From: Eric Anholt Date: Wed, 1 Nov 2017 17:28:01 +0000 (-0700) Subject: broadcom/vc5: Make sure the TMU indirect struct is appropriately aligned. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=949ac638bc9d5f16abd1666bb465c7f935286d87;p=mesa.git broadcom/vc5: Make sure the TMU indirect struct is appropriately aligned. I was hoping that this would help with fbo-generatemipmap hangs, but no luck. --- diff --git a/src/gallium/drivers/vc5/vc5_emit.c b/src/gallium/drivers/vc5/vc5_emit.c index 83ea3c475b2..9df4c1ee3eb 100644 --- a/src/gallium/drivers/vc5/vc5_emit.c +++ b/src/gallium/drivers/vc5/vc5_emit.c @@ -170,6 +170,8 @@ emit_one_texture(struct vc5_context *vc5, struct vc5_texture_stateobj *stage_tex for (int i = 0; i < ARRAY_SIZE(packed); i++) packed[i] |= sview->texture_shader_state[i] | sampler->texture_shader_state[i]; + /* TMU indirect structs need to be 32b aligned. */ + vc5_cl_ensure_space(&job->indirect, ARRAY_SIZE(packed), 32); cl_emit_prepacked(&job->indirect, &packed); }