA */ + 336, /* GL_DEBUG_PRINT_MESA */ + 334, /* GL_DEBUG_ASSERT_MESA */ 107, /* GL_BUFFER_SIZE */ 109, /* GL_BUFFER_USAGE */ 113, /* GL_BUMP_ROT_MATRIX_ATI */ 114, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ 112, /* GL_BUMP_NUM_TEX_UNITS_ATI */ 116, /* GL_BUMP_TEX_UNITS_ATI */ - 441, /* GL_DUDV_ATI */ - 440, /* GL_DU8DV8_ATI */ + 443, /* GL_DUDV_ATI */ + 442, /* GL_DU8DV8_ATI */ 111, /* GL_BUMP_ENVMAP_ATI */ 115, /* GL_BUMP_TARGET_ATI */ - 1474, /* GL_STENCIL_BACK_FUNC */ - 1472, /* GL_STENCIL_BACK_FAIL */ - 1476, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1478, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 526, /* GL_FRAGMENT_PROGRAM_ARB */ - 1210, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1238, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1237, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1222, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1228, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1227, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 875, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 898, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 897, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 888, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 894, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 893, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 858, /* GL_MAX_DRAW_BUFFERS */ - 1470, /* GL_STENCIL_BACK_FUNC */ - 1468, /* GL_STENCIL_BACK_FAIL */ - 1472, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1474, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 525, /* GL_FRAGMENT_PROGRAM_ARB */ - 1204, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1232, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1231, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1216, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1222, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1221, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 869, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 892, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 891, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 882, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 888, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 887, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 852, /* GL_MAX_DRAW_BUFFERS */ - 386, /* GL_DRAW_BUFFER0 */ - 389, /* GL_DRAW_BUFFER1 */ - 410, /* GL_DRAW_BUFFER2 */ - 413, /* GL_DRAW_BUFFER3 */ - 416, /* GL_DRAW_BUFFER4 */ - 419, /* GL_DRAW_BUFFER5 */ - 422, /* GL_DRAW_BUFFER6 */ - 425, /* GL_DRAW_BUFFER7 */ - 428, /* GL_DRAW_BUFFER8 */ - 431, /* GL_DRAW_BUFFER9 */ - 390, /* GL_DRAW_BUFFER10 */ - 393, /* GL_DRAW_BUFFER11 */ - 396, /* GL_DRAW_BUFFER12 */ - 399, /* GL_DRAW_BUFFER13 */ - 402, /* GL_DRAW_BUFFER14 */ - 405, /* GL_DRAW_BUFFER15 */ ++ 1478, /* GL_STENCIL_BACK_FUNC */ ++ 1476, /* GL_STENCIL_BACK_FAIL */ ++ 1480, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ ++ 1482, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ ++ 527, /* GL_FRAGMENT_PROGRAM_ARB */ ++ 1212, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ ++ 1240, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ ++ 1239, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ ++ 1224, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ ++ 1230, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ ++ 1229, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ ++ 877, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ ++ 900, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ ++ 899, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ ++ 890, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ ++ 896, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ ++ 895, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ ++ 860, /* GL_MAX_DRAW_BUFFERS */ + 388, /* GL_DRAW_BUFFER0 */ + 391, /* GL_DRAW_BUFFER1 */ + 412, /* GL_DRAW_BUFFER2 */ + 415, /* GL_DRAW_BUFFER3 */ + 418, /* GL_DRAW_BUFFER4 */ + 421, /* GL_DRAW_BUFFER5 */ + 424, /* GL_DRAW_BUFFER6 */ + 427, /* GL_DRAW_BUFFER7 */ + 430, /* GL_DRAW_BUFFER8 */ + 433, /* GL_DRAW_BUFFER9 */ + 392, /* GL_DRAW_BUFFER10 */ + 395, /* GL_DRAW_BUFFER11 */ + 398, /* GL_DRAW_BUFFER12 */ + 401, /* GL_DRAW_BUFFER13 */ + 404, /* GL_DRAW_BUFFER14 */ + 407, /* GL_DRAW_BUFFER15 */ 81, /* GL_BLEND_EQUATION_ALPHA */ - 838, /* GL_MATRIX_PALETTE_ARB */ - 869, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 872, /* GL_MAX_PALETTE_MATRICES_ARB */ - 832, /* GL_MATRIX_PALETTE_ARB */ - 863, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 866, /* GL_MAX_PALETTE_MATRICES_ARB */ - 315, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 826, /* GL_MATRIX_INDEX_ARRAY_ARB */ - 310, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 828, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 830, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 829, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 827, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1648, /* GL_TEXTURE_DEPTH_SIZE */ - 370, /* GL_DEPTH_TEXTURE_MODE */ - 1614, /* GL_TEXTURE_COMPARE_MODE */ - 1612, /* GL_TEXTURE_COMPARE_FUNC */ ++ 840, /* GL_MATRIX_PALETTE_ARB */ ++ 871, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ ++ 874, /* GL_MAX_PALETTE_MATRICES_ARB */ + 317, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 832, /* GL_MATRIX_INDEX_ARRAY_ARB */ ++ 834, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 312, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 834, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 836, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 835, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 833, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1652, /* GL_TEXTURE_DEPTH_SIZE */ ++ 836, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ ++ 838, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ ++ 837, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ ++ 835, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ ++ 1656, /* GL_TEXTURE_DEPTH_SIZE */ + 372, /* GL_DEPTH_TEXTURE_MODE */ - 1618, /* GL_TEXTURE_COMPARE_MODE */ - 1616, /* GL_TEXTURE_COMPARE_FUNC */ ++ 1622, /* GL_TEXTURE_COMPARE_MODE */ ++ 1620, /* GL_TEXTURE_COMPARE_FUNC */ 239, /* GL_COMPARE_R_TO_TEXTURE */ - 1144, /* GL_POINT_SPRITE */ - 1138, /* GL_POINT_SPRITE */ ++ 1146, /* GL_POINT_SPRITE */ 292, /* GL_COORD_REPLACE */ - 1148, /* GL_POINT_SPRITE_R_MODE_NV */ - 1265, /* GL_QUERY_COUNTER_BITS */ - 1142, /* GL_POINT_SPRITE_R_MODE_NV */ - 1261, /* GL_QUERY_COUNTER_BITS */ - 317, /* GL_CURRENT_QUERY */ - 1263, /* GL_QUERY_RESULT */ - 1265, /* GL_QUERY_RESULT_AVAILABLE */ - 914, /* GL_MAX_VERTEX_ATTRIBS */ - 1782, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 368, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 367, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 900, /* GL_MAX_TEXTURE_COORDS */ - 902, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1209, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1211, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1210, /* GL_PROGRAM_FORMAT_ARB */ - 1694, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 347, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 346, /* GL_DEPTH_BOUNDS_EXT */ ++ 1150, /* GL_POINT_SPRITE_R_MODE_NV */ ++ 1269, /* GL_QUERY_COUNTER_BITS */ + 319, /* GL_CURRENT_QUERY */ - 1267, /* GL_QUERY_RESULT */ - 1269, /* GL_QUERY_RESULT_AVAILABLE */ - 920, /* GL_MAX_VERTEX_ATTRIBS */ - 1786, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ ++ 1271, /* GL_QUERY_RESULT */ ++ 1273, /* GL_QUERY_RESULT_AVAILABLE */ ++ 922, /* GL_MAX_VERTEX_ATTRIBS */ ++ 1790, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 370, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 369, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 906, /* GL_MAX_TEXTURE_COORDS */ - 908, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1215, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1217, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1216, /* GL_PROGRAM_FORMAT_ARB */ - 1698, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ ++ 908, /* GL_MAX_TEXTURE_COORDS */ ++ 910, /* GL_MAX_TEXTURE_IMAGE_UNITS */ ++ 1217, /* GL_PROGRAM_ERROR_STRING_ARB */ ++ 1219, /* GL_PROGRAM_FORMAT_ASCII_ARB */ ++ 1218, /* GL_PROGRAM_FORMAT_ARB */ ++ 1702, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 349, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 348, /* GL_DEPTH_BOUNDS_EXT */ 52, /* GL_ARRAY_BUFFER */ - 454, /* GL_ELEMENT_ARRAY_BUFFER */ + 456, /* GL_ELEMENT_ARRAY_BUFFER */ 53, /* GL_ARRAY_BUFFER_BINDING */ - 455, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1756, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1001, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 457, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1760, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1007, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ ++ 1764, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ ++ 1009, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 146, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 618, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1631, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 617, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1627, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 450, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1384, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 503, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1808, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1778, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1212, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 875, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1218, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 884, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1230, /* GL_PROGRAM_TEMPORARIES_ARB */ - 890, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1220, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 886, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1224, /* GL_PROGRAM_PARAMETERS_ARB */ - 889, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1219, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 885, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1205, /* GL_PROGRAM_ATTRIBS_ARB */ - 870, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1217, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 883, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1203, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 868, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1215, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 881, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 876, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 872, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1233, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1705, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1274, /* GL_READ_ONLY */ - 1816, /* GL_WRITE_ONLY */ - 1276, /* GL_READ_WRITE */ ++ 619, /* GL_INDEX_ARRAY_BUFFER_BINDING */ ++ 1635, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 452, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1388, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 504, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1812, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1782, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1218, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 881, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1224, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 890, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1236, /* GL_PROGRAM_TEMPORARIES_ARB */ - 896, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1226, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 892, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1230, /* GL_PROGRAM_PARAMETERS_ARB */ - 895, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1225, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 891, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1211, /* GL_PROGRAM_ATTRIBS_ARB */ - 876, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1223, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 889, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1209, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 874, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1221, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 887, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 882, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 878, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1239, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1709, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1278, /* GL_READ_ONLY */ - 1820, /* GL_WRITE_ONLY */ - 1280, /* GL_READ_WRITE */ ++ 1392, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ ++ 505, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ ++ 1816, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ ++ 1786, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ ++ 1220, /* GL_PROGRAM_INSTRUCTIONS_ARB */ ++ 883, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ ++ 1226, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ ++ 892, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ ++ 1238, /* GL_PROGRAM_TEMPORARIES_ARB */ ++ 898, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ ++ 1228, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ ++ 894, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ ++ 1232, /* GL_PROGRAM_PARAMETERS_ARB */ ++ 897, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ ++ 1227, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ ++ 893, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ ++ 1213, /* GL_PROGRAM_ATTRIBS_ARB */ ++ 878, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ ++ 1225, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ ++ 891, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ ++ 1211, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ ++ 876, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ ++ 1223, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ ++ 889, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ ++ 884, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ ++ 880, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ ++ 1241, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ ++ 1713, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ ++ 1282, /* GL_READ_ONLY */ ++ 1824, /* GL_WRITE_ONLY */ ++ 1284, /* GL_READ_WRITE */ 101, /* GL_BUFFER_ACCESS */ 103, /* GL_BUFFER_MAPPED */ 105, /* GL_BUFFER_MAP_POINTER */ - 1703, /* GL_TIME_ELAPSED_EXT */ - 792, /* GL_MATRIX0_ARB */ - 804, /* GL_MATRIX1_ARB */ - 816, /* GL_MATRIX2_ARB */ - 820, /* GL_MATRIX3_ARB */ - 822, /* GL_MATRIX4_ARB */ - 824, /* GL_MATRIX5_ARB */ - 826, /* GL_MATRIX6_ARB */ - 828, /* GL_MATRIX7_ARB */ - 830, /* GL_MATRIX8_ARB */ - 831, /* GL_MATRIX9_ARB */ - 794, /* GL_MATRIX10_ARB */ - 795, /* GL_MATRIX11_ARB */ - 796, /* GL_MATRIX12_ARB */ - 797, /* GL_MATRIX13_ARB */ - 798, /* GL_MATRIX14_ARB */ - 799, /* GL_MATRIX15_ARB */ - 800, /* GL_MATRIX16_ARB */ - 801, /* GL_MATRIX17_ARB */ - 802, /* GL_MATRIX18_ARB */ - 803, /* GL_MATRIX19_ARB */ - 806, /* GL_MATRIX20_ARB */ - 807, /* GL_MATRIX21_ARB */ - 808, /* GL_MATRIX22_ARB */ - 809, /* GL_MATRIX23_ARB */ - 810, /* GL_MATRIX24_ARB */ - 811, /* GL_MATRIX25_ARB */ - 812, /* GL_MATRIX26_ARB */ - 813, /* GL_MATRIX27_ARB */ - 814, /* GL_MATRIX28_ARB */ - 815, /* GL_MATRIX29_ARB */ - 818, /* GL_MATRIX30_ARB */ - 819, /* GL_MATRIX31_ARB */ - 1504, /* GL_STREAM_DRAW */ - 1506, /* GL_STREAM_READ */ - 1502, /* GL_STREAM_COPY */ - 1465, /* GL_STATIC_DRAW */ - 1467, /* GL_STATIC_READ */ - 1463, /* GL_STATIC_COPY */ - 1699, /* GL_TIME_ELAPSED_EXT */ - 786, /* GL_MATRIX0_ARB */ - 798, /* GL_MATRIX1_ARB */ - 810, /* GL_MATRIX2_ARB */ - 814, /* GL_MATRIX3_ARB */ - 816, /* GL_MATRIX4_ARB */ - 818, /* GL_MATRIX5_ARB */ - 820, /* GL_MATRIX6_ARB */ - 822, /* GL_MATRIX7_ARB */ - 824, /* GL_MATRIX8_ARB */ - 825, /* GL_MATRIX9_ARB */ - 788, /* GL_MATRIX10_ARB */ - 789, /* GL_MATRIX11_ARB */ - 790, /* GL_MATRIX12_ARB */ - 791, /* GL_MATRIX13_ARB */ - 792, /* GL_MATRIX14_ARB */ - 793, /* GL_MATRIX15_ARB */ - 794, /* GL_MATRIX16_ARB */ - 795, /* GL_MATRIX17_ARB */ - 796, /* GL_MATRIX18_ARB */ - 797, /* GL_MATRIX19_ARB */ - 800, /* GL_MATRIX20_ARB */ - 801, /* GL_MATRIX21_ARB */ - 802, /* GL_MATRIX22_ARB */ - 803, /* GL_MATRIX23_ARB */ - 804, /* GL_MATRIX24_ARB */ - 805, /* GL_MATRIX25_ARB */ - 806, /* GL_MATRIX26_ARB */ - 807, /* GL_MATRIX27_ARB */ - 808, /* GL_MATRIX28_ARB */ - 809, /* GL_MATRIX29_ARB */ - 812, /* GL_MATRIX30_ARB */ - 813, /* GL_MATRIX31_ARB */ - 1500, /* GL_STREAM_DRAW */ - 1502, /* GL_STREAM_READ */ - 1498, /* GL_STREAM_COPY */ - 1461, /* GL_STATIC_DRAW */ - 1463, /* GL_STATIC_READ */ - 1459, /* GL_STATIC_COPY */ - 444, /* GL_DYNAMIC_DRAW */ - 446, /* GL_DYNAMIC_READ */ - 442, /* GL_DYNAMIC_COPY */ - 1106, /* GL_PIXEL_PACK_BUFFER */ - 1110, /* GL_PIXEL_UNPACK_BUFFER */ - 1107, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1111, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - 341, /* GL_DEPTH24_STENCIL8 */ - 1692, /* GL_TEXTURE_STENCIL_SIZE */ - 873, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - 871, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 874, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 878, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 877, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 835, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1494, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ ++ 1707, /* GL_TIME_ELAPSED_EXT */ ++ 794, /* GL_MATRIX0_ARB */ ++ 806, /* GL_MATRIX1_ARB */ ++ 818, /* GL_MATRIX2_ARB */ ++ 822, /* GL_MATRIX3_ARB */ ++ 824, /* GL_MATRIX4_ARB */ ++ 826, /* GL_MATRIX5_ARB */ ++ 828, /* GL_MATRIX6_ARB */ ++ 830, /* GL_MATRIX7_ARB */ ++ 832, /* GL_MATRIX8_ARB */ ++ 833, /* GL_MATRIX9_ARB */ ++ 796, /* GL_MATRIX10_ARB */ ++ 797, /* GL_MATRIX11_ARB */ ++ 798, /* GL_MATRIX12_ARB */ ++ 799, /* GL_MATRIX13_ARB */ ++ 800, /* GL_MATRIX14_ARB */ ++ 801, /* GL_MATRIX15_ARB */ ++ 802, /* GL_MATRIX16_ARB */ ++ 803, /* GL_MATRIX17_ARB */ ++ 804, /* GL_MATRIX18_ARB */ ++ 805, /* GL_MATRIX19_ARB */ ++ 808, /* GL_MATRIX20_ARB */ ++ 809, /* GL_MATRIX21_ARB */ ++ 810, /* GL_MATRIX22_ARB */ ++ 811, /* GL_MATRIX23_ARB */ ++ 812, /* GL_MATRIX24_ARB */ ++ 813, /* GL_MATRIX25_ARB */ ++ 814, /* GL_MATRIX26_ARB */ ++ 815, /* GL_MATRIX27_ARB */ ++ 816, /* GL_MATRIX28_ARB */ ++ 817, /* GL_MATRIX29_ARB */ ++ 820, /* GL_MATRIX30_ARB */ ++ 821, /* GL_MATRIX31_ARB */ ++ 1508, /* GL_STREAM_DRAW */ ++ 1510, /* GL_STREAM_READ */ ++ 1506, /* GL_STREAM_COPY */ ++ 1469, /* GL_STATIC_DRAW */ ++ 1471, /* GL_STATIC_READ */ ++ 1467, /* GL_STATIC_COPY */ + 446, /* GL_DYNAMIC_DRAW */ + 448, /* GL_DYNAMIC_READ */ + 444, /* GL_DYNAMIC_COPY */ - 1112, /* GL_PIXEL_PACK_BUFFER */ - 1116, /* GL_PIXEL_UNPACK_BUFFER */ - 1113, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1117, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ ++ 1114, /* GL_PIXEL_PACK_BUFFER */ ++ 1118, /* GL_PIXEL_UNPACK_BUFFER */ ++ 1115, /* GL_PIXEL_PACK_BUFFER_BINDING */ ++ 1119, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 343, /* GL_DEPTH24_STENCIL8 */ - 1696, /* GL_TEXTURE_STENCIL_SIZE */ - 879, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - 877, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 880, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 884, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 883, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 841, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1498, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ ++ 1700, /* GL_TEXTURE_STENCIL_SIZE */ ++ 881, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ ++ 879, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ ++ 882, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ ++ 886, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ ++ 885, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ ++ 843, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ ++ 1502, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 941, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1369, /* GL_SAMPLES_PASSED */ - 527, /* GL_FRAGMENT_SHADER */ - 1806, /* GL_VERTEX_SHADER */ - 1229, /* GL_PROGRAM_OBJECT_ARB */ - 1401, /* GL_SHADER_OBJECT_ARB */ - 865, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 924, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 918, /* GL_MAX_VARYING_FLOATS */ - 922, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 850, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1032, /* GL_OBJECT_TYPE_ARB */ - 1403, /* GL_SHADER_TYPE */ - 492, /* GL_FLOAT_VEC2 */ - 494, /* GL_FLOAT_VEC3 */ - 496, /* GL_FLOAT_VEC4 */ - 645, /* GL_INT_VEC2 */ - 647, /* GL_INT_VEC3 */ - 649, /* GL_INT_VEC4 */ - 935, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1365, /* GL_SAMPLES_PASSED */ - 526, /* GL_FRAGMENT_SHADER */ - 1802, /* GL_VERTEX_SHADER */ - 1223, /* GL_PROGRAM_OBJECT_ARB */ - 1397, /* GL_SHADER_OBJECT_ARB */ - 859, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 918, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 912, /* GL_MAX_VARYING_FLOATS */ - 916, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 844, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1026, /* GL_OBJECT_TYPE_ARB */ - 1399, /* GL_SHADER_TYPE */ - 491, /* GL_FLOAT_VEC2 */ - 493, /* GL_FLOAT_VEC3 */ - 495, /* GL_FLOAT_VEC4 */ - 644, /* GL_INT_VEC2 */ - 646, /* GL_INT_VEC3 */ - 648, /* GL_INT_VEC4 */ ++ 943, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ ++ 1373, /* GL_SAMPLES_PASSED */ ++ 528, /* GL_FRAGMENT_SHADER */ ++ 1810, /* GL_VERTEX_SHADER */ ++ 1231, /* GL_PROGRAM_OBJECT_ARB */ ++ 1405, /* GL_SHADER_OBJECT_ARB */ ++ 867, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ ++ 926, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ ++ 920, /* GL_MAX_VARYING_FLOATS */ ++ 924, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ ++ 852, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ ++ 1034, /* GL_OBJECT_TYPE_ARB */ ++ 1407, /* GL_SHADER_TYPE */ ++ 493, /* GL_FLOAT_VEC2 */ ++ 495, /* GL_FLOAT_VEC3 */ ++ 497, /* GL_FLOAT_VEC4 */ ++ 646, /* GL_INT_VEC2 */ ++ 648, /* GL_INT_VEC3 */ ++ 650, /* GL_INT_VEC4 */ 93, /* GL_BOOL */ 95, /* GL_BOOL_VEC2 */ 97, /* GL_BOOL_VEC3 */ 99, /* GL_BOOL_VEC4 */ - 480, /* GL_FLOAT_MAT2 */ - 484, /* GL_FLOAT_MAT3 */ - 488, /* GL_FLOAT_MAT4 */ - 1360, /* GL_SAMPLER_1D */ - 1362, /* GL_SAMPLER_2D */ - 1364, /* GL_SAMPLER_3D */ - 1365, /* GL_SAMPLER_CUBE */ - 1361, /* GL_SAMPLER_1D_SHADOW */ - 1363, /* GL_SAMPLER_2D_SHADOW */ - 482, /* GL_FLOAT_MAT2x3 */ - 483, /* GL_FLOAT_MAT2x4 */ - 486, /* GL_FLOAT_MAT3x2 */ - 487, /* GL_FLOAT_MAT3x4 */ - 490, /* GL_FLOAT_MAT4x2 */ - 491, /* GL_FLOAT_MAT4x3 */ - 479, /* GL_FLOAT_MAT2 */ - 483, /* GL_FLOAT_MAT3 */ - 487, /* GL_FLOAT_MAT4 */ - 1356, /* GL_SAMPLER_1D */ - 1358, /* GL_SAMPLER_2D */ - 1360, /* GL_SAMPLER_3D */ - 1361, /* GL_SAMPLER_CUBE */ - 1357, /* GL_SAMPLER_1D_SHADOW */ - 1359, /* GL_SAMPLER_2D_SHADOW */ - 481, /* GL_FLOAT_MAT2x3 */ - 482, /* GL_FLOAT_MAT2x4 */ - 485, /* GL_FLOAT_MAT3x2 */ - 486, /* GL_FLOAT_MAT3x4 */ - 489, /* GL_FLOAT_MAT4x2 */ - 490, /* GL_FLOAT_MAT4x3 */ - 339, /* GL_DELETE_STATUS */ ++ 481, /* GL_FLOAT_MAT2 */ ++ 485, /* GL_FLOAT_MAT3 */ ++ 489, /* GL_FLOAT_MAT4 */ ++ 1364, /* GL_SAMPLER_1D */ ++ 1366, /* GL_SAMPLER_2D */ ++ 1368, /* GL_SAMPLER_3D */ ++ 1369, /* GL_SAMPLER_CUBE */ ++ 1365, /* GL_SAMPLER_1D_SHADOW */ ++ 1367, /* GL_SAMPLER_2D_SHADOW */ ++ 483, /* GL_FLOAT_MAT2x3 */ ++ 484, /* GL_FLOAT_MAT2x4 */ ++ 487, /* GL_FLOAT_MAT3x2 */ ++ 488, /* GL_FLOAT_MAT3x4 */ ++ 491, /* GL_FLOAT_MAT4x2 */ ++ 492, /* GL_FLOAT_MAT4x3 */ + 341, /* GL_DELETE_STATUS */ 243, /* GL_COMPILE_STATUS */ -- 699, /* GL_LINK_STATUS */ - 1755, /* GL_VALIDATE_STATUS */ - 630, /* GL_INFO_LOG_LENGTH */ - 1751, /* GL_VALIDATE_STATUS */ - 629, /* GL_INFO_LOG_LENGTH */ ++ 701, /* GL_LINK_STATUS */ ++ 1759, /* GL_VALIDATE_STATUS */ ++ 631, /* GL_INFO_LOG_LENGTH */ 55, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1402, /* GL_SHADER_SOURCE_LENGTH */ - 1398, /* GL_SHADER_SOURCE_LENGTH */ ++ 1406, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 529, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1405, /* GL_SHADING_LANGUAGE_VERSION */ - 528, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1401, /* GL_SHADING_LANGUAGE_VERSION */ - 316, /* GL_CURRENT_PROGRAM */ - 1075, /* GL_PALETTE4_RGB8_OES */ - 1077, /* GL_PALETTE4_RGBA8_OES */ - 1073, /* GL_PALETTE4_R5_G6_B5_OES */ - 1076, /* GL_PALETTE4_RGBA4_OES */ - 1074, /* GL_PALETTE4_RGB5_A1_OES */ - 1080, /* GL_PALETTE8_RGB8_OES */ - 1082, /* GL_PALETTE8_RGBA8_OES */ - 1078, /* GL_PALETTE8_R5_G6_B5_OES */ - 1081, /* GL_PALETTE8_RGBA4_OES */ - 1079, /* GL_PALETTE8_RGB5_A1_OES */ - 611, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 610, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1736, /* GL_UNSIGNED_NORMALIZED */ - 1582, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1244, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1584, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1247, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1590, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1592, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1453, /* GL_SRGB */ - 1454, /* GL_SRGB8 */ - 1456, /* GL_SRGB_ALPHA */ - 1455, /* GL_SRGB8_ALPHA8 */ - 1413, /* GL_SLUMINANCE_ALPHA */ - 1412, /* GL_SLUMINANCE8_ALPHA8 */ - 1410, /* GL_SLUMINANCE */ - 1411, /* GL_SLUMINANCE8 */ ++ 530, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ ++ 1409, /* GL_SHADING_LANGUAGE_VERSION */ + 318, /* GL_CURRENT_PROGRAM */ - 1081, /* GL_PALETTE4_RGB8_OES */ - 1083, /* GL_PALETTE4_RGBA8_OES */ - 1079, /* GL_PALETTE4_R5_G6_B5_OES */ - 1082, /* GL_PALETTE4_RGBA4_OES */ - 1080, /* GL_PALETTE4_RGB5_A1_OES */ - 1086, /* GL_PALETTE8_RGB8_OES */ - 1088, /* GL_PALETTE8_RGBA8_OES */ - 1084, /* GL_PALETTE8_R5_G6_B5_OES */ - 1087, /* GL_PALETTE8_RGBA4_OES */ - 1085, /* GL_PALETTE8_RGB5_A1_OES */ - 612, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 611, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1740, /* GL_UNSIGNED_NORMALIZED */ - 1586, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1249, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1588, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1252, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1594, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1596, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1457, /* GL_SRGB */ - 1458, /* GL_SRGB8 */ - 1460, /* GL_SRGB_ALPHA */ - 1459, /* GL_SRGB8_ALPHA8 */ - 1417, /* GL_SLUMINANCE_ALPHA */ - 1416, /* GL_SLUMINANCE8_ALPHA8 */ - 1414, /* GL_SLUMINANCE */ - 1415, /* GL_SLUMINANCE8 */ ++ 1083, /* GL_PALETTE4_RGB8_OES */ ++ 1085, /* GL_PALETTE4_RGBA8_OES */ ++ 1081, /* GL_PALETTE4_R5_G6_B5_OES */ ++ 1084, /* GL_PALETTE4_RGBA4_OES */ ++ 1082, /* GL_PALETTE4_RGB5_A1_OES */ ++ 1088, /* GL_PALETTE8_RGB8_OES */ ++ 1090, /* GL_PALETTE8_RGBA8_OES */ ++ 1086, /* GL_PALETTE8_R5_G6_B5_OES */ ++ 1089, /* GL_PALETTE8_RGBA4_OES */ ++ 1087, /* GL_PALETTE8_RGB5_A1_OES */ ++ 613, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ ++ 612, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ ++ 1744, /* GL_UNSIGNED_NORMALIZED */ ++ 1590, /* GL_TEXTURE_1D_ARRAY_EXT */ ++ 1252, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ ++ 1592, /* GL_TEXTURE_2D_ARRAY_EXT */ ++ 1255, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ ++ 1598, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ ++ 1600, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ ++ 1461, /* GL_SRGB */ ++ 1462, /* GL_SRGB8 */ ++ 1464, /* GL_SRGB_ALPHA */ ++ 1463, /* GL_SRGB8_ALPHA8 */ ++ 1421, /* GL_SLUMINANCE_ALPHA */ ++ 1420, /* GL_SLUMINANCE8_ALPHA8 */ ++ 1418, /* GL_SLUMINANCE */ ++ 1419, /* GL_SLUMINANCE8 */ 264, /* GL_COMPRESSED_SRGB */ 265, /* GL_COMPRESSED_SRGB_ALPHA */ 262, /* GL_COMPRESSED_SLUMINANCE */ 263, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1146, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 1140, /* GL_POINT_SPRITE_COORD_ORIGIN */ -- 707, /* GL_LOWER_LEFT */ - 1752, /* GL_UPPER_LEFT */ - 1480, /* GL_STENCIL_BACK_REF */ - 1481, /* GL_STENCIL_BACK_VALUE_MASK */ - 1482, /* GL_STENCIL_BACK_WRITEMASK */ - 1748, /* GL_UPPER_LEFT */ - 1476, /* GL_STENCIL_BACK_REF */ - 1477, /* GL_STENCIL_BACK_VALUE_MASK */ - 1478, /* GL_STENCIL_BACK_WRITEMASK */ - 435, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - 1290, /* GL_RENDERBUFFER_BINDING_EXT */ - 1271, /* GL_READ_FRAMEBUFFER */ - 434, /* GL_DRAW_FRAMEBUFFER */ - 1272, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - 1300, /* GL_RENDERBUFFER_SAMPLES */ - 538, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 536, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 547, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 543, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 545, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 550, /* GL_FRAMEBUFFER_COMPLETE */ - 554, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 560, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 558, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 556, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 559, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 557, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - 563, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - 566, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 564, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 841, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ ++ 1148, /* GL_POINT_SPRITE_COORD_ORIGIN */ ++ 709, /* GL_LOWER_LEFT */ ++ 1756, /* GL_UPPER_LEFT */ ++ 1484, /* GL_STENCIL_BACK_REF */ ++ 1485, /* GL_STENCIL_BACK_VALUE_MASK */ ++ 1486, /* GL_STENCIL_BACK_WRITEMASK */ + 437, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - 1294, /* GL_RENDERBUFFER_BINDING_EXT */ - 1275, /* GL_READ_FRAMEBUFFER */ ++ 1298, /* GL_RENDERBUFFER_BINDING_EXT */ ++ 1279, /* GL_READ_FRAMEBUFFER */ + 436, /* GL_DRAW_FRAMEBUFFER */ - 1276, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - 1304, /* GL_RENDERBUFFER_SAMPLES */ - 539, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 537, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 548, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 544, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 546, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 551, /* GL_FRAMEBUFFER_COMPLETE */ - 555, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 561, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 559, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 557, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 560, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 558, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - 564, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - 567, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 565, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 847, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ ++ 1280, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ ++ 1308, /* GL_RENDERBUFFER_SAMPLES */ ++ 540, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ ++ 538, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ ++ 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ ++ 545, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ ++ 547, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ ++ 552, /* GL_FRAMEBUFFER_COMPLETE */ ++ 556, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ ++ 562, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ ++ 560, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ ++ 558, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ ++ 561, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ ++ 559, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ ++ 565, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ ++ 568, /* GL_FRAMEBUFFER_UNSUPPORTED */ ++ 566, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ ++ 849, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ 152, /* GL_COLOR_ATTACHMENT0 */ 154, /* GL_COLOR_ATTACHMENT1 */ 168, /* GL_COLOR_ATTACHMENT2 */ @@@ -4988,38 -4980,40 +4996,42 @@@ 161, /* GL_COLOR_ATTACHMENT13 */ 163, /* GL_COLOR_ATTACHMENT14 */ 165, /* GL_COLOR_ATTACHMENT15 */ - 342, /* GL_DEPTH_ATTACHMENT */ - 1466, /* GL_STENCIL_ATTACHMENT */ - 529, /* GL_FRAMEBUFFER */ - 1288, /* GL_RENDERBUFFER */ - 1302, /* GL_RENDERBUFFER_WIDTH */ - 1295, /* GL_RENDERBUFFER_HEIGHT */ - 1297, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1489, /* GL_STENCIL_INDEX_EXT */ - 1486, /* GL_STENCIL_INDEX1_EXT */ - 