From: Christian König Date: Sat, 22 Mar 2014 20:30:07 +0000 (+0100) Subject: st/mesa: recreate sampler view on context change v3 X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=92e543c45da4581b1940178a94e6f2d66c749367;p=mesa.git st/mesa: recreate sampler view on context change v3 With shared glx contexts it is possible that a texture is create and used in one context and then used in another one resulting in incorrect sampler view usage. v2: avoid template copy v3: add XXX comment Signed-off-by: Christian König Cc: "10.0 10.1" Reviewed-by: Brian Paul --- diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 3557a3fbee3..75e6face4b2 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -198,6 +198,16 @@ st_get_texture_sampler_view_from_stobj(struct st_texture_object *stObj, if (!stObj->sampler_view) { stObj->sampler_view = st_create_texture_sampler_view_from_stobj(pipe, stObj, samp, format); + + } else if (stObj->sampler_view->context != pipe) { + /* Recreate view in correct context, use existing view as template */ + /* XXX: This isn't optimal, we should try to use more than one view. + Otherwise we create/destroy the view all the time + */ + struct pipe_sampler_view *sv = + pipe->create_sampler_view(pipe, stObj->pt, stObj->sampler_view); + pipe_sampler_view_reference(&stObj->sampler_view, NULL); + stObj->sampler_view = sv; } return stObj->sampler_view;