From: Eric Anholt Date: Tue, 24 Jun 2008 17:50:10 +0000 (-0700) Subject: intel: Note reasons for blit pixel op fallbacks under INTEL_DEBUG=pix. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=90d33edf37d12495fcfb4876d1048f3ed5df2b9b;p=mesa.git intel: Note reasons for blit pixel op fallbacks under INTEL_DEBUG=pix. --- diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c index a6ccdf49f55..c0333969d0c 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.c +++ b/src/mesa/drivers/dri/intel/intel_pixel.c @@ -33,6 +33,7 @@ #include "intel_pixel.h" #include "intel_regions.h" +#define FILE_DEBUG_FLAG DEBUG_PIXEL /** * Check if any fragment operations are in effect which might effect @@ -44,21 +45,61 @@ intel_check_blit_fragment_ops(GLcontext * ctx) if (ctx->NewState) _mesa_update_state(ctx); - /* XXX Note: Scissor could be done with the blitter: - */ - return !(ctx->_ImageTransferState || - ctx->Color.AlphaEnabled || - ctx->Depth.Test || - ctx->Fog.Enabled || - ctx->Scissor.Enabled || - ctx->Stencil.Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || - ctx->Texture._EnabledUnits || - ctx->FragmentProgram._Enabled || - ctx->Color.BlendEnabled); + if (ctx->FragmentProgram._Enabled) { + DBG("fallback due to fragment program\n"); + return GL_FALSE; + } + + if (ctx->Color.BlendEnabled) { + DBG("fallback due to blend\n"); + return GL_FALSE; + } + + if (ctx->Texture._EnabledUnits) { + DBG("fallback due to texturing\n"); + return GL_FALSE; + } + + if (!(ctx->Color.ColorMask[0] && + ctx->Color.ColorMask[1] && + ctx->Color.ColorMask[2] && + ctx->Color.ColorMask[3])) { + DBG("fallback due to color masking\n"); + return GL_FALSE; + } + + if (ctx->Color.AlphaEnabled) { + DBG("fallback due to alpha\n"); + return GL_FALSE; + } + + if (ctx->Depth.Test) { + DBG("fallback due to depth test\n"); + return GL_FALSE; + } + + if (ctx->Fog.Enabled) { + DBG("fallback due to fog\n"); + return GL_FALSE; + } + + if (ctx->_ImageTransferState) { + DBG("fallback due to image transfer\n"); + return GL_FALSE; + } + + if (ctx->Stencil.Enabled) { + DBG("fallback due to image stencil\n"); + return GL_FALSE; + } + + if (ctx->Scissor.Enabled) { + /* XXX Note: Scissor could be done with the blitter */ + DBG("fallback due to image scissor\n"); + return GL_FALSE; + } + + return GL_TRUE; }