1487, /* GL_STENCIL_INDEX4_EXT */ - 1488, /* GL_STENCIL_INDEX8_EXT */ - 1485, /* GL_STENCIL_INDEX16_EXT */ - 1299, /* GL_RENDERBUFFER_RED_SIZE */ - 1294, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1291, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1289, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1292, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1301, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 562, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 897, /* GL_MAX_SAMPLES */ - 1258, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - 476, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - 659, /* GL_LAST_VERTEX_CONVENTION_EXT */ - 1237, /* GL_PROVOKING_VERTEX_EXT */ - 1349, /* GL_RGBA_SNORM */ - 1345, /* GL_RGBA8_SNORM */ - 1406, /* GL_SIGNED_NORMALIZED */ - 461, /* GL_EVAL_BIT */ - 1269, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 701, /* GL_LIST_BIT */ - 1598, /* GL_TEXTURE_BIT */ - 1380, /* GL_SCISSOR_BIT */ + 344, /* GL_DEPTH_ATTACHMENT */ - 1470, /* GL_STENCIL_ATTACHMENT */ - 530, /* GL_FRAMEBUFFER */ - 1292, /* GL_RENDERBUFFER */ - 1306, /* GL_RENDERBUFFER_WIDTH */ - 1299, /* GL_RENDERBUFFER_HEIGHT */ - 1301, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1493, /* GL_STENCIL_INDEX_EXT */ - 1490, /* GL_STENCIL_INDEX1_EXT */ - 1491, /* GL_STENCIL_INDEX4_EXT */ - 1492, /* GL_STENCIL_INDEX8_EXT */ - 1489, /* GL_STENCIL_INDEX16_EXT */ - 1303, /* GL_RENDERBUFFER_RED_SIZE */ - 1298, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1295, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1293, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1296, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1305, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 563, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 903, /* GL_MAX_SAMPLES */ ++ 1474, /* GL_STENCIL_ATTACHMENT */ ++ 531, /* GL_FRAMEBUFFER */ ++ 1296, /* GL_RENDERBUFFER */ ++ 1310, /* GL_RENDERBUFFER_WIDTH */ ++ 1303, /* GL_RENDERBUFFER_HEIGHT */ ++ 1305, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ ++ 1497, /* GL_STENCIL_INDEX_EXT */ ++ 1494, /* GL_STENCIL_INDEX1_EXT */ ++ 1495, /* GL_STENCIL_INDEX4_EXT */ ++ 1496, /* GL_STENCIL_INDEX8_EXT */ ++ 1493, /* GL_STENCIL_INDEX16_EXT */ ++ 1307, /* GL_RENDERBUFFER_RED_SIZE */ ++ 1302, /* GL_RENDERBUFFER_GREEN_SIZE */ ++ 1299, /* GL_RENDERBUFFER_BLUE_SIZE */ ++ 1297, /* GL_RENDERBUFFER_ALPHA_SIZE */ ++ 1300, /* GL_RENDERBUFFER_DEPTH_SIZE */ ++ 1309, /* GL_RENDERBUFFER_STENCIL_SIZE */ ++ 564, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ ++ 905, /* GL_MAX_SAMPLES */ ++ 1266, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ ++ 478, /* GL_FIRST_VERTEX_CONVENTION_EXT */ ++ 661, /* GL_LAST_VERTEX_CONVENTION_EXT */ ++ 1245, /* GL_PROVOKING_VERTEX_EXT */ + 298, /* GL_COPY_READ_BUFFER */ + 299, /* GL_COPY_WRITE_BUFFER */ - 1353, /* GL_RGBA_SNORM */ - 1349, /* GL_RGBA8_SNORM */ - 1410, /* GL_SIGNED_NORMALIZED */ ++ 1357, /* GL_RGBA_SNORM */ ++ 1353, /* GL_RGBA8_SNORM */ ++ 1414, /* GL_SIGNED_NORMALIZED */ + 463, /* GL_EVAL_BIT */ - 1273, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 701, /* GL_LIST_BIT */ - 1602, /* GL_TEXTURE_BIT */ - 1384, /* GL_SCISSOR_BIT */ ++ 1277, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ ++ 703, /* GL_LIST_BIT */ ++ 1606, /* GL_TEXTURE_BIT */ ++ 1388, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 988, /* GL_MULTISAMPLE_BIT */ - 982, /* GL_MULTISAMPLE_BIT */ ++ 990, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; diff --cc src/mesa/sparc/glapi_sparc.S index 1771c576ab2,0eeafcbfea5..c1663dfc835 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@@ -995,19 -992,20 +995,20 @@@ gl_dispatch_functions_start GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) - GL_STUB(gl_dispatch_stub_768, _gloffset_BlitFramebufferEXT) - HIDDEN(gl_dispatch_stub_768) + GL_STUB(gl_dispatch_stub_771, _gloffset_BlitFramebufferEXT) + HIDDEN(gl_dispatch_stub_771) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) - GL_STUB(gl_dispatch_stub_773, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_773) - GL_STUB(gl_dispatch_stub_774, _gloffset_ProgramEnvParameters4fvEXT) + GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) - GL_STUB(gl_dispatch_stub_771, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_771) - GL_STUB(gl_dispatch_stub_772, _gloffset_ProgramEnvParameters4fvEXT) - HIDDEN(gl_dispatch_stub_772) - GL_STUB(gl_dispatch_stub_773, _gloffset_ProgramLocalParameters4fvEXT) - HIDDEN(gl_dispatch_stub_773) - GL_STUB(gl_dispatch_stub_774, _gloffset_GetQueryObjecti64vEXT) ++ GL_STUB(gl_dispatch_stub_774, _gloffset_StencilFuncSeparateATI) HIDDEN(gl_dispatch_stub_774) - GL_STUB(gl_dispatch_stub_775, _gloffset_ProgramLocalParameters4fvEXT) - GL_STUB(gl_dispatch_stub_775, _gloffset_GetQueryObjectui64vEXT) ++ GL_STUB(gl_dispatch_stub_775, _gloffset_ProgramEnvParameters4fvEXT) HIDDEN(gl_dispatch_stub_775) - GL_STUB(gl_dispatch_stub_776, _gloffset_GetQueryObjecti64vEXT) ++ GL_STUB(gl_dispatch_stub_776, _gloffset_ProgramLocalParameters4fvEXT) + HIDDEN(gl_dispatch_stub_776) - GL_STUB(gl_dispatch_stub_777, _gloffset_GetQueryObjectui64vEXT) ++ GL_STUB(gl_dispatch_stub_777, _gloffset_GetQueryObjecti64vEXT) + HIDDEN(gl_dispatch_stub_777) ++ GL_STUB(gl_dispatch_stub_778, _gloffset_GetQueryObjectui64vEXT) ++ HIDDEN(gl_dispatch_stub_778) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --cc src/mesa/x86-64/glapi_x86-64.S index dc6cfa72f79,90325a5d27d..98b9ef38198 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@@ -29256,27 -29129,18 +29256,18 @@@ GL_PREFIX(FramebufferTextureLayerEXT) .