From: Ilia Mirkin Date: Tue, 29 Mar 2016 00:59:13 +0000 (-0400) Subject: st/mesa: enable OES_texture_buffer when all components available X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=9286cbdd1e2b0ef32db61f0fb4915ea2948ad4cd;p=mesa.git st/mesa: enable OES_texture_buffer when all components available OES_texture_buffer combines bits from a number of desktop extensions. When they're all available, turn it on. Signed-off-by: Ilia Mirkin Reviewed-by: Marek Olšák --- diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 44d93e30b4d..36a12010c23 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -1016,6 +1016,12 @@ void st_init_extensions(struct pipe_screen *screen, PIPE_BIND_SAMPLER_VIEW); } + extensions->OES_texture_buffer = + extensions->ARB_texture_buffer_object && + extensions->ARB_texture_buffer_range && + extensions->ARB_texture_buffer_object_rgb32 && + extensions->ARB_shader_image_load_store; + /* Unpacking a varying in the fragment shader costs 1 texture indirection. * If the number of available texture indirections is very limited, then we * prefer to disable varying packing rather than run the risk of varying