From: Brian Paul Date: Wed, 19 Oct 2016 23:58:44 +0000 (-0600) Subject: mesa: rename gl_vertex_array_object::VertexBinding to BufferBinding X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=910bc4d12cdc2b5743ad379fddee45c8b0112762;p=mesa.git mesa: rename gl_vertex_array_object::VertexBinding to BufferBinding To be a little more understandable. Reviewed-by: Anuj Phogat --- diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index 54cdb509325..46175e4cc74 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -1566,7 +1566,7 @@ _ae_update_state(struct gl_context *ctx) /* conventional vertex arrays */ if (vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) { aa->array = &vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]; - aa->binding = &vao->VertexBinding[aa->array->BufferBindingIndex]; + aa->binding = &vao->BufferBinding[aa->array->BufferBindingIndex]; aa->offset = IndexFuncs[TYPE_IDX(aa->array->Type)]; check_vbo(actx, aa->binding->BufferObj); aa++; @@ -1574,7 +1574,7 @@ _ae_update_state(struct gl_context *ctx) if (vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) { aa->array = &vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG]; - aa->binding = &vao->VertexBinding[aa->array->BufferBindingIndex]; + aa->binding = &vao->BufferBinding[aa->array->BufferBindingIndex]; aa->offset = _gloffset_EdgeFlagv; check_vbo(actx, aa->binding->BufferObj); aa++; @@ -1582,7 +1582,7 @@ _ae_update_state(struct gl_context *ctx) if (vao->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) { aa->array = &vao->VertexAttrib[VERT_ATTRIB_NORMAL]; - aa->binding = &vao->VertexBinding[aa->array->BufferBindingIndex]; + aa->binding = &vao->BufferBinding[aa->array->BufferBindingIndex]; aa->offset = NormalFuncs[TYPE_IDX(aa->array->Type)]; check_vbo(actx, aa->binding->BufferObj); aa++; @@ -1590,7 +1590,7 @@ _ae_update_state(struct gl_context *ctx) if (vao->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) { aa->array = &vao->VertexAttrib[VERT_ATTRIB_COLOR0]; - aa->binding = &vao->VertexBinding[aa->array->BufferBindingIndex]; + aa->binding = &vao->BufferBinding[aa->array->BufferBindingIndex]; aa->offset = ColorFuncs[aa->array->Size-3][TYPE_IDX(aa->array->Type)]; check_vbo(actx, aa->binding->BufferObj); aa++; @@ -1598,7 +1598,7 @@ _ae_update_state(struct gl_context *ctx) if (vao->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) { aa->array = &vao->VertexAttrib[VERT_ATTRIB_COLOR1]; - aa->binding = &vao->VertexBinding[aa->array->BufferBindingIndex]; + aa->binding = &vao->BufferBinding[aa->array->BufferBindingIndex]; aa->offset = SecondaryColorFuncs[TYPE_IDX(aa->array->Type)]; check_vbo(actx, aa->binding->BufferObj); aa++; @@ -1606,7 +1606,7 @@ _ae_update_state(struct gl_context *ctx) if (vao->VertexAttrib[VERT_ATTRIB_FOG].Enabled) { aa->array = &vao->VertexAttrib[VERT_ATTRIB_FOG]; - aa->binding = &vao->VertexBinding[aa->array->BufferBindingIndex]; + aa->binding = &vao->BufferBinding[aa->array->BufferBindingIndex]; aa->offset = FogCoordFuncs[TYPE_IDX(aa->array->Type)]; check_vbo(actx, aa->binding->BufferObj); aa++; @@ -1620,7 +1620,7 @@ _ae_update_state(struct gl_context *ctx) * If we ever remove GL_NV_vertex_program this will have to change. */ at->array = attribArray; - at->binding = &vao->VertexBinding[attribArray->BufferBindingIndex]; + at->binding = &vao->BufferBinding[attribArray->BufferBindingIndex]; assert(!at->array->Normalized); at->func = AttribFuncsNV[at->array->Normalized] [at->array->Size-1] @@ -1638,7 +1638,7 @@ _ae_update_state(struct gl_context *ctx) if (attribArray->Enabled) { GLint intOrNorm; at->array = attribArray; - at->binding = &vao->VertexBinding[attribArray->BufferBindingIndex]; + at->binding = &vao->BufferBinding[attribArray->BufferBindingIndex]; /* Note: we can't grab the _glapi_Dispatch->VertexAttrib1fvNV * function pointer here (for float arrays) since the pointer may * change from one execution of _ae_ArrayElement() to @@ -1669,7 +1669,7 @@ _ae_update_state(struct gl_context *ctx) * issued as the last (provoking) attribute). */ aa->array = &vao->VertexAttrib[VERT_ATTRIB_GENERIC0]; - aa->binding = &vao->VertexBinding[aa->array->BufferBindingIndex]; + aa->binding = &vao->BufferBinding[aa->array->BufferBindingIndex]; assert(aa->array->Size >= 2); /* XXX fix someday? */ aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)]; check_vbo(actx, aa->binding->BufferObj); @@ -1677,7 +1677,7 @@ _ae_update_state(struct gl_context *ctx) } else if (vao->VertexAttrib[VERT_ATTRIB_POS].Enabled) { aa->array = &vao->VertexAttrib[VERT_ATTRIB_POS]; - aa->binding = &vao->VertexBinding[aa->array->BufferBindingIndex]; + aa->binding = &vao->BufferBinding[aa->array->BufferBindingIndex]; aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)]; check_vbo(actx, aa->binding->BufferObj); aa++; diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index 11e34826deb..aa425b86567 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -140,8 +140,8 @@ unbind_array_object_vbos(struct gl_context *ctx, struct gl_vertex_array_object * { GLuint i; - for (i = 0; i < ARRAY_SIZE(obj->VertexBinding); i++) - _mesa_reference_buffer_object(ctx, &obj->VertexBinding[i].BufferObj, NULL); + for (i = 0; i < ARRAY_SIZE(obj->BufferBinding); i++) + _mesa_reference_buffer_object(ctx, &obj->BufferBinding[i].BufferObj, NULL); for (i = 0; i < ARRAY_SIZE(obj->_VertexAttrib); i++) _mesa_reference_buffer_object(ctx, &obj->_VertexAttrib[i].BufferObj, NULL); @@ -236,7 +236,7 @@ init_array(struct gl_context *ctx, GLuint index, GLint size, GLint type) { struct gl_array_attributes *array = &vao->VertexAttrib[index]; - struct gl_vertex_buffer_binding *binding = &vao->VertexBinding[index]; + struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[index]; array->Size = size; array->Type = type; @@ -357,7 +357,7 @@ _mesa_update_vao_client_arrays(struct gl_context *ctx, struct gl_vertex_buffer_binding *buffer_binding; attrib_array = &vao->VertexAttrib[attrib]; - buffer_binding = &vao->VertexBinding[attrib_array->BufferBindingIndex]; + buffer_binding = &vao->BufferBinding[attrib_array->BufferBindingIndex]; client_array = &vao->_VertexAttrib[attrib]; _mesa_update_client_array(ctx, client_array, attrib_array, @@ -380,7 +380,7 @@ _mesa_all_varyings_in_vbos(const struct gl_vertex_array_object *vao) const struct gl_array_attributes *attrib_array = &vao->VertexAttrib[i]; const struct gl_vertex_buffer_binding *buffer_binding = - &vao->VertexBinding[attrib_array->BufferBindingIndex]; + &vao->BufferBinding[attrib_array->BufferBindingIndex]; /* Only enabled arrays shall appear in the _Enabled bitmask */ assert(attrib_array->Enabled); @@ -411,7 +411,7 @@ _mesa_all_buffers_are_unmapped(const struct gl_vertex_array_object *vao) const struct gl_array_attributes *attrib_array = &vao->VertexAttrib[i]; const struct gl_vertex_buffer_binding *buffer_binding = - &vao->VertexBinding[attrib_array->BufferBindingIndex]; + &vao->BufferBinding[attrib_array->BufferBindingIndex]; /* Only enabled arrays shall appear in the _Enabled bitmask */ assert(attrib_array->Enabled); diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index ff5f0f1f9fe..9c7f5ed0e58 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1484,7 +1484,7 @@ copy_array_object(struct gl_context *ctx, for (i = 0; i < ARRAY_SIZE(src->VertexAttrib); i++) { _mesa_copy_client_array(ctx, &dest->_VertexAttrib[i], &src->_VertexAttrib[i]); _mesa_copy_vertex_attrib_array(ctx, &dest->VertexAttrib[i], &src->VertexAttrib[i]); - _mesa_copy_vertex_buffer_binding(ctx, &dest->VertexBinding[i], &src->VertexBinding[i]); + _mesa_copy_vertex_buffer_binding(ctx, &dest->BufferBinding[i], &src->BufferBinding[i]); } /* _Enabled must be the same than on push */ diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 885a99decf4..865b526eb8f 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1203,10 +1203,10 @@ unbind(struct gl_context *ctx, struct gl_vertex_array_object *vao, unsigned index, struct gl_buffer_object *obj) { - if (vao->VertexBinding[index].BufferObj == obj) { + if (vao->BufferBinding[index].BufferObj == obj) { _mesa_bind_vertex_buffer(ctx, vao, index, ctx->Shared->NullBufferObj, - vao->VertexBinding[index].Offset, - vao->VertexBinding[index].Stride); + vao->BufferBinding[index].Offset, + vao->BufferBinding[index].Stride); } } @@ -1304,7 +1304,7 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids) _mesa_buffer_unmap_all_mappings(ctx, bufObj); /* unbind any vertex pointers bound to this buffer */ - for (j = 0; j < ARRAY_SIZE(vao->VertexBinding); j++) { + for (j = 0; j < ARRAY_SIZE(vao->BufferBinding); j++) { unbind(ctx, vao, j, bufObj); } diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index ad692c6c2cf..5f5e76a4c4e 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -879,7 +879,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu break; case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: v->value_int = - ctx->Array.VAO->VertexBinding[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj->Name; + ctx->Array.VAO->BufferBinding[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj->Name; break; case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: v->value_int = ctx->Array.VAO->IndexBufferObj->Name; @@ -945,7 +945,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0; break; case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES: - v->value_int = ctx->Array.VAO->VertexBinding[VERT_ATTRIB_POINT_SIZE].BufferObj->Name; + v->value_int = ctx->Array.VAO->BufferBinding[VERT_ATTRIB_POINT_SIZE].BufferObj->Name; break; case GL_FOG_COLOR: @@ -2159,7 +2159,7 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v) goto invalid_enum; if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) goto invalid_value; - v->value_int = ctx->Array.VAO->VertexBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor; + v->value_int = ctx->Array.VAO->BufferBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor; return TYPE_INT; case GL_VERTEX_BINDING_OFFSET: @@ -2167,7 +2167,7 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v) goto invalid_enum; if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) goto invalid_value; - v->value_int = ctx->Array.VAO->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset; + v->value_int = ctx->Array.VAO->BufferBinding[VERT_ATTRIB_GENERIC(index)].Offset; return TYPE_INT; case GL_VERTEX_BINDING_STRIDE: @@ -2175,7 +2175,7 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v) goto invalid_enum; if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) goto invalid_value; - v->value_int = ctx->Array.VAO->VertexBinding[VERT_ATTRIB_GENERIC(index)].Stride; + v->value_int = ctx->Array.VAO->BufferBinding[VERT_ATTRIB_GENERIC(index)].Stride; return TYPE_INT; case GL_VERTEX_BINDING_BUFFER: @@ -2183,7 +2183,7 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v) goto invalid_enum; if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) goto invalid_value; - v->value_int = ctx->Array.VAO->VertexBinding[VERT_ATTRIB_GENERIC(index)].BufferObj->Name; + v->value_int = ctx->Array.VAO->BufferBinding[VERT_ATTRIB_GENERIC(index)].BufferObj->Name; return TYPE_INT; /* ARB_shader_image_load_store */ diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index 90fae8754ab..bc80d949274 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -236,9 +236,9 @@ descriptor=[ [ "SAMPLE_ALPHA_TO_ONE_ARB", "CONTEXT_BOOL(Multisample.SampleAlphaToOne), NO_EXTRA" ], # GL_ARB_vertex_buffer_object - [ "VERTEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_POS].BufferObj), NO_EXTRA" ], - [ "NORMAL_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_NORMAL].BufferObj), NO_EXTRA" ], - [ "COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_COLOR0].BufferObj), NO_EXTRA" ], + [ "VERTEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, BufferBinding[VERT_ATTRIB_POS].BufferObj), NO_EXTRA" ], + [ "NORMAL_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, BufferBinding[VERT_ATTRIB_NORMAL].BufferObj), NO_EXTRA" ], + [ "COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, BufferBinding[VERT_ATTRIB_COLOR0].BufferObj), NO_EXTRA" ], [ "TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ], # GL_OES_point_sprite @@ -834,10 +834,10 @@ descriptor=[ [ "PRIMITIVE_RESTART_INDEX_NV", "CONTEXT_INT(Array.RestartIndex), extra_NV_primitive_restart" ], # GL_ARB_vertex_buffer_object - [ "INDEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_COLOR_INDEX].BufferObj), NO_EXTRA" ], - [ "EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_EDGEFLAG].BufferObj), NO_EXTRA" ], - [ "SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_COLOR1].BufferObj), NO_EXTRA" ], - [ "FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, VertexBinding[VERT_ATTRIB_FOG].BufferObj), NO_EXTRA" ], + [ "INDEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, BufferBinding[VERT_ATTRIB_COLOR_INDEX].BufferObj), NO_EXTRA" ], + [ "EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, BufferBinding[VERT_ATTRIB_EDGEFLAG].BufferObj), NO_EXTRA" ], + [ "SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, BufferBinding[VERT_ATTRIB_COLOR1].BufferObj), NO_EXTRA" ], + [ "FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, BufferBinding[VERT_ATTRIB_FOG].BufferObj), NO_EXTRA" ], # GL_ARB_vertex_program # == GL_VERTEX_PROGRAM_NV diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 3f3c41bad6f..210a161de6f 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1445,7 +1445,7 @@ struct gl_vertex_array_object struct gl_array_attributes VertexAttrib[VERT_ATTRIB_MAX]; /** Vertex buffer bindings */ - struct gl_vertex_buffer_binding VertexBinding[VERT_ATTRIB_MAX]; + struct gl_vertex_buffer_binding BufferBinding[VERT_ATTRIB_MAX]; /** Mask indicating which vertex arrays have vertex buffer associated. */ GLbitfield64 VertexAttribBufferMask; diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index db821e3d490..482090fa995 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -135,7 +135,7 @@ vertex_attrib_binding(struct gl_context *ctx, { struct gl_array_attributes *array = &vao->VertexAttrib[attribIndex]; - if (!_mesa_is_bufferobj(vao->VertexBinding[bindingIndex].BufferObj)) + if (!_mesa_is_bufferobj(vao->BufferBinding[bindingIndex].BufferObj)) vao->VertexAttribBufferMask &= ~VERT_BIT(attribIndex); else vao->VertexAttribBufferMask |= VERT_BIT(attribIndex); @@ -145,8 +145,8 @@ vertex_attrib_binding(struct gl_context *ctx, FLUSH_VERTICES(ctx, _NEW_ARRAY); - vao->VertexBinding[array->BufferBindingIndex]._BoundArrays &= ~array_bit; - vao->VertexBinding[bindingIndex]._BoundArrays |= array_bit; + vao->BufferBinding[array->BufferBindingIndex]._BoundArrays &= ~array_bit; + vao->BufferBinding[bindingIndex]._BoundArrays |= array_bit; array->BufferBindingIndex = bindingIndex; @@ -166,7 +166,7 @@ _mesa_bind_vertex_buffer(struct gl_context *ctx, struct gl_buffer_object *vbo, GLintptr offset, GLsizei stride) { - struct gl_vertex_buffer_binding *binding = &vao->VertexBinding[index]; + struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[index]; if (binding->BufferObj != vbo || binding->Offset != offset || @@ -200,7 +200,7 @@ vertex_binding_divisor(struct gl_context *ctx, GLuint divisor) { struct gl_vertex_buffer_binding *binding = - &vao->VertexBinding[bindingIndex]; + &vao->BufferBinding[bindingIndex]; if (binding->InstanceDivisor != divisor) { FLUSH_VERTICES(ctx, _NEW_ARRAY); @@ -931,7 +931,7 @@ get_vertex_array_attrib(struct gl_context *ctx, case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB: return array->Normalized; case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: - return vao->VertexBinding[array->BufferBindingIndex].BufferObj->Name; + return vao->BufferBinding[array->BufferBindingIndex].BufferObj->Name; case GL_VERTEX_ATTRIB_ARRAY_INTEGER: if ((_mesa_is_desktop_gl(ctx) && (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4)) @@ -947,7 +947,7 @@ get_vertex_array_attrib(struct gl_context *ctx, case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB: if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_instanced_arrays) || _mesa_is_gles3(ctx)) { - return vao->VertexBinding[array->BufferBindingIndex].InstanceDivisor; + return vao->BufferBinding[array->BufferBindingIndex].InstanceDivisor; } goto error; case GL_VERTEX_ATTRIB_BINDING: @@ -1188,16 +1188,16 @@ _mesa_GetVertexArrayIndexediv(GLuint vaobj, GLuint index, */ switch (pname) { case GL_VERTEX_BINDING_OFFSET: - params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset; + params[0] = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].Offset; break; case GL_VERTEX_BINDING_STRIDE: - params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Stride; + params[0] = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].Stride; break; case GL_VERTEX_BINDING_DIVISOR: - params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor; + params[0] = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor; break; case GL_VERTEX_BINDING_BUFFER: - params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].BufferObj->Name; + params[0] = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].BufferObj->Name; break; default: params[0] = get_vertex_array_attrib(ctx, vao, index, pname, @@ -1256,7 +1256,7 @@ _mesa_GetVertexArrayIndexed64iv(GLuint vaobj, GLuint index, return; } - params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset; + params[0] = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].Offset; } @@ -1742,8 +1742,8 @@ vertex_array_vertex_buffer(struct gl_context *ctx, } if (buffer == - vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) { - vbo = vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj; + vao->BufferBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) { + vbo = vao->BufferBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj; } else if (buffer != 0) { vbo = _mesa_lookup_bufferobj(ctx, buffer); @@ -1919,7 +1919,7 @@ vertex_array_vertex_buffers(struct gl_context *ctx, if (buffers[i]) { struct gl_vertex_buffer_binding *binding = - &vao->VertexBinding[VERT_ATTRIB_GENERIC(first + i)]; + &vao->BufferBinding[VERT_ATTRIB_GENERIC(first + i)]; if (buffers[i] == binding->BufferObj->Name) vbo = binding->BufferObj; @@ -2377,7 +2377,7 @@ _mesa_print_arrays(struct gl_context *ctx) continue; const struct gl_vertex_buffer_binding *binding = - &vao->VertexBinding[array->BufferBindingIndex]; + &vao->BufferBinding[array->BufferBindingIndex]; const struct gl_buffer_object *bo = binding->BufferObj; fprintf(stderr, " %s: Ptr=%p, Type=%s, Size=%d, ElemSize=%u, " diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 0900c8a915e..08030c454ce 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -54,7 +54,7 @@ check_array_data(struct gl_context *ctx, struct gl_vertex_array_object *vao, const struct gl_array_attributes *array = &vao->VertexAttrib[attrib]; if (array->Enabled) { const struct gl_vertex_buffer_binding *binding = - &vao->VertexBinding[array->BufferBindingIndex]; + &vao->BufferBinding[array->BufferBindingIndex]; struct gl_buffer_object *bo = binding->BufferObj; const void *data = array->Ptr; if (_mesa_is_bufferobj(bo)) { @@ -104,7 +104,7 @@ unmap_array_buffer(struct gl_context *ctx, struct gl_vertex_array_object *vao, const struct gl_array_attributes *array = &vao->VertexAttrib[attrib]; if (array->Enabled) { const struct gl_vertex_buffer_binding *binding = - &vao->VertexBinding[array->BufferBindingIndex]; + &vao->BufferBinding[array->BufferBindingIndex]; struct gl_buffer_object *bo = binding->BufferObj; if (_mesa_is_bufferobj(bo) && _mesa_bufferobj_mapped(bo, MAP_INTERNAL)) { ctx->Driver.UnmapBuffer(ctx, bo, MAP_INTERNAL); @@ -198,7 +198,7 @@ print_draw_arrays(struct gl_context *ctx, continue; const struct gl_vertex_buffer_binding *binding = - &vao->VertexBinding[array->BufferBindingIndex]; + &vao->BufferBinding[array->BufferBindingIndex]; struct gl_buffer_object *bufObj = binding->BufferObj; printf("attr %s: size %d stride %d enabled %d "