From: Keith Whitwell Date: Mon, 26 May 2008 17:54:35 +0000 (+0100) Subject: draw: defensively reset render primitive some more X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=93bfc94c351a2eafd43ac7a20b362d969f98d86a;p=mesa.git draw: defensively reset render primitive some more --- diff --git a/src/gallium/auxiliary/draw/draw_pt_emit.c b/src/gallium/auxiliary/draw/draw_pt_emit.c index 01396a749ee..d0c9577ee64 100644 --- a/src/gallium/auxiliary/draw/draw_pt_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_emit.c @@ -213,6 +213,14 @@ void draw_pt_emit_linear(struct pt_emit *emit, */ draw_do_flush( draw, DRAW_FLUSH_BACKEND ); + /* XXX: and work out some way to coordinate the render primitive + * between vbuf.c and here... + */ + if (!draw->render->set_primitive(draw->render, emit->prim)) { + assert(0); + return; + } + hw_verts = render->allocate_vertices(render, (ushort)translate->key.output_stride, (ushort)count);