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_773) - .type GL_PREFIX(_dispatch_stub_773), @function - HIDDEN(GL_PREFIX(_dispatch_stub_773)) - GL_PREFIX(_dispatch_stub_773): + .globl GL_PREFIX(ProvokingVertexEXT) + .type GL_PREFIX(ProvokingVertexEXT), @function + GL_PREFIX(ProvokingVertexEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6160(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi popq %rdi - movq 6160(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax @@@ -29286,29 -29150,21 +29277,21 @@@ jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi popq %rdi - movq 6160(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773) + .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_771) - .type GL_PREFIX(_dispatch_stub_771), @function - HIDDEN(GL_PREFIX(_dispatch_stub_771)) -GL_PREFIX(_dispatch_stub_771): + .globl GL_PREFIX(_dispatch_stub_774) + .type GL_PREFIX(_dispatch_stub_774), @function + HIDDEN(GL_PREFIX(_dispatch_stub_774)) +GL_PREFIX(_dispatch_stub_774): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6168(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@@ -29464,11 -29328,49 +29455,49 @@@ GL_PREFIX(_dispatch_stub_777) popq %rdx popq %rsi popq %rdi - movq 6192(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774) + .size GL_PREFIX(_dispatch_stub_777), .-GL_PREFIX(_dispatch_stub_777) + .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_775) - .type GL_PREFIX(_dispatch_stub_775), @function - HIDDEN(GL_PREFIX(_dispatch_stub_775)) -GL_PREFIX(_dispatch_stub_775): ++ .globl GL_PREFIX(_dispatch_stub_778) ++ .type GL_PREFIX(_dispatch_stub_778), @function ++ HIDDEN(GL_PREFIX(_dispatch_stub_778)) ++GL_PREFIX(_dispatch_stub_778): + #if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT - movq 6200(%rax), %r11 ++ movq 6224(%rax), %r11 + jmp *%r11 + #elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi - movq 6200(%rax), %r11 ++ movq 6224(%rax), %r11 + jmp *%r11 + #else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f - movq 6200(%rax), %r11 ++ movq 6224(%rax), %r11 + jmp *%r11 + 1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi - movq 6200(%rax), %r11 ++ movq 6224(%rax), %r11 + jmp *%r11 + #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_775), .-GL_PREFIX(_dispatch_stub_775) ++ .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778) + .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) .globl GL_PREFIX(DrawArraysEXT) ; .set GL_PREFIX(DrawArraysEXT), GL_PREFIX(DrawArrays) diff --cc src/mesa/x86/glapi_x86.S index 8d5ef4f90c7,10584e19874..5ad5e4f6229 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@@ -949,19 -946,20 +949,20 @@@ GLNAME(gl_dispatch_functions_start) GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4) GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4) GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16) - GL_STUB(_dispatch_stub_768, _gloffset_BlitFramebufferEXT, _dispatch_stub_768@40) - HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@40)) + GL_STUB(_dispatch_stub_771, _gloffset_BlitFramebufferEXT, _dispatch_stub_771@40) + HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@40)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) - GL_STUB(_dispatch_stub_773, _gloffset_StencilFuncSeparateATI, _dispatch_stub_773@16) - HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@16)) - GL_STUB(_dispatch_stub_774, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_774@16) + GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4) - GL_STUB(_dispatch_stub_771, _gloffset_StencilFuncSeparateATI, _dispatch_stub_771@16) - HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@16)) - GL_STUB(_dispatch_stub_772, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_772@16) - HIDDEN(GL_PREFIX(_dispatch_stub_772, _dispatch_stub_772@16)) - GL_STUB(_dispatch_stub_773, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_773@16) - HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@16)) - GL_STUB(_dispatch_stub_774, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_774@12) - HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@12)) - GL_STUB(_dispatch_stub_775, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_775@12) - HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@12)) ++ GL_STUB(_dispatch_stub_774, _gloffset_StencilFuncSeparateATI, _dispatch_stub_774@16) + HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@16)) - GL_STUB(_dispatch_stub_775, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_775@16) ++ GL_STUB(_dispatch_stub_775, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_775@16) + HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@16)) - GL_STUB(_dispatch_stub_776, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_776@12) - HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@12)) - GL_STUB(_dispatch_stub_777, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_777@12) ++ GL_STUB(_dispatch_stub_776, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_776@16) ++ HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@16)) ++ GL_STUB(_dispatch_stub_777, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_777@12) + HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@12)) ++ GL_STUB(_dispatch_stub_778, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_778@12) ++ HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)